
LET ME DESPAWN
Let Me Despawn (LMD) is a Minecraft mod designed to address entity lag issues by modifying the despawn mechanics for mobs that have picked up or equipped items.
Key Features
- Allows mobs with equipped items to despawn naturally
- Preserves dropped items when mobs despawn
- Configurable mob exclusion list
- Server-side functionality (not required on client)
Functionality
In vanilla Minecraft, mobs that pick up or equip items become persistent and do not despawn naturally. This behavior can significantly contribute to entity lag, especially in modded environments with increased mob variety and spawn rates.
LMD modifies the despawn check to allow these mobs to despawn naturally, like any other mob. To prevent item loss, any picked up or equipped items are dropped when the entity despawns.
Note: Mobs named with a name tag will still be prevented from despawning naturally.
Configuration (Version 1.2.1 and later)
Config File
- Location:
config/letmedespawn.json - Reload command:
/almanac reload
Commands
| Command | Description |
|---|---|
/letmedespawn add <mobName> |
Add mobs to the config |
/letmedespawn remove <mobName> |
Remove mobs from the config |
Mobs added to the config will retain their vanilla behavior and not despawn after picking up items. All commands update the mob list in real-time, eliminating the need for game restarts or manual reloads.
Installation
This is a server-side mod and is not required on the client.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 | ||||
| 11h ago | 1 |
- Updated to 26.3
- Updated to 26.3
- Fixed issues related to endermen despawning
- Fixed issues related to endermen despawning
- Improved entity lookup
- Improved memory overhead
- General performance improvement
- Code refactor
- Added two new entries into the config ("enableStandardSpawnerDespawn" and "enableTrialSpawnerDespawn")
- Improved entity lookup
- Improved memory overhead
- General performance improvement
- Code refactor
- Added two new entries into the config ("enableStandardSpawnerDespawn" and "enableTrialSpawnerDespawn")
- Update to 1.26.x
- No data is stored on any items anymore
- No data is stored on any items anymore
- Refactored and optimized code, should run 2x faster and around 5x in some cases
- Better corruption/misconfiguration handling for configs
- Refactored and optimized code, should run 2x faster and around 5x in some cases
- Better corruption/misconfiguration handling for configs
- added a config option to specify item/s which prevents a mob from despawning if the item/s are equipped in the mob's head slot.
- added a config option to specify item/s which prevents a mob from despawning if the item/s are equipped in the mob's head slot.
- added a config option to specify item/s which prevents a mob from despawning if the item/s are equipped in the mob's head slot.
- added a config option to specify item/s which prevents a mob from despawning if the item/s are equipped in the mob's head slot.
- uses almanac now
- uses almanac now
- uses almanac now
- uses almanac now
- Works for all loader versions now
- Works for all loader versions now
- Backported
- Backported
- Backported
- Backported
- Backported
- Backported