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A.V.A - Alliance of Valiant Arms Guns

A.V.A - Alliance of Valiant Arms Guns

by PellucidDice • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

 

 

 

Useful Links:

Mastery Tasks & Perks

Discord Server

Configuring

Server Config

Client Config (can be accessed with /ava clientConfig command ingame)

Datapacks can be used to configure most of the weapon stats.

For more information please visit: https://discord.com/channels/834742557203628052/1077114092139073616/1077117286000885760

Controls:

Commands:

Crafting System:

Removing the mod:

The mod contains a WIP dimension that causes some vanilla datapack errors after removing

Hi, as Vanilla warned, the experimental settings world might cause problems, such as corrupted worlds.

I discovered that it is caused by the worldgen (Tested with Twilight Forest, same corruption happening), and understood that it is very annoying so here I would like to apologize for the inconvenience.

Anyways, 

https://github.com/MinecraftForge/MinecraftForge/issues/8800#issuecomment-1178330353

this is what should fix the error.

Language Supports:

ru_ru (145play145); de_de (zJustCombo); vi_vn (MaidenVans); tr_tr (StatiK_404); fr_fr (Eric LEGUEBE); ko_kr (jinwk00)

The translation may be incomplete due to updates

Maps:

Alliance of Valiant Arms: Annihilation

Alliance of Valiant Arms: Demolition (Half AI)

A.V.A: Prison Break - Escape

Resource Packs:

Got any issues, ideas/suggestions?

_**https://bitbucket.org/pelluciddice/ava/issues?status=new&status=open**_

By jinwk00

By Kaludi

How to Install A.V.A - Alliance of Valiant Arms Guns (Mod)

A.V.A - Alliance of Valiant Arms Guns by PellucidDice is verified for Forge, Neoforge across Minecraft versions 1.16.5, 1.17.1, 1.18.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2 (latest release: 2.13.0, file size: 24.2 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.16.5, 1.17.1, 1.18.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2) and platform (Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Forge, Neoforge.
  3. Move the downloaded A.V.A - Alliance of Valiant Arms Guns file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Neoforge
14d ago 1
26.2
Neoforge
14d ago 1
26.1
Neoforge
14d ago 1
1.21.11
Neoforge
14d ago 1
1.21.1
Neoforge
14d ago 1
1.21.11
Neoforge
14d ago 1
1.21.11
Neoforge
15d ago 1
1.21.1
Neoforge
15d ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.21
Neoforge
last yr. 1
1.16.5
Forge
last yr. 1
1.21
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.5
Neoforge
last yr. 1
1.20.5
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.x
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.x
Neoforge
last yr. 1
1.20.x
Neoforge
last yr. 1
1.20.4
Forge
last yr. 1
1.20.3
Forge
last yr. 1
1.20.4
Forge
last yr. 1
1.20.3
Forge
last yr. 1
1.20.4
Forge
last yr. 1
1.20.3
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.19.4
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.16.5
Forge Neoforge
last yr. 1
1.18.2
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.3
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.17.1
Forge
last yr. 1
1.16.5
Forge
last yr. 1
Initial 26.3
Initial 26.2
Initial 26.1
Fixed some translations.
Fixed some translations.
Fixed:
  • > GUI font rendering issues
Initial 1.21.11
Fixed:

  • > Crafting category tab translations.
  • > Mastery-table right-click / gun ADS issue.
  • > Colouring-table broken.
  • > Role soldier dedlock and invisible
  • > Wrong structure path
  • > Mastery headings
  • > XM8 aim-down-sights alignment (user-adjusted positions).
Final 1.21.1, updated dependencies
Added:
  • > AK74M
  • > AMD-65
  • > M1A1

Improved:
  • > Bullet trail rendering is now rendered as a moving line instead of static
  • > CZ penetration from 10 to 0
  • > Reduced volume of MK3A2 explosion
  • > Increased M18, M116A1, Mk3A2 throwing power
  • > Dcreased M67 Impact throwing power
  • > Increased M67, M116A1, MK3A2 effect radius
  • > Increased M116A1, MK3A2 effect duration
  • > Changed gun stat range to actual block distance calculation from 10\*sqrt(range_stat) to 10\*sqrt(3 * range_stat)

Fixed:
  • > Friendly fire damage reduction no longer applies on self damage
  • > Fully equipped armour stands should be explosion immune
  • > Grenades and Flashbangs has weird damage/effect calculation/detection
This is a complete refactor of the mod that tooked me months to complete, sorry about that.

Note: Server and Client Config values will be reset due to the breaking change to the format!



Added:
  • > A new /ava serverConfig command where basically allows you to edit all server config options without modify the config file

  • > Some values from the world data (glass break, crosshair, friendlyfire, friendlyfire reduction, mob drop kit...etc) are moved to the server config

  • > More data tags, configurable entity hardness, destroyable blocks, mob weapons...etc

  • > New recoil pattern system, every gun should have a relatively different recoil pattern and feeling.



Improved:

  • > Client is no longer responsible to calculate the bullet tracing for effects

  • > Explosive particles

  • > Python reload wheel animation

  • > The gun stats, removed some redundant attributes/stats

  • > Entity and playyer data were changed from capability to the official data attachments, this is breaking change.

  • > Gun crafting recipe is now configurable (datapack)

  • > Completely removed the old deprecated ammo types (they've been deprecated for years!)

  • > Boost blocks are no longer tile entities.



Fixed:

  • > Item model texture bleeding

  • > /ava viewModel command broken

  • > Competitive UI special and projectile weappon selection rendering

  • > RPG weapon pickup issue in escort mode

  • > Some missing translation

  • > Magnification sensitivity settings 

  • > Client config GUI does not save the values to config

  • > Rain step sounds

  • > JEI display

  • > Ping rendering

  • > C4 mark rendering
Added:
  • > New kit type (the thing that drops by killing mobs), armour kit. Repair the armour in survival (5% of total durability) or 40% armour value in competitive mode
  • > CZ Evo3 Iron Rouge

Improved:
  • > AI movement speed under demolition reduced from 1.2 to 1.05
  • > AI movement speed under escort increased from 1.1 to 1.2
  • > Weapon stat and asset optimizations

Fixed:
  • > "Negative strength" blocks (i.e. bedrocks...etc) will invert the block pen reduction and cause infitity damage
Added:
  • > Re added bob scale to model properties
  • > FAMAS
  • > M18 series for colour: Blue, Grey, Purple, Red, Yellow

Improved:
  • > Almost all weapons gets animation update
  • > Smoke Rendering (texture, now rolls a bit over time too)
  • > Decrease the size of the entity health bars and names
  • > Third person view when holding a weapon
  • > Entities now blocks binocular scans
  • > Better looking and consistency for all weapons in 3rd person (on ground, GUI, itemframe...etc)
  • > Decreased the render size of gun dropping on the ground in competitive modes
  • > Mob dropped kits/suppliers now checks for extended collisions every 5 ticks instead of 2
  • > Min fireanimation time changed from 3 to 4 ticks
  • > Reload Time Changed: P226(38->43) | SW1911(40->42) | Beretta92FS(40->44) | Glock (40->44) | MK20(52->54) | XM8(54->51) | SG556(55->53) | AK12(56->58) | M16VN(47->51) | SA58(47->57) | KELTEC(52->60) | AK47(40->43) |
SCAR-L(52->57) | Mosin Nagant([13->11], [21->15], [13->12]) | M24(36->39) | SR-25(40->42) | FR-F2(43->47) | MK.18(45->48) | Remington870([5->6], [13->12], [13->17]) | MP5K(40->43) | CZ Evo3(47->43) | FN-TPS([5->6], [13->12], [13->17])
  • > Draw Time Changed: P226(15->16) | SW1911(15->16) | Glock (10->12) | MK20(25->26) | XM8(22->23) | AK12(25->24) | M16VN(22->24) | KELTEC(20->21) | AK47(22->27) | SCAR-L(27->23) | Mosin Nagant (17->10) | M24(10->12) |
FR-F2(20->18) | DS1-R(13->12) | X95R(18->17) | Remington870(20->24) | MP5K(40->43) | CZ Evo3(15->16) | FN-TPS(20->24)
  • > Models/Textures adjusted: D.Defense 10ga, DSR--1, MK.18, Mosin Nagant(s), P226, RK95, SG556(s), SW1911 Colt, CZ Evo3 Skorpion(s), FN-TPS, FR-F2(s), Remington(s), SA58 Para(s)
  • > Rendering functionality optimizations for efficiencies
  • > Adjusted entity hardness for leopard tanks
  • > Updated NeoForge, JEI, and Parchment versions

Fixed:
  • > Crash on colouring Knut's M110
  • > Slightly readjusted AVA Colouring Table GUI to reflect the rendering changes over multiple Minecraft versions
  • > Minimap friendly sight should be transparent
  • > Model translating on negative directions were 4 times more than it should be, stupid bug didn't realised for years somehow
  • > Gamemodes can be bugged on their running state if the player login into worlds with different modes
  • > Crash on server
  • > Knut's M119 Recipe
  • > Potential crash on receiving existing scoreboard object
  • > Custom sync to guarantee the vanilla scoreboard boject exists on client

Fixed Knut's M110 recipe.

(Might be more changes that I forgot what those were)
Added:
  • > PPSH-41
  • > Simple models for model components (magazines...etc)
  • > M67 Pumpkin

Improved:
  • > Optimized simple models
  • > M67 series animation
  • > Gun item entity now only shows within 15 instead of 20 blocks
  • > Changed AI weapons to lower quad count ones
  • > Further improved simple models

Fixed:
  • > Missing blood mark rendering
  • > Grenade mark rendering
  • > Bullet penetration calculation
  • > AKS74U has wrong category
  • > Crash when using playtype command
  • > Deferred image display no longer cleared
  • > Some issue with saving itemstacks
  • > P90 looks too big on ground
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