Abyss is an underwater shaderpack built around the atmosphere of the deep ocean.

Light fades quickly, colors disappear with distance, and most of the world is only visible through your lamp or the things glowing around you. The shader includes underwater light absorption, bioluminescent patches, marine snow, backscatter, glow, and several presets for different deep-sea environments.
You can adjust the water, lamp, bioluminescence, marine snow, and post processing directly from the shader settings.
Includes:
- Deep water light absorption
- Adjustable headlamp with backscatter
- Bioluminescent environments
- Marine snow with depth and movement
- Custom glow and pressure vignette
- Bathyal, Midnight, Trench, Brine Pool, and Kelp Night presets
- Iris and OptiFine support
release.
- Added deep ocean water absorption
- Added adjustable underwater lamp
- Added lamp backscatter
- Added bioluminescent patches and pulsing
- Added marine snow
- Added glow and pressure vignette effects
- Added 5 built-in presets
- Added separate settings for water, lighting, life, marine snow, and post-processing
- Added English and Turkish language support
- Added Iris and OptiFine support

