Acro's Classical Elements is an Electroblob's Wizardry inspired mod with over 100 spells.

note: 1.18.1 has a specific version you will need to use, the latest 1.18.2 release will not work!
You find spells in buried chests, stronghold libraries, deserts and jungle temples, and can also get it from a cleric as a reward with Hero Of The Village
to use a spell, you hold the spellbook in your offhand and then right click it, you can then unequip the book as it is now on your wand.
You scroll through spells with the scroll wheel whilst holding the wand
you obtain "wands" in the same places as the books, there is a normal wand that uses mana plus a few others:
Wand: 20 mana, 5 max spells, mana regen speed 1
Casting orb: 30 mana, 5 max spells, mana regen 2
Demon Katar: 5 max spells, but costs health equal to mana cost to cast
Grimoire: costs no mana, but all 5 spells are randomised and cannot be changed
in 1.17 there are no evil mages, in all other versions, there are.
How to Install Acro's Classical Elements (Mod)
Acro's Classical Elements by Acrogenous is verified for Fabric across Minecraft versions 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2 (latest release: 0.7.2, file size: 206 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Acro's Classical Elements file into your Minecraft
.minecraft/modsfolder and launch the game.
(scanned with the cf infection checker but I assume itll be checked again as well)
whilst RACE is being used you can find its specific code here https://github.com/JSJBDEV/RACE4ACE
apart from that, as a temporary measure, if you have PlayerEX installed, spell damage scales with dexterity via Ranged_Damage