AmpXtreme
Taking Amplified world generation to the next level.

This data pack scales up Amplified generation to the highest possible world height, up to y=2031, and also adds vertical biome transitions.
The monumental scale and sheer complexity of the resulting generation is extraordinary! I've also made some adjustments to make this suitable for survival worlds, offering a unique and challenging experience full of wonder.
How to use: create new world, select AMPLIFIED generation type, and add this datapack to the world. Performance optimization mods and increased memory recommended for high render distances. I also recommend Higher Snow Lines so that snow starts higher up and doesn't just cover the whole world above the vanilla build limit.





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- Reduced lava spam
- Reduced lava spam
- Added icon image
- Added icon image
- Updated for MC 1.21.6
- Set cloud height to 1000
- Updated for MC 1.21.6
- Set cloud height to 1000
- Increased ambient light so that dark areas appear brighter
- Some shaders might override this and should be configured accordingly (e.g. increasing cave lighting)
- Increased ambient light so that dark areas appear brighter
- Some shaders might override this and should be configured accordingly (e.g. increasing cave lighting)
- Stricter spawn target close to coast (decreases chance of spawning too high up)
- Minor distributional rebalancing
- Stricter spawn target close to coast (decreases chance of spawning too high up)
- Minor distributional rebalancing
- Increased vertical biome variation
- Increased water springs
- Players spawn closer to shore