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Antique Transport

Antique Transport

by MarizPOG • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

Antique Transport

Puts trains, tracks, stations, and airships on your Antique Atlas map. Works with Create, Sable and Create Simulated.

Available on Fabric and NeoForge (via Sinytra Connector).


map1

Features

Create

  • Train tracks – Your entire rail empire, drawn on the map. Yes, including that branch line to nowhere.
  • Live trains – Moving markers with name and route tooltips, so you can watch your trains be late in real time.
  • Stations – Create stations appear as named landmarks. Finally, a reason to give them proper names.

Sable

  • Ships & airships – Sable sublevels shown as directional markers with name, altitude, and last-seen time (all optional).
    To add a ship to the map, click on it while the atlas is open, or run /antique_transport markship while aboard.
  • Per-ship visibility – Each ship can be shown or hidden individually, so your test balloons do not clutter the strategic view.
  • Bookmark buttons – A single toggle button to show/hide all ships at once. Perfect for when the sky gets crowded.

Create Simulated

  • Dynamic ship previews – With Create Simulated installed, ships can be rendered directly on the atlas as live top-down diagrams instead of just markers. Tiny floating contraptions, now in convenient map form.
  • Automatic naming – Ships named via Simulated Nameplates are automatically reflected on the map, so you do not have to remember which one was “Definitely Not A Safety Hazard”.

    Ships preview.
Your helicopter hovers anxiously on the map, unsure whether it's a vehicle or just a very loud fan. Airplane passing by.
Watch your airplane gracefully soar across the map — or crash into the ocean, we don't judge.

General

  • Bookmark buttons – Separate buttons to hide all train layers or all ships with one click. Useful when the map gets crowded, or when you're embarrassed by your rail network.
  • Per-feature config – Each layer (tracks / trains / stations / ships / previews) toggled independently in antique_transport.toml via McQoy.
Client only Client + Server
Train Tracks, Stations, Trains ✅ Rendered across the whole map. Same as client + server, because trains do not believe in networking drama. ✅ Same as client only. Nice and boring, just how infrastructure likes it.
Ships
(sub-levels)
⚠️ Not synced with other clients. Shows last-seen time so you at least know the ship existed. ✅ Synced with server and all clients, works across all loaded chunks.
Dynamic Ship Previews
(Create Simulated)
⚠️ Live ship diagrams work for ships within render distance; outside it, the last rendered preview can still be shown. ✅ Same behavior as client only, but with proper syncing, shared naming, and no ghost ships haunting the atlas forever.

map2

Planned / TODO

Credits

  • justliliandev - original author of Create train map integration.

    Disclaimer: This mod was built with significant AI assistance. The code and architecture were developed in collaboration with an AI coding assistant.

How to Install Antique Transport (Mod)

Antique Transport by MarizPOG is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 1.3.0, file size: 152 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Antique Transport file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric Neoforge
5mo ago 1
1.21.1
Fabric Neoforge
6mo ago 1
1.21.1
Fabric Neoforge
6mo ago 1
1.21.1
Fabric Neoforge
6mo ago 1
1.21.1
Fabric Neoforge
6mo ago 1
New Features
  • Auto-add to map for sublevels with a Nameplate or Contraption Diagram

Bug Fixes
  • Train Track rendering smoothed out, configurable Track width
  • Fixed multiple sublevels tooltips rendering on top of each other
  • Fixed rename modal opening for the wrong (non-hovered) ship
  • Antique Atlas is no longer required on the server
  • Save file path moved to world/data/ with clearer naming; old files are migrated automatically
  • Fixed rendering of dynamic sublevels when using Shaders
New Features:

  • Ship previews - ships on the map now render as live diagrams (thanks to Create: Aeronautics), with adjustable max zoom level
  • OP teleportation to any sublevel directly from the map
  • Automatic cleanup of sublevels that no longer exist in the world

Bug Fixes:
  • Fixed clicking a ship repeatedly making the darkening effect stack infinitely
  • Fixed being unable to type the atlas keybind (default M) in ship name fields
  • Fixed hovering other ships while inside the ship preview
  • Fixed multiple tooltips showing simultaneously
Added Simulated Nameplates compat, fixed few bugs.
Initial release
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