Spoiler

Archon is an elemental based magic mod for Fabric 1.18+. It includes:
- A Unique Mana System
- Elemental Weapons with Abilities
- Spellcasting system with unique spells
- Necromancy
- Helpful Miscellaneous Items
- Summonable Bosses
- And More!
If you have Patchouli installed, you can craft a Grimoire to view all about the content.

REQUIRES SPELL POWER ATTRIBUTES
Recommended Mods:Spoiler
- Patchouli: Allows you to use the guide book
- REI: Allows you to view all recipes
Compatible Mods:
- Spell Power Attributes: Uses its spell power system to match spell schools to elements and progressively increase spell strength
- EMI: REI alternative
FAQ
Q: Can I configure this mod?
A: Yes, you can find a config file in your run folder. You can configure many aspects of the mod, including the mana display position.
Q: Will this be ported to Forge?
A: No
Q: What if I found an issue or have a suggestion?
A: Create a detailed post on the github issues page
Q: Why are some of the textures bad?
A: I'm not a great artist, so I do what I can with textures
Tips
1. You may add other mobs to the tags c:bosses, archon:creatures, and archon:players to allow souls to be dropped from modded mobs.
2. You can customize the maximum mana of individual players by using the /mana setMax command
3. To increase the difficulty of a modpack, it is recommended you adjust spell recipes to make them harder to craft
All Versions
+ Add Version- Increased XP Pouch button limits to support adding more experience at a time
- Changed sky nodes to spawn with a biome tag for user customization
- Updated Fabric API
- Necromancy Update**
- Completely reworked and overhauled the necromancy system
- Staff of Undead is now used to collect soul power
- Instead of Skelts, various summons can be obtained
- Wither Tomb structures can be found
- Fixed a visual bug with experience pouches
- Updated Russian translations
- Rebalance Aqua Shield spell
- It now uses more mana and provides resistance instead of complete physical immunity
- Rebalance spell weapons and wands to scale down crit chance + damage in modpacks
- Fix typo in Tar patchouli section
- Prevent Russian patchouli book from throwing errors
- Add a soft cap to high spell damage
- Safely spawn particles to prevent crashes
- Fix error in rage tome recipe
- Ignores missing data when updating from older versions
- Spell command tweaks
- Fixed missing channeler recipes on servers
- Added missing REI info for Null drop
- Fixed channeler recipes not loading in REI
- Added json loot tables to bosses
- XP Pouch limits are now configurable
- Fixed channeler entries being empty
- Reworked spell system and changed most spells to use spell power
- Mana weapons have been reworked to be spell casting weapons (their abilities have been converted into spells)
- Replaced all gems with essences and removed essence crafting
- Removed Drown spell and added Astrofall, Warp, Rage, Vacuum, and Bubble Beam spells
- Fixed missing recipes
- Slightly changed boss summon costs
- Inigo shouldn't crash anymore (attempt 500)
- A bunch of minor tweaks
- Mana regen speed has been greatly increased but there are no longer ways to boost it additionally
- Increased XP pouch storage (20 levels for normal and 40 for super)
- Attempted to fix Inigo crashing (again)
- Fix Inigo crashing on servers
- Add 2 new spells for changing the weather
- Added the last boss, Null (End)
- Added the Seeking Amulet (an item crafted from Null's drop
- Minor tweaks
- Removed boss attack info in the guidebook to make fights more challenging
- Fix several crashes
- Fix incompatibility with Quilt
- Update Russian translations
- Inigo now drops boss souls
- Initial Modrinth release