Armor Stand Editor

Armor Stand Editor a simple to use mod, allowing you to pose/modify Armor Stand in game, without need to use commands or external websites. It was designed with survival usage in mind, so you can use it on your survival world/server without having to worry about it breaking the experience.
It is compatible with Fabric and Quilt and can work purely server side, allowing vanilla players to use all capabilities of it, while still being fully functional in singleplayer.
Usage
First you need to get flint (or other configured item). Then you just click with it Armor Stand you want to modify. Your hotbar will get replaced with setting selector (only visually, your inventory is untouched). By using right mouse button (use/place action), you can enter/activate action bound to it (which is described in its name). To change angle/value of movement/pose related options, sneak while having it selected and use scroll to change value up or down.

To go back you can click the barrier/icon on right side. To close it completely, press Q (drop item).

Showcase
- Showcase by Patbox: https://www.youtube.com/watch?v=E7eCwKVZeqY
- Polish showcase by Patbox: https://www.youtube.com/watch?v=6aqd5d9NkeU
Config
{
"CONFIG_VERSION_DONT_TOUCH_THIS": 2,
"armorStandTool": "minecraft:flint", // Item that acts as editor, can be from a mod
"requireIsArmorStandEditorTag": false, // Makes item require nbt tag isArmorStandEditor of item
"holdingToolSpawnsParticles": true, // If true, player will see particles around armor stand while holding tool
"useLegacyUiByDefault": false, // Forces usage of legacy ui, not recommended
"blackListedBuildInPresets": [], // Removes default presets
"allowedByDefault": [/*...*/] // Actions allowed by default
}
Permissions
Additionally, command /armorstandeditor uses armorstandeditor.commands.<subcommand or main>.
Format of editors permissions looks like armorstandeditor.edit.<type>, look at this file
For Armor Stand Editing you can give players armorstandeditor.use permission and for Item Flames armorstandeditor.useItemFrame
If you want to allow others to modify entities disguised as Armor Stands, give them armorstandeditor.useDisguised permission,
By default, players can edit them as they want.
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- feat: invulnerability (+ fix some spelling mistakes c:) by @Maganoos in https://github.com/Patbox/ArmorStandEditor/pull/30
- Updated to 1.21.9
- Update to 1.21.6 by @ellellie in https://github.com/Patbox/ArmorStandEditor/pull/27
## New Contributors
- @ellellie made their first contribution in https://github.com/Patbox/ArmorStandEditor/pull/27
- Updated to 1.21.2(-rc1)
- Added option to toggle visual fire on Armor Stands.
- Removed legacy ui.
- Full Changelog**: https://github.com/Patbox/ArmorStandEditor/compare/2.5.1+1.21.1...2.6.0+1.21.2-rc1
- Added scale controls! They are available from
Propertiesoption. - Added Saved Presets - players can now save / restore their own private presets! They are limited in amount by config.
- Setting name of Armor Stand to empty fully hides it, instead of leaving empty nameplate.
- When selecting presets, "Paste Settings with Inventory" option will no longer be shown.
- Fixed some uis not playing the click sound.
- Fixed some texts using 0/1 instead of true/false
- Marker Armor Stands are no longer highlighted with particles.
- More internal preparation for removal of legacy ui.
- New logo
- Added translations for multiple Spanish dialects
- Fixed clicks being doubled while closing guis (causing them to reopen)
- Mod now contains an icon and new about visuals (/armorstandeditor)
- Added presets. These can be created on server with /armorstandeditor save-presets command
- Added new action: Flipping, It flips armor stand,
- Added basic Item Frame Editor,
- While player holds Armor Stand Tool, Armor Stands and Item Frames will generate particles
- Updated sgui and improved equipment editing,
- Added support for editing entities disguised as Armor Stands (DisguiseLib)