View yours and others' skins through armor.
When toggled (with v by default) your armor will stop rendering.
If you shift and press the toggle key (V by default) all player armor will stop rendering.
This mod is only client-side and won't affect the rendering of armor on other clients.
Configuration
The configuration file is located at .minecraft/config/armor_visibility.json. It can also be edited through in-game UI (using Mod Menu on Fabric and Quilt).
Default Config File
{
"version": 3,
"keep_elytra_visible": false,
"keep_cape_visible": true,
"players_only": true
}
Config Option Descriptions
keep_elytra_visible: When true, elytra will remain visible.keep_cape_visible: When true, capes will remain visible.players_only: When true, armor rendering on other entities (zombies, armor stands, etc.) won't be toggle-able.
Report any issues on GitHub. Chat on Discord in the #armor-visibility channel.
All Versions
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- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.5/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.5/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.4/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.4/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.3/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.3/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.2/CHANGELOG.md)
- feat: add option for always rendering hats
- fix: don't show cape if elytra is kept visible
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.2/CHANGELOG.md)
- feat: add option for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.1/CHANGELOG.md)
- feat: add option for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.1/CHANGELOG.md)
- feat: add option for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21/CHANGELOG.md)
- feat: add option for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21/CHANGELOG.md)
- feat: add options for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.20.6/CHANGELOG.md)
- feat: add options for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.20.6/CHANGELOG.md)
- feat: add options for always rendering hats
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.20.6/CHANGELOG.md)
- Update to MC 1.21.5.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.5/CHANGELOG.md)
- Update to MC 1.21.5.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.5/CHANGELOG.md)
- Update to MC 1.21.4.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.4/CHANGELOG.md)
- Update to MC 1.21.4.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.4/CHANGELOG.md)
- Update to MC 1.21.3.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.3/CHANGELOG.md)
- Update to MC 1.21.3.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.3/CHANGELOG.md)
- Update to MC 1.21.2.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.2/CHANGELOG.md)
- Update to MC 1.21.2.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.2/CHANGELOG.md)
- Update to MC 1.21.1.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.1/CHANGELOG.md)
- Update to MC 1.21.1.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21.1/CHANGELOG.md)
- Fix race conditon on NeoForge when registering KeyMappings.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21/CHANGELOG.md)
- Fix race conditon on NeoForge when registering KeyMappings.
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21/CHANGELOG.md)
- Update to MC 1.21.
- Update build scripts using [MDK Generator](https://github.com/Trikzon/mdk-generator). No functional changes.
- Render cape when elytra is hidden [#14](https://github.com/Trikzon/armor-visibility/issues/10).
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21/CHANGELOG.md)
- Update to MC 1.21.
- Update build scripts using [MDK Generator](https://github.com/Trikzon/mdk-generator). No functional changes.
- Render cape when elytra is hidden [#14](https://github.com/Trikzon/armor-visibility/issues/10).
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.21/CHANGELOG.md)
- Re-add ash_api as a requirement in the neoforge.mods.toml
A full changelog is hosted on [GitHub](https://github.com/Trikzon/armor-visibility/blob/1.20.6/CHANGELOG.md)