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Armorful

Armorful

by IMB11 • Downloads: 0 • Followers: 0
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Armorful

Armorful adds armor for various mobs naturally where vanilla does not. It adds armor to illagers during raids and patrols, and allows Drowned to spawn with armor.

It's a Fabric port of Illagers Wear Armor, just with a few slight tweaks, bug fixes and new features.

Illagers (Pillagers)

Illagers have a chance to naturally spawn with armor, and an increased chance during a raid depending on the difficulty and the wave number.

  • Evoker
  • Illusioner
  • Pillager
  • Vindicator
  • Vexes

https://cdn.modrinth.com/data/LlOkR2e2/images/be9174142659cfd99dc55cdc2ed0641f97200d39.png

Drowned

Drowned can now have a chance to naturally spawn with armor depending on the difficulty of the world.

image

By using my mods, you agree to the Modpack Distribution Guidelines and the End User License Agreement

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.21
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.2
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.2
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.2
Fabric
1d ago 1
1.20.2
Fabric
1d ago 1
1.19.2
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.19.4
Fabric
1d ago 1
1.19.3
Fabric
1d ago 1
1.19.3
Fabric
1d ago 1
1.19.x
Fabric
1d ago 1
1.19.x
Fabric
1d ago 1
  • Bump MRU version.
  • Bump MRU version.
  • Bump MRU version.
  • Bump MRU version.
  • Added support for 1.21.1
  • Added support for 1.21.1
  • Added support for 1.21.1
  • Added support for 1.21.1
  • Updated to 1.21
  • Removed support for 1.20.2

Consider supporting my work on [Ko-Fi](https://ko-fi.com/mineblock11) - your support really helps me out, it motivates me to make these updates. Thank you.
  • Updated to 1.21
  • Removed support for 1.20.2

Consider supporting my work on [Ko-Fi](https://ko-fi.com/mineblock11) - your support really helps me out, it motivates me to make these updates. Thank you.
  • Updated to 1.21
  • Removed support for 1.20.2

Consider supporting my work on [Ko-Fi](https://ko-fi.com/mineblock11) - your support really helps me out, it motivates me to make these updates. Thank you.
  • Updated to 1.21
  • Removed support for 1.20.2

Consider supporting my work on [Ko-Fi](https://ko-fi.com/mineblock11) - your support really helps me out, it motivates me to make these updates. Thank you.
  • Add compatability for wave 8 (random extra wave) on hard difficulty.
  • Add compatability for wave 8 (random extra wave) on hard difficulty.
  • Add compatability for wave 8 (random extra wave) on hard difficulty.
  • Add compatability for wave 8 (random extra wave) on hard difficulty.
This release updates the mod to 1.20.6 and migrates the project to the stonecutter build system, allowing me to develop updates across many game versions at the same time!

  • Added armor for Vexes
  • Added armor for Witches
  • Fixed rendering issue with Pillagers where the helmet would not be correctly offset.
  • Fixed rare issue where sometimes Pillagers never spawned with crossbows if they also spawned with Armor.
  • Fixed issue where wave loot tables were offset by one due to a datapack update in 1.20.1
  • Fixed placed feature crashes (caused by C2ME conflict)

This release updates the mod to 1.20.6 and migrates the project to the stonecutter build system, allowing me to develop updates across many game versions at the same time!

  • Added armor for Vexes
  • Added armor for Witches
  • Fixed rendering issue with Pillagers where the helmet would not be correctly offset.
  • Fixed rare issue where sometimes Pillagers never spawned with crossbows if they also spawned with Armor.
  • Fixed issue where wave loot tables were offset by one due to a datapack update in 1.20.1
  • Fixed placed feature crashes (caused by C2ME conflict)

This release updates the mod to 1.20.6 and migrates the project to the stonecutter build system, allowing me to develop updates across many game versions at the same time!

  • Added armor for Vexes
  • Added armor for Witches
  • Fixed rendering issue with Pillagers where the helmet would not be correctly offset.
  • Fixed rare issue where sometimes Pillagers never spawned with crossbows if they also spawned with Armor.
  • Fixed issue where wave loot tables were offset by one due to a datapack update in 1.20.1
  • Fixed placed feature crashes (caused by C2ME conflict)

This release updates the mod to 1.20.6 and migrates the project to the stonecutter build system, allowing me to develop updates across many game versions at the same time!

  • Added armor for Vexes
  • Added armor for Witches
  • Fixed rendering issue with Pillagers where the helmet would not be correctly offset.
  • Fixed rare issue where sometimes Pillagers never spawned with crossbows if they also spawned with Armor.
  • Fixed issue where wave loot tables were offset by one due to a datapack update in 1.20.1
  • Fixed placed feature crashes (caused by C2ME conflict)

  • Removed wolf armor due to upcoming 1.21 update that adds wolf armor.
  • Updated to 1.20.4


  • Fixed structure spawn placements.

  • Added portugese translations thanks to @vico93
  • Fixed structure spawn placements.
  • Fixed 1.20.1 issue.

Hotfix to remove owo-lib as its not needed.

This release ports the mod to 1.20 and rebrands to IWA for Fabric

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