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Ars Énergistique

Ars Énergistique

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Ars Énergistique

Ars Énergistique is an add-on mod providing integration between Applied Energistics 2 and Ars Nouveau, allowing for deeper interaction between ME networks and Ars magic setups.

Features:

  • Dedicated ME Source storage (+ cells)
  • Full compatibility between ME network devices and Source-based machines
  • ME Source Acceptor: Allows for the conversion of Source to AE energy for powering networks
  • Support for budding Certus Quartz blocks and clusters for the Amethyst Golem
  • ...and more still to come.

All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
  • Added the ability for the "Name" spell effect to rename AE2 parts (thanks to @Jarva)
  • Added Simplified Chinese localisation (courtesy of @ChuijkYahus)
  • Updated to latest AE2 to remove a now-redundant Mixin
  • Updated to the latest version of AE2, removing some deprecated method usage for Source P2P Tunnels
  • Added the ability for Wixies and Wixie Cauldrons to read potential recipes from nearby Pattern Providers (thanks @Jarva!)
  • Removed redundant Creative Source Cell; AE2's own Creative cell handles any and every key type
  • Fully optimised all textures
  • Added externally-contributed Japanese (@twister716), Russian (@Heimdallr-1) and Turkish (@RuyaSavascisi) translations.
  • Fixed a potential source dupe bug when importing from certain Ars Nouveau machines
  • Removed some redundant textures for portable cells which are already present in AE2
  • Updated to AE2 19.0.24 to use new storage cell disassembly recipes
  • Fixed ME Source Jar only being placed facing north
Back-ported the fix for a broken config inventory mixin that still remained in 1.19.
Re-implemented mistakenly-removed Scribe's Table integration from pre-1.21.
  • Fixed incorrect return values when sending source to a Source Converter, leading to incorrect power conversion or outright crashes
  • Fixed enchanting apparatus recipes for the ME Source Jar, Source Converter and Source Cell Housing not having the correct path
Re-added the forgotten enchanting apparatus recipe for the ME Source Jar.
Initial port to 1.21[.1].
  • Added **ME Source Jar**, exposing all stored source in a network via a single network-attached jar block
  • Removed invasive Amethyst Golem mixins, added budding conversion recipe for Flawed Budding Certus Quartz (requires Ars 4.12+)
  • Buffed default Source → AE conversion to 16AE/s
  • Removed "early energy cap" for Source Converter
  • Fixed a broken mixin causing other config inventories to not persist between world reloads and accept more than one item at a time
Back-ported most changes and additions made in the 1.20 version of the mod so far.
Made Sourcelinks no longer send source directly to nearby ME Interfaces and Pattern Providers.
  • Fixed a crash bug related to setting glyphs on Scribe's Tables
  • Fixed Patchouli integration for ArsEng-related Worn Notebook entries
  • Added Overflow Destruction Card support to all source cells
  • Added Energy Card support to portable source cells
  • Non-portable source cells can now be dismantled back into their respective component and housing
Fixed various errors and crashes involving source storage for ME Interfaces and related parts.
  • Updated to Ars Nouveau 4.6.0
  • Fixed a crash when an Amethyst Golem converts a Certus Quartz block in Ars 4.6.0+.
Initial 1.20.1 port.
  • Added **Spell P2P Tunnel**
  • Receives incoming spell projectiles and redirects them out of a randomly-selected output tunnel
  • Added the ability for the Scribe's Table to extract items directly from ME storage via Interfaces
  • Nerfed storage capacity of source cells
  • 1k source cells now store up to 10 jars' worth of source
  • Added source cost of 2000 per source cell housing craft
  • Fixed a crash bug when attempting to display source on a Storage Monitor
  • Fixed a server-side crash bug when breaking an Interface containing source
  • Fixed Imbuement Chamber not finishing crafts when used with ME Interfaces
  • Fixed a potential crash involving the Source Acceptor.
Fixed missing texture for Source displayed within ME networks.
Initial beta release.
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