AvM Staff Mod
AvM Staff Mod is a fan-made, mostly canonically accurate, and close to vanilla mod adding staffs from Animation vs Minecraft series to Minecraft: Java Edition 1.21/1.21.1.
Credits
- Alan Becker, for animating Animation vs Minecraft series
- My friend Brother Oliviär, for drawing Royal Staff Ingredient and Staff Infusion Smithing Template textures
- Ink&Soul, for fixing a bug
- My friend MoonWolf, for giving unsolicited ideas
Staff Mod items
Staff Mod adds the following items to the game:
- Faint staff rod
- Faint royal staff head
- Faint royal staff
- Royal staff
- Royal staff ingredient
- Crown of King Orange
- Staff infusion smithing template
Supported items in staffs
Staff Mod implements functionalities for the following items:
- Anvil, chipped anvil, damaged anvil
- Bell
- Bone block
- Cake
- Campfire, soul campfire
- Diamond Block
- Furnace, blast furnace, smoker
- Gold Block
- Lightning rod
- Magma block
- Netherite block
- Snow block
- TNT
- Wither Skeleton Skull
- Wool (any color)
Other items will be added gradually, bringing many smaller updates before. See this GitHub discussion for upcoming features.
FAQ
Why are updates infrequent?
This is a project I'm developing in my free time, however, there's more to life than writing one Minecraft mod. Other projects, studies, social life, touching grass, just to name a few. Sometimes I just don't feel like touching the codebase.
Which loaders are supported?
| Supported? | Loader | Notes |
|---|---|---|
| ✅ | Fabric | |
| ✅ | NeoForge | |
| ☑️ | Forge | Updates will end after the full 1.0.0 release. Use NeoForge. See details below |
| ❌ | Bedrock edition | See below |
| ❌ | Other loaders |
✅ Supported ☑️ Supported for now, see notes ❌ Not supported
Which Minecraft versions are supported?
| Supported? | Minecraft version | Latest AvM Staff Mod version | Notes |
|---|---|---|---|
| ❌ | <1.20.4 | - | See below |
| ⚠️ | 1.20.4 | 0.14.x | |
| ❌ | 1.20.5 | - | Use Minecraft 1.20.6 instead |
| ⚠️ | 1.20.6 | 0.19.x | |
| ✅ | 1.21-1.21.1 | 0.20.x | |
| ❌ | 1.21.2+ | - | Only 1.21-1.21.1 are supported for now |
| ❌ | Bedrock edition | - | See below |
✅ Supported ⚠️ No longer supported ❌ Not supported
Why isn't Minecraft X.Y supported?
- I don't have the time to support a whole museum of different Minecraft versions. Mojang keeps adding new features to Minecraft, which either make coding new features simpler, or require major changes to the code, and backporting these features is not worth my time.
- AvM Staff Mod uses other mods to provide its functionality. As I'm adding new features to this mod, the number of dependencies will increase, and some of these mods don't support anything newer than Minecraft 1.21.1.
For now, AvM Staff Mod stays on Minecraft: Java Edition 1.21/1.21.1. If you know how to code and have patience, the mod is open-source, you are free to backport it as long as you adhere to the license.
Why isn't Minecraft 1.20 supported?
Trying to compile the 1.21 codebase for 1.20 results in 426 errors (loader-specific code excluded), and over 50% of the files are affected. See above.
Why isn't the latest Minecraft supported?
Trying to compile the 1.21 codebase for 1.21.11 results in 385 errors (loader-specific code excluded), and 45% of the files are affected. See above.
Why won't Forge be supported after the full 1.0.0 release?
AvM Staff Mod uses other mods to provide its functionality. As I'm adding new features to this mod, the number of dependencies will increase, and none of these mods support Forge on Minecraft 1.21+, or at all.
If I want to port new updates to Forge, I have to rewrite an increasing amount of code, reimplement functionality from dependencies, and maintain it. Nobody likes to work twice. It takes a lot of time. I did this once, and I'm not doing it in the future. Use NeoForge.
Why isn't Bedrock supported?
I don't play Bedrock, and I don't have the time for another project. If I had, I would have already started.
Bedrock support requires a completely new codebase built from scratch, which would take years to catch up with this mod. The only things I could partially re-use are the assets (textures, models, data, etc.).
Some features likely can't be implemented in a Bedrock add-on, so the Bedrock version would be slightly different and/or have slightly fewer features than the Java version. But unlike Mojang, I will not make the Java mod worse because Bedrock cannot support something.
Will Bedrock be supported?
Maybe, but not before OptiGUI 3 reaches feature completion.
Will the game icon staff be added?
The game icon staff is a complex staff with many functionality. There are still a lot of items to add to the staff, and I'd prefer adding those first.
How to Install AvM Staff (Mod)
AvM Staff by opekope2 is verified for Fabric, Forge, Neoforge across Minecraft versions 1.20.4, 1.20.6, 1.21, 1.21.1 (latest release: 1.0.0-beta.1-neoforge.1.21, file size: 825 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.4, 1.20.6, 1.21, 1.21.1) and platform (Fabric, Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
- Move the downloaded AvM Staff file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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## ***⚠️ BEFORE UPDATING ⚠️***
- MAKE A BACKUP***. There are breaking changes in this release
- Faint royal staff head** and **Faint royal staff** have been removed due to crafting recipe changes. Make sure to craft them to a **Royal staff** before upgrading.
## About this release
- This is the last planned beta release before the full 1.0.0 release. The full release will change the Scepter of friendship crafting recipe and some related textures
- Recommended for everyday users
- Recommended for modpacks
- Forge will only receive the full 1.0.0 release. Use Fabric or NeoForge to try this beta
- The [AvM Staffs wiki](https://opekope2.dev/StaffMod/) will be updated after Christmas. Refer to this changelog for information until then
- Check out the [Github discussions](https://github.com/opekope2/StaffMod/discussions)!
## New items
### Chromatic crystals
The ingredient of **Scepter of friendship**. Can be found in [warm ocean ruins](https://minecraft.wiki/w/Ocean_Ruins).
### Royal staff rod
Infuse a **Royal staff scrap** into a **Faint staff rod** to get a **Royal staff rod**. See **Royal staff** in crafting recipe changes below.
### Royal staff scrap
Renamed from **Royal staff ingredient**.
The in-game ID is still
avm_staff:royal_staff_ingredient for compatibility.- It will not be removed while upgrading a world**.
### Faint scepter of friendship
A master level [armorer](https://minecraft.wiki/w/Trading#Armorer) has a 66.66% (I refuse to write down a brainrot number) chance of offering a **Faint scepter of friendship** for 2 **Faint staff rods** and 1 **Faint scepter of friendship head**.
Do you believe this is the weaponsmith's job? If so, see why I chose the armorer in [this discussion](https://github.com/opekope2/StaffMod/discussions/74), and if you still disagree, tell me that I should change this.
### Faint scepter of friendship head
An expert level [armorer](https://minecraft.wiki/w/Trading#Armorer) has a 66.66% (I refuse to write down a brainrot number) chance of offering a **Faint scepter of friendship head** for 32 [**emeralds**](https://minecraft.wiki/w/Emerald) and 5 **Chromatic crystals**.
Do you believe this is the weaponsmith's job? If so, see why I chose the armorer in [this discussion](https://github.com/opekope2/StaffMod/discussions/74), and if you still disagree, tell me that I should change this.
### Scepter of friendship
AKA The blue staff, the lapis staff
A master level [cleric](https://minecraft.wiki/w/Trading#Cleric) has a 66.66% (I refuse to write down a brainrot number) chance of offering a **Scepter of friendship** for 1 **Faint scepter of friendship** and 3 [**Lapis lazuli**](https://minecraft.wiki/w/Lapis_Lazuli).
## Removals
### Faint royal staff head item
The **Royal staff head** is no longer faint when crafted to make it more canonically accurate. See **Royal staff head** in crafting recipe changes below.
- It will be removed while upgrading a world**.
### Fain
...
## ***⚠️ BEFORE UPDATING ⚠️***
- MAKE A BACKUP***. There are breaking changes in this release
- Faint royal staff head** and **Faint royal staff** have been removed due to crafting recipe changes. Make sure to craft them to a **Royal staff** before upgrading.
## About this release
- This is the last planned beta release before the full 1.0.0 release. The full release will change the Scepter of friendship crafting recipe and some related textures
- Recommended for everyday users
- Recommended for modpacks
- Forge will only receive the full 1.0.0 release. Use Fabric or NeoForge to try this beta
- The [AvM Staffs wiki](https://opekope2.dev/StaffMod/) will be updated after Christmas. Refer to this changelog for information until then
- Check out the [Github discussions](https://github.com/opekope2/StaffMod/discussions)!
## New items
### Chromatic crystals
The ingredient of **Scepter of friendship**. Can be found in [warm ocean ruins](https://minecraft.wiki/w/Ocean_Ruins).
### Royal staff rod
Infuse a **Royal staff scrap** into a **Faint staff rod** to get a **Royal staff rod**. See **Royal staff** in crafting recipe changes below.
### Royal staff scrap
Renamed from **Royal staff ingredient**.
The in-game ID is still
avm_staff:royal_staff_ingredient for compatibility.- It will not be removed while upgrading a world**.
### Faint scepter of friendship
A master level [armorer](https://minecraft.wiki/w/Trading#Armorer) has a 66.66% (I refuse to write down a brainrot number) chance of offering a **Faint scepter of friendship** for 2 **Faint staff rods** and 1 **Faint scepter of friendship head**.
Do you believe this is the weaponsmith's job? If so, see why I chose the armorer in [this discussion](https://github.com/opekope2/StaffMod/discussions/74), and if you still disagree, tell me that I should change this.
### Faint scepter of friendship head
An expert level [armorer](https://minecraft.wiki/w/Trading#Armorer) has a 66.66% (I refuse to write down a brainrot number) chance of offering a **Faint scepter of friendship head** for 32 [**emeralds**](https://minecraft.wiki/w/Emerald) and 5 **Chromatic crystals**.
Do you believe this is the weaponsmith's job? If so, see why I chose the armorer in [this discussion](https://github.com/opekope2/StaffMod/discussions/74), and if you still disagree, tell me that I should change this.
### Scepter of friendship
AKA The blue staff, the lapis staff
A master level [cleric](https://minecraft.wiki/w/Trading#Cleric) has a 66.66% (I refuse to write down a brainrot number) chance of offering a **Scepter of friendship** for 1 **Faint scepter of friendship** and 3 [**Lapis lazuli**](https://minecraft.wiki/w/Lapis_Lazuli).
## Removals
### Faint royal staff head item
The **Royal staff head** is no longer faint when crafted to make it more canonically accurate. See **Royal staff head** in crafting recipe changes below.
- It will be removed while upgrading a world**.
### Fain
...
## About this release
Minecraft 1.20.6 is no longer supported. Support for Minecraft 1.21.3 and 1.21.4 will be added later this year.
Caves and Cliffs curse has reached AvM Staff mod, and because I want to add complete features instead of rushed features (like 🇪 😉), the following has been delayed to the next release:
- Blue/Lapis/Villager Staff
This way, you get an update with gameplay improvements right now instead of a couple weeks later. Thank you for your patience.
The mod version now includes the loader and the version of Minecraft in the pre-release SemVer component instead of the build and patch components
## What's new since 0.19.x
- Advancements (how many references can you find?)
- Bazeboze
- Bulldozer
- Coming down
- Coronavirus
- Trust me, I'm an engineer! (hidden)
- Flying into space like a rocket
- Get pranked LOL
- Infinite Power!
- Juggler
- Learning to fly
- Meet the Engineer (hidden)
- Meteor
- Prankster
- Enchantments
- Distant Detonation
- Power Charge
- Quick Draw
- Rapid Fire
- Spectre
- All of them are compatible with *Enchantment description* mods
- Data pack related
- New criteria
avm_staff:get_hurt_while_using_itemavm_staff:destroy_block_with_staff- Re-added tag
avm_staff:staffs- Statistics
- Royal Staff stats are now tracked, and is visible on the Statistics screen
- Staff with [item] usage stats are tracked, but aren't yet visible
For more details about about a feature, check out [the wiki](https://opekope2.dev/StaffMod)
## What got changed since 0.19.x
- Royal Staff
- Now has a durability of 5179
- Repairable with Royal Staff Ingredient
- Adding/removing an item is now detected by sculk sensors on frequency 5
- Now enchantable with *Efficiency*, *Fortune*, *Mending*, *Silk Touch*, *Unbreaking*, and *Curse of Vanishing*, as well as the new enchantments
- Supported blocks can be picked up by moving close to them and holding the use key
- Quick Draw* enchantment makes picking up blocks faster
- Only supported items can be inserted into the staff using commands; unsupported items will be deleted from the staff on load
- Royal Staff with Bell
- Right clicking is now detected by sculk sensors on frequency 10
- Right clicking now adds Glowing status effect to nearby raider mobs
- Attacking an entity with *Spectre* enchantment makes them glow for
enchantment level * 10s - Royal Staff with Bone Block
- When enchanted with *Efficiency*, it fertilizes a bigger area
- Royal Staff with Cake/Magma Block/Snow Block/Wither Skeleton Skull
- Rapid fire is now only available when enchanted with *Rapid Fire*
- Royal staff with Campfire/Soul Campfire
- Technical and visual overhaul the flame
- Royal Staff with Magma Block
- When enchanted with *Power Charge*, an explosive fireball is shot when left-clicking
- Royal Staff with TNT
- Throwing a TNT now plays Flint and Steel sound, just like in the ani
## What got fixed since 0.20.2
- Fix an issue with loading advancements
## What got fixed since 0.20.2
- Fix an issue with loading advancements
## What got fixed since 0.20.1
- Certain items in Royal Staff no longer make it look glitchy in 3rd person while using it
## What got fixed since 0.20.1
- Certain items in Royal Staff no longer make it look glitchy in 3rd person while using it
## What got fixed since 0.20.0
- Crown of King Orange was not enchantable with Curse of Binding and Curse of Vanishing
- Coronavirus advancement was not completable if Crown of King Orange had other enchantments
## What got fixed since 0.20.0
- Crown of King Orange was not enchantable with Curse of Binding and Curse of Vanishing
- Coronavirus advancement was not completable if Crown of King Orange had other enchantments
## About this release
Minecraft 1.20.6 is no longer supported. Support for Minecraft 1.21.3 and 1.21.4 will be added later this year.
Caves and Cliffs curse has reached AvM Staff mod, and because I want to add complete features instead of rushed features (like 🇪 😉), the following has been delayed to the next release:
- Blue/Lapis/Villager Staff
This way, you get an update with gameplay improvements right now instead of a couple weeks later. Thank you for your patience.
The mod version now includes the loader and the version of Minecraft in the pre-release SemVer component instead of the build and patch components
## What's new since 0.19.x
- Advancements (how many references can you find?)
- Bazeboze
- Bulldozer
- Coming down
- Coronavirus
- Trust me, I'm an engineer! (hidden)
- Flying into space like a rocket
- Get pranked LOL
- Infinite Power!
- Juggler
- Learning to fly
- Meet the Engineer (hidden)
- Meteor
- Prankster
- Enchantments
- Distant Detonation
- Power Charge
- Quick Draw
- Rapid Fire
- Spectre
- All of them are compatible with *Enchantment description* mods
- Data pack related
- New criteria
avm_staff:get_hurt_while_using_itemavm_staff:destroy_block_with_staff- Re-added tag
avm_staff:staffs- Statistics
- Royal Staff stats are now tracked, and is visible on the Statistics screen
- Staff with [item] usage stats are tracked, but aren't yet visible
For more details about about a feature, check out [the wiki](https://opekope2.dev/StaffMod)
## What got changed since 0.19.x
- Royal Staff
- Now has a durability of 5179
- Repairable with Royal Staff Ingredient
- Adding/removing an item is now detected by sculk sensors on frequency 5
- Now enchantable with *Efficiency*, *Fortune*, *Mending*, *Silk Touch*, *Unbreaking*, and *Curse of Vanishing*, as well as the new enchantments
- Supported blocks can be picked up by moving close to them and holding the use key
- Quick Draw* enchantment makes picking up blocks faster
- Only supported items can be inserted into the staff using commands; unsupported items will be deleted from the staff on load
- Royal Staff with Bell
- Right clicking is now detected by sculk sensors on frequency 10
- Right clicking now adds Glowing status effect to nearby raider mobs
- Attacking an entity with *Spectre* enchantment makes them glow for
enchantment level * 10s - Royal Staff with Bone Block
- When enchanted with *Efficiency*, it fertilizes a bigger area
- Royal Staff with Cake/Magma Block/Snow Block/Wither Skeleton Skull
- Rapid fire is now only available when enchanted with *Rapid Fire*
- Royal staff with Campfire/Soul Campfire
- Technical and visual overhaul the flame
- Royal Staff with Magma Block
- When enchanted with *Power Charge*, an explosive fireball is shot when left-clicking
- Royal Staff with TNT
- Throwing a TNT now plays Flint and Steel sound, just like in the ani
## About this release
Minecraft 1.20.6 is no longer supported. Support for Minecraft 1.21.3 and 1.21.4 will be added later this year.
Caves and Cliffs curse has reached AvM Staff mod, and because I want to add complete features instead of rushed features (like 🇪 😉), the following has been delayed to the next release:
- Blue/Lapis/Villager Staff
This way, you get an update with gameplay improvements right now instead of a couple weeks later. Thank you for your patience.
The mod version now includes the loader and the version of Minecraft in the pre-release SemVer component instead of the build and patch components
## What's new since 0.19.x
- Advancements (how many references can you find?)
- Bazeboze
- Bulldozer
- Coming down
- Coronavirus
- Trust me, I'm an engineer! (hidden)
- Flying into space like a rocket
- Get pranked LOL
- Infinite Power!
- Juggler
- Learning to fly
- Meet the Engineer (hidden)
- Meteor
- Prankster
- Enchantments
- Distant Detonation
- Power Charge
- Quick Draw
- Rapid Fire
- Spectre
- All of them are compatible with *Enchantment description* mods
- Data pack related
- New criteria
avm_staff:get_hurt_while_using_itemavm_staff:destroy_block_with_staff- Re-added tag
avm_staff:staffs- Statistics
- Royal Staff stats are now tracked, and is visible on the Statistics screen
- Staff with [item] usage stats are tracked, but aren't yet visible
For more details about about a feature, check out [the wiki](https://opekope2.dev/StaffMod)
## What got changed since 0.19.x
- Royal Staff
- Now has a durability of 5179
- Repairable with Royal Staff Ingredient
- Adding/removing an item is now detected by sculk sensors on frequency 5
- Now enchantable with *Efficiency*, *Fortune*, *Mending*, *Silk Touch*, *Unbreaking*, and *Curse of Vanishing*, as well as the new enchantments
- Supported blocks can be picked up by moving close to them and holding the use key
- Quick Draw* enchantment makes picking up blocks faster
- Only supported items can be inserted into the staff using commands; unsupported items will be deleted from the staff on load
- Royal Staff with Bell
- Right clicking is now detected by sculk sensors on frequency 10
- Right clicking now adds Glowing status effect to nearby raider mobs
- Attacking an entity with *Spectre* enchantment makes them glow for
enchantment level * 10s - Royal Staff with Bone Block
- When enchanted with *Efficiency*, it fertilizes a bigger area
- Royal Staff with Cake/Magma Block/Snow Block/Wither Skeleton Skull
- Rapid fire is now only available when enchanted with *Rapid Fire*
- Royal staff with Campfire/Soul Campfire
- Technical and visual overhaul the flame
- Royal Staff with Magma Block
- When enchanted with *Power Charge*, an explosive fireball is shot when left-clicking
- Royal Staff with TNT
- Throwing a TNT now plays Flint and Steel sound, just like in the ani
## What got fixed since 0.19.1-forge
- A crash on servers when throwing cakes
Check out [Staff Mod wiki](https://opekope2.dev/StaffMod/) or [Github discussions](https://github.com/opekope2/StaffMod/discussions)!
## What got fixed since 0.19.1
- A crash on servers when throwing cakes
Check out [Staff Mod wiki](https://opekope2.dev/StaffMod/) or [Github discussions](https://github.com/opekope2/StaffMod/discussions)!
## What got fixed since 0.19.1
- A crash on servers when throwing cakes
Check out [Staff Mod wiki](https://opekope2.dev/StaffMod/) or [Github discussions](https://github.com/opekope2/StaffMod/discussions)!
## What got fixed since 0.19.0
- A crash on servers when throwing cakes
Check out [Staff Mod wiki](https://opekope2.dev/StaffMod/) or [Github discussions](https://github.com/opekope2/StaffMod/discussions)!
