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AzureLib Armor

AzureLib Armor

by AzureDoom • Downloads: 0 • Followers: 0
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NO LONGER MAINTAINED OR SUPPORTED

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AzureLib Armor is a stripped-down version of AzureLib that is created just to provide its GeoArmor/GeoItem functions in a standalone library. All Armor creation steps are the same as AzureLibs armor creation as outlined here

All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric Quilt
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21.1
Fabric Quilt
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric Quilt
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric Quilt
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric Quilt
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric Quilt
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric Quilt
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric Quilt
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Fabric Quilt
2d ago 1
1.20.3
Fabric Quilt
2d ago 1
1.20.3
Neoforge
2d ago 1
1.20.2
Fabric Quilt
2d ago 1
1.20.2
Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.2
Fabric Quilt
2d ago 1
1.20.2
Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.2
Neoforge
2d ago 1
1.20.2
Neoforge
2d ago 1
1.20.2
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.2
Fabric Quilt
2d ago 1
1.20.2
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Fabric Quilt
2d ago 1
v3.1.3

### Fixes
  • Fixed mixin conflict with Gankolib animated textures.
v3.1.3

### Fixes
  • Fixed mixin conflict with Gankolib animated textures.
v3.1.2

  • WARNING THIS IS A BREAKING CHANGE, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION***

### Fixes
  • Fixed an issue where items couldn't use client side AzCommands.
v3.1.2

  • WARNING THIS IS A BREAKING CHANGE, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION***

### Fixes
  • Fixed an issue where items couldn't use client side AzCommands.
v3.1.1

  • WARNING THIS IS A BREAKING CHANGE, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION***

### Fixes
  • Fixed a bug where the armor would not move with the player model
v3.1.1

  • WARNING THIS IS A BREAKING CHANGE, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION***

### Fixes
  • Fixed a bug where the armor would not move with the player model
v3.0.21

### Changes

### Fixes
  • Fixes when an invalid animation name is used, the controller/state machine will become stuck and no longer update
v3.0.21

### Changes

### Fixes
  • Fixes when an invalid animation name is used, the controller/state machine will become stuck and no longer update
v3.0.20

### Fixes
  • Fixed a crash with context on armors.

v3.0.19

### Changes
  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
  • Changes to AzAnimator to add support for stopping the animation timer
  • Introduced setRenderEntry in AzRendererConfig.Builder to allow custom rendering logic during the render stage.
  • Ported all AzArmor and Item Render related changes/fixes from the main source.
  • Removed the need for AzIdentityRegistry#register to be called.
  • Added AzArmorTrimLayer for rendering armor trims (Credit to ZsoltMolnarrr)
  • Supports single trim-pattern texture
  • Supports per pattern textures (like vanilla)
  • Added alpha value to getDefaultRenderType

### Fixes
  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.
v3.0.20

### Fixes
  • Fixed a crash with context on armors.

v3.0.19

### Changes
  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
  • Changes to AzAnimator to add support for stopping the animation timer
  • Introduced setRenderEntry in AzRendererConfig.Builder to allow custom rendering logic during the render stage.
  • Ported all AzArmor and Item Render related changes/fixes from the main source.
  • Removed the need for AzIdentityRegistry#register to be called.
  • Added AzArmorTrimLayer for rendering armor trims (Credit to ZsoltMolnarrr)
  • Supports single trim-pattern texture
  • Supports per pattern textures (like vanilla)
  • Added alpha value to getDefaultRenderType

### Fixes
  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.
v3.0.19

### Changes
  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
  • Changes to AzAnimator to add support for stopping the animation timer
  • Introduced setRenderEntry in AzRendererConfig.Builder to allow custom rendering logic during the render stage.
  • Ported all AzArmor and Item Render related changes/fixes from the main source.
  • Removed the need for AzIdentityRegistry#register to be called.
  • Added AzArmorTrimLayer for rendering armor trims (Credit to ZsoltMolnarrr)
  • Supports single trim-pattern texture
  • Supports per pattern textures (like vanilla)
  • Added alpha value to getDefaultRenderType

### Fixes
  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.
v3.0.19

### Changes
  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
  • Changes to AzAnimator to add support for stopping the animation timer
  • Introduced setRenderEntry in AzRendererConfig.Builder to allow custom rendering logic during the render stage.
  • Ported all AzArmor and Item Render related changes/fixes from the main source.
  • Removed the need for AzIdentityRegistry#register to be called.
  • Added AzArmorTrimLayer for rendering armor trims (Credit to ZsoltMolnarrr)
  • Supports single trim-pattern texture
  • Supports per pattern textures (like vanilla)
  • Added alpha value to getDefaultRenderType

### Fixes
  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.
v3.0.18

### Changes
  • Added new utility methods in ClientUtils.
  • getCurrentAnimationController(); Allows you to get the controller of the animated object.
  • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
  • getCurrentAnimationLength(); Allows you to get the length of the current animation.

### Fixes
  • Fixed an issue where NeoForge would kill itself on packets.
v3.0.18

### Changes
  • Added new utility methods in ClientUtils.
  • getCurrentAnimationController(); Allows you to get the controller of the animated object.
  • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
  • getCurrentAnimationLength(); Allows you to get the length of the current animation.

### Fixes
  • Fixed an issue where NeoForge would kill itself on packets.
v3.0.17

### Changes
  • Added an AzCommand create option for setting speed is now easier.
  • Added an AzCommand create option that allows you to set how many ticks you'd like to start within the animation. (Ex: I want to start from the 2 second mark so 40 ticks instead of the start of the animation).

### Fixes
  • Fixed an issue where setting animation speed via AzCommand would not take effect.
v3.0.17

### Changes
  • Added an AzCommand create option for setting speed is now easier.
  • Added an AzCommand create option that allows you to set how many ticks you'd like to start within the animation. (Ex: I want to start from the 2 second mark so 40 ticks instead of the start of the animation).

### Fixes
  • Fixed an issue where setting animation speed via AzCommand would not take effect.
v3.0.16

### Changes
  • Added New Easing Types**:
  • Bezier Easing**: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
  • Bezier After Easing**: A variation of Bezier easing, applied to animations after a specified point in time.

### Fixes
  • Fixed an issue where armor did not properly scale to match the scaling of model parts.

### Credits
  • Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.
v3.0.16

### Changes
  • Added New Easing Types**:
  • Bezier Easing**: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
  • Bezier After Easing**: A variation of Bezier easing, applied to animations after a specified point in time.

### Fixes
  • Fixed an issue where armor did not properly scale to match the scaling of model parts.

### Credits
  • Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.
v3.0.15

### Changes
  • Added Dynamic Model Renderers, a set of extendable classes with per-bone texture overrides and render type customization.
v3.0.15

### Changes
  • Added Dynamic Model Renderers, a set of extendable classes with per-bone texture overrides and render type customization.
v3.0.14

### Bug Fixes
  • Resolved an issue where the animation controller incorrectly defaulted to Linear easing when the setEasingType method was not explicitly overridden at the controller level.
  • It now defaults to null, ensuring that easing types defined in the JSON are used as intended.
v3.0.14

### Bug Fixes
  • Resolved an issue where the animation controller incorrectly defaulted to Linear easing when the setEasingType method was not explicitly overridden at the controller level.
  • It now defaults to null, ensuring that easing types defined in the JSON are used as intended.
v3.0.12

v3.0.12

[3.0.11] neo 3.0.11 by AzureDoom on Oct 09, 2026
Download
v3.0.11

  • Fixes ShoulderSurfing compat causing other instances of the armor to also go transparent
[3.0.11] fabric 3.0.11 by AzureDoom on Oct 09, 2026
Download
v3.0.11

  • Fixes ShoulderSurfing compat causing other instances of the armor to also go transparent
[3.0.10] neo 3.0.10 by AzureDoom on Oct 09, 2026
Download
v3.0.10

  • Adds builder support for Alpha, fixing shader issue from previous update. Thanks daedelus_dev for the fix!
  • Fixes scale not working for builders.
  • Adds scale builders with context of the entity being rendered.
[3.0.10] fabric 3.0.10 by AzureDoom on Oct 09, 2026
Download
v3.0.10

  • Adds builder support for Alpha, fixing shader issue from previous update. Thanks daedelus_dev for the fix!
  • Fixes scale not working for builders.
  • Adds scale builders with context of the entity being rendered.
[3.0.9] fabric 3.0.9 by AzureDoom on Oct 09, 2026
Download
v3.0.9

  • Adds Shoulder Surfing support for armor.
[3.0.9] neo 3.0.9 by AzureDoom on Oct 09, 2026
Download
v3.0.9

  • Adds Shoulder Surfing support for armor.
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