Video 1
Video 2
In most shaders you can use "PBR only" settings instead of "hardcoded" to get the right emissive effect on blocks. As example with hardcoded enabled, torches and campfires will be glowing (even the wood part) whereas with "PBR only" the fire part only will glow
➡️ You have to place the resource pack above the default Bare Bones in the list
⚠️The default Bare Bones is needed to get textures of items, chests, minecarts and some other textures
What's the difference with Bare Bones Simple PBR ?
- It is x128 instead of x256, which improve performance (I was running at 120fps with Simple PBR, 155fps with this resource pack, that can be very useful for low end computers or modpacks)
Shaders settings
| iterationRP 0.8.26 | BSL |
|---|---|
| .txt | .txt |
| shaders.properties | |
| block.properties |
-
.txt the shader settings to get the same lighting as the pictures, to place inside the shaderpacks folder
-
shader.properties to activate Vanilla clouds, you have to place it inside the shader itself
-
block.properties to remove subsurface scattering on leaves and vines, to place inside the shader as well
If you are using Bare Bones Better Leaves or Bare Bones Bushy Leaves, do not download the block.properties
⚙️ If you play 26.1 or above, you need to place resource packs in this order :
- Bare Bones PBR
- Barely Drops
- Bare Bones
Get more reflective textures with Bare Bones PBR x128 - Reflective !
This is an addon to Bare Bones PBR x128 that increases block reflectivity to get a satisfying look with shaders
Bare Bones PBR x128 is also available on Bedrock !
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
|
R
1.4.9
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14h ago | 1 | |||
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1.4.8
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14h ago | 1 | |||
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1.4.7
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14h ago | 1 | |||
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1.4.6
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14h ago | 1 | |||
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1.4.5
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14h ago | 1 | |||
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1.4.4
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14h ago | 1 | |||
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1.4.3
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14h ago | 1 | |||
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1.4.2
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14h ago | 1 | |||
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1.4.1
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14h ago | 1 | |||
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1.4.0
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14h ago | 1 | |||
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1.3.9
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14h ago | 1 | |||
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1.3.8
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14h ago | 1 | |||
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1.3.7a
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14h ago | 1 | |||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
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| 14h ago | 1 | ||||
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| 14h ago | 1 | ||||
|
R
1.21.x
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14h ago | 1 | |||
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R
1.21.x
|
14h ago | 1 |
Fixed copper golem specular texture
Fixed baby zombie piglin
Fixed wildflowers
Fixed some entity specular textures for versions above 1.21.11
That means PBR textures for poplar blocks, cushions, straw bed, shelf mushrooms
If you play 26.1 or above, you need to place resource packs in this order :
- Bare Bones PBR
- [Barely Drops](https://modrinth.com/resourcepack/bare-bones-tiny-drops)
- [Bare Bones](https://modrinth.com/resourcepack/bare-bones)

A hotfix version will come soon to add correct poplar door, trapdoor and small shelf mushroom texture - It is already available on Curseforge, Modrinth has currently some issues so I can't update the pack right now
It's now fully compatible with **26.2** !
- Sulfur** and **Cinnabar** blocks added !
Added reflectivity on baby mobs, improved a bit sand and sandstone specular map + some other small fixes
<details>
<summary>Resource Pack list order</summary>
- Bare Bones PBR x128
- [Bare Bones Barely Drops](https://modrinth.com/resourcepack/bare-bones-tiny-drops) (if playing latest versions of Minecraft)
- [Bare Bones](https://modrinth.com/resourcepack/bare-bones)
</details>
### [Bare Bones x Mods](https://modrinth.com/resourcepack/bare-bones-x-mods) now also works on 26.2
### [Bare Bones PBR x128 - Reflective](https://modrinth.com/resourcepack/bare-bones-pbr-x128-reflective) just released !
> You can enjoy more realistic reflective blocks !
> logs specular
>
> resin specular
>
> pale oak specular
>
> netherrack specular
>
> lodestone specular
- Fixed water flowing transparency - it was opaque
- Fixed copper torch specular map - it's now emissive
- Small adjustments to specular maps
- Anvil specular
- Gravel specular
- Warped Nylium specular
- Moss specular
- Podzol specular
- Spruce Door normal map
It is not "officially" compatible with 26.1 and 26.2 as I am waiting robotpants to update the default Bare Bones resource pack
- Removed wither rose normap map
- Removed potted azalea normal map
- Removed cherry sapling norma map
- Removed unnecessary leaves normal map
- Fixed bamboo leaves specular map
- Fixed dead bush specular map
- Fixed carrots and potatoes stage specular map
- Fixed red and blue stained glass
- Fixed copper chests
- Fixed ores specular map
- Changed sand specular map
- Changed Terracotta specular map
- Fixed Prismarine normal and specular map
- Fixed Moss specular map
- Fixed Oak and Jungle Door normal map
- Reworked some specular maps (stone, grass, deepslate...)
- Removed tripwire normal map
- Removed flower pot normal map
- Removed candles normal map
- Removed mushrooms normal map
- Removed Dead tube/horn/fire coral normal map
- Removed cocoa normal map
Updated the BSL Shader [preset](https://drive.google.com/file/d/1j_p0pCL3wKgP4__t07g-FbhiFj7qH1gC/view?usp=sharing)
- Changed specular map on every textures thanks to a friend
This doesn't change the look or reflection of textures, it makes the pack more compatible with shaders !
You can now use it with [BSL](https://modrinth.com/shader/bsl-shaders) using [this preset](https://drive.google.com/file/d/1j_p0pCL3wKgP4__t07g-FbhiFj7qH1gC/view?usp=sharing)

- Removed pink petals stem normal map
- Added Parched specular map
- Fixed horse texture not working
[Bare Bones PBR x Fresh Animations](https://modrinth.com/resourcepack/bare-bones-pbr-x-fresh-animations) is finally available !
- Added reflective material on entities inspired by official Minecraft trailers
- Added emissive on entities _(warden, magma cube, charged creeper, glow squid, enderdragon/bee/enderman/stray/piglin/iron golem/copper golem/spider/zombie nautilus/wolf eyes)_
- Changed glow lichen emissive to fit "Tricky Trials Update Official Trailer"
- Fixed resin block, bush, dry grass on some Minecraft versions
I plan to make a pack with these features (material + emissive entities) compatible with Fresh Animations (I will update the changelog to add a link when the pack will be released)
- Improved netherite armor reflectivity + normal map based on [ MOUNTS OF MAYHEM | Official Trailer](https://www.youtube.com/watch?v=79RwQe6EN_4)
- All armors should work in every Minecraft versions
- Same for horses armors
- Added compatibility with [Fresh Animations: Player Extension](https://modrinth.com/resourcepack/fa-player-extension) ! You have to place Bare Bones PBR x128 above [FA+Player](https://modrinth.com/resourcepack/fa-player-extension).
- If [FA+Player](https://modrinth.com/resourcepack/fa-player-extension) is above Bare Bones PBR x128, there will be no Bare Bones leggings texture**
- Added Glow Lichen specular texture (emissive)
- Fixed Dark Prismarine normal map
- Fixed Dirt Path normal map
Contact me if you find any bug or missing textures
"Hardcoded Only" in shader settings :

"PBR Only" looks way better (the log doesn't emit light) :

- fire specular map (useful when you apply "PBR only" in the shader textures options, not "hardcoded only")
- exposed copper specular
- warped wart block specular
- ender chest specular
- azalea specular
- end rod specular map
- brewing stand specular
- twisting vines specular
- weeping vines specular
- end crystal specular
fixed :
- furnace front on normal map
- redstone torch specular
- furnace specular
- ladder specular
- nether brick specular
- nether quartz ore specular
removed normal map :
- redstone torch off
- hanging roots
- crimson root
- nether sprout
- nether wart
- pumpkin and melon stem
- coral
- mangrove roots
- weeping vines
- twisting vines
- brewing stand
- amethyst cluster
- sugar cane
- end rod
I also made another pack that adds emissive ores texture for Bare Bones PBR x128 ! ✨
https://modrinth.com/resourcepack/emissive-ores-labpbr
- Fixed Pale Garden blocks texture not working
- Fixed ores normal map
- Fixed copper bulb lit not emitting light
- Fixed Trial Spawner active specular map
- Removed Glass and Rails normal map
Changed specular map :
- Grass and flowers
- Rails
- All copper blocks (I didn't like how the copper looked at sunlight)

- Fixed grass, snow grass, mycelium, podzol block side normal map
- Changed specular textures for armors to fit more trailer style
- tweaked some blocks specular textures too
Removed unnecessary normal maps |
Fixed crimson and warped stems, and now the grass blocks finally work properly and look good !
Here is a screenshot of the grass (with [this resource pack](https://modrinth.com/resourcepack/bare-bones-grass-flowers-pbr) to get flowers)

## IMPORTANT
I updated the preset of the shader in the description of the [resource pack](https://modrinth.com/resourcepack/bare-bones-pbr-x128).
You will have now much better performance (280fps with the new preset, 140fps with the old one)
I recommend using [No Resource Pack Warnings](https://modrinth.com/mod/no-resource-pack-warnings) for versions below 1.20
The resource pack should work for every versions above 1.20
If there's something wrong, contact me on Discord through the official [Bare Bones](https://discord.gg/XqBJGyEK8v) server or DM me ludo_silver (I recommend using [No Resource Pack Warnings](https://modrinth.com/mod/no-resource-pack-warnings) for versions below 1.20)


