Routers
Overview
BBL Routers is a powerful Item, Fluid and Energy transportation mod allowing for wireless transporting of items in your world. Adds the Importer which attaches to an inventory you want to insert into. An Exporter which is connected to an inventory you wish to extract from and the Router Connector, used to connect Importers to Exporters.
Exporters and Importers can be filtered for both item stack and fluids stacks support JEI dragging as well.
Integration
Has support for Mekanism Gases, Ars Source and more
Support
Join the BBL Discord for support, report bugs and suggest features or additions. You can also support me on Patreon to gain Alpha access to Modpacks and Mods in dev
How to Install BBL Routers (Mod)
BBL Routers by benbenlaw is verified for Neoforge across Minecraft versions 1.21.1, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7 (latest release: 1.21.1-1.2.0, file size: 311 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7) and platform (Neoforge).
- Make sure you have the compatible loader or environment installed for Neoforge.
- Move the downloaded BBL Routers file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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- Updated some textures thanks @Yuki
- Added the Stack Round Robin Upgrade, which takes turns between the stacks in the inventory (iron, then gold, then iron...) instead of between the linked routers
- Fixed Round Robin and importers linked to several routers missing items, the scan for the next stack was shared between every link
- Added Stack Round Robin Upgrade, this upgrade takes turns from the items inside a storage instead of alternating between connected storage
- Reuploaded
- Changed Distributor to work more like the importer, this means it no longer needs upgrades in itself
- Distributors now find which side of a machine accepts a resource instead of only trying the side facing them
- Changed renaming icon
- Added recipes for Rift Energy Upgrades
- Added support for Thaumaturge essentia, can be filtered respects the block settings eg jars can only be exracted and inserted from the top
- Added information on how to set the stock, mod and tag filters
- Adding renaming routers in the Router Manager gui
- Routers can now be renamed from their own screen with the name tag button, and the name shows in the title
- Added the ability to link and unlink routers in the Router Manager
- Added a badge to routers in the Router Manager if they have a missing or broken link
- Actually made an API allowing the support for any mod that adds its own capabilities
- Added support for BBL Rifts via new API
- Actually made an API allowing the support for any mod that adds its own capabilities
- Added support for BBL Rifts via new API
- THIS IS A MASSIVE UPDATE
- Reworked the Importer and Exporter significantly to allow for more flexibility
- Changed ImporterBlockEntity to ImporterCore, this allows the importer to be used in other blocks
- Added Exporter/Importer block. Exporter and Importer from a single block
- Connector works the same as before but will set depending on the screen of the Importer/Exporter
- Added Router Manager, provides a GUI to manage all your routers in an area
- Router Manager can interact with routers to change their settings and upgrades
- Rework to the Distributor, no longer stores energy
- Distributor now uses upgrades to move resources
- Distributor is now directly connected to exporters and no longer buffers energy
- Distributor now has its own tag for allowed upgrades
- Added Tier 5 Energy, Item and Fluid Upgrades, these upgrades are now the highest tier and move 250 million RF, Items and Fluids. These are expensive to craft but are the most powerful upgrades.
- Exporters with a higher exporting tier no longer overrides an importers stock filter
- Importers now always show the filters but show tooltip if there is no connection of that type via a exporter
- SIGNIFICANT CHANGES TO THE TRANSFER API AIMED TO IMPROVE THE ROUTERS PERFORMANCE
- Merged pull requests
- Tweaked transfer engine to cache connection better
- Routers no longer operate on just gameticks eg before if you hard 100 exporters all running every 20 ticks they would all run on the same tick which can cause performance spikes, now the ticks are spread out more
- Added maxInventoryScanPerOperation, this is a limit to how many slots will be checked per operation. This is set to 256 by default and fixes a performance hit with large inventories
- Added maxBackoffOperations, this stops the router from continuing to try to move resources if it didn't move a resource in its last operation, it will stop checking for a set tick amount before trying again. This significantly improves the idle performance of routers
- Updated networking code to fix some issues with filters
- Updated networking code to fix some issues with filters
- Updated networking code to fix some issues with filters