A mod for Minecraft that introduces a tier system and better effect scaling for beacons
- Adds night vision, fire resistance, nutrition, long reach, and slow falling as beacon effects
- Adds a tier system for beacons, with diamond and netherite structures providing progressively increased effect potency
- Adds a higher potency of night vision, allowing the player to see everything with midday lighting (full bright) and no fog effects
- Adds 2 new effects to the game, Long Reach, increasing interaction reach, and Nutrition, passively restoring food levels
- Adds a dropping mechanic to slow falling, allowing sneaking to cause a fall at normal velocity whilst still negating damage
- Adds an increased step height to jump boost, allowing the player to step up blocks instantaneously when the effect is applied
- Note: Auto-jump takes precedence, and will need to be disabled for this to have any effect
In future releases higher potency night vision, long reach, and nutrition may be separated into other mods for modularity.
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Logo design by @voxel_dani
All Versions
+ Add Version- Fixed incorrect potency modifier
- Fixed saddleable mobs not spawning
- Fixed incorrect potency modifier
- Fixed saddleable mobs not spawning
- Added support for 1.20.1
- Updated to 1.20
- Updated to 1.19.4
- Added Portuguese (Brazil) localization
- Updated to 1.19.3
- Fixed high potency beacons not applying effects correctly
- Fixed crouching not cancelling the reduced velocity of slow falling
- Updated embedded dependencies
- Fixed high potency beacons not applying effects correctly
- Fixed crouching not cancelling the reduced velocity of slow falling
- Updated embedded dependencies for 1.19.2
- Updated to 1.19.1
- Updated embedded dependencies