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Beltborne Lanterns: Accessories Layer

Beltborne Lanterns: Accessories Layer

by Unknown • Downloads: 0 • Followers: 0
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Beltborne Lanterns icon

Modrinth   CurseForge     GitHub

Latest release

Beltborne Lanterns: Accessories Layer

Compatibility bridge between Beltborne Lanterns and Accessories (WispForest).

Equip your lantern in the Accessories Belt slot — it works just like the default belt: sways with physics, casts dynamic light, and keeps your hands free.

🧩 What it does

  • Registers all Beltborne Lanterns items as valid Belt accessories.
  • Syncs the belt state — equipping via Accessories or pressing B both work seamlessly.
  • Fully client & server: renders the lantern on other players and emits light for everyone.

📷 Showcase

Replace this with a description

⚙️ Requirements

🔧 For Modpack Makers

By default, lanterns can only be placed in the Belt slot. You can customize this by editing config/bl_accessories_layer.json (auto-generated on first launch):

{
  "allowed_slots": ["belt"]
}

To allow additional slots (e.g. charm, necklace), add them to the list:

{
  "allowed_slots": ["belt", "charm", "necklace"]
}

No datapacks or item tags are needed — the mod handles slot validation automatically.

Credits

📜 License

This project is licensed under the Apache License 2.0 — see the LICENSE file for details.
Full license text: Apache 2.0

Crafted with ❤️ for the Minecraft community

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21.8
Fabric Quilt
1d ago 1
1.21.8
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.3
Fabric Quilt
1d ago 1
1.21.3
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.10
Fabric Quilt
1d ago 1
1.21.10
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21.8
Fabric Quilt
1d ago 1
1.21.8
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.3
Fabric Quilt
1d ago 1
1.21.3
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.10
Fabric Quilt
1d ago 1
1.21.10
Neoforge
1d ago 1
1.21.10
Fabric Quilt
1d ago 1
1.21.10
Neoforge
1d ago 1
1.21.8
Fabric Quilt
1d ago 1
1.21.8
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.3
Fabric Quilt
1d ago 1
1.21.3
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21.8
Neoforge
1d ago 1
1.21.8
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.3
Neoforge
1d ago 1
1.21.3
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.21.8
Neoforge
1d ago 1
1.21.8
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.3
Neoforge
1d ago 1
1.21.3
Fabric Quilt
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.3
Fabric Quilt
1d ago 1
1.21.3
Neoforge
1d ago 1
1.21.8
Fabric Quilt
1d ago 1
1.21.8
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21
Neoforge
1d ago 1
1.21
Fabric Quilt
1d ago 1
v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.2

### Bug Fixes
  • Fixed a crash on Fabric when the Accessories slot mixin could not remap the getMaxStackSize method descriptor

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.1

### Bug Fixes
  • Fixed a crash on game startup when playing on Fabric
  • Fixed lantern duplication on death when used with mods like "You're in Grave Danger"

v1.2.0 — _Render toggle & cosmetic slot support_
### New Features
  • Render toggle support — pressing the visibility toggle button in the Accessories UI now hides/shows the BL lantern render
  • Cosmetic slot support — placing a different lantern in the cosmetic slot now overrides the rendered lantern visual


v1.1.0 — _Configurable accessory slots_
### New Features
  • Added configurable slot support — modpack makers can now specify which Accessories slots accept lanterns via config/bl_accessories_layer.json
  • Default configuration uses ["belt"] only, preserving full backward compatibility
  • Config file is auto-generated on first launch with default values
  • Slot validation is handled via mixin — no manual datapacks needed for configured slots
  • Removed hardcoded belt.json item tag in favor of dynamic validation

### Bug Fixes
  • Fixed lanterns stacking beyond 1 in accessory slots


v1.0.7 — _Respawn reliability fixes_
### Bug Fixes
  • Fixed race condition on NeoForge where Clone event handler could read belt slot before Accessories finished copying attachment data, potentially losing lamp state on death
  • Fixed phantom lamp after respawn where mirror state could be restored without an actual item in the belt slot


v1.0.6 — _Stability & compatibility improvements_
### Bug Fixes
  • Fixed lantern disappearing when inventory is full — now drops at your feet
  • Fixed lantern duplication/desync after death and respawn
  • Fixed lantern state clearing during internal sync operations
  • Fixed potential item duplication via mirrored state not being cleared on death
  • Fixed getBeltStackImpl returning non-empty Optional with an empty ItemStack
  • Fixed NeoForge reload listener registration causing potential crash on startup
  • Fixed duplicate no_renderer registration producing error logs on resource reload

### Improvements
  • Added defensive try-catch for Fabric reload listener registration
  • Added accessories as a required dependency in mod metadata (Fabric & NeoForge)
  • Migrated from Architectury Loom to Multiloader build system

v1.2.0 — _Render toggle & cosmetic slot support_
### New Features
  • Render toggle support — pressing the visibility toggle button in the Accessories UI now hides/shows the BL lantern render
  • Cosmetic slot support — placing a different lantern in the cosmetic slot now overrides the rendered lantern visual


v1.1.0 — _Configurable accessory slots_
### New Features
  • Added configurable slot support — modpack makers can now specify which Accessories slots accept lanterns via config/bl_accessories_layer.json
  • Default configuration uses ["belt"] only, preserving full backward compatibility
  • Config file is auto-generated on first launch with default values
  • Slot validation is handled via mixin — no manual datapacks needed for configured slots
  • Removed hardcoded belt.json item tag in favor of dynamic validation

### Bug Fixes
  • Fixed lanterns stacking beyond 1 in accessory slots


v1.0.7 — _Respawn reliability fixes_
### Bug Fixes
  • Fixed race condition on NeoForge where Clone event handler could read belt slot before Accessories finished copying attachment data, potentially losing lamp state on death
  • Fixed phantom lamp after respawn where mirror state could be restored without an actual item in the belt slot


v1.0.6 — _Stability & compatibility improvements_
### Bug Fixes
  • Fixed lantern disappearing when inventory is full — now drops at your feet
  • Fixed lantern duplication/desync after death and respawn
  • Fixed lantern state clearing during internal sync operations
  • Fixed potential item duplication via mirrored state not being cleared on death
  • Fixed getBeltStackImpl returning non-empty Optional with an empty ItemStack
  • Fixed NeoForge reload listener registration causing potential crash on startup
  • Fixed duplicate no_renderer registration producing error logs on resource reload

### Improvements
  • Added defensive try-catch for Fabric reload listener registration
  • Added accessories as a required dependency in mod metadata (Fabric & NeoForge)
  • Migrated from Architectury Loom to Multiloader build system

v1.2.0 — _Render toggle & cosmetic slot support_
### New Features
  • Render toggle support — pressing the visibility toggle button in the Accessories UI now hides/shows the BL lantern render
  • Cosmetic slot support — placing a different lantern in the cosmetic slot now overrides the rendered lantern visual


v1.1.0 — _Configurable accessory slots_
### New Features
  • Added configurable slot support — modpack makers can now specify which Accessories slots accept lanterns via config/bl_accessories_layer.json
  • Default configuration uses ["belt"] only, preserving full backward compatibility
  • Config file is auto-generated on first launch with default values
  • Slot validation is handled via mixin — no manual datapacks needed for configured slots
  • Removed hardcoded belt.json item tag in favor of dynamic validation

### Bug Fixes
  • Fixed lanterns stacking beyond 1 in accessory slots


v1.0.7 — _Respawn reliability fixes_
### Bug Fixes
  • Fixed race condition on NeoForge where Clone event handler could read belt slot before Accessories finished copying attachment data, potentially losing lamp state on death
  • Fixed phantom lamp after respawn where mirror state could be restored without an actual item in the belt slot


v1.0.6 — _Stability & compatibility improvements_
### Bug Fixes
  • Fixed lantern disappearing when inventory is full — now drops at your feet
  • Fixed lantern duplication/desync after death and respawn
  • Fixed lantern state clearing during internal sync operations
  • Fixed potential item duplication via mirrored state not being cleared on death
  • Fixed getBeltStackImpl returning non-empty Optional with an empty ItemStack
  • Fixed NeoForge reload listener registration causing potential crash on startup
  • Fixed duplicate no_renderer registration producing error logs on resource reload

### Improvements
  • Added defensive try-catch for Fabric reload listener registration
  • Added accessories as a required dependency in mod metadata (Fabric & NeoForge)
  • Migrated from Architectury Loom to Multiloader build system

v1.2.0 — _Render toggle & cosmetic slot support_
### New Features
  • Render toggle support — pressing the visibility toggle button in the Accessories UI now hides/shows the BL lantern render
  • Cosmetic slot support — placing a different lantern in the cosmetic slot now overrides the rendered lantern visual


v1.1.0 — _Configurable accessory slots_
### New Features
  • Added configurable slot support — modpack makers can now specify which Accessories slots accept lanterns via config/bl_accessories_layer.json
  • Default configuration uses ["belt"] only, preserving full backward compatibility
  • Config file is auto-generated on first launch with default values
  • Slot validation is handled via mixin — no manual datapacks needed for configured slots
  • Removed hardcoded belt.json item tag in favor of dynamic validation

### Bug Fixes
  • Fixed lanterns stacking beyond 1 in accessory slots


v1.0.7 — _Respawn reliability fixes_
### Bug Fixes
  • Fixed race condition on NeoForge where Clone event handler could read belt slot before Accessories finished copying attachment data, potentially losing lamp state on death
  • Fixed phantom lamp after respawn where mirror state could be restored without an actual item in the belt slot


v1.0.6 — _Stability & compatibility improvements_
### Bug Fixes
  • Fixed lantern disappearing when inventory is full — now drops at your feet
  • Fixed lantern duplication/desync after death and respawn
  • Fixed lantern state clearing during internal sync operations
  • Fixed potential item duplication via mirrored state not being cleared on death
  • Fixed getBeltStackImpl returning non-empty Optional with an empty ItemStack
  • Fixed NeoForge reload listener registration causing potential crash on startup
  • Fixed duplicate no_renderer registration producing error logs on resource reload

### Improvements
  • Added defensive try-catch for Fabric reload listener registration
  • Added accessories as a required dependency in mod metadata (Fabric & NeoForge)
  • Migrated from Architectury Loom to Multiloader build system

v1.2.0 — _Render toggle & cosmetic slot support_
### New Features
  • Render toggle support — pressing the visibility toggle button in the Accessories UI now hides/shows the BL lantern render
  • Cosmetic slot support — placing a different lantern in the cosmetic slot now overrides the rendered lantern visual


v1.1.0 — _Configurable accessory slots_
### New Features
  • Added configurable slot support — modpack makers can now specify which Accessories slots accept lanterns via config/bl_accessories_layer.json
  • Default configuration uses ["belt"] only, preserving full backward compatibility
  • Config file is auto-generated on first launch with default values
  • Slot validation is handled via mixin — no manual datapacks needed for configured slots
  • Removed hardcoded belt.json item tag in favor of dynamic validation

### Bug Fixes
  • Fixed lanterns stacking beyond 1 in accessory slots


v1.0.7 — _Respawn reliability fixes_
### Bug Fixes
  • Fixed race condition on NeoForge where Clone event handler could read belt slot before Accessories finished copying attachment data, potentially losing lamp state on death
  • Fixed phantom lamp after respawn where mirror state could be restored without an actual item in the belt slot


v1.0.6 — _Stability & compatibility improvements_
### Bug Fixes
  • Fixed lantern disappearing when inventory is full — now drops at your feet
  • Fixed lantern duplication/desync after death and respawn
  • Fixed lantern state clearing during internal sync operations
  • Fixed potential item duplication via mirrored state not being cleared on death
  • Fixed getBeltStackImpl returning non-empty Optional with an empty ItemStack
  • Fixed NeoForge reload listener registration causing potential crash on startup
  • Fixed duplicate no_renderer registration producing error logs on resource reload

### Improvements
  • Added defensive try-catch for Fabric reload listener registration
  • Added accessories as a required dependency in mod metadata (Fabric & NeoForge)
  • Migrated from Architectury Loom to Multiloader build system

v1.2.0 — _Render toggle & cosmetic slot support_
### New Features
  • Render toggle support — pressing the visibility toggle button in the Accessories UI now hides/shows the BL lantern render
  • Cosmetic slot support — placing a different lantern in the cosmetic slot now overrides the rendered lantern visual


v1.1.0 — _Configurable accessory slots_
### New Features
  • Added configurable slot support — modpack makers can now specify which Accessories slots accept lanterns via config/bl_accessories_layer.json
  • Default configuration uses ["belt"] only, preserving full backward compatibility
  • Config file is auto-generated on first launch with default values
  • Slot validation is handled via mixin — no manual datapacks needed for configured slots
  • Removed hardcoded belt.json item tag in favor of dynamic validation

### Bug Fixes
  • Fixed lanterns stacking beyond 1 in accessory slots


v1.0.7 — _Respawn reliability fixes_
### Bug Fixes
  • Fixed race condition on NeoForge where Clone event handler could read belt slot before Accessories finished copying attachment data, potentially losing lamp state on death
  • Fixed phantom lamp after respawn where mirror state could be restored without an actual item in the belt slot


v1.0.6 — _Stability & compatibility improvements_
### Bug Fixes
  • Fixed lantern disappearing when inventory is full — now drops at your feet
  • Fixed lantern duplication/desync after death and respawn
  • Fixed lantern state clearing during internal sync operations
  • Fixed potential item duplication via mirrored state not being cleared on death
  • Fixed getBeltStackImpl returning non-empty Optional with an empty ItemStack
  • Fixed NeoForge reload listener registration causing potential crash on startup
  • Fixed duplicate no_renderer registration producing error logs on resource reload

### Improvements
  • Added defensive try-catch for Fabric reload listener registration
  • Added accessories as a required dependency in mod metadata (Fabric & NeoForge)
  • Migrated from Architectury Loom to Multiloader build system

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