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Better Than Battle Towers

Better Than Battle Towers

by mayonaka8478 • Downloads: 0 • Followers: 0
Description
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Changelog
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This mod uses a modified version of Fabric (Babric) and is designed exclusively for Better Than Adventure, a heavily modified version of Minecraft b1.7.3! For more information, join the Discord server linked on this project's page.

Better than Battle Tower

About

Port of the Battle Towers mod for Better Than Adventure. While this mod is mostly a faithful recreation of the original, some features have been omitted or adapted to better fit BTA.

Permafrost Battle Tower

♜ Towers

Majestic towers can be found all across the land. Towers come in four different types:

  • Battle Towers — Round and tall towers.
  • Bastion Towers — Slightly smaller and more compact.
  • Reverse Towers — Towers sunken into the ground.
  • Vanquished Towers — Ruins of once-mighty towers, which can appear as either Battle or Bastion Towers.

Towers can be found in every Overworld biome across several world types. They are built using more than 40 different stone palettes.

These towers are a challenge to climb, as they are filled with spawners, brittle floors that are ready to give way, and plenty of loot.

Those who make it to the top can challenge the Golem.

🗿 Golems

The Golems lie dormant and only awaken when a player approaches.

While dormant, they are immune to damage, and in Peaceful difficulty, they remain dormant.

The Golem is slow but quite tough. It resists fall damage and knockback. As it loses health, it speeds up, so stay on your toes!

Once in a while, the Golem will launch itself into the sky before slamming down with devastating force. Make sure to take cover!

⬡ Blocks

Better than Battle Tower adds plenty of new blocks:

  • Tinted Iron Cage — A transparent block that blocks light. It can be enabled to generate as windows in towers.
  • Tinted Iron Bars — A decorative fence made from Tinted Iron Cage that also blocks light.
  • Obsidian Slabs and Stairs
  • Crumbling Blocks, Slabs, and Stairs — Blocks that crumble beneath the player's feet.
  • Runic Stone, Pillars, Chiseled Blocks, and Glyphs — Decorative, explosion-resistant blocks used in Hardcore Towers.
  • Overgrown Bricks and Blooming Overgrown Bricks — Decorative blocks found in towers.

☠️ Hardcore

For those who feel that the towers are not challenging enough, Hardcore Mode can be enabled in the config. This enables more challenging towers with deadlier traps.

🔰 Mod Support

  • Support for BTWaila.

Stone Bricks Battle Tower

Special thanks go to all the people who have contributed to this project over the years.

Credit

Original Mod Developer

  • freakstritch

Version 7.1 Developers

  • JamDoggie
  • bigsir24
  • LukeisStuff
  • UselessBullets

Version 7.2 Developers

  • mayonaka8478
  • baguchan

Developers Since Version 7.3

  • MonkeySaint
  • Redart15
  • Cauliflower
  • Hobble

Issues

Please contact us regarding any issues through the BTA Discord. The appropriate channel can be found under:

Community Content → Mods → Better than Battle Tower

How to Install Better Than Battle Towers (Mod)

Better Than Battle Towers by mayonaka8478 is verified for Bta-babric across Minecraft versions b1.7.3 (latest release: 5.0.6+8.0.1, file size: 1.4 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (b1.7.3) and platform (Bta-babric).
  2. Make sure you have the compatible loader or environment installed for Bta-babric.
  3. Move the downloaded Better Than Battle Towers file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
3mo ago 1
b1.7.3
Bta-babric
3mo ago 1
b1.7.3
Bta-babric
3mo ago 1
b1.7.3
Bta-babric
3mo ago 1
b1.7.3
Bta-babric
9mo ago 1
b1.7.3
Bta-babric
9mo ago 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
<p align="center">
<img width="49%" src="https://github.com/user-attachments/assets/81745506-a787-4ecc-acac-72be50b890ff" />
<img width="49%" src="https://github.com/user-attachments/assets/de72ff90-a02f-403d-afe8-a39fb3c94a04" />
</p>


## 🐛 BugFix:
  • Golem now renders correctly when mob variant is disabled
## 🔗 Dependecies:
## 📚 Changes:
  • Increase Tower rarity
  • Added ~10 more pallets
  • Added more golem variants
  • Readded support to BTWaila
  • Added death message for when a player is killed by the golem

## 🐛 BugFix:
  • Two world with the same seed now generate the exact same tower, pallet, type and loot

## 🔗 Dependecies:
## 🐛 BugFix:
  • Data for towers are now loaded before the world is generated on server, thus preventing crashed.
  • CommandKill now consistently kill Golems.
  • Loads golem sounds on the server too.
## 🐛 BugFix:
  • Removed dependecy to guava.
## 🐛 BugFix:
  • Fixed a typo that caused Bastion Tower to crash the game when generation.

## Important
This update does not add any new feature, rather it updates the mod to the newest version of BTA.
Special thanks to Steve for his quality assurance!

![frozen](https://cdn.modrinth.com/data/cached_images/4e63cf77e97f3a17e391e7fda3989afac4574aa7_0.webp)

## Changelog:
  • Updated to 8.0.1

## BugFix:
  • A default loot config is loaded if the player made is malformed.
# Improtant
This includes a fix for the BattleTower, to prevent the game from crashing.
![So many Towers!](https://cdn.modrinth.com/data/cached_images/86af1860a00758b35e29bc92041fdb305fb2ace7.png)

## Thanks

With Hobble help the eyes of the golem were adjusted and have been given more fitting eyes. Hobble additionally made the texture for Obsidian Slab, that is also is used in Obsidian Stairs.

## Changelog:
  • Golem ai, mechanics and loot are improved.
  • Golem now give an achievment for killing them.
  • Overgrown golem now change texture based on temperature and moisture.
  • Tower loot was reworked.
  • Tower use now the whole spectrum of hostile mobs.
  • New Tower properties, giving tower new looks.
  • A new square tower, BastionTower and its ruined version Vanquished Bastion Tower.
  • Config was reworked, for easier and more indepth loot configuration.
  • Hardcore tower, for those seeking a challenge.
  • New decorational and functional blocks.
  • Compat with BTWaila

![spooky](https://cdn.modrinth.com/data/cached_images/673061f2e0fca65a2e6a128077135bbbbdb28b99_0.webp)


![New towers](https://cdn.modrinth.com/data/cached_images/6cb3e983b39cc9bf61f0458e62dc3dccfe00de09.png)
## Thanks
Special thanks to Cauliflower, for the golem textures, and Astronomical360, for the block textures.

## Changelog:
  • Golem ai has been improved.
  • Added 8 new golem skins.
  • Golem eye now glow in the dark, each golem has it own glowing eye.
  • Added 11 new Pallets for the towers.
  • There are now more biome specific towers:
  • Tower now also spawn in as retro towers in retro worlds.
  • Tower can also be found in hell worlds.
  • Lastly tower can spawn in paradise.
  • Ther are now two more tower types:
  • Reverse Tower, the tower in underground with increased rewards.
  • Ruined Tower, this a vanquished tower with deminished rewards and spawners .
  • Added crenulations to the towers grown.
  • Improved loot quality and quantity.
  • Overhauled the config:
  • VERSION, to track the config version
  • RARITY, how common the tower are
  • LOOT_AMOUNT, how much loot a given chest contains
  • DARKEN_FLOORS, adds tinted iron cages that coverup the windows, this increases the difficulty and rewards amount
  • Two new block, Tinted Iron Cage and Tinted Iron Bars that can spawn in windows in BattleTower and as loot in chests.

![Happy Battleling!](https://cdn.modrinth.com/data/cached_images/23ac3886d2dfe7e651c24f8efe66cd8e557d5105.png)
As usual, I can't figure out what changed this time either lol
Because I wasn't involved in this update
  • For now, the bug where the tower wouldn't generate should be fixed, probably
### These changes were implemented by Redart15
  • fixed a bug that caused the tower to be not safed upon saving the world
  • moved blocks of code into seperate file/functions
  • renamed alot of variables to make easiert to understand what they so
  • added constants to reduce magic numbers
  • added some comments
  • added battle towers to the /place commands
If there's anything else, please let me know (:
Sorry, I don't remember everything myself lol
## Changes to Tower Chest
  • ID changed to chest_tower/chest.tower
  • It became too heavy to carry
  • Texture changed
## Other
  • Tower Golem explosive attacks have become significantly more frequent, making it much harder to defeat
  • I plan to add the ability to configure the frequency of explosive attacks later
## P.S.
  • Regarding the occasional multiplayer glitches I've heard about, I haven't fixed them this time.
Or rather, I can't fix them Sorry ):
  • Fix client crash due to registering mob info to early
  • Updated to BTA 7.3_04
  • Fixed multiplayer support
  • Towerchest sound changed.
  • Tower Golem default id changed from 101 to 634.
  • Fixed crash bug
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