Functionality
This mod will show a simple text containing the name of the biome the player is currently in. This is useful if you'd like to have constant information about which biome you're currently traveling in, but don't want your screen to be cluttered with other information.\ The info will show once for 1.5 seconds after you entered a new biome. It will then fade out. You can change the time the info appears, or have it shown all the time via the mod's configuration options. To turn the display off completely, toggle the corresponding option.
Config
The text will show at the top left corner of Minecraft by default, however you can completely customize its position and color with the configuration file. There are a few position presets that make it easier for you to choose a position you like without needing to fiddle with the config settings.\ To change the text's color, copy the hexadecimal value of a color into the configuration field. For instance, the hex value of white is ffffff (you can use an online tool to get the value of other colors).\ Other configuration options include scaling the text, making the text render with a shadow (true by default), and changing the text alignment.
Further Info
- This mod is compatible with any other biome mod, like Biomes o' Plenty.
- Should the debug screen (F3) be open, the biome info will not be rendered (configurable).
- This mod is a client side mod. It will not do anything if installed on a server.
- Please be careful if you use this on a public server, the rules may not allow its usage.
- You are allowed to use this mod in any modpack.
All Versions
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- Updated to Minecraft 26.2
- Updated to Minecraft 26.2
- Updated to Minecraft 26.1.1
- The dependency on Cloth Config has been replaced by Forge Config API Port
- The versioning scheme has been updated to match the NeoForge version of the mod
- Updated to Minecraft 26.1.1
- Fixed scaling the biome info causing it to be placed incorrectly
- Fixed scaling the biome info causing it to be placed incorrectly
- Fixed scaling the biome info causing it to be placed incorrectly
- Fixed scaling the biome info causing it to be placed incorrectly
- Fixed scaling the biome info causing it to be placed incorrectly
- Updated to Minecraft 1.21.11
- Updated to Minecraft 1.21.11
- Update to 1.21.10
- Update to 1.21.10
- Added support for NeoForge's configuration screen, accessible through the mods list
- Added support for NeoForge's configuration screen, accessible through the mods list
- Added support for NeoForge's configuration screen, accessible through the mods list
- Updated to Minecraft 1.21.6
- Updated to Minecraft 1.21.6
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- The biome info text is now hidden when the UI is hidden with F1
- Added config option to control whether F1 hides the biome info text
- Added config option to turn off automatic naming of untranslatable biome names
- Added config option to append the mod name to the biome name
- Fixed displayed biome names not being affected by config changes unless the resources are reloaded or the game is restarted
- Added a fallback for untranslated biome names (Example: Instead of displaying
biome.terralith.bryce_canyon, the mod will now displayBryce Canyon. Thanks 403-html!)
- Added a fallback for untranslated biome names (Example: Instead of displaying
biome.terralith.bryce_canyon, the mod will now displayBryce Canyon. Thanks 403-html!)