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Body Health System FORKED

Body Health System FORKED

by 32bitx64bit • Downloads: 0 • Followers: 0
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BHSF, A next gen body health system mod for minecraft.

BHSF is probably one, if not the most advanced body health systems that minecraft can offer.

Alternatively download off CurseForge

Features + Improvements!

  • Arrow raycasting, more accurate arrows.

  • Lots of refactoring of the backend. Improving performance and stability from the original BHS.

  • Wounding, Temperature, and Bone systems, for a more challenging experience.

  • Highly configurable! Don't like a system, (Like wounding?) disable it with ease!

  • Tons of new items for all your health related needs.

  • Loads of bug fixes. The original BHS was left in a broken state, BHSF fixes that.

Why was BHSF created?

Mostly out of frustration with the lack of realistic body health systems. None of them really go indepth with their mechanics, and lack of customizability to fit every users needs.

Spiritual successor for Body Health system, the original mod made by srgnis big thanks to him for all his effort in the intial foundations.

How to Install Body Health System FORKED (Mod)

Body Health System FORKED by 32bitx64bit is verified for Fabric across Minecraft versions 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6 (latest release: 0.7.2, file size: 371 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6) and platform (Fabric).
  2. Make sure you have the compatible loader or environment installed for Fabric.
  3. Move the downloaded Body Health System FORKED file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Fabric
5mo ago 1
1.20.1
Fabric
5mo ago 1
1.20.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.20.1
Fabric
10mo ago 1
1.20.x
Fabric
11mo ago 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
# Fixed

Items not dropping upon death
# Added

## Changes
Changed how bone debuffs work to be bone specific. Less punishing.

General improvements to the code (Reworked large parts of the server networking code)

### Bug fixes
Fixed shields not blocking arrows resulting in injury.

Fixed crawling causing damage(?)

Minor edge case bug fixes
# Added
Primitive medkit : A much worse version of the medkit, made for early game survival.

Herbal poultice : Randomly can heal a small wound every bleed cycle, and has a small chance to downgrade large wounds

# Changes
Rebalanced medkits.

Medkit now heals wounds, small ones, and large ones (Downgrades to small wound)

Upgraded medkits now dynamically heal based off the state of the part, i.e broken bones / wounds will result in less health givent ot he part (same thing with medkits)

Made it so wounds / bones show in the medkit menu

Wounds now have a small chance to heal when you sleep

# Bug fixes

Fixed being able to sleep and immediately get out (resulting in full healing)


Also happy new years. Hope y'all had a good christmas.
# Added
Nothing
## Changes
Nothing
### Bug fixes
Fixed loosing all your stuff if you died in edge cases.
# Added

Nothing

## Changes

Small optimizations

### Bug fixes

Fixed totem of undying not popping when torso destroyed.
# Added

Nothing

## Changes

Nothing

### Bug fixes

Fixed Drip stone not applying damage properly

Fixed fall damage being weird at times

Fixed Feather falling not reducing damage correectly.

Fixed Upgraded medkits not healing wounds

Fixed dying midair if downed.
# Added


## Changed

  • Enforced Temperature API 1.1.7+

  • Changed hover text from debug to human readable.

### Bug fixed

### This version contains major refactors of the code. Existing saves may experience issues.

# Added

  • A new wounding system (Can be disabled)

  • Reworked bone system + downsides

  • A tourniquet! (Just don't apply to the head...)

  • Stitches! Large wounds need to be sealed.

  • Config option to enable / disable the bone system

  • Sleeping now heals you by 50%, and has a 5% chance of healing a bone, (This increases every day by 5%) (Also heals necrosis fully.)

## Changes

  • Major refactors of the codebase, hopefully stabalizing and preventing unwanted behavior.

  • Networking optimizations.

  • Removed legacy code that was no longer in use.

  • You are no longer able to be 1 shot in the head, changed head's health from the default of 4 to 5, Also added a mitigation chance for projectiles of 40% to redirect to the torso.

### Bug fixes

  • Due to the refactoring, probably fixed a lot of issues.
Improves the original fix for overflowing hearts. (Mods that add hearts haven't been tested yet, but it should work...)
# Added


## Changed


### Bug fixes

  • Fixed health overflow not being accounted for. (Issue #1)

  • Fixed text going outside the GUI.
# Added

  • Recipe for the thermometer (Whoops)

## Changes

  • Rebalanced hypothermia debuffs

  • Rebalanced body temperature loss / gain (Its about 50% less for cooling, and 30% less for heat gain.)

### Bug fixes

  • Fixed being able to use Debug commands while a non operator.
# First stable release of 0.5.0
## Biggest release probably ever.

# Added

  • New centeralized GUI for handling everything.

  • Brand new temperature system. Brings more realism and challenge, can be disabled via the config (And mod menu)

  • Space heater + Air conditioner, helps you survive the heat / cold.

  • Wool armor. Protects against the cold outside your base.

  • Straw hat, beat the heat, and in style!

  • Portable fan, straw hat isn't enough? Well now you got a portable fan.

  • Heating / Cooling gels, this can be applied to all armors, granting a heat / cold resistance. Really useful, but expensive, so apply to good armors only.

  • Added Thermometer, gives you a general idea of the temperature around you. Ill add a digital one that shows the actual temperature in a later update.

## Changes

  • Camp fires now give off heat.

  • Lether armor now gives cold resistance (Wool armor is still better)

  • Fire resistance now gives heat resistance tier 6.


### Bug fixes (From previous RC's)

  • Fixed status effect going outside the box.

  • Fixed thermal sources leaking outside blocks

  • Fixed AC / Heater from having 1 tick flickers

  • Fixed AC/ Heater not applying offset when player moved to a different block.

  • Minor texture fix for the Thermometer.



# Final RC before official stable release.

# Added

  • Recipes for cooling / heating gels.

  • Added a variable mode for AC / Heater, now keeps temperature at a constant 22C.(Uses a lot more fuel in turn the larger the temperature difference is

  • Added Heater, uses Coal, Charcoal, and Coal blocks.

  • Added Thermometer.

  • Fire potions now give heat resistance 6 when active.

## Changes

  • Bumped Themperature API version

  • Changed the ON texture for the air conditioner.

  • Removed all tooltips, and now use TemperatureAPI's standardized tooltip.

### Bug fixes

  • Probably some, forgot.
# NOTE, THIS IS A RC RELEASE. EXPECT BUGS, OR EVEN CRASHES.

# Added

  • Straw hat, provides heat resistance 3, for those hot days!

  • Added Air conditioning, uses ice to make the surrounding temperature cooler, perfect for hot days.

  • (Air conditioner is still early development, just a basic item right now. It'll probably be more advanced later)

  • Added recipes for Wool armor, straw hat, and air conditioner.

## Changes

  • Updated Temperature API

  • Changes default bind for health GUI from R to F

### Bug fixes

  • Fixed status effects going outside the GUI.

  • Fixed temperature leaking through blocks if one side was exposed (Temperature API fix)
# Important, this is a release candidate. It is unstable. Use at your own risk.

# Added

  • New centeralized GUI to handle medkits, health screen, etc. (R to open, can be changed in settings)

  • Brand new Temperature system via TemperatureAPI. Been hard at work getting this API up and running, for BHSF, you can also use it in your mods, or even mod in new items that work with BHSF via TemperatureAPI (View the wiki for tempAPI)

  • (You're able to disable the temperature system if you want in the configuration settings via Mod Menu or the config file)

  • New wool armor (not currently craftable)



## Changes

  • leather armor now has a cold resistance of 2.

### Bug fixes

  • Probably some, forgot.


### More is to come.

  • This is just RC-1, I'm still hard at work, if you have any feedback or a bug report, leave a github repo issue!
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