
Bren is a mod that aims to adds high quality vanilla like guns, without making them just retextured bows. This mod is an alternative to the overexaggerated gun mods that don't fit Minecraft
Features:
Machine Gun:
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Fast firing firearm
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Low damage (4.5 range damage)
Auto-Gun:
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Medium firing firearm
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Medium damage (6 range damage)
Rifle:
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Slow firing firearm
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High damage (10 range damage)
Shotgun:
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Close range firearm
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3.75 range damage Per shrapnel (5 pieces)
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so 3.75 * 5 = 18,75 range damage if it all hits
Gunsmith:

the gunsmith is a new villager profession that sells items related to firearms,\ if you want to craft any weapon in this mod you'll have to trade with him until you get the\ "AutoLoader Contraption".\ He can be found in a gunshop located in a village
All Versions
+ Add Version- Rewritten the config stuff (It actually works now)
- Fixed spamming bug with weapons
- CHANGED**
- Made recoil faster
- FIXED**
- Overflow calculation
- ADDED**
- Mounted Enchantment
- CHANGED**
- Reworked reload system
- Reworked recoil system
- Made animations way smoother
- Rebalanced Machine Gun
- Rebalanced Auto-Gun
- Rebalanced Shotgun
- FIXED**
- Attributes compatibility
- CHANGED**
- Recoil calculation
- ADDED**
- Revolver
- Netherite Revolver
- Shotgun animations
- Little Jimmy Achievement
- Fire Lance enchantment
- Individual Damage configs
- CHANGED**
- Big code refactor
- Changed gun data to Attributes
- Reworked tool tips
- FIXED**
- Fixed A reload bug with the hotbar
- Fixed left hand orientation issue
- CHANGED**
- changed some stuff related to recoil (it should work better now)
- CHANGED**
- Changed 1/??ms to ??t (as in ticks because that's accurate)
- CHANGED**
- added the netherite machine gun to the long period shooting achievement
- changed the long period shooting achievement to a challenge
- added reward to the long period shooting achievement achievement giving 30 exp
- ADDED**
- A new recoil system
- A wiki
- Steady Hands enchantment
- Steady Hands enchantment tradable with Gunsmith
- 7 new advancements
- Custom damage type
- Comments to config
- Recoil multiplier config
- Gun fire event
- CHANGED**
- Magazine textures (again)
- Tool tip rework
- Tweaked distant gun fire trigger
- REMOVED**
- Clothed Magazine recipe (now only obtainable via Gunsmith)
- CHANGED**
- Changed rendering code for entities holding a gun (it should look and work better now)
- ADDED**
- Bullets break glass config option
- CHANGED**
- Netherite Rifle texture tweaked
- CHANGED**
- Some texture changes
- Made gunsmith trades more predictable
- Shotgun buff
- Increased gun durability
- ADDED:**
- Shotgun, a new close range high damaging firearm
- Netherite Shotgun
- Shells, a new kind of ammo
- Casing Particles for when you shoot a gun
- Added the Shotgun and Shells to the gunsmith's trades
- Added Shells to the gun shop loot t
- Config
- Casing Particle config
- Weapon on back config
- Show ammo GUI config
- CHANGED:**
- Some texture tweaks
- Changed Long Bullet name to just Bullet
- Tweaked the gun shop loot table
- Changed some things with the ammo GUI
- Nerved the Auto-Gun just a little
- Updated the gun system to support bullet only weapons (such as the Shotgun)
- Some code base clean up
- FIXED:**
- Overflow enchantment calculation (at max you'll get 12 bullets in the short magazine instead of like 24)
- CHANGED:**
- Changed almost the entire animation system. It should be way smoother now!