Budschie's Morph Mod
This is a mod whose aim it is to make morph mods available for forge and for the newest version.
I originally started this mod project because I wanted to add a morph mod to my modpack for Forge, but sadly I could not find any morph mod for forge that is available for the newest version. So I built my own morph mod.

Features
- Collect the souls of mobs or players to turn into them.
- Use the abilities of the mobs you have turned into.
- Fly like a bat, teleport like an Enderman, shoot lasers like a Guardian!
- Use the heavily data-driven systems of this mod to add new features for modded mobs using data packs.
Gamerules
| Gamerule | Default value | Explanation |
|---|---|---|
keepMorphInventory |
true |
Like keepInventory, but for your morph inventory. |
preventLookat |
false |
Enabling this rule prevents entities from looking at you. This is ideal for hide-and-seek. |
inheritMorphSpeed |
false |
Setting this to true makes your player inherit the exact speed the entity of your morph would have. |
skipSpaceRestrictionCheck |
false |
Enabling this will skip any space checks, allowing you to for example phase through walls by morphing into bigger creatures. |
Commands
- Use the commands
/morphand/demorphto control the current morph of a player using commands. - Type in
/morphplayerto morph into anyone, even into people who have not been on the server. - Blacklist certain morphs from dropping naturally using the
/morphblacklistcommand.
Special thanks to:
- The Metamorph Mod who inspired this whole project.
- The people at the NeoForge discord who helped my out a lot.
- My friends who playtested this mod.
How to Install Budschie's Morph Mod (Mod)
Budschie's Morph Mod by Budschie is verified for Forge across Minecraft versions 1.18.2 (latest release: 1.18.2-2.0.2, file size: 984 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.18.2) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded Budschie's Morph Mod file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version# The BIG update
It is me again, to bring to you the good news that there is a new version for this mod now. It has taken me a while, but I think it was worth it as I was able to solve a bunch of long-standing issues.
## Back up your save files
Although I've tried to keep this backwards-compatible (and I have succeeded to my knowledge), one can never be cautious enough, so I'd advise you to back up your world files before updating this mod.
Anyways, after this little warning above, let's dive into the changes that have been made in this new release:
- __Enderdragon__: Flies in the direction in which you are facing. Can shoot Dragon Fireballs. Can only be morphed into this morph for a limited amount of time.
- __Evoker__: Is able to conjure fangs to attack their foes.
- __Skeletons__: Are now able to ride spiders (although they cannot control them).
- __Baby Zombies__: Can now ride chickens (although they cannot be steered).
### Visual bug fixes
- Fixed a bug where wolf, parrot and cat would clip into the ground (Issue #88)
- Fixed a bug where Axolotl and Turtle's vision is permanently zoomed, even if they are in the water (Issue #79)
- Glow squids should now glow if you morph into them (Issue #80)
- Walking through webs as a spider should not cause any FOV issues anymore
- Fixed a long-standing issue where the player would sometimes strike with the wrong hand
- Iron golem morphs will now make a yeet animation when attacking entities
- The visual appearance of the disabled UI element bar should now be much smoother.
- Skeletons should now display their bow properly
- Guardians should now make sounds when jumping on land
- Striders will now appear purple if they are not near lava
### Language
- Added basic support for Spanish thanks to
albertosaurio65 - Added support for German
### Gameplay bug fixes
- Magma cubes and Zombified Piglins won't burn in lava anymore
- Attacking the mimic from Artifacts should not lead to a crash anymore (Issue #94)
- Fixed bug where slimes could attack players when they shouldn't.
- Fixed bug relating to dynamic ability additions which could cause the dynamic ability to persist.
- Undead mobs will no longer drown.
- Finally fixed a long-standing bug where the client displays that it is morphed into one morph when it is really morphed into another morph on the server.
- Fixed bug where ranged attacks as a wither skeleton could cause the attacked entity to get the wither effect.
- Fixed bug where Piglins would attack you regardless whether you were morphed or not.
### Gameplay changes
- Players are now affected by the ability of the iron golem too; they won't be able to escape the yeeting anymore
- You can now morph into different sizes of slimes and magma cubes
- Attributes will now be copied. This means that almost all attributes from the morph will be applied to the player without any additional abilities.
- Added gamer