![]() |
|---|
![]() |
About the Mod
This is a mod that tries to implement a small level of realism related to animal meat, trying to be as faithful as possible to the Minecraft style Likewise, it tries to give a little more use to some animals that have not been taken advantage of. The goal is to include all animals that could be considered livestock
Features and Mechanics
Currently adds up to 3 processes for each animal
1. meat hook, high efficiency
can be placed at the bottom of any solid block, it is used to place the animal carcasses so it can be cut into smaller parts
more:
You must click secondary with a cleaver until you complete the process level (10 clicks)
accepted animals: Cow, Sheep, Goat, Pig, Hogilin, llama

2. Roaster
It is placed on any type of campfire, you can place the carcasses of animals to cook them completely
more:
You must place the animal's carcass on the campfire and wait for it to cook.
Accepted animals: cow, sheep, goat, pig. (chicken and rabbit planned) once cooked, with right click with your hand

3. Any flat surface, low efficiency
Any carcass can be placed on a solid surface and using the cleaver (any item with Knife tag),
more:
The chicken can be plucked with shears to obtain more feathers, use a shears on a strider to get strings

Sub Products
Some by-products such as skin or fur can be processed into a rack and shears to obtain more items.

Planned:
reincorporate custom meat, update changes to version 1.19.2, Fabric Port
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 | ||||
| 9h ago | 1 |
update descriptions of items/block (thx to Squigole)
added just enough recipes info tab from 1.19.2 onwards
Added option in the configuration file to activate mod drops only if an item with the tag (knife) is used
update descriptions of items/block (thx to Squigole)
added just enough recipes info tab from 1.19.2 onwards
Added option in the configuration file to activate mod drops only if an item with the tag (knife) is used
update descriptions of items/block (thx to Squigole)
added just enough recipes info tab from 1.19.2 onwards
Added option in the configuration file to activate mod drops only if an item with the tag (knife) is used
update descriptions of items/block (thx to Squigole)
added just enough recipes info tab from 1.19.2 onwards
Added option in the configuration file to activate mod drops only if an item with the tag (knife) is used
Added Cfg for custom drop amounts, please delete old file
Update descriptions of all block/items
Remapped all blocks textures, prepared to use vanilla textures
Added Cfg for custom drop amounts, please delete old file
Update descriptions of all block/items
Remapped all blocks textures, prepared to use vanilla textures
Added Cfg for custom drop amounts, please delete old file
Update descriptions of all block/items
Remapped all blocks textures, prepared to use vanilla textures
Added Cfg for custom drop amounts, please delete old file
Update descriptions of all block/items
Remapped all blocks textures, prepared to use vanilla textures
aded option to enable/disable gore (default enabled),
increase max stack size of dropped animals.
fixed creative pickups
fixed name of goat carcass ty MechtroYT
fixed dupe glich
added process effect
updated descriptions
added striders (wip meat)
added interior textures for hoglin and goats
fixed roast on unlit camfire
fixed bounding boxes of some blocks
update of some textures
update texture and model of roasters
The entire animal process was reworked,
added goats and hoglins,
certain interactions were improved,
added processing animals on the ground,
several blocks and textures was reworked,

