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CaveBiomeAPI

CaveBiomeAPI

by ItsBlackgear • Downloads: 0 • Followers: 0
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Requires Platform API

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🚀 CaveBiomeAPI allows the minecraft worlds to have underground biomes in 1.16.5!

Wiki in Development

Currently Supported Mods

  • VanillaBackport (Formerly Caves & Cliffs Backport)
  • Darker Depths

Special Thanks To:

New system inspired on SimpleCaveBiomes by Lymia.

How to Install CaveBiomeAPI (Mod)

CaveBiomeAPI by ItsBlackgear is verified for Fabric, Forge across Minecraft versions 1.16.5 (latest release: 2.0.0, file size: 48 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.16.5) and platform (Fabric, Forge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge.
  3. Move the downloaded CaveBiomeAPI file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.16.5
Fabric
last yr. 1
1.16.5
Forge
last yr. 1
[2.0.0] CaveBiomeAPI Fabric 2.0.0 by ItsBlackgear on Jan 09, 2025
Download
  • FEATURES**:
  • Added Fabric support.
  • Added Platform as a dependency.
  • Added dimension whitelist for cave biome generation.
  • Added a new experimental biome source & debug mode.
  • Compatibility:
  • Dynamic Trees
  • OTG
  • Terraforged
  • Nature's Compass

  • CHANGES**:
  • Reworked the whole system, inspired on SimpleCaveBiomes by Lymia.
  • Cave biomes no longer need to be injected per biome source.
  • Includes retrocompatibility.
  • Removed default cave biome.
  • Removed Noise Carver.

  • EXPERIMENTAL BIOME SOURCE**

This Update includes a new system for biome distribution!
  • The new system can be enabled via config.
  • The system handles cave biome placement via surface biome and noise.
  • Includes the new debug system to pre-visualize cave placement, only use for development purposes.
  • wiki in development.

  • BUGFIXES**:
  • Player may sometimes spawn underground or buried.
  • Cave biomes don't generate at y0.
  • #13 - /Locate doesn't work on cave biomes while above y=48
  • #16 - Neutral mobs not spawning anymore.
  • #18, #29 - Broken Dynamic Trees With CaveBiomeAPI
  • #24 - Every biome sharing mountain biome features.
  • #25 - Incompatible with OTG.
  • #26 - Conflicts with Rubidium.
  • #30 - CaveBiomeAPI color hue issue with Embeddium.
  • #31 - Backport caves doesn't generate.
[2.0.0] CaveBiomeAPI Forge 2.0.0 by ItsBlackgear on Jan 09, 2025
Download
  • FEATURES**:
  • Added Fabric support.
  • Added Platform as a dependency.
  • Added dimension whitelist for cave biome generation.
  • Added a new experimental biome source & debug mode.
  • Compatibility:
  • Dynamic Trees
  • OTG
  • Terraforged
  • Nature's Compass

  • CHANGES**:
  • Reworked the whole system, inspired on SimpleCaveBiomes by Lymia.
  • Cave biomes no longer need to be injected per biome source.
  • Includes retrocompatibility.
  • Removed default cave biome.
  • Removed Noise Carver.

  • EXPERIMENTAL BIOME SOURCE**

This Update includes a new system for biome distribution!
  • The new system can be enabled via config.
  • The system handles cave biome placement via surface biome and noise.
  • Includes the new debug system to pre-visualize cave placement, only use for development purposes.
  • wiki in development.

  • BUGFIXES**:
  • Player may sometimes spawn underground or buried.
  • Cave biomes don't generate at y0.
  • #13 - /Locate doesn't work on cave biomes while above y=48
  • #16 - Neutral mobs not spawning anymore.
  • #18, #29 - Broken Dynamic Trees With CaveBiomeAPI
  • #24 - Every biome sharing mountain biome features.
  • #25 - Incompatible with OTG.
  • #26 - Conflicts with Rubidium.
  • #30 - CaveBiomeAPI color hue issue with Embeddium.
  • #31 - Backport caves doesn't generate.
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