Charged Charms is a mod that adds several "Charged" charms that are designed to have a set number of charges for the given effect. This allows for balanced server play when utilizing the charm abilities.
Each Charged Charm can be recharged with an item corresponding to the charm (up to 5 charges). REI and JEI recipe compatible for recharge recipes.
Features

Charged Regeneration Charm
- Charged with any edible item that doesn't have negative effects
- When player health is below 35% health, will use a charge to apply a heal effect

Charged Absorption Charm
- Charged with any edible item, without negative effects, that has nutrition > 4 (More complex or cooked foods)
- When player takes damage from most sources, will use a charge to apply 2 hearts of absorption
- Has a 20 second cooldown

Charged Glow Up Charm
- Charged while in sunlight
- Gives mobs a “Glow up” (glowing effect) after mob is hit for 30 seconds

Charged Speed Charm
- Charged with sugar
- When player jumps while sprinting, Speed effect is triggered for 180 seconds (3 minutes)
- Has 120 second cooldown (2 minutes)

Charged Totem Charm
- Charged with Totem of Undying
- Will use a totem when player dies
Charged Enchanted Totem Charm
- Charged with Biome Makeover Enchanted Totem of Undying
- Will use a totem when player dies
How to Install Charged Charms (Mod)
Charged Charms by wendall911 is verified for Fabric, Forge, Neoforge across Minecraft versions 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1 (latest release: 26.3-2.1.1.4-NEOFORGE, file size: 301 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1) and platform (Fabric, Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
- Move the downloaded Charged Charms file into your Minecraft
.minecraft/modsfolder and launch the game.
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Version 26.3-2.1.1.4
- Release 26.3-2.1.1.4
- Update generated data.
- Remove cache files.
- Port to 26.3
Version 26.3-2.1.1.4
- Release 26.3-2.1.1.4
- Update generated data.
- Remove cache files.
- Port to 26.3
Version 26.2-2.1.1.4
- Release 26.2-2.1.1.4
- Port to 26.2
- Update documentation.
- Update documentation.
- Add project context documentation
- Update shared agent rules
Version 26.2-2.1.1.4
- Release 26.2-2.1.1.4
- Port to 26.2
- Update documentation.
- Update documentation.
- Add project context documentation
- Update shared agent rules
Version 26.1.2-2.1.1.4
- Release 26.1.2-2.1.1.4
- Update dependencies. Update minimum WhiteNoise version.
Version 26.1.2-2.1.1.4
- Release 26.1.2-2.1.1.4
- Update dependencies. Update minimum WhiteNoise version.
Version 1.21.1-2.2.1.4
- Release 1.21.1-2.2.1.4
- Update minimum WhiteNoise version.
- Update recommended mods.
- Warn user that level needs restarted before disable/enable changes apply.
Version 1.21.1-2.2.1.4
- Release 1.21.1-2.2.1.4
- Update minimum WhiteNoise version.
- Update recommended mods.
- Warn user that level needs restarted before disable/enable changes apply.
Version 26.1.2-2.1.1.3
- Release 26.1.2-2.1.1.3
- Move from jetbrains to jspecify annotations.
- Remove client rendering of charms until we figure out how we want to display them (if at all) on the player.
- Update datagen data for Fabric.
- Move from trinkets to trinkets-updated as a dependency.
- Update charm background image location.
- Update for Trinkets Updated.
- Add Trinkets tags provider.
- Update generated data.
- Add LambDynamicLights support. Initial working impl for NeoForge charms.
- Update Cardinal Components version.
- Update ShapedRecipe mixin for latest method signatures.
- Fix Fabric dependencies.
- Register curios predicates after registries are initialized.
- Initial migration away from Accessories, back to Curios/Trinkets.
- Start port to 26.1. Remove Accessories support, add back Curios/Trinkets from 1.21.1
- Add Water Breathing Charm.
- Update WhiteNoise dependency.
- Cleanup.
Version 26.1.2-2.1.1.3
- Release 26.1.2-2.1.1.3
- Move from jetbrains to jspecify annotations.
- Remove client rendering of charms until we figure out how we want to display them (if at all) on the player.
- Update datagen data for Fabric.
- Move from trinkets to trinkets-updated as a dependency.
- Update charm background image location.
- Update for Trinkets Updated.
- Add Trinkets tags provider.
- Update generated data.
- Add LambDynamicLights support. Initial working impl for NeoForge charms.
- Update Cardinal Components version.
- Update ShapedRecipe mixin for latest method signatures.
- Fix Fabric dependencies.
- Register curios predicates after registries are initialized.
- Initial migration away from Accessories, back to Curios/Trinkets.
- Start port to 26.1. Remove Accessories support, add back Curios/Trinkets from 1.21.1
- Add Water Breathing Charm.
- Update WhiteNoise dependency.
- Cleanup.
Version 1.21.10-2.2.1.3
- Release 1.21.10-2.2.1.3
- Update build dependencies. Disable Sodium in dev environment, as it doesn't work any longer.
- Update mixin to workaround some obscure Mixin bug. Fixes #21
Version 1.21.10-2.2.1.3
- Release 1.21.10-2.2.1.3
- Update build dependencies. Disable Sodium in dev environment, as it doesn't work any longer.
- Update mixin to workaround some obscure Mixin bug. Fixes #21
Version 1.21.10-2.2.1.2
- Release 1.21.10-2.2.1.2
- Update WhiteNoise.
Version 1.21.10-2.2.1.2
- Release 1.21.10-2.2.1.2
- Update WhiteNoise.
Version 1.21.1-2.2.1.2
- Release 1.21.1-2.2.1.2
- Update WhiteNoise.