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Chime

Chime

by Emi • Downloads: 0 • Followers: 0
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Chime is a mod that adds a predicate system for more dynamic and interesting item model variation. It supports the ability to vary model based on countless conditions, such as the item's name, enchantments, NBT, dimension, entity, and plenty more. Chime is built in with vanilla's predicate system, building on it instead of replacing it with a foreign system. The Chime wiki has exhaustive information on Chime's format, as well as information on how to use it as a resource pack or mod maker. This includes examples and documentation.

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.x
Fabric Quilt
1d ago 1
1.19.3
Fabric Quilt
1d ago 1
1.19.x
Fabric Quilt
1d ago 1
1.18.2
Fabric
1d ago 1
1.18.x
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
[1.3.0] Chime 1.3.0 by Emi on Oct 18, 2026
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### Updated to 1.19
[1.2.1] Chime 1.2.1 by Emi on Oct 18, 2026
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### Updated to 1.18.2
[1.2.0] Chime 1.2.0 by Emi on Oct 18, 2026
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### Updated to 1.18
[1.1.3] Chime 1.1.3 by Emi on Oct 18, 2026
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### Fixes

  • Fixed mixin issue that prevented armor overrides from working on modern FAPI versions
  • Fixed armor override predicates not being reversed (or more accurately, not being reversed, as is expected of vanilla overrides)
  • Fixed log spam issue about IO errors which were vanilla models
[1.1.2] Chime 1.1.2 by Emi on Oct 18, 2026
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### Fixes
  • Fixed texture dependency error that caused standalone item overrides that referenced otherwise unreferenced textures to render as invisible
  • Fixed NBT array matching to match against sizes correctly
  • Fixed range parse issue that treated ranges such as [0..10] as if they were [0..10)
[1.1.1] Chime 1.1.1 by Emi on Oct 18, 2026
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### Fixes
  • Fixes regex not being parsed correctly
[1.1.0] Chime 1.1.0 by Emi on Oct 18, 2026
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### Additions
  • Armor textures can now be overridden using Chime predicates if placed at assets/minecraft/overrides/armor/[texture_name].json
  • Overrides can now exist in their own files, offering a way to optionally depend on Chime, or layer predicates from multiple mods or resource packs, placed at assets/[namespace]/overrides/item/[item_name].json using the same format as a normal chime predicate, but with only overrides in the root tag
  • NBT strings can now be matched against regex, strings that start and end with / will be treated as a regex pattern, such as /some/ matching the regex some
  • Added the durability predicate, for range matching against an item's damage
  • Added the entity/slot predicate, for matching an equipment slot that an item is in, this may be expanded in the future to support trinket slots.

### Changes
  • The name predicate now no longer matches to regex by default, using the same format as NBT string matching
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