
Huh? What does it do?
MCPatcher had a feature called Custom Item Textures(or CIT for short) which was later adopted by Optifine.
Custom Item Textures allowed resourcepacks to replace the appearance of items when they met certain conditions.
CIT Resewn does exactly that but as a standalone Fabric mod which does not require MCPatcher nor Optifine!
On top of that, CIT Resewn aims to build upon the concept of CITs by expanding the available types and conditions.
How is it different than MCPatcher/Optifine's CIT?
CIT Resewn is intended to be fully backwards compatible with the old Optifine/MCPatcher packs. Though there are some key differences.
First, the numeric id system was removed since the Flattening. Packs utilizing the so called "magic numbers" instead of the new text ids will not work.
Second, Optifine and old minecraft versions have a bug which allows resourcepacks to put files in malformatted(or "broken") paths. These are paths that contain "Non (lower cased) a-z, 0-9, dots, underscores and dashes" characters within either the file name or its parent directories. In the case that you must use such a broken pack, there is a compromise set up which is still highly experimental and not recommended. You can go to CIT Resewn's settings and allow broken paths. (I'm serious, this is not recommended at all)
Lastly, to ensure compatibility with foreign packs, CITs will be loaded from .properties files under:
assets/minecraft/citresewn/cit
assets/minecraft/optifine/cit
assets/minecraft/mcpatcher/cit
Does CIT Resewn support Optifine/Sodium?
While CIT Resewn is designed to work without any performance mod needed, I will try my best to ensure it is compatible with Sodium.
With all that said, there will not be support for Optifine at all.
There were also discussions around Sodium alternatives such as Canvas. My official statement on compatibility with these mods is "if it works it works" unless I say otherwise.
What about Forge?
Forge is being kinda doodoo recently and Fabric's Mixins is what allows the mod to inject cits into vanilla so smoothly.
Do not ask for a forge port or I'll break your elbows.
1.16/other versions?
See Issues#120
If a version says it's for 1.x, it means it is aimed to work on all of 1.x's minor versions but specifically recommended for its listed minor version.
Well not anymore! Thanks a lot mojank ._.
All Versions
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v0.8.1
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v0.8.0
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v0.7.1
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v0.7.0
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v0.6.1
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v0.6.0
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v0.5.4
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v0.5.3
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v0.5.2
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v0.5.1
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v0.5.0
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v0.4.4
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v0.4.3
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v0.4.2
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v0.4.1
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v0.4.0
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v0.3.0
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v0.2.0
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2d ago | 1 |
- Fixed enchantment glints not working
- Switched legacy Stonecutter out in favor of the newer [Stonecutter](https://stonecutter.kikugie.dev/)
- Fixed 1.19.4 port
- Fixed 1.20.1 port
- Fixed 1.20.4 port
- Fixed enchantment glints not working
- Switched legacy Stonecutter out in favor of the newer [Stonecutter](https://stonecutter.kikugie.dev/)
- Fixed 1.19.4 port
- Fixed 1.20.1 port
- Fixed 1.20.4 port
- Fixed enchantment glints not working
- Switched legacy Stonecutter out in favor of the newer [Stonecutter](https://stonecutter.kikugie.dev/)
- Fixed 1.19.4 port
- Fixed 1.20.1 port
- Fixed 1.20.4 port
- Fixed enchantment glints not working
- Switched legacy Stonecutter out in favor of the newer [Stonecutter](https://stonecutter.kikugie.dev/)
- Fixed 1.19.4 port
- Fixed 1.20.1 port
- Fixed 1.20.4 port
- Slight optimization for components of
Texts - Fixed component and nbt checks not matching when the root element is a list ([#456](https://github.com/SHsuperCM/CITResewn/pull/456))
- Fixed components not checking registry values ([#456](https://github.com/SHsuperCM/CITResewn/pull/456), [#465](https://github.com/SHsuperCM/CITResewn/pull/465), [#466](https://github.com/SHsuperCM/CITResewn/pull/466))
- Temporarily disabled enchantment glint CITs.
- Ported to 1.21
- New format changes from nbt conditions to components for parity with optifine. [See #447](https://github.com/SHsuperCM/CITResewn/pull/447).
- Temporarily disabled enchantment glint CITs.
- Fixed CITs not being checked on the first cache interval
- Fixed CITs not matching correctly in cases where the root element of a json is a string
- Fixed CITs not being checked on the first cache interval
- Fixed CITs not matching correctly in cases where the root element of a json is a string
- Fixed CITs not being checked on the first cache interval
- Fixed CITs not matching correctly in cases where the root element of a json is a string
- Significantly improved performance with large resourcepacks.
- Significantly improved effectiveness of high config cache time with larger packs.
- Fixed crash with some custom enchantment CITs(dbrighthd PR#258)
- Significantly improved performance with large resourcepacks.
- Significantly improved effectiveness of high config cache time with larger packs.
- Fixed crash with some custom enchantment CITs(dbrighthd PR#258)
- Significantly improved performance with large resourcepacks.
- Significantly improved effectiveness of high config cache time with larger packs.
- Fixed crash with some custom enchantment CITs(dbrighthd PR#258)
- Updated to 1.20
- Updated to 1.20
- Updated to 1.19.4 (snapshot of 1.20)
Thank you @MeeniMc 🙏
- Updated to 1.19.3! This update does not work in 1.19.2!
- Fixed legacy for the old "bow_standby" specification
2023 means 1.19.3! Sorry for the delay everyone! Thank you for your patience! Hopefully Mojank doesn't screw us over again with 1.19.4 :aware:
- Removed incompatibility log message for older eating animations versions.
- Fixed spawn eggs and goat horns cits with no model not appearing correctly.
- Added a way to check the amount of elements in an nbt list by matching the list's
countelement. - Fixed parity with the enchantment speed and rotation defaults.
- Removed redundant log messages for broken paths.
- Fixed nbt condition not checking numbers against regex and pattern matchers.
- Removed redundant log messages for broken paths.
- Fixed nbt condition not checking numbers against regex and pattern matchers.
- Added option to set up fallback CITs for other implementations(more info in the wiki soon).
- CIT custom elytras now have priority over cape-provided elytra textures.
- The hand condition now has behavior parity to optifine's implementation.
- IRegex pattern recognition for the nbt condition now takes other unicode cases into account(specifically fixed cyrillic case insensitivity).
- Added option to set up fallback CITs for other implementations(more info in the wiki soon).
- CIT custom elytras now have priority over cape-provided elytra textures.
- The hand condition now has behavior parity to optifine's implementation.
- IRegex pattern recognition for the nbt condition now takes other unicode cases into account(specifically fixed cyrillic case insensitivity).
- Fixed incompatibility with Secret Rooms and LambdaBetterGrass.
method and fade in cit.properties.<br>• Added support for
duration in type=enchantment.method and fade in cit.properties.<br>• Added support for
duration in type=enchantment.• Added rgba multipliers to type=enchantmment. <br>
• Removed bundled Fabric API, Fabric API is now required.<br>
• Fixed conflict with Customizable Player Models.<br>
• Fixed broken paths log message not appearing when warnings are muted.<br>
• Fixed subtexture overriding failing when a model is present.<br>
• Fixed .DS_Store breaking namespaces.<br>
• Fixed nbt.display.color not recognizing hex color values.<br>
• Fixed subtextures not working for crossbows.
• Added rgba multipliers to type=enchantmment. <br>
• Removed bundled Fabric API, Fabric API is now required.<br>
• Fixed conflict with Customizable Player Models.<br>
• Fixed broken paths log message not appearing when warnings are muted.<br>
• Fixed subtexture overriding failing when a model is present.<br>
• Fixed .DS_Store breaking namespaces.<br>
• Fixed nbt.display.color not recognizing hex color values.<br>
• Fixed subtextures not working for crossbows.


