Client Projectiles!
This mod creates client-sided predicitions for thrown entities and projectiles, specifically:
- Ender Pearls
- Windcharges
- Experience Bottles
- Splash/Lingering Potions
- Arrows shot from a Crossbow/Bow
Information
For the interactions listed above, this mod provides visual predictions through the client, rather than waiting for the server to do so. This mod improves the feeling of responsiveness on high ping, while providing no competitive advantage.
It's important to note that this mod does not provide any optimizations to these interactions, and arguebly is impossible to do so viably due to the randomness (divergence) applied to these entities on the server. Attempting to optimize these interactions (for example, applying knockback from the windcharge on the client before server confirmation would most certainly flag anti-cheat and would not be competitively viable). This mod adds visual predictions, often corrected by the server regardless, and nothing more.
Credits
- Mod: Walksy
- Icon Design: Maya
How to Install Client Projectiles (Mod)
Client Projectiles by Walksy is verified for Fabric across Minecraft versions 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5 (latest release: 1.1.1+26.3, file size: 1.7 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Client Projectiles file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 19d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 |
- server resync events