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CloudSettings

CloudSettings

by charismara • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

This Mod allows you to synchronize all your settings to a cloud storage and automatically loads them whenever you start you game.

The Cloud Service is currently hosted by BisectHosting.

Are you using this Mod in a Modpack?

Send me a Message on CurseForge and I'll add your Modpack into a advertisement slot.

How to Install CloudSettings (Mod)

CloudSettings by charismara is verified for Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.16.5, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2 (latest release: 2.0.0.12, file size: 44 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.16.5, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2) and platform (Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded CloudSettings file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.2
Neoforge
3mo ago 1
26.2 26.1.2
Fabric Quilt
3mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric Quilt
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric Quilt
10mo ago 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.20.x
Neoforge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.x
Neoforge
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.18.x
Forge
last yr. 1
1.18.x
Fabric Quilt
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.19.x
Forge
last yr. 1
1.19.x
Fabric Quilt
last yr. 1
1.16.5
Forge
last yr. 1
1.16.5
Fabric Quilt
last yr. 1
1.20.2
Forge
last yr. 1
1.20.2
Fabric Quilt
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.19.x
Forge
last yr. 1
1.19.x
Fabric Quilt
last yr. 1
1.18.x
Forge
last yr. 1
1.18.x
Fabric Quilt
last yr. 1
1.16.5
Forge
last yr. 1
1.16.5
Fabric Quilt
last yr. 1
1.19.x
Forge
last yr. 1
1.19.x
Fabric Quilt
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.16.5
Forge
last yr. 1
1.16.5
Fabric Quilt
last yr. 1
1.18.x
Forge
last yr. 1
1.18.x
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.19.1
Forge
last yr. 1
1.19
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.17.1
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.17.1
Fabric Quilt
last yr. 1
1.16.5
Fabric Quilt
last yr. 1
1.17.1
Forge
last yr. 1
1.19.3
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.19.1
Forge
last yr. 1
1.19
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.17.1
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.17.1
Fabric Quilt
last yr. 1
1.16.5
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.19.1
Forge
last yr. 1
1.19
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.17.1
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.17.1
Fabric Quilt
last yr. 1
1.16.5
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.3
Fabric
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric
last yr. 1
1.19.1
Forge
last yr. 1
1.19.1
Fabric
last yr. 1
1.19
Forge
last yr. 1
1.19
Fabric
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric
last yr. 1
1.17.1
Forge
last yr. 1
1.17.1
Fabric
last yr. 1
1.16.5
Forge
last yr. 1
1.16.5
Fabric
last yr. 1
1.16.5
Forge
last yr. 1
1.16.5
Fabric
last yr. 1
1.17.1
Forge
last yr. 1
1.17.1
Fabric
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric
last yr. 1
1.19
Forge
last yr. 1
1.19
Fabric
last yr. 1
1.19.1
Forge
last yr. 1
1.19.1
Fabric
last yr. 1
1.19.2
Fabric
last yr. 1
1.19.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.16.5
Fabric
last yr. 1
# # 2.0.0.12

  • Add compatibility for 26.1.2

# 2.0.0.11

  • Add compatibility for 1.21.11

# 2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


# # 2.0.0.12

  • Add compatibility for 26.1.2

# 2.0.0.11

  • Add compatibility for 1.21.11

# 2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


# 2.0.0.11

  • Add compatibility for 1.21.11

# 2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


# 2.0.0.11

  • Add compatibility for 1.21.11

# 2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


# 2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


# 2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.9] 1.21-2.0.0.9-neoforge by charismara on Jun 16, 2024
Download
# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.9] 1.21-2.0.0.9-fabric by charismara on Jun 16, 2024
Download
# 2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.8] 1.20.2-2.0.0.8-forge by charismara on Apr 24, 2024
Download
# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.8] 1.20.2-2.0.0.8-fabric by charismara on Apr 24, 2024
Download
# 2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.7] 1.20.2-2.0.0.7-forge by charismara on Dec 01, 2023
Download
# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.7] 1.20.2-2.0.0.7-forge by charismara on Dec 01, 2023
Download
# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.7] 1.20.2-2.0.0.7-fabric by charismara on Dec 01, 2023
Download
# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


[2.0.0.7] 1.18-2.0.0.7-forge by charismara on Dec 01, 2023
Download
# 2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

# 2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

# 2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead

# 2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

# 2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

# 2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

# 2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

# 2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore


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