
This addon adds new fakemon from the Alatia Region!
How to set custom starters set
- Extract from the .zip file the "starter screen" folder (attached as additional file in each version page), inside it there are two files: main.json and starters.json
- Move your files in ".minecraft\config\cobblemon" (there's already a main.json, replace it with the new one)
- Enjoy it!
NOTE:
- If you are using this addon with other ones with different starter set, you have to manually edit starters.json
- If you are using multiple addons, some evolution could be unavailable due to config conflict
There's a document where you can find every information you need HERE
Common Q&A:
Spoiler
If you need more help you can find me in the official Cobblemon Discord Server.
Q : The world won't start with the addon, what's wrong? A : If you are using the GEB version of my addon, make sure you also downloaded Gravel's Extended Battles, it's necessary since is used for custom types and moves.
Q : I added the addon in my world but doesn't work, what's wrong? A : My addon is a mod (basically dapatack + resource pack pagacked as mod), so you just have to add it in your mod folder and it will work fine.
Q : I donwloaded GEB but I don't have any new types, what's wrong? A : There are two versions of my addon (each of them for Fabric and NeoForge): One where you have the custom types (called "GEB") and one without (called "No GEB") where you don't need Gravel's Extended Battles to play it.
Q : The battle freezes and I can't do anything but run away. A : This is a common issues caused by Gravel's Extended Battles with Cobblemon: Mega Showdown or Cobblemania used together, please report this issue to the mod authors, my addon is not the issue.
Q : I'm using Xaero's Minimap and I would like to have icons of your fakemon. A : You can use E19 - Cobblemon Minimap Icons, this icon pack supports my addon.
Q : I have issue with the addon, I'm using -insert modpack name-. A : I can't help with this because the issue could be anything.
Q : I need some information about a pokemon, can you help me? A :HERE you can find every information you need
Q : I would like to add this addon in a modpack, can I add to it? A : Yes, as long as you credit me. And please let me know since I like to look at some good modpacks.
Q : I would like to edit some data of your fakemon, how and can I do it? A : Yes, you can edit the addon by making a new datapack to change some fakemon properties, such as stats, movepool and spawns. You can find the tutorial in the official Cobblemon Wiki.
Q : Hi, I'm an admin of -insert server name-, we would like to add your addon in -insert some method to earn money from players- A : This addon is made to be free and no-profit, you can't block my content behind any sort of paywall (specifified in my CC license, NO COMMERCIAL USE) and mostly important: no one is allowed to use this addon in public server without my permission.
Credits:
- Every fakemon from the Alatia Region is designed by Doctor_X_Art (me)
- Aster Region starters by Poke.Nova
- Frinx and Avalinx from the Impetia Region by Cioxmon
- Iron Stalker is designed by Nengland and Aleskiin
- Every cry sound is made by me, Ganbare-Lucifer and FloppaTyann
Cobblemon Alatia's Fakemon Pack © 2024 by Giuseppe D'Antonio (Doctor X) is licensed under CC BY-NC-ND 4.0
Guidelines
My CC license has some information regard what you may and not may do with my addon, but I'll prefer to specify a couple of additional things to avoid some greedy jackals:
You may:
- Include the pack into a private and public modpack WITH explicit permission and credit. (Provide a screenshot of the conversation as proof of my permission)
You may not:
- Use any of this content for profit. This include but not limited to:
- Make server-exclusive skins and/or variant of fakemon inside this project.
- A paywall of skins and distribution of fakemon via loot crates, keys, or any form of gambling and shiny boost. Each fakemon can be found naturally without any limitation.
- Redistribute this pack on different website than Modrinth and CurseForge.
- Create offensive content with my project and designs
- Use my content for GenAI.
All Versions
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- Added ride features for some fakemon:**
- Zorocean - Water - 1 rider
- Nitragon - Land, Air - 1 rider
- Turalyzer - Land, Water - 3 riders
- Chiroquila - Land, Air - 1 rider
- Icicranid - Land - 2 riders
- Bowldozer - Land - 1 rider
- Hyrealis - Land, Air - 1 rider
- Drakoon - Land - 3 riders
- Drakoceros - Land, Air - 3 riders
- Added new behaviours, herds and AI properties to most fakemon
- Added some herds properties to some fakemon.
- Added a few herd spawns (take note: herd spawn level range seems broken atm)
- IMPORTANT NOTE:** Rides stats are not
- Animations
- Lack of experience with ride stats, some of them could be too bad or too good. Please let me know your feedback about.
### **Changes:**
- Made Nitragon's back turn off when sleeping and when riden.
- Made the faint sounds distance-dependent
- Made Bowldozer bigger and Chandelure's line smaller.
- Set different walk/fly speed values for each glownet form to match their Speed stat.
### **Fixes:**
- Fixed spawn files issue related to 1.7 changes (not 100% guarantee they are fully working now)
- Fixed aspect errors in log due to 1.7 changes.
- Fixed profile bad positions due to some 1.7 changes.
- Added ride features for some fakemon:**
- Zorocean - Water - 1 rider
- Nitragon - Land, Air - 1 rider
- Turalyzer - Land, Water - 3 riders
- Chiroquila - Land, Air - 1 rider
- Icicranid - Land - 2 riders
- Bowldozer - Land - 1 rider
- Hyrealis - Land, Air - 1 rider
- Drakoon - Land - 3 riders
- Drakoceros - Land, Air - 3 riders
- Added new behaviours, herds and AI properties to most fakemon
- Added some herds properties to some fakemon.
- Added a few herd spawns (take note: herd spawn level range seems broken atm)
- IMPORTANT NOTE:** Rides stats are not
- Animations
- Lack of experience with ride stats, some of them could be too bad or too good. Please let me know your feedback about.
### **Changes:**
- Made Nitragon's back turn off when sleeping and when riden.
- Made the faint sounds distance-dependent
- Made Bowldozer bigger and Chandelure's line smaller.
- Set different walk/fly speed values for each glownet form to match their Speed stat.
### **Fixes:**
- Fixed spawn files issue related to 1.7 changes (not 100% guarantee they are fully working now)
- Fixed aspect errors in log due to 1.7 changes.
- Fixed profile bad positions due to some 1.7 changes.
- Compatible with Cobblemon 1.7**, the upcoming updates will add ride feature.
- Added Galarian Corsola on Hissicobra and Coracondra. It has a 50% chance to be galarian or normal, increasing Coracondra visual combinations by 2592.
- Added water faint anims. for Dolwashi, Zorocean and Turalyzer
### **Changes for nerds:**
- Added "pink_coral" tag to Hissilly/Hissicobra/Coracondra. This can be used as tracker for those addons that adds shiny/rare forms warning in game.
### **Fixes:**
- Fixed Diablaze sleep T-pose animation issue
- Compatible with Cobblemon 1.7**, the upcoming updates will add ride feature.
- Added Galarian Corsola on Hissicobra and Coracondra. It has a 50% chance to be galarian or normal, increasing Coracondra visual combinations by 2592.
- Added water faint anims. for Dolwashi, Zorocean and Turalyzer
### **Changes for nerds:**
- Added "pink_coral" tag to Hissilly/Hissicobra/Coracondra. This can be used as tracker for those addons that adds shiny/rare forms warning in game.
### **Fixes:**
- Fixed Diablaze sleep T-pose animation issue
- Rondidì** - Ground
- Armillo** - Ground
- Bowldozer** - Ground/Fighting
- Gothicub** - Dark/Rock
- Gargrave** - Dark/Rock
- Regitenebris** - The Dark Golem Legendary - Dark
### **News:**
- A new, complete (and crazy) movepool rework for each fakemon (thaks to that beast of Fumple-Wumper, they're mad). Make sure to check the documentation for more informations.
- Remodel for Sympheon, Prismeon and Glideon to match the new models of og eeveelutions.
- Added new advancements in Cobblemon Tab to give some hints for special evolutions (Also to avoid to check and spoil things in the documentation everytime)
- Added attack animation for: Jourenard, Ferndred, Zorocean and Bowldozer.
- Added a new pokedex aspect icon for the hissilly color on Coracondra.
- Now Coracondra will have some colored spots in base of hissillys on its body.
- Added spawn in The Bumblezone Mod biomes for Bulbee's line.
### **Changes:**
- Added and/or revamped some animation (e.g. Bulbee line has new quirk animations)
- Remade minimap icons for JourneMap
- Retouched some textures (e.g. shiny Ursashock)
### **Changes for nerds:**
- Changed sound events of faint cries, now they'll use the same sound file of cries but pitched down.
- Changed Alatia and Aster order number from 92 and 93 to 21 and 22.
- Changed resolver order number for every new form (to avoid any possible and future conflict with other addons and future variants, now alatian forms will use 12 as order number).
### **Fixes:**
- Fixed model render issues for Ballearia (missing feathers).
- Fixed animation issues for Ferndred and Sonayre.
- Rondidì** - Ground
- Armillo** - Ground
- Bowldozer** - Ground/Fighting
- Gothicub** - Dark/Rock
- Gargrave** - Dark/Rock
- Regitenebris** - The Dark Golem Legendary - Dark
### **News:**
- A new, complete (and crazy) movepool rework for each fakemon (thaks to that beast of Fumple-Wumper, they're mad). Make sure to check the documentation for more informations.
- Remodel for Sympheon, Prismeon and Glideon to match the new models of og eeveelutions.
- Added new advancements in Cobblemon Tab to give some hints for special evolutions (Also to avoid to check and spoil things in the documentation everytime)
- Added attack animation for: Jourenard, Ferndred, Zorocean and Bowldozer.
- Added a new pokedex aspect icon for the hissilly color on Coracondra.
- Now Coracondra will have some colored spots in base of hissillys on its body.
- Added spawn in The Bumblezone Mod biomes for Bulbee's line.
### **Changes:**
- Added and/or revamped some animation (e.g. Bulbee line has new quirk animations)
- Remade minimap icons for JourneMap
- Retouched some textures (e.g. shiny Ursashock)
### **Changes for nerds:**
- Changed sound events of faint cries, now they'll use the same sound file of cries but pitched down.
- Changed Alatia and Aster order number from 92 and 93 to 21 and 22.
- Changed resolver order number for every new form (to avoid any possible and future conflict with other addons and future variants, now alatian forms will use 12 as order number).
### **Fixes:**
- Fixed model render issues for Ballearia (missing feathers).
- Fixed animation issues for Ferndred and Sonayre.
- Rondidì** - Ground
- Armillo** - Ground
- Bowldozer** - Ground/Fighting
- Gothicub** - Dark/Rock
- Gargrave** - Dark/Rock
- Regitenebris** - The Dark Golem Legendary - Dark
### **News:**
- A new, complete (and crazy) movepool rework for each fakemon (thaks to that beast of Fumple-Wumper, they're mad). Make sure to check the documentation for more informations.
- Remodel for Sympheon, Prismeon and Glideon to match the new models of og eeveelutions.
- Added new advancements in Cobblemon Tab to give some hints for special evolutions (Also to avoid to check and spoil things in the documentation everytime)
- Added attack animation for: Jourenard, Ferndred, Zorocean and Bowldozer.
- Added a new pokedex aspect icon for the hissilly color on Coracondra.
- Now Coracondra will have some colored spots in base of hissillys on its body.
- Added spawn in The Bumblezone Mod biomes for Bulbee's line.
### **Changes:**
- Added and/or revamped some animation (e.g. Bulbee line has new quirk animations)
- Remade minimap icons for JourneMap
- Retouched some textures (e.g. shiny Ursashock)
### **Changes for nerds:**
- Changed sound events of faint cries, now they'll use the same sound file of cries but pitched down.
- Changed Alatia and Aster order number from 92 and 93 to 21 and 22.
- Changed resolver order number for every new form (to avoid any possible and future conflict with other addons and future variants, now alatian forms will use 12 as order number).
### **Fixes:**
- Fixed model render issues for Ballearia (missing feathers).
- Fixed animation issues for Ferndred and Sonayre.
- Rondidì** - Ground
- Armillo** - Ground
- Bowldozer** - Ground/Fighting
- Gothicub** - Dark/Rock
- Gargrave** - Dark/Rock
- Regitenebris** - The Dark Golem Legendary - Dark
### **News:**
- A new, complete (and crazy) movepool rework for each fakemon (thaks to that beast of Fumple-Wumper, they're mad). Make sure to check the documentation for more informations.
- Remodel for Sympheon, Prismeon and Glideon to match the new models of og eeveelutions.
- Added new advancements in Cobblemon Tab to give some hints for special evolutions (Also to avoid to check and spoil things in the documentation everytime)
- Added attack animation for: Jourenard, Ferndred, Zorocean and Bowldozer.
- Added a new pokedex aspect icon for the hissilly color on Coracondra.
- Now Coracondra will have some colored spots in base of hissillys on its body.
- Added spawn in The Bumblezone Mod biomes for Bulbee's line.
### **Changes:**
- Added and/or revamped some animation (e.g. Bulbee line has new quirk animations)
- Remade minimap icons for JourneMap
- Retouched some textures (e.g. shiny Ursashock)
### **Changes for nerds:**
- Changed sound events of faint cries, now they'll use the same sound file of cries but pitched down.
- Changed Alatia and Aster order number from 92 and 93 to 21 and 22.
- Changed resolver order number for every new form (to avoid any possible and future conflict with other addons and future variants, now alatian forms will use 12 as order number).
### **Fixes:**
- Fixed model render issues for Ballearia (missing feathers).
- Fixed animation issues for Ferndred and Sonayre.
- Prismeon now will appear in pokedex
- Eevee now can evolve in Prismeon
- Yes, I made a big mess.
- Prismeon now will appear in pokedex
- Eevee now can evolve in Prismeon
- Yes, I made a big mess.
- Prismeon now will appear in pokedex
- Eevee now can evolve in Prismeon
- Yes, I made a big mess.
- Prismeon now will appear in pokedex
- Eevee now can evolve in Prismeon
- Yes, I made a big mess.
- Changed Prismeon ID from "prismeon" to "prismeon_alatia" due to Gravelmon conflict issue **(WARNING: your prismeon will disappear if you are updating from an existing save. I suggest to change your Prismeon into a different pokemon by using ``
/pokeedit`command before update the mod. After update it, re-use`/pokeedit`` command to turn it into a Prismeon again)**
- Changed Prismeon ID from "prismeon" to "prismeon_alatia" due to Gravelmon conflict issue **(WARNING: your prismeon will disappear if you are updating from an existing save. I suggest to change your Prismeon into a different pokemon by using ``
/pokeedit`command before update the mod. After update it, re-use`/pokeedit`` command to turn it into a Prismeon again)**
- Changed Prismeon ID from "prismeon" to "prismeon_alatia" due to Gravelmon conflict issue **(WARNING: your prismeon will disappear if you are updating from an existing save. I suggest to change your Prismeon into a different pokemon by using ``
/pokeedit`command before update the mod. After update it, re-use`/pokeedit`` command to turn it into a Prismeon again)**
- Changed Prismeon ID from "prismeon" to "prismeon_alatia" due to Gravelmon conflict issue **(WARNING: your prismeon will disappear if you are updating from an existing save. I suggest to change your Prismeon into a different pokemon by using ``
/pokeedit`command before update the mod. After update it, re-use`/pokeedit`` command to turn it into a Prismeon again)**
- Now battle poses are shown in pokedex (and removed anim duplicates)
- Added Simplified Chinese translations (thanks to Yve.Jekyll on Discord)
- Added some new quirk animation for Pumett, Flamble, Sleeblaze, Ferndred, Dolwashi and Zorocean (will be more in future updates)
- Added Tera Blast move for each fakemon (in case you want to use Mega Showdown mod)
### **Minor fixes:**
- Replaced levitate ability to unburden for alatian klang and klinkopter (yes I'm stupid)
- Now battle poses are shown in pokedex (and removed anim duplicates)
- Added Simplified Chinese translations (thanks to Yve.Jekyll on Discord)
- Added some new quirk animation for Pumett, Flamble, Sleeblaze, Ferndred, Dolwashi and Zorocean (will be more in future updates)
- Added Tera Blast move for each fakemon (in case you want to use Mega Showdown mod)
### **Minor fixes:**
- Replaced levitate ability to unburden for alatian klang and klinkopter (yes I'm stupid)
- This version uses GEB for custom types** (welcome back)
- Now battle poses are shown in pokedex (and removed anim duplicates)
- Added Simplified Chinese translations (thanks to Yve.Jekyll on Discord)
- Added some new quirk animation for Pumett, Flamble, Sleeblaze, Ferndred, Dolwashi and Zorocean (will be more in future updates)
- Added Tera Blast move for each fakemon (in case you want to use Mega Showdown mod)
### **Minor fixes:**
- Replaced levitate ability to unburden for alatian klang and klinkopter (yes I'm stupid)
- This version uses GEB for custom types** (welcome back)
- Now battle poses are shown in pokedex (and removed anim duplicates)
- Added Simplified Chinese translations (thanks to Yve.Jekyll on Discord)
- Added some new quirk animation for Pumett, Flamble, Sleeblaze, Ferndred, Dolwashi and Zorocean (will be more in future updates)
- Added Tera Blast move for each fakemon (in case you want to use Mega Showdown mod)
### **Minor fixes:**
- Replaced levitate ability to unburden for alatian klang and klinkopter (yes I'm stupid)
- This version doesn't require Gravel's Extended Battles to work (until GEB update), every light and sound type fakemon will have a different typing**
- Added Alatia and Aster/Impetia/Other entries to the pokedex
- Revamped every single movepool to be (in theory) more balanced, thanks to **Flumple-Wumpler** on Discord) (see documentation for more info)
- Every final stage (including glownet) will learn every TM at level 100
- Spinaga design revamped (now it looks more like a bush viper)
- Many changes for Coracondra:**
- Increased the model size by 50% (it's never big enough)
- Added Corsola and many Hissillys on the body and they will have a random color (this means that you can find more than 1200 different color combinations)
- Even Hissicobra will carry a Corsola on it
### **Minor changes/additions:**
- Rewritten spawn files to match 1.6 changes (half of them broke)
- Added spawns for Ambling and Buzzlex (see documentation for more info)
- Added move and recoil animations for Ursashock, Permafrox and Berrock (only physical move for Berrock)
- Revamped Berrock animations ("ROCKS.")
- This version doesn't require Gravel's Extended Battles to work (until GEB update), every light and sound type fakemon will have a different typing**
- Added Alatia and Aster/Impetia/Other entries to the pokedex
- Revamped every single movepool to be (in theory) more balanced, thanks to **Flumple-Wumpler** on Discord) (see documentation for more info)
- Every final stage (including glownet) will learn every TM at level 100
- Spinaga design revamped (now it looks more like a bush viper)
- Many changes for Coracondra:**
- Increased the model size by 50% (it's never big enough)
- Added Corsola and many Hissillys on the body and they will have a random color (this means that you can find more than 1200 different color combinations)
- Even Hissicobra will carry a Corsola on it
### **Minor changes/additions:**
- Rewritten spawn files to match 1.6 changes (half of them broke)
- Added spawns for Ambling and Buzzlex (see documentation for more info)
- Added move and recoil animations for Ursashock, Permafrox and Berrock (only physical move for Berrock)
- Revamped Berrock animations ("ROCKS.")
- Fixed Drakoon crash if you use GG&T addon (basically both of us have a fakemon called "Drakoon", I changed my drakoon's ID from "drakoon" to "drakoon_alatia") **WARNING: If you are updating the addon and you have a drakoon, it will disappear due to ID change (I'm sorry).**
- Fixed Drakoon crash if you use GG&T addon (basically both of us have a fakemon called "Drakoon", I changed my drakoon's ID from "drakoon" to "drakoon_alatia") **WARNING: If you are updating the addon and you have a drakoon, it will disappear due to ID change (I'm sorry).**
- Now this addon will be a mod (for Forge and Fabric).**
### **New 2 pseudo-legendaries:**
- Dralyura** - Bug
- Drakoon** - Bug/Steel
- Drakoceros** - Bug/Dragon
- Griffick** - Flying/Light
- Griphoon** - Flying/Light
- Hyrealis** - Flying/Light
### **News:**
- Added Portuguese translation for names and descriptions (thanks to urbell_ on Discord)
### **Minor changes:**
- Added shoulder pose for: Flable, Ebery, Bibishock, Froxic, Boxrin, Scorchin and Droppel
- Now this addon will be a mod (for Forge and Fabric).**
### **New 2 pseudo-legendaries:**
- Dralyura** - Bug
- Drakoon** - Bug/Steel
- Drakoceros** - Bug/Dragon
- Griffick** - Flying/Light
- Griphoon** - Flying/Light
- Hyrealis** - Flying/Light
### **News:**
- Added Portuguese translation for names and descriptions (thanks to urbell_ on Discord)
### **Minor changes:**
- Added shoulder pose for: Flable, Ebery, Bibishock, Froxic, Boxrin, Scorchin and Droppel
- IN THEORY** you will not have any other config conflict (like some new eeveelutions unavailable) anymore.
- Droppel** - Water
- Dromist** - Water/Psychic
- Domijinn** - Water/Psychic
### **News:**
- Remodeled every old model (to be precise the first 63 models).
- Added minimap icons for JourneyMap and Xaero's Minimap
- Added Romanian and Spanish (Spain and Chile, thanks to Ganbare-Lucifer) translations.
- Added faint animation for each fakemon (except for Pyrong and Tridion, still WIP)
### **Important changes:**
- Balanced every spawn (made it more balanced with OG pokemon, now you will not find only my fakemon).
- Made Bulbee (and for extention Glownet) forms more distinguishable (red and green forms are more... red and green, same for shinies).
### **Fixes:**
- Fixed some moveset error (missing moves due to writing errors and such).
- Fixed those animations with rotating part that spin crazy when transitioning to another (e.g. Drillorm, Worvator and alatian Klink's line).
### **Minor changes:**
- Replaced some cries with new ones (e.g. Glideon and Meerogue).