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Cobblemon Alpha Project

Cobblemon Alpha Project

by Cudzer • Downloads: 0 • Followers: 0
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Cobblemon Alphas

curseforge modrinth architectury-api git ghpages

A fully data-driven Alpha Pokémon ecosystem for Cobblemon 1.7.3

Cobblemon Alphas expands the wild world of Cobblemon with rare, powerful Alpha Pokémon, dynamic herd behavior, configurable spawning, and full datapack support.


What this mod adds

  • Rare Alpha Pokémon with enhanced stats and behaviors
  • Species-specific spawning via datapacks
  • Optional shiny and hidden ability boosts
  • Underground Alpha support
  • Fabric and NeoForge compatibility
    An alpha charizard

Features

Alpha Pokémon

  • Wild-spawned Alpha Pokémon with configurable size scaling
  • Improved IVs and optional hidden abilities
  • Tutor move mastery
  • Optional shiny chance increase
  • Fully datapack-driven per-species definitions

Herd System

Certain Alpha species may spawn with a linked group.

Following
Herd members maintain loose formation around the Alpha.

Combat Reaction
When the Alpha enters battle, herd members flee.

Regrouping
After danger passes, the herd returns and resumes formation.

Persistent Linking
Herd members permanently track their associated Alpha.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
11h ago 1
1.21.1
Neoforge
11h ago 1
1.21.1
Neoforge
11h ago 1
1.21.1
Fabric
11h ago 1
1.21.1
Neoforge
11h ago 1
1.21.1
Fabric
11h ago 1
1.21.1
Neoforge
11h ago 1
1.21.1
Fabric
11h ago 1
1.21.1
Neoforge
11h ago 1
1.21.1
Fabric
11h ago 1
1.21.1
Neoforge
11h ago 1
1.21.1
Fabric
11h ago 1
### Bug Fixes
  • Fixed an issue that would cause the eye trails to turn into lazers when shaders were enabled

### Chores
  • Updated muks eye textures to be in line with the new model
### Bug Fixes
  • Fixed an issue that would cause the eye trails to turn into lazers when shaders were enabled

### Chores
  • Updated muks eye textures to be in line with the new model
### Bug Fixes
  • Fixed an issue that could cause the game to crash if an alpha that didn't exist attempted to spawn #5
### New Configs
  • Added a config option to turn off the spawn message #4
  • Added a config option to do a global spawn or a per player spawn attempt
  • Added a config option to change the boost extra player players give to the spawn chance
  • Added a config option to determine whether an Alpha should keep it's eyes after being caught
### New Features
  • Alpha pokemon now spawn with a random tutor move #3
  • Added alpha eyes for gen1 and gen2 pokemon
  • Added a glowing tracer effect to alpha eyes
  • Added the Alpha mark to "former alpha pokemon"
  • The "wild might" message is now displayed in the battle chat
  • Mega Showdown Support
### Refactors
  • Reworked the README
### Removals
  • Removed wild might particles
  • Removed wild might sound effect
  • Removed alpha particles
  • Removed super alpha particles
### Bug Fixes
  • Fixed an issue that could cause the game to crash if an alpha that didn't exist attempted to spawn #5
### New Configs
  • Added a config option to turn off the spawn message #4
  • Added a config option to do a global spawn or a per player spawn attempt
  • Added a config option to change the boost extra player players give to the spawn chance
  • Added a config option to determine whether an Alpha should keep it's eyes after being caught
### New Features
  • Alpha pokemon now spawn with a random tutor move #3
  • Added alpha eyes for gen1 and gen2 pokemon
  • Added a glowing tracer effect to alpha eyes
  • Added the Alpha mark to "former alpha pokemon"
  • The "wild might" message is now displayed in the battle chat
  • Mega Showdown Support
### Refactors
  • Reworked the README
### Removals
  • Removed wild might particles
  • Removed wild might sound effect
  • Removed alpha particles
  • Removed super alpha particles
Update to support Cobblemon 1.7
Update to support Cobblemon 1.7
Added:

  • Support for specifying a Pokemon to be spawned from the alpha spawner
  • New particle and sound effects when entering a battle with an Alpha Pokemon
  • 2 new behaviours for the herd pokemon
  • Herd members will now flee if the alpha enters a battle
  • Herd members will return to the Alpha and follow it if the Alpha pokemon isn't caught or knocked out in a battle

Fixed:

  • Spawners sometimes not firing when the correct criteria is met
  • Incorrect alpha message being shown in the battle chat after fishing
  • Sometimes party pokemon will randomly become Alpha pokemon (not 100% sure on this one, if anyone experiences it again, please reach out)

I have also created a [wiki](https://github.com/Cudzer/cobblemonalphas/wiki) to hold all the information about the mod now instead of it all being in the mod description.
Added:

  • Support for specifying a Pokemon to be spawned from the alpha spawner
  • New particle and sound effects when entering a battle with an Alpha Pokemon
  • 2 new behaviours for the herd pokemon
  • Herd members will now flee if the alpha enters a battle
  • Herd members will return to the Alpha and follow it if the Alpha pokemon isn't caught or knocked out in a battle

Fixed:

  • Spawners sometimes not firing when the correct criteria is met
  • Incorrect alpha message being shown in the battle chat after fishing
  • Sometimes party pokemon will randomly become Alpha pokemon (not 100% sure on this one, if anyone experiences it again, please reach out)

I have also created a [wiki](https://github.com/Cudzer/cobblemonalphas/wiki) to hold all the information about the mod now instead of it all being in the mod description.
# Update 1.1 Notes

  • Added support for level ranges in Alpha definition files
  • Added support for underground spawning of Alphas
  • Added a command to manually spawn an Alpha
  • Added "alpha" aspect to spawned Alphas
  • Added Alpha spawner block
  • Added config option to enable showing coordinates in the spawn announcement message

## Level ranges

In an Alpha definition file you can now set a range of levels for the Alpha Pokemon and its herd members.

`` "level" : "40-50" `

or

` "level" : "50" `

are both acceptable values in the level field now.

  • Note**: If you have a datapack with extra Alphas defined, you will need to update the level value from an integer (50) to a string ("50") for each of the files.

## Underground Spawning

There is now a field in the Alpha definition file called "spawnUnderground"

` "spawnUnderground" : false `

This value will determine if the Alpha can be spawned underground. This will add it to a serperate pool of potential spawns exclusively for underground spawning.

  • Note**: If you have a datapack with extra Alphas defined, you will need to add this field to each file regardless if they spawn underground or not.

## Command

Added
`alphaspawn` command to allow for manually spawning of Alphas at the players location. This command is available to admins only (Permission level 2)

`
/alphaspawn <species|random> <spawnHerd>
`

The species of all registered Alphas will be suggested to the player once they start typing the command. You can also use the random keyword to choose randomly from the list of registered Alphas.

`<spawnHerd>` is a boolean value that will determine whether the Alpha will spawn with its herd. This value is independent from the configuration value

## Aspect

When an Alpha spawns, it will be given the "alpha" aspect. This is defined for other mods or datapacks to be able to identify and use Alphas in other ways.

For example:

The Fight or Flight Reborn mod can make use of this aspect to make Alpha Pokemon always aggressive. Configuration for this happens in the Fight or Flight configs, not this mod's config. See the Fight or Flight docs for more info on that mod.

## Alpha Spawner

Added a spawner block for Alpha's inspired by Apotheosis' boss spawners. This spawner will generate with Alpha dens in the world.

Once a player gets close enough to the spawner, an alpha is guaranteed to spawn from the pool of spawns for the biome the spawner is in and the spawner will be destoyed. A one time spawn.

## Configuration Changes

Added a new configuration entry
`showCoordinatesInAnnouncement`

If
`true`` the spawn announcement message will display the coordinates that the Alpha spawned at. This will only apply to naturally spawning Alphas and not Alphas spawned by a spawner.

## Bug fixes

  • Fixed issue where Alphas where not spawning on the Neoforge build
# Update 1.1 Notes

  • Added support for level ranges in Alpha definition files
  • Added support for underground spawning of Alphas
  • Added a command to manually spawn an Alpha
  • Added "alpha" aspect to spawned Alphas
  • Added Alpha spawner block
  • Added config option to enable showing coordinates in the spawn announcement message

## Level ranges

In an Alpha definition file you can now set a range of levels for the Alpha Pokemon and its herd members.

`` "level" : "40-50" `

or

` "level" : "50" `

are both acceptable values in the level field now.

  • Note**: If you have a datapack with extra Alphas defined, you will need to update the level value from an integer (50) to a string ("50") for each of the files.

## Underground Spawning

There is now a field in the Alpha definition file called "spawnUnderground"

` "spawnUnderground" : false `

This value will determine if the Alpha can be spawned underground. This will add it to a serperate pool of potential spawns exclusively for underground spawning.

  • Note**: If you have a datapack with extra Alphas defined, you will need to add this field to each file regardless if they spawn underground or not.

## Command

Added
`alphaspawn` command to allow for manually spawning of Alphas at the players location. This command is available to admins only (Permission level 2)

`
/alphaspawn <species|random> <spawnHerd>
`

The species of all registered Alphas will be suggested to the player once they start typing the command. You can also use the random keyword to choose randomly from the list of registered Alphas.

`<spawnHerd>` is a boolean value that will determine whether the Alpha will spawn with its herd. This value is independent from the configuration value

## Aspect

When an Alpha spawns, it will be given the "alpha" aspect. This is defined for other mods or datapacks to be able to identify and use Alphas in other ways.

For example:

The Fight or Flight Reborn mod can make use of this aspect to make Alpha Pokemon always aggressive. Configuration for this happens in the Fight or Flight configs, not this mod's config. See the Fight or Flight docs for more info on that mod.

## Alpha Spawner

Added a spawner block for Alpha's inspired by Apotheosis' boss spawners. This spawner will generate with Alpha dens in the world.

Once a player gets close enough to the spawner, an alpha is guaranteed to spawn from the pool of spawns for the biome the spawner is in and the spawner will be destoyed. A one time spawn.

## Configuration Changes

Added a new configuration entry
`showCoordinatesInAnnouncement`

If
`true`` the spawn announcement message will display the coordinates that the Alpha spawned at. This will only apply to naturally spawning Alphas and not Alphas spawned by a spawner.

## Bug fixes

  • Fixed issue where Alphas where not spawning on the Neoforge build
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