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Cobblemon: Fierce Competition

Cobblemon: Fierce Competition

by Softiedevv • Downloads: 0 • Followers: 0
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Welcome to Cobblemon: Fierce Competition!

Requires Cobblemon

Heyo! Lets cut to the chase;

Divider - 4x res This datapack aims to fix a lot of niches and pet peeves I have with other trainer addons in the Cobblemon community. Instead of just cramming a bunch of trainers into Cobblemon and calling it a day, this addon will feature (when complete);

  • 5 Custom gym leaders meant to fit in the Minecraft environment
  • 19 Trainer classes with teams carefully developed for each phase of the game
  • Interactive NPCs that cover various functions
  • A (somewhat) interesting lore integration and a rewarding conclusion
  • Small custom structures that do not interfere with your playthrough
  • Reworked/reutilized mechanics from vanilla that seamlessly include cobblemon into your world
  • Some brand-new items

Divider - 4x res We have a Trello board so you can track our progress!

Dependencies

Mob AI Commands (β4 hotfix+)

ETF & EMF (β5+)

Also check out the wiki!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Forge Neoforge
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric Forge Neoforge
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric Forge Neoforge
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric Forge Neoforge
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Datapack Minecraft
16h ago 1
1.21.1
Fabric Forge Neoforge
16h ago 1
1.21.1
Datapack
16h ago 1
  • Changes & Fixes**
  • Neoforge version now includes Sinytra Connector as a dependency
  • Aroma Ladies now have parties
  • Changed "Aromatzee" to "Aromatisse" in Aroma Ladies' dialogue
  • Punk Girl. Psychic, Ninja Boy and Aroma Lady homes all spawn naturally now
  • Aroma Ladies and Ninja Boys now spawn in battle towers
  • Aroma Ladies and Ninja Boys now have minimap icons (requires Xaeros Minimap)
  • Gym leaders now play `battle.pvn.leader` when battled (no audio track by default)

  • Changes & Fixes**
  • Aroma Ladies now have parties
  • Changed "Aromatzee" to "Aromatisse" in Aroma Ladies' dialogue
  • Punk Girl. Psychic, Ninja Boy and Aroma Lady homes all spawn naturally now
  • Aroma Ladies and Ninja Boys now spawn in battle towers
  • Aroma Ladies and Ninja Boys now have minimap icons (requires Xaeros Minimap)
  • Gym leaders now play `battle.pvn.leader` when battled (no audio track by default)

  • Changes & Fixes**
  • Aroma Ladies now have parties
  • Changed "Aromatzee" to "Aromatisse" in Aroma Ladies' dialogue
  • Punk Girl. Psychic, Ninja Boy and Aroma Lady homes all spawn naturally now
  • Aroma Ladies and Ninja Boys now spawn in battle towers
  • Aroma Ladies and Ninja Boys now have minimap icons (requires Xaeros Minimap)
  • Gym leaders now play `battle.pvn.leader` when battled (no audio track by default)

[beta6+mod] Beta No. 6 - Mod by Softiedevv on Oct 16, 2026
Download
  • Changes & Fixes**
  • Removed the Forge & Neoforge versions yet again as they cannot install Mob AI Commands, which is a required dependency
  • Completely restructured the datapack & moved it to the namespace
`fiercecomp:
  • Changed the look of all trainer houses
  • Changed the look of battle towers & reduced the amount of NBT files they take
  • Gamerules have been moved to the namespace fc_gamerule:`
  • The Golden Scripture now requires any apricorn to be crafted as opposed to a full red-only pokeball
  • Pillager Patrols now are disabled by default
  • NPCs loot has been disabled by default

  • Additions**
  • Added the Ninja Boy & Aroma Lady trainer classes
  • Pillagers now attack NPCs on their own
  • Almost all trainer classes now feature icons compatible with Xaeros Minimap
  • Added a few more structures to underwater towns
  • Added 3 new gamerules

  • Known Bugs**
  • Aroma Ladies are missing a pokemon party and are unbattleable
[beta6] Beta No. 6 by Softiedevv on Oct 16, 2026
Download
  • Changes & Fixes**
  • Completely restructured the datapack & moved it to the namespace
`fiercecomp:
  • Changed the look of all trainer houses
  • Changed the look of battle towers & reduced the amount of NBT files they take
  • Gamerules have been moved to the namespace fc_gamerule:`
  • The Golden Scripture now requires any apricorn to be crafted as opposed to a full red-only pokeball
  • Pillager Patrols now are disabled by default
  • NPCs loot has been disabled by default

  • Additions**
  • Added the Ninja Boy & Aroma Lady trainer classes
  • Pillagers now attack NPCs on their own
  • Almost all trainer classes now feature icons compatible with Xaeros Minimap
  • Added a few more structures to underwater towns
  • Added 3 new gamerules

  • Known Bugs**
  • Aroma Ladies are missing a pokemon party and are unbattleable
[beta5+mod] Beta No. 5 - Mod by Softiedevv on Oct 16, 2026
Download
  • Changes & Fixes**
  • Herh's gym now spawns a tad bit more frequently
  • Chests in Battle Towers now have loot inside them
  • Battle Towers will be taller more often
  • Players with a vouch level of 1+ can now properly damage Drowned/Piglins/Endermen
  • Trainers now chat in gibberish like Cobblemon's Prof. Sacchi
  • Added more dialogue options for Bug Catchers and Bird Keepers
  • Changed Herh's default dialogue
  • Changed All NPC's nametags to be hidden by default

  • Additions**
  • Added the Psychic and Punk Girl trainer classes
  • Added 2 new types of Towns; village-like structures with inhabitants
  • Added Town-dwelling NPCs:
  • Belly Guys & Lil Girls, which only chat
  • Grandmas, which give the player Exp/Rare Candies (with a cooldown per-player of 10 minutes)
  • Added Blarr's Gym, which spawns in Underwater Towns
  • Added Drowned Traders, which sell Loud Shells
  • Scummy Loud Shells are sold at 2 emeralds each but they only have a 50% chance of working
  • Polished Loud Shells are sold at 5 emeralds each but are guaranteed to work at Blarr's gym
  • Added cutscenes that play before each Gym Battle
  • The dialogue in these cutscenes changes depending on if the player has already won said gym or not

  • Known Bugs**
  • Parity between the naturally-spawning trainers and structure-spawned trainers regarding the nametag changes is missing
[beta5] Beta No. 5 by Softiedevv on Oct 16, 2026
Download
  • Changes & Fixes**
  • Herh's gym now spawns a tad bit more frequently
  • Chests in Battle Towers now have loot inside them
  • Battle Towers will be taller more often
  • Players with a vouch level of 1+ can now properly damage Drowned/Piglins/Endermen
  • Trainers now chat in gibberish like Cobblemon's Prof. Sacchi
  • Added more dialogue options for Bug Catchers and Bird Keepers
  • Changed Herh's default dialogue
  • Changed All NPC's nametags to be hidden by default

  • Additions**
  • Added the Psychic and Punk Girl trainer classes
  • Added 2 new types of Towns; village-like structures with inhabitants
  • Added Town-dwelling NPCs:
  • Belly Guys & Lil Girls, which only chat
  • Grandmas, which give the player Exp/Rare Candies (with a cooldown per-player of 10 minutes)
  • Added Blarr's Gym, which spawns in Underwater Towns
  • Added Drowned Traders, which sell Loud Shells
  • Scummy Loud Shells are sold at 2 emeralds each but they only have a 50% chance of working
  • Polished Loud Shells are sold at 5 emeralds each but are guaranteed to work at Blarr's gym
  • Added cutscenes that play before each Gym Battle
  • The dialogue in these cutscenes changes depending on if the player has already won said gym or not

  • Known Bugs**
  • Parity between the naturally-spawning trainers and structure-spawned trainers regarding the nametag changes is missing
_As stated previoulsy, this mod is still in very early development. Please do not use it in long-term worlds as updates may drastically change the way the game is played and/or render previous features obsolete_

  • Changes & Fixes**
  • Aggroed Pokemon's pathfinding has been fixed thanks to a new dependency
  • Aggroed Pokemon now wont despawn
  • The patrol goat horn now doesn't play when a patrol spawn was unsuccesful
  • The Pillager riding a Bouffalant has been changed to a Vindicator
  • Added a 2 second delay between each actionbar command to display the vouch effect
  • Made it so that golden scriptures now actually work as intended (if you crafted one before, please recraft it)
  • Lass & Youngster homes now pick from a template pool
  • Wandering Trader Outposts have been overhauled
_As stated previoulsy, this mod is still in very early development. Please do not use it in long-term worlds as updates may drastically change the way the game is played and/or render previous features obsolete_

  • Changes & Fixes**
  • Aggroed Pokemon's pathfinding has been fixed thanks to a new dependency
  • Aggroed Pokemon now wont despawn
  • The patrol goat horn now doesn't play when a patrol spawn was unsuccesful
  • The Pillager riding a Bouffalant has been changed to a Vindicator
  • Added a 2 second delay between each actionbar command to display the vouch effect
  • Made it so that golden scriptures now actually work as intended (if you crafted one before, please recraft it)
  • Lass & Youngster homes now pick from a template pool
  • Wandering Trader Outposts have been overhauled
## Happy Pokemon Day
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_

  • Changes & Fixes**
  • Brought back the Neoforge mod versions (I honestly don't know *why* I disabled them)
  • Aggro'ed Pokemon now only track players within a 15-block radius
  • Herh's gym now spawns a tad bit more frequently
  • Wandering Traders now sell Loud Horns for 2 emeralds instead of 10, and the trade can be done up to 5 times instead of 1
  • Herh's Miltank has been nerfed as follows:
  • Level has been reduced (Highest party member's level => Highest party member's level **- 2** )
  • Moveset has been changed (Protect => Rollout, Counter => Headbutt)
  • HP IVs have been changed from 31 to 0
  • Herh's Clodsire has been buffed as follows:
  • Level has been increased (Highest party member's level - 2 => Highest party member's level **- 1** )
  • Reorganized & optimized the bug keeper's team so that the code looks less cluttered

  • Additions**
  • Finished Bird Keepers & added their homes
  • Added Blarr
  • Implemented the Voucher system:
  • Players that have won the 1st gym will now accquire the Trainer's Vouch effect. This makes PIglins, Drowned & Endermen into neutral mobs
  • Your current voucher status is now displayed at the centre of your hotbar
  • Added the ability to toggle certain aspects of the datapack on/off, these include:
  • Pillager Patrols
  • Tellraws (currently just one that displays to notify when patrols are off)
  • Voucher UI overlay/actionbar
  • Added Golden Scriptures, which toggle the voucher UI on/off for a specific player only (Not useful yet !!!)
  • These can be crafted with a feather and a pokeball. They can be used infinitely
  • Added W. Trader Outposts that spawn frequently in plains villages

  • Known Bugs**
  • Same as beta4p1
[beta4p2] Beta No.4 Part 2 by Softiedevv on Oct 16, 2026
Download
## Happy Pokemon Day
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_

  • Changes & Fixes**
  • Aggro'ed Pokemon now only track players within a 15-block radius
  • Herh's gym now spawns a tad bit more frequently
  • Wandering Traders now sell Loud Horns for 2 emeralds instead of 10, and the trade can be done up to 5 times instead of 1
  • Herh's Miltank has been nerfed as follows:
  • Level has been reduced (Highest party member's level => Highest party member's level **- 2** )
  • Moveset has been changed (Protect => Rollout, Counter => Headbutt)
  • HP IVs have been changed from 31 to 0
  • Herh's Clodsire has been buffed as follows:
  • Level has been increased (Highest party member's level - 2 => Highest party member's level **- 1** )
  • Reorganized & optimized the bug keeper's team so that the code looks less cluttered

  • Additions**
  • Finished Bird Keepers & added their homes
  • Added Blarr
  • Implemented the Voucher system:
  • Players that have won the 1st gym will now accquire the Trainer's Vouch effect. This makes PIglins, Drowned & Endermen into neutral mobs
  • Your current voucher status is now displayed at the centre of your hotbar
  • Added the ability to toggle certain aspects of the datapack on/off, these include:
  • Pillager Patrols
  • Tellraws (currently just one that displays to notify when patrols are off)
  • Voucher UI overlay/actionbar
  • Added Golden Scriptures, which toggle the voucher UI on/off for a specific player only (Not useful yet !!!)
  • These can be crafted with a feather and a pokeball. They can be used infinitely
  • Added W. Trader Outposts that spawn frequently in plains villages

  • Known Bugs**
  • Same as beta4p1
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_

  • Changes & Fixes**
  • Removed Fight or Flight Reborn as a dependency in favor of a new, reworked aggro system, which enables more customizability from my end**

  • Patrols now spawn 32 blocks away instead of 24
  • Patrol Leaders now ride an agressive Bouffalant

  • Additions**
  • Added Bug Catchers & their homes
  • First home to select trainers via template pool rather than a hardcoded spawn. The others will follow later
  • Added Bird Keepers (VERY incomplete)
  • Added Battle Towers; big jigsaw structures that contain random trainers for you to fight
  • These have different aspects depending on the biome they spawn in
  • Herh's gym now sports the new Plaque block added by Cobblemon 1.7.2

  • Known Bugs**
  • Chests in battle towers do not have loot (yet)
  • Battle towers may get cut off without a roof
[beta4p1] Beta No.4 Part 1 by Softiedevv on Oct 16, 2026
Download
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_

  • Changes & Fixes**
  • Removed Fight or Flight Reborn as a dependency in favor of a new, reworked aggro system, which enables more customizability from my end**

  • Patrols now spawn 32 blocks away instead of 24
  • Patrol Leaders now ride an agressive Bouffalant

  • Additions**
  • Added Bug Catchers & their homes
  • First home to select trainers via template pool rather than a hardcoded spawn. The others will follow later
  • Added Bird Keepers (VERY incomplete)
  • Added Battle Towers; big jigsaw structures that contain random trainers for you to fight
  • These have different aspects depending on the biome they spawn in
  • Herh's gym now sports the new Plaque block added by Cobblemon 1.7.2

  • Known Bugs**
  • Chests in battle towers do not have loot (yet)
  • Battle towers may get cut off without a roof
  • Changes and fixes**
  • Loud Horns now are a tad bit more reliable

  • Known Bugs**
  • NOW there's probably no bugs (I hope)

  • Sorry for the amount of fixes Beta 3 has brought, this is not only the first time I do something like this but also the first time it's been done in general*
  • Changes and fixes**
  • Loud Horns now are a tad bit more reliable

  • Known Bugs**
  • NOW there's probably no bugs (I hope)

  • Sorry for the amount of fixes Beta 3 has brought, this is not only the first time I do something like this but also the first time it's been done in general*
  • Changes and fixes**
  • Herh now actually spawns in his gym

  • Known Bugs**
  • Loud horns might not work apropiately in some gyms due to the different orientation

Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them
  • Changes and fixes**
  • Herh now actually spawns in his gym

  • Known Bugs**
  • Loud horns might not work apropiately in some gyms due to the different orientation

Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them
[beta3+mod] Beta No.3 - Mod by Softiedevv on Oct 16, 2026
Download
## I do not recommend installing this version as Beta 3 Hotfix 2 fixes crucial issues with it

  • Changes and fixes**
  • Added more dialogues for Youngsters & Lasses
  • Chests in homes should have their loot tables set up

  • Additions**
  • Fully implemented Herh, the ground-type gym leader
  • His team consists of 4 Pokemon; Golurk, Diggersby, Clodsire & Mooshtank
  • Each Pokemon is scaled relative to the player's highest level Pokemon. no over-levelling this time!
  • To get to fight him you must first trade for a Loud Horn with a Wandering Trader. Don't worry though; every Wandering Trader you see will have the trade available. Honk the horn at the right place and the battle will start immediately! (cutscene pending)
  • Winning against Herh will grant you the Humming Badge!

  • Known Bugs**
  • Herh does not appear in his gym (man I'm such an idiot)

  • Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them*
[beta3] Beta No.3 by Softiedevv on Oct 16, 2026
Download
## I do not recommend installing this version as Beta 3 Hotfix 2 fixes crucial issues with it

  • Changes and fixes**
  • Added more dialogues for Youngsters & Lasses
  • Chests in homes should have their loot tables set up

  • Additions**
  • Fully implemented Herh, the ground-type gym leader
  • His team consists of 4 Pokemon; Golurk, Diggersby, Clodsire & Mooshtank
  • Each Pokemon is scaled relative to the player's highest level Pokemon. no over-levelling this time!
  • To get to fight him you must first trade for a Loud Horn with a Wandering Trader. Don't worry though; every Wandering Trader you see will have the trade available. Honk the horn at the right place and the battle will start immediately! (cutscene pending)
  • Winning against Herh will grant you the Humming Badge!

  • Known Bugs**
  • Herh does not appear in his gym (man I'm such an idiot)

  • Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them*
[beta2+mod] Beta No.2 - Mod by Softiedevv on Oct 16, 2026
Download
## Temporarily removed Forge & Neoforge from the mod packages until they've been properly tested. You can still use the datapack regularly

  • Changes & Fixes**
  • Patrols no longer spawn inside solid blocks
  • Patrol checks no longer output random chance to chat
  • Static loot from youngster homes has been removed
  • Modified spawning logic for home structures
  • Youngsters now have teams with appropiate levels

  • Additions**
  • Added homes for Lasses
  • Added a Lass trainer class that spawns naturally
  • Added Herh (Incomplete)

  • Known Bugs**
  • Chests in homes do not pick from their proper loot table
[beta2] Beta No.2 by Softiedevv on Oct 16, 2026
Download
  • Changes & Fixes**
  • Patrols no longer spawn inside solid blocks
  • Patrol checks no longer output random chance to chat
  • Static loot from youngster homes has been removed
  • Modified spawning logic for home structures
  • Youngsters now have teams with appropiate levels

  • Additions**
  • Added homes for Lasses
  • Added a Lass trainer class that spawns naturally
  • Added Herh (Incomplete)

  • Known Bugs**
  • Chests in homes do not pick from their proper loot table
  • THIS VERSION IS NOT MEANT FOR PLAYTHROUGH USAGE; ITS ONLY MEANT TO SHOWCASE WHAT AN EARLY VERSION OF THIS DATAPACK LOOKS LIKE**

First beta verision of the datapack, includes:
  • Naturally spawning trainers (1 class)
  • Naturally generating trainer houses (1 class)
  • Patrolling Pillagers now are accompanied by Galarian Meowths & Perrserkers

Known bugs:
  • Command residue such as load tellraw and patrol check outputs
  • Youngsters are not properly balanced and will spawn at random levels
  • Youngsters do not use healing machines, they heal magically despite auto-heal being set to false
[beta1] first playable version by Softiedevv on Oct 16, 2026
Download
  • THIS VERSION IS NOT MEANT FOR PLAYTHROUGH USAGE; ITS ONLY MEANT TO SHOWCASE WHAT AN EARLY VERSION OF THIS DATAPACK LOOKS LIKE**

First beta verision of the datapack, includes:
  • Naturally spawning trainers (1 class)
  • Naturally generating trainer houses (1 class)
  • Patrolling Pillagers now are accompanied by Galarian Meowths & Perrserkers

Known bugs:
  • Command residue such as load tellraw and patrol check outputs
  • Youngsters are not properly balanced and will spawn at random levels
  • Youngsters do not use healing machines, they heal magically despite auto-heal being set to false
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