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Cobblemon - Genesis Forms

Cobblemon - Genesis Forms

by Unariginal • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
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Genesis Forms

Genesis Forms is an all-in-one server-side gimmick and form change handling mod!

Features

Mega Evolution

  • All Mega Accessories + Key Stone items
  • All Mega Stones
  • Mega Rayquaza if Dragon Ascent is known
  • Mega Evolution outside of battles (toggleable)
  • Custom Mega Stone Support

Terastallization

  • Tera Orb
  • All Tera Shard items
  • Tera type fix for Terapagos + Ogerpon (mask based)

Z-Power

  • Z Ring, Z Power Ring, Sparkling Stone items
  • All Z Crystals
  • Ultra Burst through Ultranecrozium-Z

Dynamax

  • Dynamax Band, Wishing Star
  • Configurable Dynamax Animation
  • Gigantamax gimmick
  • Dynamax Candy (works outside of battle)
  • Max Honey (works in & out of battle)
  • Max Mushrooms [placeable] (works in battle)
  • Max Soup (applies/removes GMax factor from Pokemon)

Fusions

  • All Fusion items
  • All Fusions
  • Custom Fusion Item Support
  • Custom Fusion Support

Other

  • All Key Form Change Items (Adamant Crystal, Gracidea Flower, etc.)
  • All Held Form Change Items (Rusted Sword, Red Orb, Arceus Plates, etc.)
  • All In-Battle Form Changes (Hangry Mode, Sword Stance, etc.)
  • Animation config for Mega Evolution, Tera, Z Power, and Dynamax Scaling

Commands

Base Command:

  • /genesis

Give Commands:

  • /genesis giveMegaStone <player> <mega-stone>   - Permissions: genesisforms.giveMegaStone
  • /genesis giveZCrystal <player> <z-crystal>   - Permissions: genesisforms.giveZCrystal
  • /genesis giveTeraShard <player> <tera-shard>   - Permissions: genesisforms.giveTeraShard
  • /genesis giveKeyItem <player> <key-item>   - Permissions: genesisforms.giveKeyItem
  • /genesis giveHeldItem <player> <held-item>   - Permissions: genesisforms.giveHeldItem
  • /genesis giveBagItem <player> <bag-item>   - Permissions: genesisforms.giveBagItem

 Debug Commands:

  • /genesis resetData <player>   - Permissions: genesisforms.resetData
  • /genesis reload   - Permissions: genesisforms.reload

Credits

Artists

Tellapawn

  • Meteorite, Reveal Glass, Prison Bottle, Zygarde Cube, Adamant Crystal, Lustrous Globe, Griseous Core, Gracidea Flower, DNA Splicers, Reins Of Unity, N Solarizer, N Lunarizer, Red Orb, Blue Orb, Shock Drive, Chill Drive, Burn Drive, Douse Drive, Teal Mask, Hearthflame Mask, Cornerstone Mask, Wellspring Mask, Wishing Star, Rotom Washing Machine

Mogwe

  • Pink Nectar, Purple Nectar, Yellow Nectar, Red Nectar, Rusted Sword, Rusted Shield, Dynamax Band, Max Soup, Max Mushrooms Item, Max Mushrooms Block, Dynamax Candy, Rotom Lawn Mower, Rotom Fan, Rotom Refrigerator, Rotom Light Bulb
  • Adamant Orb, Adrenaline Orb, Berserk Gene, Booster Energy, Griseous Orb, Lucky Punch, Lustrous Orb, Macho Brace, Soul Dew

Ironheader

  • Arceus Plates

Unariginal

  • Tera Orb, Max Honey, Sparkling Stone, Z Ring, Z Power Ring
  • Z Crystals
  • Memory Discs
  • Tera Shards
  • Rotom Catalog, Rotom Microwave Oven
  • Legends ZA Mega Stones
  • Mega Crystal, Mega Shard

Sanji

  • Mega Accessories

Cobblemon Team

  • All mega stone textures

Code

Mega Showdown

  • A good portion of this mod is adapted from Mega Showdown's code, a client-side mod that implements Gimmicks and Form changes similar to this mod. Please support Yajat and their release!

Gimme That Gimmick

  • The showdown scripts implemented in this mod to fix Dynamax and other slight issues are from Gimme That Gimmick. The showdown scripts are authored by Treynami. Please support Gimme That Gimmick's team and release!

Other

Huge thank you to the other gimmick mods out there for creating a lot of the technology and ideas behind this mod! Please support their releases, and definitely use Mega Showdown if you aren't restricted to using Server-Side mods!! [Mega Showdown, Niko's Tera, Flourish, Cobblemon Megas, etc.]

Also, thank you to those who helped test this mod to ensure its quality! [TheWickening (SSMC/EeveeEmpire), Mousepal, Ironheader, Mogwe, etc.]

How to Install Cobblemon - Genesis Forms (Mod)

Cobblemon - Genesis Forms by Unariginal is verified for Fabric across Minecraft versions 1.21.1 (latest release: 1.2.7-1.8.0, file size: 1.6 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric).
  2. Make sure you have the compatible loader or environment installed for Fabric.
  3. Move the downloaded Cobblemon - Genesis Forms file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
2mo ago 1
1.21.1
Fabric
2mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
  • Updated to Cobblemon 1.8.0
  • Fixed some Showdown formatting errors
# GenesisForms 1.2.7

This release covers everything since the last public version, 1.2.5 — two internal builds (1.2.6) never went out publicly, so this bundles all of that work together. Highlights: a rewritten config system that auto-merges new settings into your existing files and reloads everything live, a much more flexible particle/glow/scale event system that now extends to key items, held items, fusions, possessions, and battle forms (not just the four core gimmicks), lossless Fusion saving, and a batch of stability fixes — including one that could permanently strand a Pokémon in Mega/Tera/Dynamax form after battle.

  • Cobblemon compatibility: 1.7.2 → 1.7.3.** Minecraft/Fabric versions are unchanged.

## ⚠️ Breaking Changes
  • events.json animation entries changed schema.** Every animation entry now needs a type field ("vanilla", "snowstorm", or "snowstorm_entity"), and two fields were renamed: identifier → particle_resource, form_delay_seconds → form_change_delay_seconds. The shipped Mega Evolution animation has already been converted for you, but if you customized any animation entry yourself (or added new ones), it will fail to load until you update it to the new format — see the [Events wiki page](https://github.com/Unariginal/GenesisForms/wiki/Events) for the new schema and examples.
  • config.json and messages.json are unchanged in content** — same settings, same message keys — but are now shipped as bundled default files instead of generated in code. Your existing files load as-is.

Config files otherwise didn't change format. Everything you haven't customized will just pick up new default entries automatically on first load (see below).

## Major New Features
  • Config files now self-update.** On startup, any config file missing new keys gets them backfilled automatically from the defaults, without touching anything you've already changed. /genesis reload also now reloads *every* config file — mega evolutions, fusions, held items, tera shards, Z-crystals, accessories, misc items, all of it. Previously only config.json, messages.json, events.json, and battle_forms.json reloaded live; everything else needed a full server restart.
  • Particle/glow/scale effects now work on key items, held items, fusions, possessions, and battle forms.** A new form_changes section in events.json extends the same animations/glow/features/scale system that Mega Evolution, Terastallization, Z-Power, and Dynamax already had — so you can now give a form-cycling key item its own particle burst, add a glow to a held-item transformation (Ogerpon's masks, Zacian/Zamazenta's blade forms), animate a Fusion, a Possession, or a weather/battle-driven form change (Castform, Cherrim, Aegislash, etc.).
  • Two new animation types.** snowstorm_entity attaches a particle effect to the Pokémon itself (via model locators, e.g. "root") so it follows the Pokémon around instead of staying fixed at a point in the world — thi
...
  • Fixed Showdown code to include 1.7.2 changes
  • Added all PLZA Mega Stones
  • You will need to regenerate your configs or manually add the stones to the config
  • Replaced all mega stone textures
  • Fixed the hero dogs not swapping moves properly on form change
  • Added support for Polymer Trinkets
## Additions:
  • All Legends ZA mega stone items & textures are now included in the mod
  • Added mega crystals and mega shards from Legends ZA. Mega crystals have no loot table included, but I will release a data pack soon that gives them a loot table if you'd like to use that
  • Added max_count option to misc items
  • Added a config option to toggle always using the tradeable property for mega pokemon. This mechanic is much better in 1.7 due to the addition of a cancellable trade event.

## Changes:
  • Replaced megastones.json item config with mega_evolutions.json in the root config folder. This allows mega evolutions to have many more options, mainly for form-based megas like Floette and Zygarde, but Rayquaza is now handled there as well.

## Bug Fixes:
  • The tradeable bug :bulbafacepalm:
  • Fusions now store all species features and re-apply them when unfused
  • A new nbt storage format was applied for this, however I do allow fusions using the storage format to unfuse still
  • Showdown files will no longer always overwrite, only the first time this version of the mod is run, as I've found many people need to change files such as battle-actions.js
  • Added several battle held items
  • Added rotom form items (catalog + placeable rotom items)
  • Rewrote config files
  • All items + battle forms are config-based now
  • Adjusted tera orb + shard usage
  • Added events.json to allow full customization of gimmick animations
  • Removed item conversion methods

[Full Changelog](https://github.com/Unariginal/GenesisForms/blob/Rewrite-1.6.1/changelog.md)
The entire mod
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