CobbleLvlCap is a comprehensive progression utility for Cobblemon that allows server administrators and modpack creators to enforce level limits on players. By assigning specific "tags" to players (e.g., via a permission plugin or commands), you can control the maximum level of Pokemon they can train, use, or capture. This ensures a balanced progression curve and prevents players from skipping content by using over-leveled Pokemon.
Features
- Experience Cap: Pokemon strictly stop gaining experience once they reach the player's assigned level cap.
- Battle Enforcement: If a player enters a battle with Pokemon above their cap, those Pokemon are temporarily disabled (fainted) for the duration of the fight to ensure fair play.
- Storage Limits: Prevents players from withdrawing Pokemon from the PC into their party if the Pokemon exceeds their current level limit.
- Safe Trading: Blocks trade offers if the Pokemon being received is too high-level for the recipient.
- Capture Restrictions: Prevents players from catching wild Pokemon that exceed their cap.
- Dynamic Capture Cap: An optional setting allows capture limits to be based on the highest-level Pokemon currently in the player's party, rather than a fixed number.
- PlaceholderAPI Support (Fabric only): Easily display limits on scoreboards or chat using %lvlcap:cap%
Configuration This mod includes a flexible configuration file (cobblelvlcap.json) that allows you to customize gameplay rules:
- Cap Definitions: Map specific command tags (strings) to integer level limits (e.g., assigning "cap_20" to a player sets their limit to 20).
- Feature Toggles: You can individually enable or disable the restrictions for XP gain, Trading, Battles, Capturing, and PC-to-Party movement.
- Bypass Rules: Configure whether Server Operators and Creative Mode players automatically bypass all restrictions.
- Default Values: Set a fallback level cap for players who possess no specific tags.
Support For feature requests, bug reports, or support, join the official Discord: https://discord.gg/MVZ4EWrj2k
How to Install Cobblemon Level Cap (Mod)
Cobblemon Level Cap by floye is verified for Fabric, Neoforge across Minecraft versions 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5 (latest release: 1.2.4, file size: 371 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5) and platform (Fabric, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
- Move the downloaded Cobblemon Level Cap file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- NeoForge Improvement:** GooeyLibs is now automatically bundled directly into the NeoForge .jar file, making installation easier.
- In-Game Configuration GUI:** CobbleLvlCap now includes a fully configurable in-game GUI, allowing you to manage every setting directly through the /cobblelvlcap config command.
- In-Game Configuration GUI:** CobbleLvlCap now includes a fully configurable in-game GUI, allowing you to manage every setting directly through the /cobblelvlcap config command.
- Trade:** Resolved an underlying bug to ensure the trading system works flawlessly.
- Progression:** Fixed an issue where Pokémon could keep earning XP beyond their maximum level.
- Config:** Added a new exclusion list for the denyCaptureAboveCap option! You can now bypass the capture block for Shinies, Legendaries, and specific Pokémon species.
- Trade:** Resolved an underlying bug to ensure the trading system works flawlessly.
- Progression:** Fixed an issue where Pokémon could keep earning XP beyond their maximum level.
- Config:** Added a new exclusion list for the denyCaptureAboveCap option! You can now bypass the capture block for Shinies, Legendaries, and specific Pokémon species.
- Added Configurable Messages:** All player-facing messages are now fully customizable via the configuration file, and unnecessary debug logs have been removed for a cleaner console.
- Added Configurable Messages:** All player-facing messages are now fully customizable via the configuration file, and unnecessary debug logs have been removed for a cleaner console.
- Battle Update**
- Safety:** The battle is cancelled only if your entire team exceeds the cap.
- Config:** New denyBattleAboveCap option added.