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Cobblemon: Nests & Dens

Cobblemon: Nests & Dens

by Great_Xerxes • Downloads: 0 • Followers: 0
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This addon expands the Cobblemon experience by introducing Nests and Dens, bringing a new layer of exploration and reward to your world.

Nests can be found scattered throughout the Minecraft world. Interacting with a nest rewards the player with a random Pokémon egg, encouraging exploration and discovery.

Treats can be created and used with nests to increase the chance of that Pokémon type egg will spawn. They can be created in the Cooking Pot.

Dens offer a more advanced experience, inspired by Monster Hunter Stories. Players can enter these dens and search throughmedium or large nests for increasingly valuable rewards. Medium nests allow for 1 egg to be taken while the Large nests allow 2 eggs. Dens come in four rarities:

  • Common
  • Rare
  • Epic
  • Legendary

Scents can be created and used on den cores to increase the chance of that rarity of den to open. They can be created in the Cooking Pot.

Higher rarity dens provide eggs with improved IVs and EVs. Legendary dens offer a unique bonus:

  • eggs obtained from them have a high chance to hatch into shiny Pokémon.
  • a chance to spawn a crystal nest instead of a normal Den nest. This special nest will allow you to potentially get a legendary egg.

Fossil Nests appear in all nest rarities and give you a chance of finding different rarity fossils.

However, these rewards come with danger. Each den is guarded by a powerful, high-level hostile Pokémon that cannot be caught. After 4–6 searches, the guardian will awaken and attack. Defeating this guardian increases the rarity of the final egg obtained.

All eggs obtained through nests and dens hatch based on player movement (steps). Having a Pokémon with Flame Body in your party will reduce the amount of steps needed to have them. When an egg hatches, it checks whether you have any type of Poké Ball in your inventory.

  • If you do, it consumes one ball and automatically catches the hatched Pokémon.
  • If you don’t, the Pokémon will simply spawn at your feet.

Future Plans

Spoiler - Additional den variations
  • Add scent item to directly affect the rarity of the next den

F.A.Q

Spoiler Q. How do I enter a den portal? A. To enter a den you need to right-click the portal block.  The idea behind this was to control how you entered & exited the portal, prevent the den guardian from leaving and hopefully reduce issues with lag teleporting.

Q. Why does my hatched pokemon spawn at my feet? A. When hatching an egg, it checks whether you have any type of Poké Ball in your inventory

  • If you do, it consumes one ball and automatically catches the hatched Pokémon.
  • If you don’t, the Pokémon will simply spawn at your feet. This can be toggled in the common config file

Q. Dens & Nests spawn too (in)frequent. Can this be adjusted? A. Yes, check the config file to adjust the spawns

Q. How can I tell what the den rarity is? A. The den portal colour will show what rarity it is.... Grey/Black = Common Green = Rare Orange = Epic Purple = Legendary

How to Install Cobblemon: Nests & Dens (Mod)

Cobblemon: Nests & Dens by Great_Xerxes is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 1.3.3, file size: 1.6 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Cobblemon: Nests & Dens file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.21.1
Fabric
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Fabric
6mo ago 1
1.21.1
Fabric
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Fabric
6mo ago 1
1.21.1
Neoforge
6mo ago 1
Bugfix / Tweaks
  • Reworked Den Structure generation to reuse previous den locations (if that den has closed) to hopefully stop the den generation from getting out of control.
  • This should prevent it from generating dens outside world borders (if a limit is used).
  • Added check to close a den if all players have left using a third party tool (item or command).
  • Fixed issue with Den guardian remaining after den was closed and opened
  • Fixed issue with Den would generate the same template everytime it opened
Bugfix / Tweaks
  • Reworked Den Structure generation to reuse previous den locations (if that den has closed) to hopefully stop the den generation from getting out of control.
  • This should prevent it from generating dens outside world borders (if a limit is used).
  • Added check to close a den if all players have left using a third party tool (item or command).
  • Fixed issue with Den guardian remaining after den was closed and opened
  • Fixed issue with Den would generate the same template everytime it opened
  • Bugfix**
  • added a fail safe for void damage,where you will be automatically ejected from the den to hopefully prevent this weird issue.
  • added a fail safe for any weird issues with your spawn inside the den (hopefully preventing weird spawn positions)
  • added breaking and replacing the core will now reset the timer
  • added breaking the portal frame inside of a den will automatically eject all players in the den

  • Bugfix**
  • added a fail safe for void damage,where you will be automatically ejected from the den to hopefully prevent this weird issue.
  • added a fail safe for any weird issues with your spawn inside the den (hopefully preventing weird spawn positions)
  • added breaking and replacing the core will now reset the timer
  • added breaking the portal frame inside of a den will automatically eject all players in the den

Bugfix
  • Added failsafe for potential mixin issue with the fossil rewards for dens
Bugfix
  • Added failsafe for potential mixin issue with the fossil rewards for dens
New Content
  • Fossil Nests - added to all rarity dens and allows the player a chance of finding a fossil
  • Added Den portal rarity colours to help identify a dens rarity before entering (green = rare, orange = epic & purple = legendary)
  • Nests have a low chance of producing a rare or epic eggs (can be disabled via config file)
  • Added Scent Lure items, which can be used on den cores to help spawn a den of that rarity

Tweaks
  • Increased the default rarity of both dens and nests
  • Increased the length of time for a nest to get a new egg
  • Increased the length of time for a den to reopen


Bug Fixes
  • Fixed an issue where the den guardian spawns floating in the air
  • Fixed the issue where the den guardian doesn't use the pokemon sleep animation (if available)
New Content
  • Fossil Nests - added to all rarity dens and allows the player a chance of finding a fossil
  • Added Den portal rarity colours to help identify a dens rarity before entering (green = rare, orange = epic & purple = legendary)
  • Nests have a low chance of producing a rare or epic eggs (can be disabled via config file)
  • Added Scent Lure items, which can be used on den cores to help spawn a den of that rarity

Tweaks
  • Increased the default rarity of both dens and nests
  • Increased the length of time for a nest to get a new egg
  • Increased the length of time for a den to reopen


Bug Fixes
  • Fixed an issue where the den guardian spawns floating in the air
  • Fixed the issue where the den guardian doesn't use the pokemon sleep animation (if available)
# New Features
  • Added new den variation(s)
  • New config option for pokeball consumption when hatching an egg
  • Added a sound for picking up eggs from nests
# Tweaks
  • Decreased Den and Nest spawns (can be tweaked in the config file)
  • Tweaked den exit portal creation to hopefully stop players from hit their head when spawning in the den structure
# Bug Fixes
  • Fixed issue with Suspicious Gravel & Sand not giving loot
  • Fixed weird behaviour with other structures spawning in the den dimension


# New Features
  • Added new den variation(s)
  • New config option for pokeball consumption when hatching an egg
  • Added a sound for picking up eggs from nests
# Tweaks
  • Decreased Den and Nest spawns (can be tweaked in the config file)
  • Tweaked den exit portal creation to hopefully stop players from hit their head when spawning in the den structure
# Bug Fixes
  • Fixed issue with Suspicious Gravel & Sand not giving loot
  • Fixed weird behaviour with other structures spawning in the den dimension


Bugfix:
  • Tweaked the egg creation logic to be more strict to prevent legendaries, mythicals, ultra beasts and paradox pokemon from appearing in egg nests
Bugfix:
  • Tweaked the egg creation logic to be more strict to prevent legendaries, mythicals, ultra beasts and paradox pokemon from appearing in egg nests
Bugfixes:
  • Fixed issue with Beach Den room spawns
  • Removed WIP den design
  • Fixed issue with den portal blocks breaking with flowing water

New features:
  • Add Desert Nest texture
  • Add Crystal Nest
  • Added Config for crystal nests to allow user to customise special Pokemon that can spawn in nest
Bugfixes:
  • Fixed issue with Beach Den room spawns
  • Removed WIP den design
  • Fixed issue with den portal blocks breaking with flowing water

New features:
  • Add Desert Nest texture
  • Add Crystal Nest
  • Added Config for crystal nests to allow user to customise special Pokemon that can spawn in nest
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