Cobblemon Pokestops
This mod adds Pokemon GO inspired Pokestops to Cobblemon. Pokestops can be used to get items, and they have a cooldown period after being used.
World Generation
Find Pokestops scattered throughout the world! Pokestops can be found throughout the overworld in various biomes! Keep an eye out for them while exploring, as they can be a great source of items and rewards.
Trophies
In addition to the standard Pokestop blocks, there are also Trophies that can be obtained by using Pokestops. These trophies are purely cosmetic and serve as a way to show off your dedication to the Pokestop system. They can be displayed in item frames or used as decorative items in your builds.
Finish the Advancement Chain in-game to obtain the Trophies, which include:
- Pokestop Trophy: Awarded for using a Pokestop 500 times.
- Wingedstop Trophy: Awarded for using a Winged Pokestop 500 times.
- Pokeball Stop Trophy: Awarded for using a Pokeball Stop 500 times.
- Healing Stop Trophy: Awarded for using a Healing Stop 500 times.
Dependencies
- Matthiesen Core
- Cobblemon
- Geckolib
- Fabric API (Fabric only)
- Forge Config API Port (Fabric only)
Optional Dependencies
- Jade 15.10.5+ (For in-game Pokestop information display)
Available Pokestop Types
Pokestop
The standard Pokestop design, which can be found in various colors.
- Cooldown: 5 minutes
- Rewards: 1-2 random items from the Pokestop loot table
- Color Variants:
- Blue
- Gold
- Green
- Black
Wingedstop
A Pokestop variant with wings, giving it a more unique appearance.
- Cooldown: 5 minutes
- Rewards: 1-2 random items from the Wingedstop loot table
- Color Variants:
- Blue
- Gold
- Green
Pokeball Stop
A Pokestop variant designed to look like a giant Pokeball.
- Cooldown: 5 minutes
- Rewards: 1-2 random items from the Pokeball Stop loot table
- Variants:
- Park Ball
- Premier Ball
- Ultra Ball
- Master Ball
Healing Stop
A Pokestop variant designed to look like a healing station, providing players with healing items.
- Cooldown: 10 minutes
- Rewards: Heals the player's Pokemon when used
- Variants: N/A (Currently only one design, but more may be added in the future)
Docs
Documentation for this mod can be found at mods.matthiesen.dev
Version Compatibility
| Minecraft Version | Matthiesen Core Version | Cobblemon Version | Mod Version |
|---|---|---|---|
| 1.21.1 | 1.x.x | 1.7.3 | 1.x.x |
| 1.21.1 | 1.2.7+ | 1.7.3 | 1.7.0+ |
| 1.21.1 | 1.2.7+ | 1.8.x+ | 1.8.0+ |
| 1.21.1 | 1.3.0+ | 1.8.x+ | 1.11.0+ |
FastStats Metrics
This mod uses FastStats to collect anonymous usage statistics. This helps the developer understand how this mod is being used and improve it over time. You can learn more about the data collected and how it is used by visiting FastStats: Information.
You can also view the data collected by this mod on the FastStats: Cobblemon Pokestops page.
To opt out of this data collection, set the enabled property to false in the <game_directory>/config/matthiesen_core/metrics.properties file.
License
MIT - see LICENSE.
How to Install Cobblemon Pokestops (Mod)
Cobblemon Pokestops by Adammatthiesen is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 1.11.1, file size: 420 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
- Move the downloaded Cobblemon Pokestops file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 6d ago | 1 | ||||
| 6d ago | 1 | ||||
| 12d ago | 1 | ||||
| 12d ago | 1 | ||||
| 15d ago | 1 | ||||
| 15d ago | 1 | ||||
| 15d ago | 1 | ||||
| 15d ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 |
- Update matthiesen_core version range to ensure compatibility up to 2.0.0 by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/27
- Update matthiesen_core version range to ensure compatibility up to 2.0.0 by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/27
- Update dependency versions for matthiesen_core and cobblemon to ensure compatibility with latest features by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/26
- Update dependency versions for matthiesen_core and cobblemon to ensure compatibility with latest features by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/26
- Replace EmissiveLayer with AutoGlowingGeoLayer in block renderers for improved rendering by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/25
- Replace EmissiveLayer with AutoGlowingGeoLayer in block renderers for improved rendering by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/25
- Implement custom block renderers and emissive layers for various stop entities by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/20
- Refactor advancement criteria to use unified StopScoreTrackingCriterion and UsedStopCriterion by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/21
- Refactor renderer classes to unify item and block rendering by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/22
- Update README to correct versioning format for 1.8.x compatibility by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/23
- Refactor dummy block registration to streamline Pokestop variants and remove unused classes by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/24
- Implement custom block renderers and emissive layers for various stop entities by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/20
- Refactor advancement criteria to use unified StopScoreTrackingCriterion and UsedStopCriterion by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/21
- Refactor renderer classes to unify item and block rendering by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/22
- Update README to correct versioning format for 1.8.x compatibility by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/23
- Refactor dummy block registration to streamline Pokestop variants and remove unused classes by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/24
- Refactor Pokestops configuration to resolve neoforge loading issues by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/17
- Refactor Pokestops configuration to resolve neoforge loading issues by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/17
- Refactor BeamRenderer to use contants and introduce new config value by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/16
- Refactor BeamRenderer to use contants and introduce new config value by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/16
- Refactor configs, and implement optional beacon beams by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/15
- Refactor configs, and implement optional beacon beams by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/15
- Add block collision configuration for Pokestops by @Adammatthiesen in https://github.com/Matthiesen-dev/cobblemon-pokestops/pull/14