Mod Introduction
CobblemonEditor is a Pokémon editing mod developed based on the Cobblemon mod. It provides a complete graphical editing process: from choosing the target player's team to editing basic info, moves, nature, abilities, IV/EV, friendship, and other attributes, all of which can be done directly in the game.
List of commands
/cobblemonedit open
What? No need for command operations? Want item operations like reforging Pokémon? Got it, got it, all taken care of!
Pokémon Editor - Left Click to edit player/Pokémon, Right Click to edit yourself
Magpie Editor - Left-click to edit player/Pokémon, right-click to edit yourself
1.2.0 +New Version Interface

1.1.0 Old Version Interface
LCWIKI:https://lcwiki.cn/
How to Install CobblemonEditor (Mod)
CobblemonEditor by XiaoCaoAwA is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 1.2.8, file size: 426 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
- Move the downloaded CobblemonEditor file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Implemented a Trainer NPC editor that lets you edit name, class, model, AI, and other attributes
- Added a summon selection interface to summon random Pokémon or trainers
- Implemented Pokémon team editing mode for NPCs, allowing you to edit the Pokémon in a trainer's team
- Refactored the search bar integration in UI components, now using addWidget and setFocused consistently
- Added outfit form display options in the form selection interface
- Added a dialogue editor and interaction configuration features
- Optimized edit state management with support for switching between multiple editing modes
- Updated multilingual resource files to include new trainer-related interface text
- Implemented a Trainer NPC editor that lets you edit name, class, model, AI, and other attributes
- Added a summon selection interface to summon random Pokémon or trainers
- Implemented Pokémon team editing mode for NPCs, allowing you to edit the Pokémon in a trainer's team
- Refactored the search bar integration in UI components, now using addWidget and setFocused consistently
- Added outfit form display options in the form selection interface
- Added a dialogue editor and interaction configuration features
- Optimized edit state management with support for switching between multiple editing modes
- Updated multilingual resource files to include new trainer-related interface text
- Refactored the custom search bar to a standard component that inherits from EditBox, now supports the Chinese input method
- Refactored the custom search bar to a standard component that inherits from EditBox, now supports the Chinese input method
- Added a global state showCosmeticForms to control cosmetic form display
- Implemented cosmetic form switch button and filtering logic in FormSelectScreen
- Added translations for cosmetic forms in English and Chinese language files
- Fixed species selection to use getSpecies instead of getImplemented
- Adjusted form positions to fit the new switch button layout
- Added a global state showCosmeticForms to control cosmetic form display
- Implemented cosmetic form switch button and filtering logic in FormSelectScreen
- Added translations for cosmetic forms in English and Chinese language files
- Fixed species selection to use getSpecies instead of getImplemented
- Adjusted form positions to fit the new switch button layout
- Extract form setting logic into a separate applyAspects method
- Implement support for costume forms driven by choice-type species features
- Extract form setting logic into a separate applyAspects method
- Implement support for costume forms driven by choice-type species features
- Increase the maximum length of the property editor box from 256 to 4096
- Increase the maximum length of the property editor box from 256 to 4096
2. Added modifications for illegal traits
3. Fixed some buttons being invisible when the game interface is zoomed in
4. Refactored the UI
5. Added the ability to modify Pokémon in the compute