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Combat Tag

by Woolyenough • Downloads: 0 • Followers: 0
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Combat Tag

Plugin to block commands, display messages & different scoreboards (with TAB) when players hit each other for a specified time.

Commands

  • /combat-tag reload (alias: /ct) — reload configuration

Requires combattag.admin.

Placeholders

  • %ct_in_combat%
  • %ct_time_left%

Configuration

Combat scoreboard

TAB offers a pretty nifty feature where you can display scoreboards determined by conditions. You can use this in conjunction with the in_combat placeholder offered by this plugin to create a scoreboard that is displayed when the player is in combat.

Example usage (in TAB's config.yml):

scoreboard:
  scoreboards:
    # Combat scoreboard (TAB checks top to bottom)
    combat:
      display-condition: "%ct_in_combat%=true" # <- the condition
      title: Combat scoreboard
      lines:
        - ' You are in combat!'
        - ' %ct_time_left% secs left'
    # Default scoreboard
    scoreboard:
      title: Normal scoreboard
      lines:
        - ' The default scoreboard of my server!'


Messages use MiniMessage and live in messages.yml; behaviour is configured in config.yml

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +1
Bukkit Paper
8h ago 1
26.2 26.1.x 1.21.x +1
Bukkit Paper Spigot
8h ago 1
1.21.x 1.20.x
Bukkit Paper
8h ago 1
1.21 1.20.x
Bukkit Paper
8h ago 1
1.21 1.20.x
Bukkit Paper
8h ago 1
1.21 1.20.x
Bukkit Paper
8h ago 1
1.20.x
Bukkit Paper
8h ago 1
1.20.x
Bukkit Paper
8h ago 1
1.20.x
Bukkit Paper
8h ago 1
1.20.x
Bukkit Paper
8h ago 1
[2.0.0] Combat Tag 2.0.0 by Woolyenough on Oct 15, 2026
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  • New option 'kill-on-quit-only-if-at-fault' (on): combat loggers are only killed when the disconnect was their own doing, protecting those kicked by staff etc.
  • New option 'custom-kill-message-on-leave' (on): when a combat logger is killed, the server is told who logged out and who they were fighting, in place of the plain vanilla
death message. Reword it with the 'combat-logged-out' message in messages.yml, or blank that to say nothing
  • New option 'end-combat-when-opponent-gone' (on): a player's combat tag ends the moment the opponent who tagged them leaves or dies, instead of running the full timer
  • Fixed leftover combat timers, which could send a stray 'you are no longer in combat' message after combat had already ended or after the plugin was disabled
  • New messages.yml for messages (there is an automatic migrator that copies values over for you)
[1.7] Combat Tag by Woolyenough on Oct 15, 2026
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Don't kill members who are in combat when server closes
[1.6] Combat Tag 1.6 by Woolyenough on Oct 15, 2026
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Fix kill-on-quit option and null error

[1.5] Combat Tag (hotfix) by Woolyenough on Oct 15, 2026
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Used the wrong eventpriority in the previous version
[1.5] Combat Tag by Woolyenough on Oct 15, 2026
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Safely change event priority (fixes triggering combat mode when player is invincible, like in particular WorldGuard regions)
[1.4] Combat Tag by Woolyenough on Oct 15, 2026
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Ignore cancelled events
[1.3] Combat Tag by Woolyenough on Oct 15, 2026
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+ Option to kill on logout in combat
+ Restructured code to be more efficient
[1.2] Combat Tag by Woolyenough on Oct 15, 2026
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Option to match entire arguments of each command
[1.1] Combat Tag by Woolyenough on Oct 15, 2026
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Support for subcommands in this blocked-cmds list
[1.0] Combat Tag by Woolyenough on Oct 15, 2026
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