A Bukkit/Spigot API to use the command UI introduced in Minecraft 1.13
Everything you'll ever need can be found on the GitHub page
What is the CommandAPI?
The CommandAPI provides full support for the new command UI which was implemented in Minecraft's 1.13 update.

Wanna stay up to date? We've got a Discord server!
Brief overview of features
- Better commands - Prevent players from running invalid commands, making it easier for developers
- Better arguments - Automatic argument parsing with built-in validation
- Support for proxied command senders - Run your command as other entities using /execute as ... run command
- Support for the /execute command - Let your command to be executed by the built in /execute command
- Support for Minecraft's functions - Allow your command to be executed from Minecraft's functions and tags
- No plugin.yml registration - Commands don't need to be registered in the plugin.yml file anymore
- No other dependencies - You don't need to import Brigadier in your projects to use the CommandAPI
- No tracking - The CommandAPI doesn't collect any stats about its plugin; what you see is what you get!
Argument type casting
Instead of checking if an argument is an integer after they run the command like this:
onCommand(CommandSender sender, Command command, String label, String[] args) {
try {
int i = Integer.parseInt(args[0]);
// Do something with this number
catch (NumberFormatException e) {
// Do something with the fact this isn't a number...
}
}
You can rest assured that the CommandAPI has inferred whatever type you want and can jump straight to this:
new CommandAPICommand("mycommand")
.withArguments(new IntegerArgument("myint"))
.executes((sender, args) -> {
int i = (int) args.get("myint");
// Do something with this number
})
.register();
The CommandAPI offers over 40 different arguments to tailor to your needs! Automatic casting to Enchantments, EntityTypes, Locations, ItemStacks, PotionEffects and many more!
CommandSender type checks
Never again will you have to check if your sender is a player! The CommandAPI provides automatic command sender checks for all sorts of command senders:
new CommandAPICommand("mycommand")
.withArguments(arguments)
.executesPlayer((player, args) -> {
player.sendMessage("Hi " + player.getDisplayName());
})
.register();
Documentation
The latest documentation can be found here. Trust me, you've never, ever seen documentation this good before.
Built-in plugin converter
Bummed that your plugin's commands can't be used with the /execute command and don't know how to write code? The CommandAPI has you covered! With its built-in plugin command conversion system, you can make any plugin command compatible with Minecraft's /execute command and datapacks!
Still not convinced?
Here's what else it can do:
- Parse integers with ranges automatically (force your command to only accept values within a range)
- Handle integer and floating point locations, as well as relative locations using the ~ symbol
- Parse raw JSON and convert it straight into a BaseComponent[]
- Parse online players, with suggestions based on who's online
- Create custom arguments that parse Strings into custom defined objects
- Apply permissions to specific arguments - you need permissions to even see the suggested arguments as well as run it
- Make other plugins that weren't written with the CommandAPI compatible with the /execute command
- Handle results and successes of commands just like you can with command blocks
- Set context-aware suggestions based on what the user has already entered into their command prompt
Need I say more?
All Versions
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- Adds support for Minecraft 26.3
- Adds support for Minecraft 26.3
- Adds support for Minecraft 26.3
- Adds support for Minecraft 26.2
- Adds support for Minecraft 26.2
- Adds support for Minecraft 26.2
- Adds support for Minecraft 26.1
## Bug Fixes
- Fixes multiple issues with command registration at bootstrap
- Adds support for Minecraft 26.1
## Bug Fixes
- Fixes multiple issues with command registration at bootstrap
- Adds support for Minecraft 26.1
## Bug Fixes
- Fixes multiple issues with command registration at bootstrap
- Adds support for Minecraft 1.21.11
## Bug Fixes
- Fixes replacing a command by calling
CommandAPI.unregister()not working under certain circumstances - Fixes custom namespaces not working
- Fixes an issue where registering or unregistering many commands at runtime could time out the server
## New Features
- [#642](https://github.com/CommandAPI/CommandAPI/pull/642) Adds the
enable-networkingand themake-networking-exceptions-warningconfig options. You can read more about them in the documentation.
- Adds support for Minecraft 1.21.11
## Bug Fixes
- Fixes replacing a command by calling
CommandAPI.unregister()not working under certain circumstances - Fixes custom namespaces not working
- Fixes an issue where registering or unregistering many commands at runtime could time out the server
## New Features
- [#642](https://github.com/CommandAPI/CommandAPI/pull/642) Adds the
enable-networkingand themake-networking-exceptions-warningconfig options. You can read more about them in the documentation.
- Adds support for Minecraft 1.21.11
## Bug Fixes
- Fixes replacing a command by calling
CommandAPI.unregister()not working under certain circumstances - Fixes custom namespaces not working
- Fixes an issue where registering or unregistering many commands at runtime could time out the server
## New Features
- [#642](https://github.com/CommandAPI/CommandAPI/pull/642) Adds the
enable-networkingand themake-networking-exceptions-warningconfig options. You can read more about them in the documentation.
- Adds support for Minecraft 1.21.9 and 1.21.10
- Drops support for Minecraft 1.20.5 and below on Paper
## Bug Fixes
- [#631](https://github.com/CommandAPI/CommandAPI/issues/631) Fixes unregistered commands reappearing after a minecraft:reload. This comes with some other notable changes around command registrations and unregistrations. You can read about these on the command unregistration page in the documentation.
- [#608](https://github.com/CommandAPI/CommandAPI/issues/608) The RecipeArgument no longer throws any exceptions on Spigot
- [#494](https://github.com/CommandAPI/CommandAPI/issues/494), [#503](https://github.com/CommandAPI/CommandAPI/issues/503) Fixes the ConcurrentModificationException from happening when registering/unregistering commands at runtime
## Module Changes
- [#414](https://github.com/CommandAPI/CommandAPI/issues/414), [#517](https://github.com/CommandAPI/CommandAPI/issues/517) Splits up the CommandAPI into modules specific for Paper and Spigot:
- Removes the
commandapi-bukkit-shademodule and thecommandapi-bukkit-shade-mojang-mappedmodule - Adds the
commandapi-paper-coreand thecommandapi-paper-shademodules which are made to work on Paper - Adds the
commandapi-spigot-coreand thecommandapi-spigot-shademodules which are made to work on Spigot - Adds the
commandapi-paper-test-toolkitand thecommandapi-spigot-test-toolkitwhich are replacingcommandapi-bukkit-test-toolkitfor Paper and Spigot respectively - Moves and adds a few Kotlin DSL modules:
commandapi-core-kotlin -> commandapi-kotlin-corecommandapi-bukkit-kotlin -> commandapi-kotlin-bukkitcommandapi-velocity-kotlin -> commandapi-kotlin-velocity- Newly added:
commandapi-kotlin-paper - Newly added:
commandapi-kotlin-spigot
## New features
- On Paper it is now possible to register commands at bootstrap
## API Changes
- Changes the
CommandAPIBukkitConfigclass into an abstract one in favour of the newly addedCommandAPIPaperConfigorCommandAPISpigotConfigclasses, depending on the modules you use - The
FloatRangeArgumenthas been renamed toDoubleRangeArgumentand now returns aDoubleRange - The
PlayerArgumentandOfflinePlayerArgumenthave been replaced by thePlayerProfileArgumentwhich returns aList<PlayerProfile>. ThePlayerProfileclass changes depending on if you are on Paper or on Spigot. Use theEntitySelectorArgument.OnePlayerif you want aPlayerobject. - The
AsyncOfflinePlayerArgumenthas been replaced by theAsyncPlayerProfileArgument - The
ChatArgument,ChatComponentArgumentandChatColorArgumentdo no longer have any Adventure prefixes and return different types depending on the platform. - The
ChatArgumentreturns aSignedMessageobject on Paper. Also resolves [#381](https://github.com/CommandAPI/CommandAPI/issues/381) - The
BlockStateArgumentnow returns aBlockStateobject instead of aBlockDataobject
## Config Changes
- Replaces the
use-latest-nms-versionandbe-lenient-for-minor-versionsconfig options with afallback-to-latest-nmsconfig option: - When loading the CommandAPI and this config option is set to true it will first check if the current version is supported and chooses that
- In case the current version isn't a supported version, the CommandAPI will choose the latest nms version available which might or might not work correctly
- This config option is set to true by default on Paper and false on Spigot
- Adds support for Minecraft 1.21.9 and 1.21.10
- Drops support for Minecraft 1.20.5 and below on Paper
## Bug Fixes
- [#631](https://github.com/CommandAPI/CommandAPI/issues/631) Fixes unregistered commands reappearing after a minecraft:reload. This comes with some other notable changes around command registrations and unregistrations. You can read about these on the command unregistration page in the documentation.
- [#608](https://github.com/CommandAPI/CommandAPI/issues/608) The RecipeArgument no longer throws any exceptions on Spigot
- [#494](https://github.com/CommandAPI/CommandAPI/issues/494), [#503](https://github.com/CommandAPI/CommandAPI/issues/503) Fixes the ConcurrentModificationException from happening when registering/unregistering commands at runtime
## Module Changes
- [#414](https://github.com/CommandAPI/CommandAPI/issues/414), [#517](https://github.com/CommandAPI/CommandAPI/issues/517) Splits up the CommandAPI into modules specific for Paper and Spigot:
- Removes the
commandapi-bukkit-shademodule and thecommandapi-bukkit-shade-mojang-mappedmodule - Adds the
commandapi-paper-coreand thecommandapi-paper-shademodules which are made to work on Paper - Adds the
commandapi-spigot-coreand thecommandapi-spigot-shademodules which are made to work on Spigot - Adds the
commandapi-paper-test-toolkitand thecommandapi-spigot-test-toolkitwhich are replacingcommandapi-bukkit-test-toolkitfor Paper and Spigot respectively - Moves and adds a few Kotlin DSL modules:
commandapi-core-kotlin -> commandapi-kotlin-corecommandapi-bukkit-kotlin -> commandapi-kotlin-bukkitcommandapi-velocity-kotlin -> commandapi-kotlin-velocity- Newly added:
commandapi-kotlin-paper - Newly added:
commandapi-kotlin-spigot
## New features
- On Paper it is now possible to register commands at bootstrap
## API Changes
- Changes the
CommandAPIBukkitConfigclass into an abstract one in favour of the newly addedCommandAPIPaperConfigorCommandAPISpigotConfigclasses, depending on the modules you use - The
FloatRangeArgumenthas been renamed toDoubleRangeArgumentand now returns aDoubleRange - The
PlayerArgumentandOfflinePlayerArgumenthave been replaced by thePlayerProfileArgumentwhich returns aList<PlayerProfile>. ThePlayerProfileclass changes depending on if you are on Paper or on Spigot. Use theEntitySelectorArgument.OnePlayerif you want aPlayerobject. - The
AsyncOfflinePlayerArgumenthas been replaced by theAsyncPlayerProfileArgument - The
ChatArgument,ChatComponentArgumentandChatColorArgumentdo no longer have any Adventure prefixes and return different types depending on the platform. - The
ChatArgumentreturns aSignedMessageobject on Paper. Also resolves [#381](https://github.com/CommandAPI/CommandAPI/issues/381) - The
BlockStateArgumentnow returns aBlockStateobject instead of aBlockDataobject
## Config Changes
- Replaces the
use-latest-nms-versionandbe-lenient-for-minor-versionsconfig options with afallback-to-latest-nmsconfig option: - When loading the CommandAPI and this config option is set to true it will first check if the current version is supported and chooses that
- In case the current version isn't a supported version, the CommandAPI will choose the latest nms version available which might or might not work correctly
- This config option is set to true by default on Paper and false on Spigot
- Adds support for Minecraft 1.21.9 and 1.21.10
- Drops support for Minecraft 1.20.5 and below on Paper
## Bug Fixes
- [#631](https://github.com/CommandAPI/CommandAPI/issues/631) Fixes unregistered commands reappearing after a minecraft:reload. This comes with some other notable changes around command registrations and unregistrations. You can read about these on the command unregistration page in the documentation.
- [#608](https://github.com/CommandAPI/CommandAPI/issues/608) The RecipeArgument no longer throws any exceptions on Spigot
- [#494](https://github.com/CommandAPI/CommandAPI/issues/494), [#503](https://github.com/CommandAPI/CommandAPI/issues/503) Fixes the ConcurrentModificationException from happening when registering/unregistering commands at runtime
## Module Changes
- [#414](https://github.com/CommandAPI/CommandAPI/issues/414), [#517](https://github.com/CommandAPI/CommandAPI/issues/517) Splits up the CommandAPI into modules specific for Paper and Spigot:
- Removes the
commandapi-bukkit-shademodule and thecommandapi-bukkit-shade-mojang-mappedmodule - Adds the
commandapi-paper-coreand thecommandapi-paper-shademodules which are made to work on Paper - Adds the
commandapi-spigot-coreand thecommandapi-spigot-shademodules which are made to work on Spigot - Adds the
commandapi-paper-test-toolkitand thecommandapi-spigot-test-toolkitwhich are replacingcommandapi-bukkit-test-toolkitfor Paper and Spigot respectively - Moves and adds a few Kotlin DSL modules:
commandapi-core-kotlin -> commandapi-kotlin-corecommandapi-bukkit-kotlin -> commandapi-kotlin-bukkitcommandapi-velocity-kotlin -> commandapi-kotlin-velocity- Newly added:
commandapi-kotlin-paper - Newly added:
commandapi-kotlin-spigot
## New features
- On Paper it is now possible to register commands at bootstrap
## API Changes
- Changes the
CommandAPIBukkitConfigclass into an abstract one in favour of the newly addedCommandAPIPaperConfigorCommandAPISpigotConfigclasses, depending on the modules you use - The
FloatRangeArgumenthas been renamed toDoubleRangeArgumentand now returns aDoubleRange - The
PlayerArgumentandOfflinePlayerArgumenthave been replaced by thePlayerProfileArgumentwhich returns aList<PlayerProfile>. ThePlayerProfileclass changes depending on if you are on Paper or on Spigot. Use theEntitySelectorArgument.OnePlayerif you want aPlayerobject. - The
AsyncOfflinePlayerArgumenthas been replaced by theAsyncPlayerProfileArgument - The
ChatArgument,ChatComponentArgumentandChatColorArgumentdo no longer have any Adventure prefixes and return different types depending on the platform. - The
ChatArgumentreturns aSignedMessageobject on Paper. Also resolves [#381](https://github.com/CommandAPI/CommandAPI/issues/381) - The
BlockStateArgumentnow returns aBlockStateobject instead of aBlockDataobject
## Config Changes
- Replaces the
use-latest-nms-versionandbe-lenient-for-minor-versionsconfig options with afallback-to-latest-nmsconfig option: - When loading the CommandAPI and this config option is set to true it will first check if the current version is supported and chooses that
- In case the current version isn't a supported version, the CommandAPI will choose the latest nms version available which might or might not work correctly
- This config option is set to true by default on Paper and false on Spigot
- Adds support for Minecraft 1.21.8
- Adds support for Minecraft 1.21.8
- Adds support for Minecraft 1.21.7
- Adds support for Minecraft 1.21.7
- Adds support for Minecraft 1.21.6
- Adds support for Minecraft 1.21.6
- Adds support for Minecraft 1.21.6
- Fixes command unregistration not working on Paper
- [#645](https://github.com/CommandAPI/CommandAPI/issues/645) Ignore requirements for null senders
- Fixes command unregistration not working on Paper
- [#645](https://github.com/CommandAPI/CommandAPI/issues/645) Ignore requirements for null senders
- Fixes command unregistration not working on Paper
- [#645](https://github.com/CommandAPI/CommandAPI/issues/645) Ignore requirements for null senders
- Fixes command unregistration not working on Paper
- [#645](https://github.com/CommandAPI/CommandAPI/issues/645) Ignore requirements for null senders
- Adds support for Minecraft 1.21.5
- Drops support for Minecraft 1.16.5 - 1.19.4
## Java Version Changes
- Changes CommandAPI from Java 16 to Java 17 (LTS)
## New features
- [#633](https://github.com/CommandAPI/CommandAPI/pull/633) Adds an
AsyncOfflinePlayerArgumentto allow asynchronous fetching of an offline player
## Bug fixes
- [#477](https://github.com/CommandAPI/CommandAPI/issues/477) Fixed
NativeProxyCommandSendernot being able to run Vanilla (and CommandAPI) commands - [#578](https://github.com/CommandAPI/CommandAPI/issues/578), [#583](https://github.com/CommandAPI/CommandAPI/issues/583), [#629](https://github.com/CommandAPI/CommandAPI/pull/629) Fixes
Bukkit#dispatchCommand()not working after Paper's Brigadier API changes - Fixes
PotionEffectArgument.NamespacedKeynot having suggestions in some versions
## New changes
- [#636](https://github.com/CommandAPI/CommandAPI/pull/636) The default namespace has been updated from
minecraftto the plugin's name. If you are not shading, the default namespace is going to becommandapi. If you are shading, the default namespace is going to be your plugin's name. - Updates the config defaults for the datapack reloading step to be opt-in instead of opt-out.
- The CommandAPI will now tell you if you've messed up mappings (in addition to spewing messy errors)
- [#634](https://github.com/CommandAPI/CommandAPI/issues/634) Functions that use
Componenthave now been changed to useComponentLike - Added support for Velocity!
## Website Changes
- The CommandAPI's new homepage is https://commandapi.dev/ (currently points to the documentation)
- Documentation has moved over to https://docs.commandapi.dev/
- JavaDocs have moved over to https://javadocs.commandapi.dev/
- The CommandAPI has moved from
github.com/JorelAli/CommandAPIto its own organization over atgithub.com/CommandAPI/CommandAPI
- Adds support for Minecraft 1.21.5
- Drops support for Minecraft 1.16.5 - 1.19.4
## Java Version Changes
- Changes CommandAPI from Java 16 to Java 17 (LTS)
## New features
- [#633](https://github.com/CommandAPI/CommandAPI/pull/633) Adds an
AsyncOfflinePlayerArgumentto allow asynchronous fetching of an offline player
## Bug fixes
- [#477](https://github.com/CommandAPI/CommandAPI/issues/477) Fixed
NativeProxyCommandSendernot being able to run Vanilla (and CommandAPI) commands - [#578](https://github.com/CommandAPI/CommandAPI/issues/578), [#583](https://github.com/CommandAPI/CommandAPI/issues/583), [#629](https://github.com/CommandAPI/CommandAPI/pull/629) Fixes
Bukkit#dispatchCommand()not working after Paper's Brigadier API changes - Fixes
PotionEffectArgument.NamespacedKeynot having suggestions in some versions
## New changes
- [#636](https://github.com/CommandAPI/CommandAPI/pull/636) The default namespace has been updated from
minecraftto the plugin's name. If you are not shading, the default namespace is going to becommandapi. If you are shading, the default namespace is going to be your plugin's name. - Updates the config defaults for the datapack reloading step to be opt-in instead of opt-out.
- The CommandAPI will now tell you if you've messed up mappings (in addition to spewing messy errors)
- [#634](https://github.com/CommandAPI/CommandAPI/issues/634) Functions that use
Componenthave now been changed to useComponentLike - Added support for Velocity!
## Website Changes
- The CommandAPI's new homepage is https://commandapi.dev/ (currently points to the documentation)
- Documentation has moved over to https://docs.commandapi.dev/
- JavaDocs have moved over to https://javadocs.commandapi.dev/
- The CommandAPI has moved from
github.com/JorelAli/CommandAPIto its own organization over atgithub.com/CommandAPI/CommandAPI
- Adds support for Minecraft 1.21.5
- Drops support for Minecraft 1.16.5 - 1.19.4
## Java Version Changes
- Changes CommandAPI from Java 16 to Java 17 (LTS)
## New features
- [#633](https://github.com/CommandAPI/CommandAPI/pull/633) Adds an
AsyncOfflinePlayerArgumentto allow asynchronous fetching of an offline player
## Bug fixes
- [#477](https://github.com/CommandAPI/CommandAPI/issues/477) Fixed
NativeProxyCommandSendernot being able to run Vanilla (and CommandAPI) commands - [#578](https://github.com/CommandAPI/CommandAPI/issues/578), [#583](https://github.com/CommandAPI/CommandAPI/issues/583), [#629](https://github.com/CommandAPI/CommandAPI/pull/629) Fixes
Bukkit#dispatchCommand()not working after Paper's Brigadier API changes - Fixes
PotionEffectArgument.NamespacedKeynot having suggestions in some versions
## New changes
- [#636](https://github.com/CommandAPI/CommandAPI/pull/636) The default namespace has been updated from
minecraftto the plugin's name. If you are not shading, the default namespace is going to becommandapi. If you are shading, the default namespace is going to be your plugin's name. - Updates the config defaults for the datapack reloading step to be opt-in instead of opt-out.
- The CommandAPI will now tell you if you've messed up mappings (in addition to spewing messy errors)
- [#634](https://github.com/CommandAPI/CommandAPI/issues/634) Functions that use
Componenthave now been changed to useComponentLike - Added support for Velocity!
## Website Changes
- The CommandAPI's new homepage is https://commandapi.dev/ (currently points to the documentation)
- Documentation has moved over to https://docs.commandapi.dev/
- JavaDocs have moved over to https://javadocs.commandapi.dev/
- The CommandAPI has moved from
github.com/JorelAli/CommandAPIto its own organization over atgithub.com/CommandAPI/CommandAPI
- Adds support for Minecraft 1.21.5
- Drops support for Minecraft 1.16.5 - 1.19.4
## Java Version Changes
- Changes CommandAPI from Java 16 to Java 17 (LTS)
## New features
- [#633](https://github.com/CommandAPI/CommandAPI/pull/633) Adds an
AsyncOfflinePlayerArgumentto allow asynchronous fetching of an offline player
## Bug fixes
- [#477](https://github.com/CommandAPI/CommandAPI/issues/477) Fixed
NativeProxyCommandSendernot being able to run Vanilla (and CommandAPI) commands - [#578](https://github.com/CommandAPI/CommandAPI/issues/578), [#583](https://github.com/CommandAPI/CommandAPI/issues/583), [#629](https://github.com/CommandAPI/CommandAPI/pull/629) Fixes
Bukkit#dispatchCommand()not working after Paper's Brigadier API changes - Fixes
PotionEffectArgument.NamespacedKeynot having suggestions in some versions
## New changes
- [#636](https://github.com/CommandAPI/CommandAPI/pull/636) The default namespace has been updated from
minecraftto the plugin's name. If you are not shading, the default namespace is going to becommandapi. If you are shading, the default namespace is going to be your plugin's name. - Updates the config defaults for the datapack reloading step to be opt-in instead of opt-out.
- The CommandAPI will now tell you if you've messed up mappings (in addition to spewing messy errors)
- [#634](https://github.com/CommandAPI/CommandAPI/issues/634) Functions that use
Componenthave now been changed to useComponentLike - Added support for Velocity!
## Website Changes
- The CommandAPI's new homepage is https://commandapi.dev/ (currently points to the documentation)
- Documentation has moved over to https://docs.commandapi.dev/
- JavaDocs have moved over to https://javadocs.commandapi.dev/
- The CommandAPI has moved from
github.com/JorelAli/CommandAPIto its own organization over atgithub.com/CommandAPI/CommandAPI