CompatLayer
This small mod/library has some tools that can help to make mods binary compatible between 1.10 and 1.11. If you make sure you use the api in this mod correctly it is possible to make a mod jar that runs on both versions.
A few things that you should do in addition to what this library does:
- Make all resource names (lang files, model names, json files, texture files, ...) lower case in your 1.10.2 version. Add a FMLMissingMapping event handler to take care old worlds load
- Mod id should be lowercase too
- Replace tileEntity.worldObj with tileEntity.getWorld()
- Replace entityPlayer.worldObj with entityPlayer.getEntityWorld()
This is alpha. It is likely things are not complete yet.
See the wiki for more information
Go to the maven for 1.10.2
Go to the maven for 1.10.2
How to Install CompatLayer (Mod)
CompatLayer by McJty is verified for Forge across Minecraft versions 1.10.2, 1.11, 1.11.2 (latest release: 1.11.2-0.3.1, file size: 40 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.10.2, 1.11, 1.11.2) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded CompatLayer file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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<ul>
<li>Update to fix the difference between EnderIO on 1.10 and EnderIO on 1.11</li>
</ul>
<ul>
<li>Update to fix the difference between EnderIO on 1.10 and EnderIO on 1.11</li>
</ul>
<ul>
<li>Joseph C. Sible added compats for OC API stuff that renamed from 1.10 to 1.11</li>
</ul>
<ul>
<li>Joseph C. Sible added compats for OC API stuff that renamed from 1.10 to 1.11</li>
</ul>
<ul>
<li>Small fix for rftools dimensions on 1.10.2</li>
</ul>
<ul>
<li>Small fix for rftools dimensions on 1.10.2</li>
</ul>
<ul>
<li>Various small improvements</li>
</ul>
<ul>
<li>Various small improvements</li>
</ul>
<ul>
<li>Some new compatibility functions and classes</li>
</ul>
<ul>
<li>Some new compatibility functions and classes</li>
</ul>
<ul>
<li>Chaz Kerby added support for IRecipe.getRemainingItems()</li>
</ul>
<ul>
<li>Chaz Kerby added support for IRecipe.getRemainingItems()</li>
</ul>
<ul>
<li>Fixes for JEI (needed for Deep Resonance)</li>
</ul>
<ul>
<li>Fixes for JEI (needed for Deep Resonance)</li>
</ul>
<ul>
<li>Fix for liquid/bucket handling. This should fix how Aqua Munda tanks work with buckets on 1.10.2</li>
</ul>