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CraftEngine

CraftEngine

by Xiao-MoMi • Downloads: 0 • Followers: 0
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Looking for a seamless way to add custom blocks, items, furniture, and recipes to your Minecraft server—without forcing clients to install mods? CraftEngine is a powerful, server-side framework that lets you design, deploy, and manage unique in-game content while keeping full vanilla compatibility.

 

What Can CraftEngine Do?

  • 🛠️ Custom Items & Equipment\ Design as many custom items as you want, with full support for NBT data and components. You can customize names, lore, enchantments, attributes, and food properties. For armor, choose between component-based systems (for 1.21.2+) or trim-based setups (1.20+), and make use of dyeable layers, multiple textures, and even 3D helmet models.

  • 🧱 Real Block Registration\ CraftEngine registers actual new blocks—unlike other plugins that simply replace vanilla ones. This means full compatibility with datapacks, custom logs that don’t cause connected leaves to decay, and true directional block behavior. You can also configure block properties and choose from 30+ built-in behaviors like crop blocks, strippable logs, and seats players can sit on.

  • 🪑 Furniture System\ Build rotatable, entity-based furniture that doesn’t snap to the grid. The system supports item displays, text displays, and works seamlessly with popular modeling plugins like BetterModel and ModelEngine.

  • 🍳 Recipe System\ CraftEngine supports all standard recipe formats—shaped, shapeless, smelting, smithing, and brewing—and integrates with items from other famous item libraries. You also get access to result post-processors, visual crafting results and conditional crafting logic.

Why Choose CraftEngine?

  • Zero Client Modifications – Leverages smart packet interception to deliver custom assets directly to vanilla clients, ensuring a hassle-free player experience.

  • Automated Resource Pack Generation – Dynamically builds and distributes models and textures —with support for S3, Dropbox, Lobfile, or custom API hosting.

  • Advanced Custom Blocks – Utilizes ByteBuddy runtime class generation for dynamic block states, enabling deep customization without breaking vanilla mechanics.

  • Configuration-Driven Workflow – Define content through structured YAML with template processing, version conditional logic, and multilingual support—no coding expertise needed.

  • Optimized for Performance – Features chunk caching, compression, and efficient injection methods to minimize server overhead.

  • Broad Plugin Compatibility – Integrates smoothly with WorldEdit, PlaceholderAPI, and external item/model systems for extended functionality.

Difference Between Versions

The plugin has no restrictions on player count. The paid version provides dedicated support and includes exclusive features, but is otherwise identical.

All Versions

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Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x
Bukkit Spigot
1d ago 1
26.3 26.2 26.1.x +2
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Bukkit Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x
Spigot
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.2 26.1.x 1.21.x +1
Folia Paper Purpur
1d ago 1
26.1.x 1.21.x 1.20.x
Folia Paper Purpur
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26.1.x 1.21.x 1.20.x
Folia Paper Purpur
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Folia Paper Purpur
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Folia Paper Purpur
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26.1.x 1.21.x 1.20.x
Folia Paper Purpur
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26.1.x 1.21.x 1.20.x
Folia Paper Purpur
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Folia Paper Purpur
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Folia Paper Purpur
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Folia Paper Purpur
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Folia Paper Purpur
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Folia Paper Purpur
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
1.21.x 1.20.x
Folia Paper Purpur
1d ago 1
1.21.x 1.20.x
Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
1.21.x 1.20.x
Folia Paper Purpur
1d ago 1
1.21.x 1.20.x
Folia Paper Purpur
1d ago 1
1.21.x 1.20.x
Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
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Folia Paper Purpur
1d ago 1
[26.9.2] 26.9.2 by Xiao-MoMi on Oct 12, 2026
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  • 26.3 support
  • Improved chunk loading logics for paper 1.21.4+
  • Improved resource pack optimization speed
  • Fixed mcmeta not generated when using bbmodels
[26.9.2] 26.9.2 by Xiao-MoMi on Oct 12, 2026
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  • 26.3 support
  • Improved chunk loading logics for paper 1.21.4+
  • Improved resource pack optimization speed
  • Fixed mcmeta not generated when using bbmodels
[26.9.1] 26.9.1 by Xiao-MoMi on Oct 12, 2026
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  • Further optimized CraftEngine's handling logic for item packet. Now some client-bound-data will not be applied in certain scenarios, reducing Netty thread pressure without affecting any gameplay content. This is very effective for scenarios where hundreds of players are engaged in PvP simultaneously.
  • Fixed client bound data not applied to items in shelves on chunk packet sent
[26.9.1] 26.9.1 by Xiao-MoMi on Oct 12, 2026
Download
  • Further optimized CraftEngine's handling logic for item packet. Now some client-bound-data will not be applied in certain scenarios, reducing Netty thread pressure without affecting any gameplay content. This is very effective for scenarios where hundreds of players are engaged in PvP simultaneously.
  • Fixed client bound data not applied to items in shelves on chunk packet sent
[26.9] 26.9 by Xiao-MoMi on Oct 12, 2026
Download
  • Important**
After updating to this version, please **do not roll back.**
This version officially introduces the resource pack workflow design. Please be sure to update your resource pack hosting configuration. Workflows let you control when and how resource packs are generated, packaged, uploaded, and sent. They make it easier to test changes before publishing, integrate tools like PackSquash and BlueMap, and run only the steps you need, while keeping the default setup simple.
  • Introduced the multi-resource-pack system, resource pack preferences, and resource pack presets.
  • Introduced the resource pack workflow and added packsquash support.
Fixed an issue where overriding vanilla components was ineffective in certain scenarios.
  • Connected hitboxes will be automatically optimized on the server into merged larger hitboxes, achieving exactly the same effect without affecting any mechanics. Memory usage will be lower.
  • Optimized CraftEngine's memory allocation on Netty in various aspects. Rewrote the chunk packet processing system; it is now 10–50% faster and uses 95% fewer temporary memory allocations.
  • Added 3d armor system
  • Added some useful options for entity culling in config.yml
[26.9] 26.9 by Xiao-MoMi on Oct 12, 2026
Download
  • Important**
After updating to this version, please **do not roll back.**
This version officially introduces the resource pack workflow design. Please be sure to update your resource pack hosting configuration. Workflows let you control when and how resource packs are generated, packaged, uploaded, and sent. They make it easier to test changes before publishing, integrate tools like PackSquash and BlueMap, and run only the steps you need, while keeping the default setup simple.
  • Introduced the multi-resource-pack system, resource pack preferences, and resource pack presets.
  • Introduced the resource pack workflow and added packsquash support.
Fixed an issue where overriding vanilla components was ineffective in certain scenarios.
  • Connected hitboxes will be automatically optimized on the server into merged larger hitboxes, achieving exactly the same effect without affecting any mechanics. Memory usage will be lower.
  • Optimized CraftEngine's memory allocation on Netty in various aspects. Rewrote the chunk packet processing system; it is now 10–50% faster and uses 95% fewer temporary memory allocations.
  • Added 3d armor system
  • Added some useful options for entity culling in config.yml
[26.8.2] 26.8.2 by Xiao-MoMi on Oct 12, 2026
Download
  • Fixed an issue where players in adventure mode could accidentally right‑click a note block and inadvertently trigger the mining compensation mechanic.
  • Added tints and player profile support for BetterModel
  • Fixed some bugs with attributes on folia
  • Added regex support for item category
  • Added https://xiao-momi.github.io/craft-e.../attribute/damage-formula#post-damage-effects
  • https://xiao-momi.github.io/craft-engine-wiki/reference/functions#cast_mythic_skill now supports variables & parameters
  • Added override_data for vanilla items. You can use it to modify certain attributes of the vanilla items. For example, you may remove the attribute modifiers from vanilla armor pieces to prevent them from interfering with your custom attribute system.
  • Fixed Paper Adventure Component not got replaced in item name/lore
  • Added /ce debug item-sources/item-id
  • Fixed a bug in AsyncResourcePackCacheEvent
  • Fixed a bug in LuckPermsHook that plugin tried to submit async tasks when closing the server
[26.8.2] 26.8.2 by Xiao-MoMi on Oct 12, 2026
Download
  • Fixed an issue where players in adventure mode could accidentally right‑click a note block and inadvertently trigger the mining compensation mechanic.
  • Added tints and player profile support for BetterModel
  • Fixed some bugs with attributes on folia
  • Added regex support for item category
  • Added https://xiao-momi.github.io/craft-e.../attribute/damage-formula#post-damage-effects
  • https://xiao-momi.github.io/craft-engine-wiki/reference/functions#cast_mythic_skill now supports variables & parameters
  • Added override_data for vanilla items. You can use it to modify certain attributes of the vanilla items. For example, you may remove the attribute modifiers from vanilla armor pieces to prevent them from interfering with your custom attribute system.
  • Fixed Paper Adventure Component not got replaced in item name/lore
  • Added /ce debug item-sources/item-id
  • Fixed a bug in AsyncResourcePackCacheEvent
  • Fixed a bug in LuckPermsHook that plugin tried to submit async tasks when closing the server
[26.8.1] 26.8.1 by Xiao-MoMi on Oct 12, 2026
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[26.8.1] 26.8.1 by Xiao-MoMi on Oct 12, 2026
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[26.8] 26.8 by Xiao-MoMi on Oct 12, 2026
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https://xiao-momi.github.io/craft-engine-wiki/configuration/block/behaviors/strippable_block now support custom tools and sound
Optimized the expression system by adding extensive pre-parsing and expression caching, while also resolving several potential thread-safety issues in the computation logic.
  • Added equipment potion effect
  • Added experimental custom attribute system
[26.8] 26.8 by Xiao-MoMi on Oct 12, 2026
Download
https://xiao-momi.github.io/craft-engine-wiki/configuration/block/behaviors/strippable_block now support custom tools and sound
Optimized the expression system by adding extensive pre-parsing and expression caching, while also resolving several potential thread-safety issues in the computation logic.
  • Added equipment potion effect
  • Added experimental custom attribute system
[26.7.4] 26.7.4 by Xiao-MoMi on Oct 12, 2026
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[26.7.4] 26.7.4 by Xiao-MoMi on Oct 12, 2026
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[26.7.3] 26.7.3 by Xiao-MoMi on Oct 12, 2026
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  • Fixed optimize-item-codec bugs in some cases
[26.7.3] 26.7.3 by Xiao-MoMi on Oct 12, 2026
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  • Fixed optimize-item-codec bugs in some cases
[26.7.2] 26.7.2 by Xiao-MoMi on Oct 12, 2026
Download
  • Fixed folia compatibility broken since last update
[26.7.2] 26.7.2 by Xiao-MoMi on Oct 12, 2026
Download
  • Fixed folia compatibility broken since last update
[26.7.1] 26.7.1 by Xiao-MoMi on Oct 12, 2026
Download
  • Allows you to register your own custom protection implementation
  • Added /ce feature toast
  • Added totem_animation function
  • Fixed issues with loading super large pack versions
  • Improved s3 host with more optional parameters
  • Compatibility with servers have Lithium mod patches
[26.7.1] 26.7.1 by Xiao-MoMi on Oct 12, 2026
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  • Allows you to register your own custom protection implementation
  • Added /ce feature toast
  • Added totem_animation function
  • Fixed issues with loading super large pack versions
  • Improved s3 host with more optional parameters
  • Compatibility with servers have Lithium mod patches
[26.7] 26.7 by Xiao-MoMi on Oct 12, 2026
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  • Added 26.2 support, requires paper 26.2#build40+
  • Added custom break stages system
  • Added Axiom custom display item support
[26.6.3] 26.6.3 by Xiao-MoMi on Oct 12, 2026
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  • Now you are allowed to create block models with a texture list
  • Fixed plugin not enabling in some special classloaders
  • Fixed data version not saved in some furniture/block behaviors
[26.6.2] 26.6.2 by Xiao-MoMi on Oct 12, 2026
Download
  • Fixed an issue where the vanilla_loots syntax was not taking effect.
  • Fixed the default spear configuration recipe loading on versions below 1.21.11.
[26.6.1] 26.6.1 by Xiao-MoMi on Oct 12, 2026
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  • Added spawn_light_requirement for crop_block
  • Improved the compatibility of custom block hardness with other plugins
  • All colors now support hex format
  • All numbers now support expressions
  • Added spear and mace model generation
[26.6] 26.6 by Xiao-MoMi on Oct 12, 2026
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  • Added shaped_transform recipe type
  • Introduced config factory
  • Default pack has been divided into three packs default_templates default_assets and default_feature_populator
  • Improved how furniture transformation works. Now it won't flicker when variant changes
  • Bug fixes
[26.5.3] 26.5.3 by Xiao-MoMi on Oct 12, 2026
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  • Getting ready for the upcoming release of the CraftEngine proxy.
  • Added test_flag condition
  • Added conditions option for range_mining_item
[26.5.2] 26.5.2 by Xiao-MoMi on Oct 12, 2026
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  • Added a command to individually configure certain world settings
  • Added automatic IP retrieval for self-host
  • Fixed some bugs
[26.5.1] 26.5.1 by Xiao-MoMi on Oct 12, 2026
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[26.5] 26.5 by Xiao-MoMi on Oct 12, 2026
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## CraftEngine 26.5 – A Big Update!

This is a major update for CraftEngine. From now on, versions will follow a year.month.revision format.

We’ve made over 80,000 lines of code changes and more than 600 commits, so instead of a long changelog, please check the wiki to see what’s new.

## A few important things to know:

  • stem_block now has a filter for the block below it. Check the [wiki](https://xiao-momi.github.io/craft-engine-wiki/configuration/block/behaviors/stem_block) to update your settings, or use the new default config to fix melon stem issues.
  • The feature placer changed a lot back in version 26.1. If you want to keep using the default feature config, please extract the updated default config file.
  • There are many API changes in this update – and they’re stable enough to support updates for the next whole year.

## Need help updating?
If you have an open-source project that needs to work with the latest CraftEngine, or a plugin that works with the old version but not the new one – we’re happy to help for free. Just reach out on GitHub Issues or Discord.
[0.0.67] 0.0.67 by Xiao-MoMi on Oct 12, 2026
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New Features:
  • Added support for Minecraft version 1.21.11.
  • Introduced the Feature Placer, enabling the generation of trees, ores, features, and more in the world.
  • Added a wide range of external item sources.
  • New block behaviors: multi_high_block, item_frame_block, and spreading_block.
  • New item behavior: range_mining_item.
  • Added numerous new number types.
  • New condition: is_bedrock_player.
  • Added furniture setting: hit-times.
  • Added image of type reference.
  • Added profile item data type.
  • Added debug command: /ce debug auto-state

Optimizations & Improvements:
  • Allowed folder format usage in the exclude option for optimizing resource packs.
  • The glow color feature is now fully packet-based.
  • Completely revamped and standardized the language file format.
  • Network text formats now fully support parameter passing.
  • The image tag now supports custom format parameters.
  • Optimized potential block mining interruption issues under high latency.
  • Furniture display elements now support the conditions.
  • Enhanced how client-bound-models work on armor.
  • Optimized Atlas merging logic.
  • Added legacy color code support to certain configuration areas.
  • When using simple model generation, default values are now set for tintable items.
  • Component-based armor now supports custom paths.

Bug Fixes:
  • Fixed compatibility issues with ASP on certain versions.
  • Fixed potential thread safety issues with ClientCustomBlockPacket in version 1.20.1.
  • Fixed various issues caused by NPC-triggered events.
  • Fixed issues with object text component processing.
  • Fixed NullPointerException caused by other plugins modifying the system proxy.
  • Fixed various issues on Folia servers.
  • Fixed an issue in versions 1.20 to 1.20.2 where returning multiple resource packs would result in only the last one being applied.
  • Fixed concurrent modification exceptions during lighting updates.
  • Fixed issue where HashedStack unexpectedly broke container components.
  • Fixed errors caused by other plugins sending packets at incorrect times.
  • Fixed issue where block entity changes did not mark the chunk as dirty.
  • Fixed incorrect collision box positioning for furniture of custom type.

API Changes:
  • Most factory classes now require a generic parameter. Reduced visibility for most factory classes.
  • ItemDataModifier has been renamed to ItemProcessor.
  • Added the craft-engine-adventure API module for easier use of the relocated Adventure library.
  • Merged the loot condition system with the event condition system.
  • Added EntityCullingAPI.
  • Custom item settings now support configuring ItemProcessor.
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