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Create: Numismatics

Create: Numismatics

by IThundxr • Downloads: 0 • Followers: 0
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Create: Numismatics

Numismatics is a brand-new currency mod that boasts easy-to-use systems for simple shops as well as leaving room for your wildest redstone-capitalism dreams.

Features

Vendor

Quick buying or selling of items, designed for compact player-run shops.

Creative version allows server admins to setup infinitely-refilling shops.


Bank Terminal

Access your virtual bank account to deposit and withdraw coins.


Depositor

Set a price and the depositor will emit a 1 redstone tick pulse once a player deposits money, either by having coins in their inventory or by using a card.


Coins

The backbone of the mod, with 6 different coins of various values to choose from.

Spur Bevel Sprocket Cog Crown Sun
1 spur 8 spurs 16 spurs 64 spurs 8 cogs 64 cogs
Spur Bevel Sprocket Cog Crown Sun


Bank and ID Cards

Bank Cards can be placed in a Depositor or Vendor to have funds go directly into the associated account. Additionally, using a Bank Card on a Vendor or Depositor extracts funds from your account instead of taking coins from your inventory.

ID Cards are used to allow other players access to Numismatics' protected blocks (Vendors, Depositors, and Blaze Bankers), allowing you to easily give access to your business partners.


Blaze Banker

Is one bank account not enough for your tax evasion business needs? Create another and use ID Cards to allow your business partners to withdraw funds.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.21.1
Neoforge
9h ago 1
1.21.1
Neoforge
9h ago 1
1.21.1
Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.21.1
Neoforge
9h ago 1
1.21.1
Neoforge
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Forge Neoforge
9h ago 1
1.20.1
Fabric Quilt
9h ago 1
Numismatics 1.1.0:

Additions
  • Computer Craft: Tweaked compat for vendors, brass depositors, salepoints and bank terminals
  • Common tag that all blocks have with another tag for items to make it easier to allow use of numismatics blocks/items with claims
  • Config option to select the default coin reference type to be used in UIs (default is suns & cogs)
  • Config option to pick how much money each player should receive the first time they open their bank account
  • /payall command to pay all users
  • Toggle button to enable/disable item extraction from vendors
  • Bulk buy/sell up to a stack of items to vendors by sneaking while using the vendor
  • Add Sub Accounts: created in the Bank Terminal, these allow binding Authorized Cards with spending limits and separate trust lists, drawing from and depositing to the parent Bank Account
  • Salepoint: Similar to the vendor, but allows players to queue a transaction made up of multiple purchases through a Portable Item/Fluid/Energy Interface
  • Add ponders for all shop blocks
  • Brass Depositors with a price of zero can accept coins from item transfer (hoppers, chutes, etc.)
  • Bank Cards and Authorized Cards can be held in the offhand to pay at Create 6 tablecloth shops
  • Vendors provide a comparator output indicating how full their stock slots are (equivalent to a dispenser's output)
  • New client config to use :coin-bevel: or :numi-bevel: instead of :bevel: for coin emojis

Fixes
  • Fix coins stacked above 127 visually disappearing on the client in Brass Depositors
  • Texture inconsistency in the gui texture of blaze terminals, blaze bankers and trust lists
  • Creative vendors can no longer be modified by players in survival
  • Shops and Blaze Bankers drop ID Cards from their trust list when destroyed
  • Vendors and Depositors preserve price information and filter items in schematics
  • Bank accounts with absurdly high balances will store additional value in a long value to prevent integer overflows

Changes
  • Allow rebinding the break keybind using the crouch keybind (was previously left shift + break key)
  • Redid Bank Terminal texture to match other Create textures
  • You can now insert or extract items from all sides of a vendor
  • The buying/selling item slot in the vendor gui now acts like a ghost item (does not require actual items).
Backwards compatible with existing vendors, so the items will remain 'real' until you remove them.
Additionally, enchantments and dyes can be applied to some items by shift-dragging items when using EMI on fabric or JEI on forge
  • OP'ed players no longer automatically have access to all Numismatics blocks. Instead, they can use the command /numismatics toggle_admin_mode to toggle that ability
  • Vendors in sell mode treat List/Attribute Filters as expected. Buy mode is not currently supported with special filters. Salepoints do not support special filters.
Numismatics 1.1.0:

Additions
  • Computer Craft: Tweaked compat for vendors, brass depositors, salepoints and bank terminals
  • Common tag that all blocks have with another tag for items to make it easier to allow use of numismatics blocks/items with claims
  • Config option to select the default coin reference type to be used in UIs (default is suns & cogs)
  • Config option to pick how much money each player should receive the first time they open their bank account
  • /payall command to pay all users
  • Toggle button to enable/disable item extraction from vendors
  • Bulk buy/sell up to a stack of items to vendors by sneaking while using the vendor
  • Add Sub Accounts: created in the Bank Terminal, these allow binding Authorized Cards with spending limits and separate trust lists, drawing from and depositing to the parent Bank Account
  • Salepoint: Similar to the vendor, but allows players to queue a transaction made up of multiple purchases through a Portable Item/Fluid/Energy Interface
  • Add ponders for all shop blocks
  • Brass Depositors with a price of zero can accept coins from item transfer (hoppers, chutes, etc.)
  • Bank Cards and Authorized Cards can be held in the offhand to pay at Create 6 tablecloth shops
  • Vendors provide a comparator output indicating how full their stock slots are (equivalent to a dispenser's output)
  • New client config to use :coin-bevel: or :numi-bevel: instead of :bevel: for coin emojis

Fixes
  • Fix coins stacked above 127 visually disappearing on the client in Brass Depositors
  • Texture inconsistency in the gui texture of blaze terminals, blaze bankers and trust lists
  • Creative vendors can no longer be modified by players in survival
  • Shops and Blaze Bankers drop ID Cards from their trust list when destroyed
  • Vendors and Depositors preserve price information and filter items in schematics
  • Bank accounts with absurdly high balances will store additional value in a long value to prevent integer overflows

Changes
  • Allow rebinding the break keybind using the crouch keybind (was previously left shift + break key)
  • Redid Bank Terminal texture to match other Create textures
  • You can now insert or extract items from all sides of a vendor
  • The buying/selling item slot in the vendor gui now acts like a ghost item (does not require actual items).
Backwards compatible with existing vendors, so the items will remain 'real' until you remove them.
Additionally, enchantments and dyes can be applied to some items by shift-dragging items when using EMI on fabric or JEI on forge
  • OP'ed players no longer automatically have access to all Numismatics blocks. Instead, they can use the command /numismatics toggle_admin_mode to toggle that ability
  • Vendors in sell mode treat List/Attribute Filters as expected. Buy mode is not currently supported with special filters. Salepoints do not support special filters.
Numismatics 1.1.0:

Additions
  • Computer Craft: Tweaked compat for vendors, brass depositors, salepoints and bank terminals
  • Common tag that all blocks have with another tag for items to make it easier to allow use of numismatics blocks/items with claims
  • Config option to select the default coin reference type to be used in UIs (default is suns & cogs)
  • Config option to pick how much money each player should receive the first time they open their bank account
  • /payall command to pay all users
  • Toggle button to enable/disable item extraction from vendors
  • Bulk buy/sell up to a stack of items to vendors by sneaking while using the vendor
  • Add Sub Accounts: created in the Bank Terminal, these allow binding Authorized Cards with spending limits and separate trust lists, drawing from and depositing to the parent Bank Account
  • Salepoint: Similar to the vendor, but allows players to queue a transaction made up of multiple purchases through a Portable Item/Fluid/Energy Interface
  • Add ponders for all shop blocks
  • Brass Depositors with a price of zero can accept coins from item transfer (hoppers, chutes, etc.)
  • Bank Cards and Authorized Cards can be held in the offhand to pay at Create 6 tablecloth shops
  • Vendors provide a comparator output indicating how full their stock slots are (equivalent to a dispenser's output)
  • New client config to use :coin-bevel: or :numi-bevel: instead of :bevel: for coin emojis

Fixes
  • Fix coins stacked above 127 visually disappearing on the client in Brass Depositors
  • Texture inconsistency in the gui texture of blaze terminals, blaze bankers and trust lists
  • Creative vendors can no longer be modified by players in survival
  • Shops and Blaze Bankers drop ID Cards from their trust list when destroyed
  • Vendors and Depositors preserve price information and filter items in schematics
  • Bank accounts with absurdly high balances will store additional value in a long value to prevent integer overflows
  • Remove unnecessary-in-1.21.1 vendor-specific inventory packets, resolving issues #144, #147, #150, #151, #153, #156
  • Sable compatibility: correct range checks in packets, resolving issue #158

Changes
  • Allow rebinding the break keybind using the crouch keybind (was previously left shift + break key)
  • Redid Bank Terminal texture to match other Create textures
  • You can now insert or extract items from all sides of a vendor
  • The buying/selling item slot in the vendor gui now acts like a ghost item (does not require actual items).
Backwards compatible with existing vendors, so the items will remain 'real' until you remove them.
Additionally, enchantments and dyes can be applied to some items by shift-dragging items when using EMI on fabric or JEI on forge
  • OP'ed players no longer automatically have access to all Numismatics blocks. Instead, they can use the command /numismatics toggle_admin_mode to toggle that ability
  • Vendors in sell mode treat List/Attribute Filters as expected. Buy mode is not currently supported with special filters. Salepoints do not support special filters.
Numismatics 1.0.20:

Fixes
  • Fix vendors dropping/duplicating items when assembled with Sable
Numismatics 1.0.19:

Changes
  • Update to Create 6.0.7
Numismatics 1.0.15:

Changes
  • Fix crash on servers
Numismatics 1.0.18:

Fixes
  • Fix recipes not accepting Create's iron sheets
Numismatics 1.0.16:

Changes
  • Port to 1.21.1
Numismatics 1.0.15:

Changes
  • Fix crash on servers
Numismatics 1.0.13/1.0.14:

Changes
  • Fix dependency range
Numismatics 1.0.13:

Changes
  • Fix dependency range
Numismatics 1.0.12:

Changes
  • Port to Create Update 6

Numismatics 1.0.11:

Changes
  • You can now insert or extract items from all sides of a vendor

Numismatics 1.0.11:

Changes
  • You can now insert or extract items from all sides of a vendor

Numismatics 1.0.10:

Changes
  • Update to Create Fabric 0.5.1-j Patch 3
Numismatics 1.0.9:

Changes
  • Update to Create Fabric 0.5.1-j Patch 2
Numismatics 1.0.8:

Update to 0.5.1-j
Numismatics 1.0.7:

Fixes
  • Double items being given when clicking a vendor with the offhand
Numismatics 1.0.7:

Fixes
  • Double items being given when clicking a vendor with the offhand
Numismatics 1.0.6:

Fixes
  • Fix IllegalAccessError on forge
Numismatics 1.0.6:

Fixes
  • Fix IllegalAccessError on forge
Numismatics 1.0.5:

Fixes
  • Bank terminals properly check authorization now
  • Creative Vendor breakable in survival
  • Numismatics blocks being explodable
  • Vendor Menu cannot be opened when an item is in the offhand (#65)
  • Fix coins stacked above 127 visually disappearing on the client in vendors (#72)
  • Fix running pay, deduct and view commands on a non-existent blaze banker throwing exceptions (#63)
Numismatics 1.0.5:

Fixes
  • Bank terminals properly check authorization now
  • Creative Vendor breakable in survival
  • Numismatics blocks being explodable
  • Vendor Menu cannot be opened when an item is in the offhand (#65)
  • Fix coins stacked above 127 visually disappearing on the client in vendors (#72)
  • Fix running pay, deduct and view commands on a non-existent blaze banker throwing exceptions (#63)
Numismatics 1.0.4:

Additions
  • Translations to many languages (Thank you Translators!)

Fixes
  • Dupe
  • Vendors not dropping items upon breaking
Numismatics 1.0.4:

Additions
  • Translations to many languages (Thank you Translators!)

Fixes
  • Dupe
  • Vendors not dropping items upon breaking
Version 1.0.3:

Additions
  • Russian translation - Thanks VladisCrafter!

Fixes
  • Empty blaze burners no longer become blaze bankers
  • Being able to power redstone behind depositors by powering the depositor with a repeater
  • Depositors taking money held in hand even when you have Insufficient funds
  • Funnel/Chute vendor restocking not working on forge
  • Translatability of coin names/values
Version 1.0.3:

Additions
  • Russian translation - Thanks VladisCrafter!

Fixes
  • Empty blaze burners no longer become blaze bankers
  • Being able to power redstone behind depositors by powering the depositor with a repeater
  • Depositors taking money held in hand even when you have Insufficient funds
  • Funnel/Chute vendor restocking not working on forge
  • Translatability of coin names/values
Version 1.0.2:

Fixes
  • Fix another mixin crash
Version 1.0.2:

Fixes
  • Fix another mixin crash
Version 1.0.1:

Fixes
  • Fix crash from different mixin signature on forge
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