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Create: Storage [Neo/Forge]

Create: Storage [Neo/Forge]

by ausmez • Downloads: 0 • Followers: 0
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Create: Storage

Storage that feels like part of Create Tiered Storage Boxes, bulk storage networks, upgradeable backpacks, and smart item Passers

Modrinth CurseForge Create NeoForged Forge

create_storage_2.png

Create: Storage adds storage blocks and backpacks built to work alongside Create's machines, with Create's look, filters, wrenches, goggles and Ponder scenes. Feed a production line, bank a farm's entire output, or carry a workshop on your back.


Storage Boxes · Simple Storage Network · Backpacks · Passer Blocks · Compatibility · Modpack Developers


Storage Boxes

Description

Storage Boxes and Simple Storage Boxes are containers designed for compact, filterable item storage. Each Storage Box variant offers different storage capacities and visual styles, whereas the Simple Storage Boxes offer large single item storage with high capacity upgrades available. Designed to integrate seamlessly into mechanical and logistical systems within the Create Mod, they provide a clean and functional way to manage large amounts of items.

Storage Box

  • Cardboard, Industrial/Weathered Iron, Andesite, Copper, Brass, and Hardened variants available
  • Each has a Create filter slot to filter which items can be inserted or extracted from
  • Features a display on the front of each box showing item counts and how full the storage is
  • An indicator light to show if the box is full, empty or has void mode enabled
  • Storage Boxes can be interacted with by the player to add items without having to open the GUI
  • GUI can be opened by interacting with an empty hand while sneaking

storage_box_cardboard.png storage_box_industrial_iron.png storage_box_weathered_iron.png storage_box_andesite.png storage_box_copper.png storage_box_brass.png storage_box_hardened.png

Simple Storage Box

  • Common wood variants (all have same attributes)
  • Stores up to 2048 items by default (one item type only)
  • GUI can be opened by interacting with an empty hand while sneaking
  • Item Filter:
    • Automatically set when items are added
    • Remove filter by interacting with a Wrench (only when box is empty)
  • Upgrades:
    • Void Upgrade: Automatically voids (deletes) excess items
      • Use: Interact with front display with upgrade in hand or add/remove via the GUI
    • Capacity Upgrade: Doubles current capacity, up to 9 times
      • Use: Add/remove via the GUI

simple_storage_box_acacia.png simple_storage_box_bamboo.png simple_storage_box_birch.png simple_storage_box_cherry.png simple_storage_box_crimson.png simple_storage_box_dark_oak.png

simple_storage_box_jungle.png simple_storage_box_mangrove.png simple_storage_box_oak.png simple_storage_box_pale_oak.png simple_storage_box_spruce.png simple_storage_box_warped.png

Note: Maximum base capacity is 32x max stack size of item.
Examples: Oak Logs = 2048, Ender Pearls = 512, Water Bucket = 32

Reserve Barrel

The Reserve Barrel is a storage block that always keeps a minimum stock of selected items. Automation can only take the surplus above that minimum, which makes it ideal for self-sustaining farms: a tree farm can keep the saplings it needs for replanting while all the extra logs and saplings flow on to the rest of your storage.

  • 27 storage slots, plus up to 9 reserved items set in the top row of the menu, each with a minimum amount to keep
  • Players and Deployers can always take items, so Deployers on a farm contraption can keep replanting
  • Status bar on the front shows the state of each reserve
  • Interact with items in hand to insert them, with an empty hand while sneaking to open the GUI, or with a Wrench to toggle void mode

reserve_barrel.png


Simple Storage Network

Description

Links multiple Simple Storage Boxes together into a single network, allowing players and automation to access and manage all stored items from a central (or multiple) point. Simple storage networks are formed by connecting Simple Storage Boxes to a Storage Controller using Storage Trim blocks, which act as conduits. Once connected, the Storage Controller aggregates all items from the attached boxes, enabling insertion and extraction through a single interface.

Additional components, like the Storage Interface, can be used to interact with the network through automation (hoppers, chutes, funnels, etc.)

Storage Trim

  • Connects Simple Storage Boxes with Storage Controller and Storage Interface blocks
  • Connected textures matching the Simple Storage Box variants

casing_acacia.png casing_bamboo.png casing_birch.png casing_cherry.png casing_crimson.png casing_dark_oak.png

casing_jungle.png casing_mangrove.png casing_oak.png casing_pale_oak.png casing_spruce.png casing_warped.png

Storage Controller

  • Serves as the central input/output hub for a storage network
  • Connects to Simple Storage Boxes using Storage Trim
  • Indicator light illuminates once linked to at least one Simple Storage Box
  • Supports both manual interaction and automation (e.g. hoppers, chutes, funnels)

storage_controller.png storage_controller_connected.png

Storage Interface

  • Similar to the Storage Controller except:
    • Cannot be used directly by players for inserting or extracting items
    • Does not initiate or form a storage network on its own (requires a Storage Controller)
    • Designed exclusively for automated input/output (e.g. hoppers, chutes, funnels)

storage_interface.png

Storage Interface (Filtered)

  • Similar to the Storage Interface except:
    • Has a built-in Create filter slot
    • Useful for filtering items when working with vanilla components or mixed automation setups

storage_interface_filtered.png


Backpacks

Description

Backpacks are wearable storage items that come in several material variants—each offering different storage capacities and upgrade slots. Designed to integrate seamlessly with automation systems, backpacks feature multiple compartments, including a main inventory for bulk items, a tool compartment for valuable gear, and dedicated upgrade slots. With modular upgrades like magnetism, item refill, feeding, tool swapping, and even flight, backpacks offer utility far beyond basic item storage, making them versatile companions for adventuring, building, or automation-focused gameplay.

Backpack

  • Industrial Iron, Andesite, Copper, Brass, and Hardened Backpacks
  • Each backpack can hold up to six upgrades which affect how the backpack works when worn
  • Different variations of the backpack stores different amounts of items per slot
  • Storage is divided into 3 storage compartments:
    • Main Storage: Primary storage area where items can be interacted with by hoppers, chutes, funnels, etc.
    • Tool Storage: Secure compartment for your tools or precious items (cannot be interacted with by automation)
    • Upgrade Slots: Stores backpack upgrades; enable/disable with [Ctrl] + Right-Click

backpack.png backpack_andesite.png backpack_brass.png backpack_copper.png backpack_hardened.png

Backpack Upgrades

Upgrades add new abilities to a backpack. They are crafted from an Upgrade Template and installed in the backpack's six upgrade slots, so any six can be combined at once.

  • Most upgrades work while the backpack is worn. The Magnet, Void, Jukebox and Portable Workshop upgrades also work from a placed backpack
  • [Ctrl] + Right-Click an installed upgrade to turn it on or off without removing it
  • Upgrades with settings or filters add a tab to the side of the backpack GUI to configure them
  • Modpacks can disable any upgrade with the fxntstorage:disabled_backpack_upgrades item tag
Show upgrades
Item Name Description
backpack_upgrade_magnet.png Magnet Upgrade Pulls items into the backpack's main storage compartment from up to 5 blocks away
backpack_upgrade_itempickup.png Item Pickup Upgrade Transfers items directly into backpack's main storage instead of player inventory
backpack_upgrade_pickblock.png Pick Block Upgrade Pick block items directly from your backpack
backpack_upgrade_refill.png Refill Upgrade Refills the player's main/off-hand item from the backpack if they are available
backpack_upgrade_toolswap.png Tool Swap Upgrade Swaps out any tool held in the player's main hand for the best available tool or weapon when mining a block or attacking an entity
backpack_upgrade_feeder.png Feeder Upgrade Automatically feeds the player food from the backpack when the player is hungry enough to eat
backpack_upgrade_thirst.png Thirst Upgrade Automatically gives the player a drink from the backpack when thirsty (requires Thirst Was Reclaimed)
backpack_upgrade_flight.png Jetpack Upgrade Turns any Backpack into a jetpack with hovering abilities (uses Create backtanks for fuel)
backpack_upgrade_falling.png Fall Damage Upgrade Prevents the player from taking fall damage while wearing the backpack
backpack_upgrade_oremining.png Ore Mining Upgrade Mines entire clusters of matching ore blocks, dropping the loot near the player
backpack_upgrade_torchdeployer.png Torch Deployer Upgrade Automatically places a torch from the backpack when the surrounding light level is low
backpack_upgrade_jukebox.png Jukebox Upgrade Plays music from the music disc slot in the backpack, providing buffs and ambiance
backpack_upgrade_health.png Mechanical Heart Upgrade Grants additional hearts to the backpack wearer (configurable)
backpack_upgrade_crafting.png Crafting Upgrade Adds a full crafting grid to the backpack, using ingredients from the backpack or the player inventory
backpack_upgrade_workshop.png Portable Workshop Upgrade A built-in Deployer and Mechanical Press for deploying, pressing and polishing on the go (powered by a backtank)
backpack_upgrade_void.png Void Upgrade Voids (deletes) any item matching its filter as it enters the backpack's main storage compartment

Jetpack Modifiers

The Jetpack Upgrade panel in the backpack GUI has a modifier slot. Placing one of the items below in the slot changes how the jetpack flies, trading off height, speed and fuel. Only one modifier can be used at a time.

Item Name Effect
jetpack_modifier_propeller.png Propeller Raises the height limit from 32 blocks to 64 blocks
jetpack_modifier_encased_fan.png Encased Fan Removes the height limit, but uses 10% more fuel for every 16 blocks above 64
jetpack_modifier_blaze_burner.png Blaze Burner Afterburner: flies 50% faster with fire exhaust and uses 75% more fuel, setting nearby mobs alight
jetpack_modifier_netherite_backtank.png Netherite Backtank Increases the capacity of all backtanks in the backpack by 50%
jetpack_modifier_fluid_valve.png Fluid Valve Uses 30% less fuel, but flies 10% slower
jetpack_modifier_firework_rocket.png Firework Rocket Elytra Boost: hold Jump while gliding with an Elytra to fly 50% faster, using 200% more fuel

Servers can turn the modifier system off with the jetpackModifiersEnabled server config option.


Passer Blocks

Description

Passer Blocks are utility blocks that are used to transfer items between adjacent containers. They operate in a similar way to hoppers, moving one item at a time, however they do not have any internal inventory. Smart Passer blocks expand on the Passer, by enabling items to be filtered and transferring up to 64 items at once.

Basic Passer

  • Moves items directly between containers, including vanilla storage blocks
  • Transfers items in the direction it faces (can be rotated with a Create Wrench)
  • Moves one item at a time, similar to a hopper
  • Does not have internal storage - items pass through instantly
  • Can be used with a Create Smart Observer to emit a redstone pulse when an item passes

passer_block.png

Smart Passer

  • Inherits all the features of the Passer, plus:
    • Supports item filtering using a Create filter
    • Transfer amount is configurable via the value panel (click and hold the filter slot to adjust)
    • Will stop item transfer when powered by a redstone signal

smart_passer_block.png smart_passer_block_powered.png


Compatibility

Mod Support
Create Required — deep integration throughout
JEI / EMI / REI Recipe transfer from backpack inventory
Jade Custom tooltips for Simple Storage Boxes and Backpacks
Curios Backpack back-slot support
Vanilla Backport Pale Oak and Poplar Simple Storage Boxes and Trims
Every Compat (Wood Good) Modded wood types for Simple Storage Boxes and Trims
Construction Wand/Sticks Backpack and Storage Box block placement support
Create Aeronautics Full support for all components on assembled contraptions
Thirst Was Reclaimed Thirst upgrade for backpack filtering on items and purity

Modpack Developers

Create: Storage can be tailored to your modpack without writing any code. The wiki has references for everything that can be changed:

Page Type What you can do
Customization Guide Overview Start here: which kind of pack changes what, with a quick "I want to…" index
Tags Datapack Disable backpack upgrades, add modded ores to Ore Mining, blacklist items from Refill, extend storage networks
Jukebox Buffs Datapack Change the buffs each music disc gives, or add buffs to discs from other mods
Backpack Models Resource pack Retexture or reshape the backpacks, and move or remove the Portable Workshop flywheels
Config Reference Config files Every server and client option, e.g. magnet range, extra hearts, network range, and turning off Jetpack Modifiers

Tags can also be changed from a KubeJS server script. To ship your own server defaults, put a copy of fxntstorage-server.toml in your pack's defaultconfigs/ folder.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
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## 1.3.8 - 2026-10-07

## Bug Fixes
  • Fixed spear tags failing to load when mods such as Vanilla Backport are not installed. (#91)

## 1.3.7 - 2026-10-07

## Bug Fixes
  • Fixed packagers connected to a Storage Controller or Storage Interface rejecting packages when inserting into a Compacting Simple Storage Box. (#90)
  • Fixed items getting stuck at a nearly full Compacting Simple Storage Box in a storage network instead of moving on to the next box.
  • Fixed overflow items spilling into empty Simple Storage Boxes when a matching box was full and had a Void upgrade. The extra items are now voided as expected.
  • Fixed the Compacting upgrade not accepting the same item from a different mod (e.g. Create's copper nuggets in a box of vanilla copper nuggets).
  • Fixed Create funnels and chutes on a Storage Interface or Filtered Storage Interface still sending items into the network for a few seconds after being disconnected, and being slow to notice filter changes.
  • Fixed a Filtered Storage Interface set to skip empty storage still filling empty Simple Storage Boxes.
  • Fixed some mods that work with Storage Networks putting the wrong item into a Compacting Simple Storage Box.
  • Fixed spears not moving to the tool slots in a backpack when shift-clicked from the player inventory.
## 1.3.6 - 2026-10-06

## Bug Fixes
  • Fixed filtered Simple Storage and Storage Boxes on contraptions not being preferred over other storage.
  • Fixed packagers connected to a Simple Storage Box with a Compacting update refusing higher tier items (e.g. iron ingots/blocks). (#89)
  • Fixed a disconnect when clicking a Backpack, Storage Box, Simple Storage Box, or Reserve Storage Box block while in spectator mode.
  • Fixed the Thirst Upgrade having no crafting recipe.
  • Fixed Music Disc 5 not giving its Jukebox Upgrade buffs.
  • Fixed the server's mineOresOnly config option turning off the Ore Mining Upgrade entirely.
  • The Ore Mining Upgrade's vein preview now uses the fxntstorage:ore_mining_block tag, so modded ores added to the tag can be previewed.
  • Fixed the handle on the backpack model so it no longer floats.

## Changes
  • Added Jetpack Modifiers, allowing players to customize the jetpack with different flight, fuel, and utility options.
  • Elytra Boost now requires the Firework Rocket modifier
  • The elytraBoostEnabled, elytraBoostMultiplier and elytraBoostSpeedMultiplier server config options have been removed.
  • Backpack models and textures can now be fully customized with resource packs. See the wiki's resource pack guide. (#88)
  • Modpacks can now disable backpack upgrades by adding them to the fxntstorage:disabled_backpack_upgrades item tag. Disabled upgrades:
  • Can't be crafted, and are hidden from JEI/EMI/REI and the creative tab.
  • Can't be installed, and any existing upgrades stop working but can still be removed.
  • The Jetpack's ALTERNATE hover mode now works just like creative flight. (#87)
  • Added Poplar variants of the Simple Storage Box and Storage Trim when 'VanillaBackport' 1.2.x is present.
  • 'VanillaBackport' compatibility can now support either 1.1.x or 1.2.x.
  • Existing Simple Storage Boxes now keep their contents if 'VanillaBackport' is removed or downgraded.

## 1.3.5 - 2026-09-20

## Bug Fixes
  • Fixed the Compacting upgrade not compacting items whose recipe uses a common item tag. (#83)
  • Fixed the Simple Storage Box tooltip from showing the incorrect number of Capacity upgrades installed.
  • Fixed the tooltip of the stored item in the Simple Storage Box screen being offset a few pixels.
  • Fixed the Magnet and Feeder upgrades keeping a Create filter item when the upgrade was removed. The filter is now returned to the inventory, or dropped if there is no room.
  • Deactivating the Jukebox upgrade no longer ejects the music disc into the inventory.
  • Fixed the JEI/EMI/REI item list dropping to the bottom half of the screen when an upgrade panel was expanded.
  • Fixed an issue with the Feeder upgrade deleting bowl/bottle after consuming food when inventory is full.
  • Fixed an NPE when using the Compacting upgrade wheel menu while changing worlds.

## Changes
  • Added new **Void Upgrade** for backpacks that voids items from item storage slots (must match filter).
  • Supports three modes: Always, Slot Overflow, or Backpack Overflow
  • Added new **Thirst Upgrade** for backpacks for compatibility with 'Thirst Was Reclaimed' mod that will automatically drink stored items when thirsty. (#84)
  • Supports minimum purity settings and item filters.
  • thirst_level added to config settings to control when the upgrade drinks.
  • Create Smart Observers can now detect items being transferred through a Passer or Smart Passer Block.
  • Updated Chinese (Simplified) translation (zh_cn) and added Chinese (Traditional) translation (zh_tw) - Thanks @SkyEye-FAST (#81)
  • Backpacks now show installed upgrades as a row of icons at the top of the Jade tooltip.
  • Upgrade, filter and other working slots no longer show as part of the tooltip's inventory contents.
  • Minor update to Feeder and Torch Deployer upgrade item textures.
## 1.2.7 - 2026-08-23

## Changes
  • Added Jade tooltip information showing installed Capacity and Void upgrades.
  • Void mode is now indicated by a purple status light and display text instead of rendering the Void Upgrade item on the block.
  • Added an alternate recipe for upgrading an existing Passer Block into a Smart Passer Block. (#72)
  • Create Smart Observers now detect items transferred through a Passer Block or Smart Passer Block.
  • Moved Vanilla Backport compat to a datapack to prevent log errors when mod not present.
  • The Jetpack Upgrade now costs fewer resources to craft.

## Bug Fixes
  • Fixed a crash (AbstractMethodError) when using a Construction Wand from Construction Wand - KOTS mod. (#80)
  • Fixed Construction Wand placing blocks for free from a Storage Box that could not be read.
  • Fixed Storage Boxes losing their custom name when broken and picked back up.
  • Fixed an issue where the Carry On mod did not blacklist Create: Storage blocks from being picked up.
  • Fixed a log warning being emitted when clicking the Sort Order button in the backpack GUI.
  • Fixed issue picking up a music disc from the Jukebox upgrade slot, both moving the disc to the inventory and leaving a ghost copy on the cursor.
  • Fixed backpack menus resending their full contents to the client on every click.
  • Fixed loot table parsing errors and recipe skip messages being logged when loading a world without the optional Vanilla Backport mod installed. The Pale Oak loot tables and recipes now ship in a built-in datapack that is only enabled when Vanilla Backport is present.
### Backported Fixes
  • Fixed Jukebox Upgrade not returning music discs when upgrade swapped out. Items are now returned to the inventory (or dropped if inventory is full).
  • Fixed issue when removing one backpack upgrade, incorrectly triggers the removal effects of other upgrades.
  • Fixed held items being dropped when clicking backpack upgrade tabs or buttons.
  • Fixed the Feeder and Magnet upgrade filter slots sometimes requiring multiple clicks to set a filter.
  • Fixed right-click dragging over the Feeder and Magnet upgrade filter slots setting a filter instead of clearing it.
  • Long custom names are now truncated to prevent overlapping other GUI elements or extending beyond the menu.
  • Fixed mounted Simple Storage Boxes not inserting all matching items from the inventory when the front display was double-clicked.
  • Fixed the Torch Deployer upgrade reading the incorrect light value, causing it to almost never place torches.
  • Fixed an item-duplication/corruption bug when inserting into a Simple Storage Box via the Create Packager.
  • Fixed a crash that happens when the optional Curios mod was not installed. (#59)
  • Fixed the Jukebox upgrade continuing to play music after swapping out the disc.
  • Fixed Jukebox Upgrade note particles so they now appear more randomly.
  • Fixed backpack data from other mods being lost when placing the backpack as a block. (#57)
  • Fixed Storage Boxes and Backpacks not showing custom name in menus when placed on a Create contraption.
  • Storage Boxes and Simple Storage Boxes can now only be accessed from the front display when mounted on a contraption.
  • Adjusted item and text rendering on Storage Boxes and Simple Storage Boxes when shaders are installed.
  • Fixed custom names rendering incorrectly when Storage Boxes and Simple Storage Boxes mounted on contraptions.
  • Fixed music continuing to play after the Jukebox upgrade was quick-moved (shift-clicked) out of the backpack.
  • Fixed removing any backpack upgrade notifying every other installed upgrade that it had been removed.
  • Fixed backpacks losing item NBT added by other mods, such as enchantments or Apotheosis affixes, when placed in the world and picked back up. (#57)
  • Fixed held items being dropped when clicking backpack upgrade tabs or buttons.
## 1.3.4 - 2026-08-19

## Changes
  • Updated the Feeder upgrade display message
## 1.3.3 - 2026-08-09

## Changes
  • Added Chinese (Simplified) translation (zh_cn) - Thanks @VoidCat

## 1.3.2 - 2026-07-21

## Bug Fixes
  • Fixed a race condition that could cause the game to crash when the ConstructionSticks mod is present. (#74)
  • Fixed upgrades not returning their contents when swapped out. Jukebox music discs, Crafting items, and Portable Workshop contents are now returned to the inventory (or dropped if inventory is full).
  • Fixed issue when removing one backpack upgrade, incorrectly triggers the removal effects of other upgrades.
  • Fixed held items being dropped when clicking backpack upgrade tabs or buttons.
  • Fixed the Feeder and Magnet upgrade filter slots sometimes requiring multiple clicks to set a filter.
  • Fixed right-click dragging over the Feeder and Magnet upgrade filter slots setting a filter instead of clearing it.
  • Fixed a typo in the Crafting upgrade tooltip.
## 1.3.1 - 2026-07-08

## Changes
### Simple Storage Box
  • Void and Compacting upgrades now have dedicated upgrade slots, allowing both to be installed simultaneously. (#69)
  • Void mode is now indicated by a purple status light and display text instead of rendering the Void Upgrade item on the block.
  • Added Jade tooltip information showing installed Void and Compacting upgrades.
  • Added optional Create-style connected textures for Simple Storage Boxes and matching Storage Trims. (#62)
  • Configurable via client setting **Off**, **Boxes only**, or **Boxes and Trim**. Also applies to modded wood variants added through EveryCompat integration.
### Reserve Barrel
  • Added support for Void mode. Use a wrench on the front display to toggle voiding of excess items once storage is full.
  • Improved compatibility with the Create Packager.
### Backpack
  • Added a keybind (default G) to activate/deactivate the Jetpack upgrade without opening the backpack.
  • Added a configurable Jetpack hover mode (client setting **Jetpack Hover Mode**: Original / Alternate). (#67)
  • Original** (default) keeps the existing behavior, maintaining a fixed hover altitude.
  • Alternate** allows free ascent (jump) and descent (sneak) while hovering (similar to Creative mode movement), up to the jetpack's maximum flight ceiling. Releasing both keys maintains the current altitude.
### Smart Passer Block
  • Added an alternate recipe for upgrading an existing Passer Block into a Smart Passer Block. (#72)

## Bug Fixes
  • Fixed a backpack item duplication issue where items removed through the GUI could reappear after placing and breaking the backpack. (#71)
  • Fixed backpack custom names growing each time the backpack was placed and broken when using name-decorating mods (such as Apotheosis).
  • Long custom names are now truncated to prevent overlapping other GUI elements or extending beyond the menu.
  • Fixed the Simple Storage Box tooltip displaying incorrect contents when a Compacting Upgrade was installed.
  • Fixed mounted Simple Storage Boxes not inserting all matching items from the inventory when the front display was double-clicked.
  • Fixed mounted Simple Storage Boxes with both the Void and Compacting upgrades failing to void matching items once full, both during contraption automation (such as drills) and when using the front display manually.
  • Fixed an issue where only some crafting ingredients would transfer to the crafting grid if matching ingredients were present in the Workshop upgrade output slot.
  • Fixed the delay when rapidly crafting items using the Crafting upgrade.
  • Improved stack selection when quick-crafting from the Crafting upgrade, now prioritizing existing stacks, followed by backpack slots, and finally player inventory slots.
  • Fixed the Torch Deployer upgrade reading the incorrect light value, causing it to almost never place torches.

## 1.3.0 - 2026-06-20

## New Features
### Storage
  • Reserve Barrel** – Stores items, keeping configured amounts in reserve, useful for tree farms or drills.
### Jukebox Upgrade
  • Phantom Ward** – Play Music Disc 13 to keep phantoms away - they'll abort their dive attack within 3 blocks of a protected player.
### Simple Storage Box
  • Compacting Upgrade** – New upgrade for the Simple Storage Box that compresses items into higher tiers.
  • Use Ctrl + Scroll (or compacting wheel keybind [Tab]) to select the displayed item.
  • Check out the in-game Simple Storage Box ponder to see the Compacting Upgrade in action!
### Backpack Upgrades
  • Crafting Upgrade** – Craft items right from your backpack!
  • Portable Workshop Upgrade** – A mini workshop you can take anywhere! Supports deploying, pressing, and polishing recipes, powered by air pressure (configurable RPM).

## Changes

  • Backpacks can now be used on Create contraptions - including all inventory, tool slots, and upgrades.
  • Player-only upgrades (all except Magnet, Jukebox, Crafting, and Portable Workshop) will show a dark red overlay when installed in a contraption-mounted backpack.
  • Jade support for Simple Storage Boxes, displaying max item capacity and number of capacity upgrades.
  • Backpack upgrade panels now open one at a time - opening a new one closes the last.
  • The Jetpack Upgrade now costs fewer resources to craft.

## Bug Fixes

  • Fixed the Simple Storage Controller wrongly denying items when set to deny filling empty storage. (#68)
  • Storage Boxes and Simple Storage Boxes are no longer destroyed when hit by a Mace's Wind Burst - the storage box now drops properly. (#66)
  • Fixed Simple Storage Boxes occasionally creating extra "phantom" packages when used with the Create Packager. (#61)
  • Fixed an item-duplication/corruption bug when inserting into a Simple Storage Box via the Create Packager.
  • Fixed backpacks duplicating items when assembled and disassembled on a contraption. (#60/#65)
  • Fixed a crash that happens when the optional Curios mod was not installed. (#59)
  • Fixed the Jukebox upgrade continuing to play music after swapping out the disc.
  • Fixed Jukebox Upgrade note particles so they now appear more randomly.
  • Fixed backpack data from other mods being lost when placing the backpack as a block. (#57)
  • Fixed Storage Boxes losing their custom name when broken and picked back up.
  • Fixed Storage Boxes and Backpacks not showing custom name in menus when placed on a Create contraption.
  • Storage Boxes and Simple Storage Boxes can now only be accessed from the front display when mounted on a contraption.
  • Adjusted item and text rendering on Storage Boxes and Simple Storage Boxes when shaders are installed.
  • Fixed log spam when optional Vanilla Backport mod is not installed.
  • Fixed the ore mining upgrade preview showing all vein blocks even when the server doesn't allow mining them.
  • Fixed several places where text wasn't translatable.
## 1.2.7 - 2026-04-25

## Changes
  • Improved compatibility with Create Aeronautics — all components now function correctly on simulated contraptions.
  • Improved hit-side detection for Storage Boxes and Simple Storage Boxes to prevent loading chunks unnecessarily, reducing lag spikes and temporary freezes.

## Bug Fixes
  • Fixed a duplication issue with Create filters on Smart Passers, Filtered Storage Interfaces, and Storage Boxes when disassembling simulated contraptions.
  • Fixed an interaction issue with Storage and Simple Storage Boxes that prevented item extraction while part of a simulated contraption.
  • Fixed rendering issues affecting Storage and Simple Storage Boxes when used on simulated contraptions.

## 1.2.6 - 2026-04-22

## Changes
  • Storage Boxes and Simple Storage Boxes will now always drop with contents intact when destroyed by an explosion, and are immune to any additional explosions.

## Bug Fixes
  • Fixed Feeder upgrade attempting to insert food remainder items (e.g. bowls, bottles) into slots other than item slots.
  • Fixed item duplication when removing a Create filter from the Feeder or Magnet upgrade filter slot.
  • Fixed Storage Box and Simple Storage Box not opening the GUI when sneaking with an empty main hand and a placeable item in the off-hand.
  • Fixed Storage Box filter not being saved when the box is broken. [NeoForge]
  • Fixed Simple Storage Box not setting its filter when the first item is inserted via automation.
  • Fixed List/Attribute/Package filters being destroyed when breaking a Smart Passer or Filtered Storage Interface.
  • Fixed Ore Mining upgrade suppressing XP drops from blocks. (#55)
  • Fixed Ore Mining upgrade preview persisting when the player switches to a non-tool item while holding the preview key.
  • Fixed EMI incorrectly reporting backpack ingredients as unavailable when opening the crafting table GUI, due to a stale client-side container cache.
  • Fixed the bow/crossbow appearing to charge when the backpack is out of arrows. [NeoForge]
  • Fixed a rare issue where disconnecting mid-draw could cause the next bow shot to silently consume an arrow from the backpack.

## 1.2.6 - 2026-04-22

## Changes
  • Storage Boxes and Simple Storage Boxes will now always drop with contents intact when destroyed by an explosion, and are immune to any additional explosions.

## Bug Fixes
  • Fixed Feeder upgrade attempting to insert food remainder items (e.g. bowls, bottles) into slots other than item slots.
  • Fixed item duplication when removing a Create filter from the Feeder or Magnet upgrade filter slot.
  • Fixed Storage Box and Simple Storage Box not opening the GUI when sneaking with an empty main hand and a placeable item in the off-hand.
  • Fixed Storage Box filter not being saved when the box is broken. [NeoForge]
  • Fixed Simple Storage Box not setting its filter when the first item is inserted via automation.
  • Fixed List/Attribute/Package filters being destroyed when breaking a Smart Passer or Filtered Storage Interface.
  • Fixed Ore Mining upgrade suppressing XP drops from blocks. (#55)
  • Fixed Ore Mining upgrade preview persisting when the player switches to a non-tool item while holding the preview key.
  • Fixed EMI incorrectly reporting backpack ingredients as unavailable when opening the crafting table GUI, due to a stale client-side container cache.
  • Fixed the bow/crossbow appearing to charge when the backpack is out of arrows. [NeoForge]
  • Fixed a rare issue where disconnecting mid-draw could cause the next bow shot to silently consume an arrow from the backpack.

## 1.2.5 - 2026-04-12

## Bug Fixes
  • Fixed the Jetpack hover keybind applying flight logic even when no backpack or upgrade was equipped. (#51)
  • Fixed a crash when v1.3.0+ of the Construction Stick mod is present. (#52) [NeoForge]
  • Fixed a crash when opening Create GUIs while wearing a backpack in a Curios back slot. (#53)
  • Fixed ForgeCaps being removed when sorting inventory items in Storage Box and Backpack menus. (#54) [Forge]
  • Fixed Storage Boxes mounted on contraptions briefly showing the wrong fill level after dismounting.
  • Fixed Storage Boxes on moving contraptions not updating their visual state (fill level / void indicator).
  • Fixed the scrollbar on Storage Box and Backpack menus not fully scrolling to the bottom.
  • Fixed render distance config for Storage Boxes and Simple Storage Boxes not updating until game restart.
  • Fixed Jetpack hover mode persisting when the upgrade was removed or disabled mid-flight.
  • Fixed Jetpack sometimes not restoring gravity correctly when upgrade was unequipped or deactivated.
  • Fixed unnecessary movement packets being sent to the server when no Jetpack upgrade is equipped.
  • Fixed Ore Mining keybind activating without a valid backpack or upgrade.
  • Fixed Ore Mining upgrade preview triggering when player is not holding an appropriate mining tool.
  • Fixed void upgrades not activating correctly when storage was full.
  • Fixed rare item loss issue with Create Packager integration with Create: Storage items.
  • Fixed item sorting not syncing correctly with container inventories.
  • Fixed the Feeder upgrade feeding Suspicious Stew to the player with both beneficial and harmful effects.
  • Music discs now move correctly when quick-moving between upgrade panel and inventory.
  • Music disc slot no longer appears empty on panel first open.
  • Backpack note particles now appear in the correct position when worn on the player.
  • Fixed Every Compat (Wood Good) textures failing to generate with newer Moonlight versions (v2.29.26+).
  • Fixed log warnings about missing mixin classes when optional mods are not installed.
  • Fixed an issue where the Carry On mod did not blacklist Create: Storage blocks from being picked up. [NeoForge]
  • Fixed goggle overlay on Simple Storage Boxes to only show when looking at the front display.

## Changes
  • Added a tooltip to the filtered item on the Simple Storage Box UI.
  • Improved compatibility with the Configured mod (Refill upgrade blacklist config now works correctly).
  • Construction Stick now fully supports placing blocks directly from the item section of a worn backpack.
  • Removed an unused debug keybind (F10).
  • Improved Storage Box tick performance (fewer checks each tick).
  • Improved sorting system and reduced duplicate logic code behind the scenes.
  • Simple Storage Boxes mounted on contraptions now show the custom name in the UI (if one is set).
  • Cleaned up various internal systems for better maintainability.
  • General UI and rendering cleanup.
## 1.2.5 - 2026-04-12

## Bug Fixes
  • Fixed the Jetpack hover keybind applying flight logic even when no backpack or upgrade was equipped. (#51)
  • Fixed a crash when v1.3.0+ of the Construction Stick mod is present. (#52) [NeoForge]
  • Fixed a crash when opening Create GUIs while wearing a backpack in a Curios back slot. (#53)
  • Fixed ForgeCaps being removed when sorting inventory items in Storage Box and Backpack menus. (#54) [Forge]
  • Fixed Storage Boxes mounted on contraptions briefly showing the wrong fill level after dismounting.
  • Fixed Storage Boxes on moving contraptions not updating their visual state (fill level / void indicator).
  • Fixed the scrollbar on Storage Box and Backpack menus not fully scrolling to the bottom.
  • Fixed render distance config for Storage Boxes and Simple Storage Boxes not updating until game restart.
  • Fixed Jetpack hover mode persisting when the upgrade was removed or disabled mid-flight.
  • Fixed Jetpack sometimes not restoring gravity correctly when upgrade was unequipped or deactivated.
  • Fixed unnecessary movement packets being sent to the server when no Jetpack upgrade is equipped.
  • Fixed Ore Mining keybind activating without a valid backpack or upgrade.
  • Fixed Ore Mining upgrade preview triggering when player is not holding an appropriate mining tool.
  • Fixed void upgrades not activating correctly when storage was full.
  • Fixed rare item loss issue with Create Packager integration with Create: Storage items.
  • Fixed item sorting not syncing correctly with container inventories.
  • Fixed the Feeder upgrade feeding Suspicious Stew to the player with both beneficial and harmful effects.
  • Music discs now move correctly when quick-moving between upgrade panel and inventory.
  • Music disc slot no longer appears empty on panel first open.
  • Backpack note particles now appear in the correct position when worn on the player.
  • Fixed Every Compat (Wood Good) textures failing to generate with newer Moonlight versions (v2.29.26+).
  • Fixed log warnings about missing mixin classes when optional mods are not installed.
  • Fixed an issue where the Carry On mod did not blacklist Create: Storage blocks from being picked up. [NeoForge]
  • Fixed goggle overlay on Simple Storage Boxes to only show when looking at the front display.

## Changes
  • Added a tooltip to the filtered item on the Simple Storage Box UI.
  • Improved compatibility with the Configured mod (Refill upgrade blacklist config now works correctly).
  • Construction Stick now fully supports placing blocks directly from the item section of a worn backpack.
  • Removed an unused debug keybind (F10).
  • Improved Storage Box tick performance (fewer checks each tick).
  • Improved sorting system and reduced duplicate logic code behind the scenes.
  • Simple Storage Boxes mounted on contraptions now show the custom name in the UI (if one is set).
  • Cleaned up various internal systems for better maintainability.
  • General UI and rendering cleanup.
## 1.2.4a Hotfix

  • Fixed game crash on startup caused by an invalid Mixin targeting ItemEntity
## 1.2.4 - 2026-03-29

## Bug Fixes
  • Fixed the Jetpack Upgrade activating when seated, such as seats on trains, which would display the air overlay and consume fuel.
  • Fixed issue with multiple Packagers with Stock Links connected to the same Storage Network being treated as separate inventories, which caused duplicate items to appear in the Stock Keeper.
  • Fixed duplicate recipes for Simple Spruce Storage Box and Spruce Storage Trim.
  • Fixed multiple issues with backpacks not correctly persisting or syncing their inventory when accessed via item capabilities (e.g. Building Gadgets 2), which lead to items not being removed, duplicated, or reverted after certain actions. (#49)
  • Fixed the Ore Mining Upgrade not correctly applying tool behavior per block, causing tools like the Portable Drill from Create Stuff & Additions to not consume fuel or water when vein mining. (#49)
  • Fixed the Jetpack Upgrade failing to activate after returning from The End, where the air overlay would display and fuel would deplete but no flight occurred.
## 1.2.4 - 2026-03-29

## Bug Fixes
  • Fixed the Jetpack Upgrade activating when seated, such as seats on trains, which would display the air overlay and consume fuel.
  • Fixed issue with multiple Packagers with Stock Links connected to the same Storage Network being treated as separate inventories, which caused duplicate items to appear in the Stock Keeper.
  • Fixed duplicate recipes for Simple Spruce Storage Box and Spruce Storage Trim.
  • Fixed multiple issues with backpacks not correctly persisting or syncing their inventory when accessed via item capabilities (e.g. Building Gadgets 2), which lead to items not being removed, duplicated, or reverted after certain actions. (#49)
  • Fixed the Ore Mining Upgrade not correctly applying tool behavior per block, causing tools like the Portable Drill from Create Stuff & Additions to not consume fuel or water when vein mining. (#49)
  • Fixed the Jetpack Upgrade failing to activate after returning from The End, where the air overlay would display and fuel would deplete but no flight occurred.
## 1.2.3 - 2026-03-23

## Bug Fixes
  • Fixed an issue where Simple Storage Boxes from the EveryComp (Wood Good) mod didn’t react properly to lighting, causing the front text to appear unlit.
  • Fixed a crash that could occur when opening the Creative inventory with EveryComp (Wood Good) mod installed.
  • Fixed item counts in backpacks appearing behind the durability bar.
  • Fixed backpack upgrades not keeping custom names when upgrading to a higher tier.
  • Fixed a crash that could happen when syncing backpacks with very large inventories. (#47)
  • Fixed the Feeder Upgrade not updating its settings correctly in real time.
  • Fixed an issue where backpacks wouldn’t quick-move between the hotbar and inventory, if one was already equipped.

## 1.2.3 - 2026-03-23

## Bug Fixes
  • Fixed item counts in backpacks appearing behind the durability bar.
  • Fixed item duplication with the Refill Upgrade when the backpack inventory is open. (#48)
  • Fixed an issue where upgrades (like Magnet and Feeder) could behave incorrectly while the backpack was open, sometimes causing item duplication or syncing problems.
  • Fixed the Feeder Upgrade not updating its settings correctly in real time.
  • Fixed an issue where backpacks wouldn’t quick-move between the hotbar and inventory, if one was already equipped.

## Bug Fixes
  • Fixed a compatibility issue with EMI Loot where breaking and replacing a Simple Storage Box would add a spurious Damage: 0 tag to the FilterItem, causing filter mismatches. (#46)

## 1.2.2 - 2026-03-19

## Bug Fixes
  • Fixed an issue where the Ore Mining Upgrade would break all ore blocks even when the keybind was not held.
  • Fixed an “Invalid player data” error when connecting to a server with outdated player data. (#45)
## 1.2.1 - 2026-03-19

## Bug Fixes
  • Fixed an issue where the Ore Mining Upgrade would break all ore blocks even when the keybind was not held.
  • Fixed an “Invalid player data” error when connecting to a server with outdated player data. (#45)
## 1.2.1 - 2026-03-09

## Bug Fixes
  • Fixed server crash related to client-side class loading. (#44)
## 1.2.0 - 2026-03-08

> **Note:** This is the final feature update supporting Minecraft 1.20.1, aligning with the Create mod team’s support lifecycle.

> **⚠ Warning:** The backpack system has been significantly rewritten in this release. **Please back up your world before updating.**
> Backpack data structures have changed and worlds without a backup may experience data loss on existing backpacks.

## New Features
  • Backpack Jukebox Upgrade**
  • Adds a functional jukebox to your backpack.
  • Provides configurable buffs while music is playing (range and toggle options available).
  • Supports muting without stopping playback or disabling buffs.
  • Backpack Mechanical Heart Upgrade**
  • Grants bonus health while the backpack is worn.
  • Bonus heart amount is configurable (default: **+5 hearts**).
  • Simple Storage Filtered Interface**
  • Variant of the Storage Interface with a built-in Create filter slot.
  • Useful for controlling which items pass through when interacting with vanilla automation components.
  • Supports configurable scope: **filtered items only**, or **filtered items + empty storage**.

## Changes
### **Backpack Upgrade Panels**
Backpack upgrades now use dedicated UI panels within the backpack screen for upgrade settings.
All per-upgrade options previously scattered across different menus are now accessible on a per-backpack basis.

  • Magnet Upgrade**
  • Added configurable filters (supports Create list / attribute / package filters).
  • Option to ignore items processed by an Encased Fan moved to the panel UI.
  • Tool Swap Upgrade**
  • Added option to prioritize swords over axes as the primary weapon.
  • Silk Touch preference moved to the panel UI.
  • Jetpack Upgrade**
  • Hover bobbing toggle moved to the panel UI.
  • HUD airtime overlay toggle moved to the panel UI.
  • Ore Mining Upgrade**
  • Added toggle for ore vein preview highlighting.
  • Added option to restrict mining to ores only.
  • Feeder Upgrade**
  • Added configurable filters (supports Create list / attribute / package filters).
  • Chorus Fruit feeding toggle moved to the panel UI.
  • Activation message toggle moved to the panel UI.

#### **Storage Network Changes**
  • Storage Controllers can now lock or unlock empty Storage Boxes on a per-network basis.
  • Storage networks can now be visually highlighted to show all connected storage *(Right-click a Storage Controller with a wrench)*.
  • Filter item render distance on Storage and Simple Storage Boxes now uses Create’s configuration settings.

#### **Other Changes**
  • Moved many configuration options from Common to Server settings.
  • Passer Blocks can now connect to Package Ports (Frog and Post).
  • Updated recipe for the Ore Mining Upgrade.
  • Flight Upgrade renamed to Jetpack Upgrade.
  • Migrated player settings where possible following internal persistent data restructuring.
  • Optimized the Storage Network search algorithm for improved performance.

## Bug Fixes
  • Fixed Storage and Simple Storage Boxes rendering incorrectly in the Block Rotation menu.
  • Fixed lighting issues on Storage and Simple Storage Boxes.
  • Fixed Smart Passer deleting items when transferring exact amounts (#37).
  • Fixed item swap issue when swapping between backpack and offhand / hotbar slots (#40).
  • Fixed crash when Forbidden and Arcanus mod present (including ATM10) (#42)
  • Fixed Magnet Upgrade picking up items when backpack had no free slots.
  • Fixed Magnet Upgrade sometimes picking up items processed by an Encased Fan despite configuration.
  • Fixed potential server crash when double-clicking a Storage Controller.
  • Fixed potential endless loop in Storage Network searches.
  • Fixed possible NPE with custom names on Storage Boxes.
  • Fixed incorrect text appearing in some Ponder scenes.
  • Fixed Simple Storage Box filter not updating correctly when mounted on a contraption.
  • Fixed Storage Boxes ignoring the Filter Item while Void Mode is enabled.
  • Fixed missing sound when equipping a Backpack from the ground. [NeoForge]
## 1.2.0 - 2026-03-08

> **Note:** This is the final feature update supporting Minecraft 1.20.1, aligning with the Create mod team’s support lifecycle.

> **⚠ Warning:** The backpack system has been significantly rewritten in this release. **Please back up your world before updating.**
> Backpack data structures have changed and worlds without a backup may experience data loss on existing backpacks.

## New Features
  • Backpack Jukebox Upgrade**
  • Adds a functional jukebox to your backpack.
  • Provides configurable buffs while music is playing (range and toggle options available).
  • Supports muting without stopping playback or disabling buffs.
  • Backpack Mechanical Heart Upgrade**
  • Grants bonus health while the backpack is worn.
  • Bonus heart amount is configurable (default: **+5 hearts**).
  • Simple Storage Filtered Interface**
  • Variant of the Storage Interface with a built-in Create filter slot.
  • Useful for controlling which items pass through when interacting with vanilla automation components.
  • Supports configurable scope: **filtered items only**, or **filtered items + empty storage**.

## Changes
### **Backpack Upgrade Panels**
Backpack upgrades now use dedicated UI panels within the backpack screen for upgrade settings.
All per-upgrade options previously scattered across different menus are now accessible on a per-backpack basis.

  • Magnet Upgrade**
  • Added configurable filters (supports Create list / attribute / package filters).
  • Option to ignore items processed by an Encased Fan moved to the panel UI.
  • Tool Swap Upgrade**
  • Added option to prioritize swords over axes as the primary weapon.
  • Silk Touch preference moved to the panel UI.
  • Jetpack Upgrade**
  • Hover bobbing toggle moved to the panel UI.
  • HUD airtime overlay toggle moved to the panel UI.
  • Ore Mining Upgrade**
  • Added toggle for ore vein preview highlighting.
  • Added option to restrict mining to ores only.
  • Feeder Upgrade**
  • Added configurable filters (supports Create list / attribute / package filters).
  • Chorus Fruit feeding toggle moved to the panel UI.
  • Activation message toggle moved to the panel UI.

#### **Storage Network Changes**
  • Storage Controllers can now lock or unlock empty Storage Boxes on a per-network basis.
  • Storage networks can now be visually highlighted to show all connected storage *(Right-click a Storage Controller with a wrench)*.
  • Filter item render distance on Storage and Simple Storage Boxes now uses Create’s configuration settings.

#### **Other Changes**
  • Moved many configuration options from Common to Server settings.
  • Passer Blocks can now connect to Package Ports (Frog and Post).
  • Updated recipe for the Ore Mining Upgrade.
  • Flight Upgrade renamed to Jetpack Upgrade.
  • Migrated player settings where possible following internal persistent data restructuring.
  • Optimized the Storage Network search algorithm for improved performance.

## Bug Fixes
  • Fixed Storage and Simple Storage Boxes rendering incorrectly in the Block Rotation menu.
  • Fixed lighting issues on Storage and Simple Storage Boxes.
  • Fixed Smart Passer deleting items when transferring exact amounts (#37).
  • Fixed item swap issue when swapping between backpack and offhand / hotbar slots (#40).
  • Fixed crash when Forbidden and Arcanus mod present (including ATM10) (#42)
  • Fixed Magnet Upgrade picking up items when backpack had no free slots.
  • Fixed Magnet Upgrade sometimes picking up items processed by an Encased Fan despite configuration.
  • Fixed potential server crash when double-clicking a Storage Controller.
  • Fixed potential endless loop in Storage Network searches.
  • Fixed possible NPE with custom names on Storage Boxes.
  • Fixed incorrect text appearing in some Ponder scenes.
  • Fixed Simple Storage Box filter not updating correctly when mounted on a contraption.
  • Fixed Storage Boxes ignoring the Filter Item while Void Mode is enabled.
  • Fixed missing sound when equipping a Backpack from the ground. [NeoForge]
## 1.1.7 - 2025-11-29

## Bug Fixes
  • Fixed an issue where quickly right-clicking between multiple Storage or Simple Storage Boxes could be incorrectly detected as a double click.
  • Fixed log spam caused by using the Magnet Upgrade in a backpack that had been placed in the world. (#35)
  • Fixed an issue where certain menus would close while the player was still within interaction range. [Forge]
  • Fixed an issue where the Magnet Upgrade’s range would not update when modified via the config screen.
## 1.1.7 - 2025-11-29

## Bug Fixes
  • Fixed an issue where quickly right-clicking between multiple Storage or Simple Storage Boxes could be incorrectly detected as a double click.
  • Fixed log spam caused by using the Magnet Upgrade in a backpack that had been placed in the world. (#35)
  • Fixed an issue where certain menus would close while the player was still within interaction range. [Forge]
  • Fixed an issue where the Magnet Upgrade’s range would not update when modified via the config screen.
## 1.1.6 - 2025-11-10
## Changes
  • Added Goggle overlay for Simple Storage Boxes (configurable), displaying the vanilla tooltip for items with:
  • Enchantments (enchanted books, armor)
  • Potion data (potions, tipped arrows)
  • Trim data (trimmed armor)

## Bug Fixes
  • Fixed lighting issues affecting rendered filter items on Storage Boxes and Simple Storage Boxes.
  • Fixed storage networks ignoring NBT/Data Components when inserting items (such as potions and enchanted books) (#33)

## 1.1.6 - 2025-11-10
## Changes
  • Added Goggle overlay for Simple Storage Boxes (configurable), displaying the vanilla tooltip for items with:
  • Enchantments (enchanted books, armor)
  • Potion data (potions, tipped arrows)
  • Trim data (trimmed armor)

## Bug Fixes
  • Fixed lighting issues affecting rendered filter items on Storage Boxes and Simple Storage Boxes.
  • Fixed storage networks ignoring NBT/Data Components when inserting items (such as potions and enchanted books) (#33)

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