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Create: Vintage

Create: Vintage

by Blue.PHS • Downloads: 0 • Followers: 0
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Changelog
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This is a Unofficial Port of Vintage Improvements for Create v6 with KubeJS integration

You can make recipes and springs via KubeJS. For Syntax pls look at the gallery or at the Wiki.

If you want to use KubeJS for creating some recipes, be sure you have the AddOn KubeJS Create too.

For any errors, bugs or something else, visit our Discord server.

Special Credits goes to: Negodya1 the Mod Author of Create: Vintage Improvements

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Forge
1d ago 1
# Changelog

## 1.21.1 v1.6.4
  • Fixed a dedicated-server crash when another mod rebuilds creative-tab contents before client configuration is available.
# Changelog

## 1.20.1 v1.6.4
  • Fixed the Helve Hammer producing recipe outputs without consuming its input ingredients
  • Fixed sequenced Vibrating Table recipes producing outputs without consuming their input
  • Fixed Helve Hammer smithing consuming, moving or replacing the wrong input slots
  • Fixed templateless smithing recipes not being processed by the Helve Hammer
  • Before you update to this new version, you should mine all Vintage blocks and discard any related items as well as all other Vintage items; otherwise, you could destroy your world..**

# Changelog

## 1.21.1 v1.6.3

  • Ported the complete Forge 1.20.1 mod to NeoForge 1.21.1 and Create 6.
  • Preserved the existing blocks, items, models, textures, recipes, Ponder scenes and machine functionality.
  • Ported all Vintage KubeJS recipe schemas to KubeJS 1.21.1.
  • Restored HeatJS custom heat levels for pressurizing and vacuumizing recipes.
  • Restored Hammering modifyResult() with Minecraft 1.21 data-component support.
  • Fixed Vacuum Chamber mode switching with the Create wrench.
  • Fixed the Helve Hammer not consuming its recipe ingredients.
  • Fixed black rendering on the moving Helve Hammer and Laser models.
  • Fixed Curving Press head durability and consumption of non-damageable custom heads.
  • Fixed recipe codecs, tags, creative-tab registration and client startup compatibility.
  • Fixed dropped-item insertion and output preservation on the Vibrating Table.
  • Allowed item and fluid input/output access while the Centrifuge is running.
  • Fixed storage-block unpacking recipes on the Vibrating Table and their JEI category.

  • We had changed the KubeJS Syntaxes as well, please look at our wiki for it.**
# Changelog

## 1.20.1 v1.6.3
  • Fixed normal, unpacking and leaves recipes on the Vibrating Table voiding their outputs after processing
So many fixes to write a changelog
# Changelog

## 1.20.1 v1.6.1
  • Added dynamic 1x, 2x and 4x batch processing to the Centrifuge
  • Centrifuge batches can only process the same recipe
  • Added safe batch processing for identical Sequenced Assembly items
  • Centrifuge processing speed now scales from 1x at the minimum required RPM up to 2.5x at 256 RPM
  • Improved item and fluid ingredient matching for duplicate and tag-based ingredients
  • Improved output capacity simulation for batch processing
  • Fixed multiple Centrifuge crashes related to empty fluid tanks and invalid output simulations
  • Fixed possible ingredient loss when a batch output could not be inserted
  • Fixed fluid-only recipe detection
  • Fixed processing progress resetting after reloading a world or chunk
  • Fixed several Centrifuge structure, comparator, sponge interaction and synchronization issues
# Changelog

## 1.21.1-1.3.9
  • added the ability to use custom anvilBlocks in Hammering recipes
# Changelog

## 1.21.1-1.3.8
  • fixed skiping Items at Curving Press
  • added Curving Press to Sequenced Assembly
# Changelog

## 1.21.1-1.3.7

  • Improved Curving Press animation behavior to better match Create's Mechanical Press.
  • Curving Press recipes now complete when the head reaches the item, instead of waiting for the head to fully retract.
  • Curving Press belt processing now converts held items at the press impact point while keeping the return animation intact.
  • Curving Press and Vacuum Chamber animations now pause cleanly when rotational power is removed.
  • Fixed the Vacuum Chamber head visually wiggling at 0 RPM by freezing the rendered head position while the machine has no rotation power.
  • Vacuum Chamber recipes now complete at the head's contact point, with the remaining upward movement kept as visual animation only.
  • Machine head animations now preserve their current position when power stops, instead of snapping back or continuing subtle client-side movement.
Changelog:

  • Fixed Coilling Block Input
  • Fixed animations for the Curving Press & Vacuum Chamber
Changelog:

Fix Helve Hammer for Smithing & repairing
Changelog:

  • Added HeatJS Compat to Vacuumizing & Pressurizing Recipes
  • Fixed ProcessingTime for Vacuumizing & Pressurizing
Update to v1.6.0:

  • Added HeatJS Compat for Vacuumizing & Pressurizing Recipe Types
Changelog:

Fixed rendering issues for some Block Entities
Changelog:

Fixed JEI Integration for Centrifugation Recipes
Changelog:

Fixed OpenMenuButton Crash if Sinytra Connector are in your Pack
Update to v1.5.9:

  • Performance increase for the Centrifuge
  • Slightly increase the Tank capacity of the centrifuge
Content Update:

  • Added Helve Hammer
  • Added Lathe

Added Recipy-Types + Kubejs support
This update fix several Bugs:

  • Fixes for Vacuumchamber doesn't have the correct mode in Schematics,
  • Fixes for sync issues on Servers/in Multiplayer
  • Fix RPM doesn't have impact on the processingTime on the Centrifuge anymore
Improved helve Hammer performance + Bugfixes,

Fixed Laser Cutting in Sequences
Changed energyCost() to just energy() for laser_cutting recipes in KubeJS

Fixed Typos
Fix for Top Output at Vibrating Table
Fixed the Debug Log Spam
Fixed a texture bug,

Fixed secondaryFluidInput for VacuumChamber recipe types
Fixed Tag Recipe issues again,
Jei adjustments
Fixed the not loading tags issue for some recipes
Fixed a game breaking Curving Press issue,

added Spring Item creation to KubeJS
Reworked CreativeTab items for better overview
Rework most whole mod,

added some compat Items vor Pneumaticcraft
Added additional Features to:

Curving Press = requiredBonks
Grinder = fragile and speedLimits

Reworked KubeJS Integration
Added 2 Blocks, few Items and recipe types

As Blocks:
  • Curving Press
  • Laser


As Items:
4 types of Curving Press Heads



Recipe Types:
  • Laser Cutting
  • Curving splits in 4 different types

For the KubeJS Syntax please visit our Wiki
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