Critical Strike
A Minecraft mod that adds chance-based critical hit mechanics for melee and ranged combat, complete with flashy visual and audio feedback. Replicates Critical Hit mechanics from Minecraft Dungeons.
Features
Chance-Based Critical Strikes
- RNG-based critical hit system that replaces vanilla jump criticals
- Melee critical strikes - Weapons have a chance to deal bonus damage on hit
- Ranged critical strikes - Arrows and projectiles can critically hit targets
- Configurable mechanics - Toggle vanilla jump crits and customize critical chance/damage
- Batching option - Cache critical chance calculations per tick for performance
Particle and Sound Effects
- Fancy particle effect are shown on critical strikes:
- Sparkle - Burst of small sparkles radiating from impact
- Skull - Floating skull particles that ascend and fade
- Circle - Expanding animated ring at the center of impact
- with customizable colors
- Dynamic sound effects - Two critical hit sound variants with randomized pitch
- Configurable volume - Separate volume controls for melee and ranged crits
Content
Attributes
- Critical Hit Chance (
critical_strike:chance) - Determines probability of landing a critical hit- Base innate bonus: +5%
- Increased by enchantments and status effects
- Critical Hit Damage (
critical_strike:damage) - Multiplier for critical hit damage- Base innate bonus: +50% (1.5x damage)
- Increased by enchantments and status effects
Enchantments
- Critical Hit (Max level 5) - Increases critical strike chance by +4% per level
- Critical Impact (Max level 5) - Increases critical damage by +10% per level
- Both enchantments work on swords, axes, bows, crossbows, and other weapons
Status Effects
- Critical Hit Effect - Beneficial potion effect that boosts critical chance (+5% per level)
- Critical Impact Effect - Beneficial potion effect that boosts critical damage (+10% per level)
- Available as potions, splash potions, lingering potions, and tipped arrows
All Versions
+ Add Version- Minecraft 26.3 support
- Fix crash when returning from the End (duplicate innate attribute modifier)
- Minecraft 26.3 support
- Fix crash when returning from the End (duplicate innate attribute modifier)
Port to Minecraft 1.20.1 (Fabric + Forge 47)
Port to Minecraft 1.20.1 (Fabric + Forge 47)
- Fix crash when returning from the End (duplicate innate attribute modifier)
- Fix crash when returning from the End (duplicate innate attribute modifier)
- Fix crash when returning from the End (duplicate innate attribute modifier)
- Fix crash when returning from the End (duplicate innate attribute modifier)
- Minecraft 26.2 support
- Minecraft 26.1.2 support (Java 25)
- Jars are no longer remapped: the shipped jar is the shaded platform jar
- Critical strikes on stab attacks of piercing weapons (config:
enable_stab_criticals)
- Minecraft 26.2 support
- Minecraft 26.1.2 support (Java 25)
- Jars are no longer remapped: the shipped jar is the shaded platform jar
- Critical strikes on stab attacks of piercing weapons (config:
enable_stab_criticals)
- Minecraft 26.1.2 support (Java 25)
- Jars are no longer remapped: the shipped jar is the shaded platform jar
- Critical strikes on stab attacks of piercing weapons (config:
enable_stab_criticals)
- Minecraft 26.1.2 support (Java 25)
- Jars are no longer remapped: the shipped jar is the shaded platform jar
- Critical strikes on stab attacks of piercing weapons (config:
enable_stab_criticals)
Require weapons to hold for melee critical strikes to occur
Require weapons to hold for melee critical strikes to occur
Add balancing constants to the server side config
Add balancing constants to the server side config
Fix some dependencies
Fix some dependencies
Mutual exclusion for critical strike related enchantments
Mutual exclusion for critical strike related enchantments
Initial release
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Initial release
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