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CubicChunks

CubicChunks

by niko.sk2x • Downloads: 0 • Followers: 0
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Cubic Chunks

This mod allows for (almost) unlimited world height and depth, by dynamically loading vertical sections of the world, just like Minecraft does in horizontal direction.


Currently Cubic Chunks used with JEID will irrecoverably corrupt your world if you run over certain ID limits!

WARNING: This mod WILL break many other mods in hard to predict ways. Most of the incompatibilities cannot be fixed without changes to other mods.


CubicWorldGen

Versions 1.10.2-0.0.871.0, 1.11.2-0.0.856.0 and 1.12.2-0.0.852.0 contain CubicWorldGen sub-mod. All newer versions need CubicWorldGen installed separately if you want Cubic Chunks world generators.


Update to MC 1.17 snapshots in progress. Don't ask when. It will be released when it's done.


Frequently Asked Questions - Read this before asking questions:

Q: Where can I download older versions?

A: At the time of writing this, CurseForge website has an issue where it doesn't let anyone except the author find the "all files" page when the mod has only alpha releases (there is no link to it anywhere). Here is a direct link to it: https://www.curseforge.com/minecraft/mc-mods/opencubicchunks/files/all


Q: Nothing but stone generates below y=0. HELP!

A: This is normal for compatibility generator (default). This is the cost of good mod compatibility. This is planned to change. Currently you can use CubicWorldGen instead, if you don't mind losing all modded world generation.


Q: When I try to build above y=256 it shows an error message that build height is limited to 256. Why?

A: This is a known bug in cubic chunks that affects newly generated worlds on the forst world load. Save and exit and then load the world again.


Q: Is it compatible with ?

A: If it's not listed below - you can try it yourself. Chances are, it will work or at least mostly work. But be aware that for some mods you need a lot of testing to confirm that they work correctly. You can also see existing compatibility reports or submit your own here: https://github.com/OpenCubicChunks/CubicChunks/issues/448


Q: Sponge/SpongeForge/Bukkit/Spigot/<insert name of spigot+forge project> support?

A: Not yet. Sponge support is planned in the far future. Bukkit/spigot support while possible and probably less work is currently not planned. The code is open source so if you are a developer, you can submit a PR to make it happen.


Q: Can MCEdit load CubicChunks worlds?

A: No, but a replacement of MCEdit that is planned to be compatible is currently worked on.


Q: Is it compatible with GalactiCraft?

A: Partially. It runs but there are major bugs and stability issues. Including blocks not rendering above certain heights.


Q: Why are blocks invisible above certain height?

A: Most likely caused by GalactiCraft.


Q: Is it compatible with WorldEdit?

A: At the time of writing this, the oficially released WorldEdit version is only partially compatible. It works mostly correctly in height range 0-256. There is also an unreleased branch with basic cubic chunks compatibility available here: http://builds.enginehub.org/job/worldedit?branch=feature%2Fcubic-chunks . A more compatible build has been made but it's not available from official sources.


Q: Which Forge version do I need?

A: For 1.12.2 use 14.23.5.2860. Don't use 1.11.2 and older unless you really know what you are doing.


Q: Is optifine compatible with cubic chunks?

A: Yes, but not all version. Latest version (OptiFine 1.12.2 HD U F5) is currently verified to work. Other versions may work, try at your own risk. You also need to verify that the optifine version you are using is compatible with your forge version.


Q: Is it compatible with ForgeEssentials?

A: Yes


Q: Is it compatible with Open Terrain Generator (OTG) and/or BiomeBundle?

A: Maybe, partially. This is not a very well tested configuration, and involves doing some things manually (including changing cubic chunks configuration). Use at your own risk. It's likely to break.


Q: Is it compatible with Biomes O' Plenty mod?

A: CubicChunks itself should be compatible. CubicWorldGen, while technically can run together with Biomes O' Plenty, it not very useful as they are separate world types that can't be combined together.


Q: I tried to run this mod with Terra121 and it crashed

A: First try to allocate more RAM to Minecraft. This may resolve your issue. How it's done varies with launcher used, and version of the launcher, so will not be explained here.


Q: I installed this mod together with 315 other mods, why does it crash?

A: Cubic chunks is incompatible with one of the other mods you have. Most likely candidates are: VanillaFix, Project Red, Applied Energetics 2, Thaumcraft, SpongeForge, Phosphor (likely coming from Aether 2), JEID, Valkyrien Warfare, FastCraft2 or ViveCraft. There are also less common mods that are incompatible. CubicChunks is also incompatible with older versions of some mods, so make sure you are using up to date versions (a few known cases: JourneyMap, SecurityCraft, ForgeEssentials, BuildCraft).


Q: Help! It crashes! (and none of the above apply to me)

A: You can either report it on github or ask in comments (not recommended). Regardless of where you ask, it's expected that you provide your debug.log file from logs folder or if for any reason you can't do that, at least crash report file or latest.log file.


Q: How about 1.7.10/1.8.x/1.9.x versions?

A: No. (the code is open source, you are free to do it yourself)


Q: How about 1.13.x/1.14.x/1.15.x/1.16.x/1.17.x versions?

A: Latest work in progress versions are developed on 1.17 on fabric at the time of writing this answer. We are planning to support the latest Minecraft version at the time the new version becomes usable. Support for 1.16.x or older is unlikely, but not completely excluded if there is a lot of demand. It's not yet decided whether final 1.17+ versions will be on forge or fabric, and in current situation it's not feasible for this mod to keep maintaining both forge and fabric version (the code can't be shared between the 2 versions, that would most likely require this to be solved: https://cpw.github.io/MinecraftMappingData) After the initial update past 1.12.2, updates are expected to be much faster, sometimes even within a day of a new Minecraft version being released. If we end up supporting fabric, there is also a possibility of alpha releases for snapshots.

1.13.x forge version is effectively unsupportable due lack of Mixin support on that version of forge, despite being otherwise much easier to update to for cubic chunks than 1.14.x+.


Q: Will Fabric be supported?

A: Maybe. See answer above.


Q: Can I set my own height limit?

A: Latest version for 1.12.2 allows to set default world height range in config. This height range will be used when creating a new world. Any existing world will keep it's height range.


Q: It's stuck on "loading world"

A: How long has it been stuck? If it's more than about 15 minutes, it has probably crashed but didn't close. Report an issue and provide debug.log file. If it's just under a minute, but unusually long, it may just take a while longer to generate the world.


Q: I've seen an AntVenom's video about cubic chunks and farlands. How do I generate them with latest version of CubicChunks?

A: You need to install CubicChunks and CubicWorldGen. After starting Minecraft, close it, and edit configuration file config/cubicworldgen_mixin_config.json and change "allow_farlands_worldgen": false to "allow_farlands_worldgen": true

Then create a world with world type CustomCubic


Q: Can I join vanilla servers with this mod?

A: Yes, the mod will disable it's functionality on vanilla servers.


Q: Can I join CubicChunks servers without CubicChunks?

A: The server needs to be specially configured for this to be possible - there is a config option to allow vanilla clients. This will likely break other mods if it's used with them, this is meant to be used only for non-modded connections. There are also possible glitches if you do that.

Mod compatibility

NOT COMPATIBLE WITH MCEDIT, WORLDEDIT, SPONGE or BUKKIT/SPIGOT. NBTExplorer will not be able to edit Cubic Chunks region files.

There are special compatibility tweaks for OptiFine included. Supported optifine versions are:

1.12.2: E2, except CubicChunks 1.12.2-0.0.852, works only with C7-C9, has unfinished support for D1
1.11.2: C7
1.10.2: E7

A plugin for WorldPainter will be available soon.

JEID used with CubicChunks will corrupt your world after running over ID limits of NEID

Other than that, many mods are likely to break in unpredictable way. Use with other mods at your own risk. Report all compatibility issues to Cubic Chunks, NOT to other mods, even if this is incompatibility with new MinecraftForge version. Unofficial community maintained compatibility list can be found on Cubic Chunks wiki pages.

Versions 1.10.2-0.0.871.0, 1.11.2-0.0.856.0 and 1.12.2-0.0.852.0 may be compatible with some additional mods that don't work with newer versions, in case a mod was made to be compatible with this older version.

Creating Cubic Chunks world

To create a Cubic Chunks world for the first time, you need to select "more world options" and enable Cubic Chunks in that menu. This will be remembered for future worlds, and saved in config.

For CubicWorldGen world types, you don't need to enable that option, it will always generate a Cubic Chunks world.

Note: on the first load, your build height may be still limited to 256 blocks. This should fix itself once the world is reloaded. This is a known bug. Servers

For servers you need to set forceCubicChunks option to true in cubicchunks.cfg config file.

Note: don't forget to change max build height in server.properties if it's from vanilla.


Cubic Chunks has a discord server that you can join. If you have any issues, you can ask there.

How to Install CubicChunks (Mod)

CubicChunks by niko.sk2x is verified for Forge across Minecraft versions 1.10.2, 1.11.2, 1.12.2 (latest release: 1.12.2-0.0.1301.0, file size: 1.8 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.10.2, 1.11.2, 1.12.2) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded CubicChunks file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.12.2
Forge
28d ago 1
1.12.2
Forge
28d ago 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.11.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
## 1.12.2-0.0.1301.0:

  • 1272 Compatibility with Forge + Bukkit hybrid environments. (commit 2f45b0d9f54abc5ecc4b8d5c61dd7df1a3e17c95, by Creeam)
  • 1273-1274 Attempt to fix useVanillaChunkWorldGenerators. (commit a3a73395af457c62a7addfc53a24cc1f3f628653)
  • 1275-1276 Build setup updates: update buildSrc. (commit 5f0f017d18a344457a28715b9a88b806d6e65d9b, 344e787e51a30e9872a04c0a3a7cec60f26b277e)
  • 1277 World tick optimizations (optimize sorting cubes in PlayerCubeMap), add config option to disable lighting. (commit 3acb1e43e81cd4458744649b3595b3db85dd483b)
  • 1278,1280 Significantly optimize updating RenderChunk positions in ViewFrustum and move to background thread to avoid freezes on high render distance (reduces ViewFrustum#updateChunkPositions overhead from ~22% to ~2.4% CPU time). (commit 4eeac812a25c6d70ac7c9eaf5e9a6aef91ff7952, 7165b37d6c85d123a442fb9079f8dda1e7a6247d, by DaPorkchop\_)
  • 1279 Minor optimizations in PlayerCubeMap (avoid accessing gamerules for every cube being generated/loaded, replace Multimap for cubesToSend). (commit 4911e625642e02dfcb9c235aa6ef47c1dbc8bb4a)
  • 1281-1282 CI/CD and publishing infrastructure: publish versioned Maven artifacts to maven.daporkchop.net and adjust GitHub Actions workflow for full git history. (commit 1df57bd31f2502dcbc258ee33b33bcf67aa6b1bf, 9653953da75ba7d3c58cc32087616a74a564a2d4, by DaPorkchop\_)
  • 1283 Fix compatibility with Industrial Upgrade. (commit 816084ce1c1fce96ec31cd071813b684448aed4d)
  • 1284 **CC API**: API additions for hybrid world. (commit 8236395d2410fd9f3cbac6ef1bf3447a9d87daa8)
  • 1285-1286 Fix integer overflow in WatchersSortingList3D causing a crash when teleporting too far (switched to 64-bit long math). (commit 1cdae10b979ad188ab259abc4a3a73ce785028e2, 68e96f2ade996036fbd4e263ac87cd53d3a94e52)
  • 1287-1301 CI/CD and Sonatype Central publishing pipeline fixes, documentation cleanup, buildscript adjustments, and final release preparation fixes. (commit 8095495043b2caf1bf778e413b335547b4c61865 - 53847757c7998f3541fccc8c9b5d23dd23e4077d)


## 1.12.2-0.0.1271.0:

  • 1205-1208 Documentation updates (README links to CC2, CWG, and archive). (commit 9cabb682b6d61deb8d504c58f1682f22a95e63f3 - 355923c35ca350482a06ce120fd01474696cd86d, by MineCrak)
  • 1209 Change order of lastHeightmap and light updates to allow isSurfaceTracked to be modified by external tools. (commit c2afeee994534b9e9162d125e09ab28d30b4e360, by Tom Martin)
  • 1210-1213 Internal project maintenance: re-add unit test, update copyright year, and fix Jenkins build scripts/archiving. (commit 5be08396432e544ec28ed0c7260e6881dbd9e5b9 - 3f34cb0d6bb43c2a0c0c15839daed6bfac169fae)
  • 1214-1215,1245 Integrate modified version of Phosphor light engine into Cubic Chunks and update configuration comments. (commit 6a9581be35b8bf7ad7026b9f386e171a39e914d4, commit 1c403332fcce8d5c45dc885928dbc72851abe743 by DaPorkchop\_)
  • 1216 Completely reset lighting in cubes with old light propagation. (commit
...

## 1.12.2-0.0.1271.0:

  • 1205-1208 Documentation updates (README links to CC2, CWG, and archive). (commit 9cabb682b6d61deb8d504c58f1682f22a95e63f3 - 355923c35ca350482a06ce120fd01474696cd86d, by MineCrak)
  • 1209 Change order of lastHeightmap and light updates to allow isSurfaceTracked to be modified by external tools. (commit c2afeee994534b9e9162d125e09ab28d30b4e360, by Tom Martin)
  • 1210-1213 Internal project maintenance: re-add unit test, update copyright year, and fix Jenkins build scripts/archiving. (commit 5be08396432e544ec28ed0c7260e6881dbd9e5b9 - 3f34cb0d6bb43c2a0c0c15839daed6bfac169fae)
  • 1214-1215,1245 Integrate modified version of Phosphor light engine into Cubic Chunks and update configuration comments. (commit 6a9581be35b8bf7ad7026b9f386e171a39e914d4, commit 1c403332fcce8d5c45dc885928dbc72851abe743 by DaPorkchop\_)
  • 1216 Completely reset lighting in cubes with old light propagation. (commit b52a0440158f668f9952f09a9f74ddec118489a8)
  • 1217 Fix crash with vanilla worlds and crash when lastHeightMap wasn't saved. (commit 5c6bf6aad626d1eb638d76e18520462064165f02)
  • 1218-1219 Add option to ignore and regenerate corrupted chunks, and recalculate surface tracking when switching light engine type. (commit 545f6016bd0ddca5bb654a51afa0573be8ba62d2)
  • 1220 Correctly track whether cube last stored heightmap needs to be saved again. (commit cca55357672c82e6c473183c54a2283ab10ceb60)
  • 1221 Optimize initial lighting generation: avoid scheduling updates for blocks above the surface where all neighbors are going to be empty and fully lit. (commit 5c806b7ae611ce0b3980d7ab96c222d9197ded1e)
  • 1222-1223 Internal build maintenance: remove remapper plugin. (commit 2e67d9df714427a3fa2974af57ca7c3f0002bc86, 9f07f2387594ca786937197670143c8aadb691b9)
  • 1224 Fix wrong Z coordinate being used for heightmap updates over the network. (commit e00b9cdd247133bab2a022ebfe069c9a6acbd6f9)
  • 1225 Add command to reload Cubic Chunks config. (commit bbd0b7cbe51002f09d9b1b8e164ec44145c943bc)
  • 1226 Avoid reinitializing cube lighting when loading cube data from save/network (commit 5c946fb1f66d3ae28af9637fc98f8d795aec5f6d)
  • 1227 Send latest staging heightmap to client instead of main opacity index. (commit 5c946fb1f66d3ae28af9637fc98f8d795aec5f6d)
  • 1228 Internal surface tracking change: switch to using top block instead of block above the top block for staging heightmap. (commit bd780f5be690939a94a57cdcddd95db9b8e0f84f)
  • 1229 Fix random "already closed" exceptions. (commit 87a56844f7eeb65cc4e4ce1e3886d5b8058e99a8)
  • 1230 Fix loading old non-overworld chunks crashing. (commit 8798ec93eeec3f118035a5efeb5c4745484f62f2)
  • 1231-1232 **CC API** & Build environment: Add constructor with World to InitCubicStructureGeneratorEvent, enforce Java 8 compilation. (commit 22c98a0d4aed37f5936c6cb68c0ba1ac9d23b765 - cb9a6c6bf113f009eec756cfc324205158f802ba)
  • 1233-1243 Internal build system & publishing overhaul: keep jenkins artifacts forever, For
...
1.12.2-0.0.1208.0:
  • 1186 Actually use more reliable chunk saving. Should prevent chunk corruption even in case of unexpected shutdown. (commit 2abd65320057a8dc4c5eb372081a9e802f5fe385)
  • 1187,1192 Read cube biomes async, improved chunk loading performance. (commit b7f0e323cc80c67a063eeda4fc0573ee99692c50, 9dcb135c2990f1de0d0fd9e418121d3476288c11, by DaPorkchop_)
  • 1188-1189,1194-1195 **CC API**: Custom world storage formats. (commit c7c83895ff5efc7ca14e5fa789db5d69039df818, dc16fef38129b86de11cd8a0c94069dd8eab56e4, f4d7d2debf6894e4622dddc3133afad497dfb87f, b0c36d6a51c2ea69cc3583cb14d2654de8e3c6b1, by DaPorkchop_)
  • 1193,1197 **CC API**: Add support for batch writes - optimizes new more reliable chunk saving. (commit d44ef17517c50912762c5ff398b684d6e7b3fb89, 3481efaa66845ae68331cd44c2be51d190e46bd8, by DaPorkchop_)
  • 1196 Safer way to initialize compatibility handler, fixes crashes with some mods. (commit 9bc980ae35215e335d5a3b6585f6257c53b6810c)
  • 1198 Workaround for biomesoplenty crashing with recurrent complex and some other mods. Complete fix for similar cases in the future. (commit c132f9f3a42ca75e674405d9afc6bc926370d5bb)
  • 1199 Fix compatibility handler crashing with some mods due to incorrect handling of default package. (commit aeffab743955c4eb2edc3f591de86a35ff32f8a1, by DaPorkchop_)
  • 1200 Fix one cause of client light update slowness. (commit f8dd926f16126aaf5cafef60ba426c1600681b66)
  • 1202 Make storage format and vanilla compat generator registries not require matching entries on the client side. (commit 3e57cbca04960299460d575c62e0fac2df815b92, by DaPorkchop_)
  • 1203 Fix incorrect OptiFine version check. (commit 319bc294364922b44e7de51087bf8f7c993e21e3, by NotStirred)
  • 1204 Fix chunks sometimes being sent unordered in some cases when player is newly added to a dimension. Fix a crash or out of order cubes when player switches dimensions while cubes are queued for sending to it. (commit 72f3bc644d92b45a3bf7366a8155f9633c04344f)
  • 1205-1208 Documentation updates (README links to CC2, CWG, and archive)
1.12.2-0.0.1184.0:
  • 1162 Implement chunk data load event, fixes compatibility with a few mods, including Thaumcraft vis data saving/loading. Implement missing parts of vanilla chunk loading interface, may improve mod compatibility and reduce chance of random chunk corruption. (commit d3520c23de51f7b613f0d0e76c533a1ef799b696)
  • 1163-1164 Fix non-surface-tracked cubes not being added to surface tracker, fixes lighting in worlds manipulated by external tools. (commit 13523cb5893d5ac07aa5cee1607b064eda2b4429, e8187ac825c16822cadee4fb507cb579a6adba5f)
  • 1165 Fix bedrock generation in vanilla compatibility worlds. (commit e4940b063068c8e4a38f6ac21293798b3dea2f3f)
  • 1166 Fix chunks sometimes being very slow to send to clients. (commit 872f3ab09b47a822994e3adfb86361c4b1f9e6bc)
  • 1167 Add code for more reliable chunk saving (shadow paging IO), not actually used yet. **CONFIG OPTION DOES NOTH
...
1.12.2-0.0.1184.0:
  • 1162 Implement chunk data load event, fixes compatibility with a few mods, including Thaumcraft vis data saving/loading. Implement missing parts of vanilla chunk loading interface, may improve mod compatibility and reduce chance of random chunk corruption. (commit d3520c23de51f7b613f0d0e76c533a1ef799b696)
  • 1163-1164 Fix non-surface-tracked cubes not being added to surface tracker, fixes lighting in worlds manipulated by external tools. (commit 13523cb5893d5ac07aa5cee1607b064eda2b4429, e8187ac825c16822cadee4fb507cb579a6adba5f)
  • 1165 Fix bedrock generation in vanilla compatibility worlds. (commit e4940b063068c8e4a38f6ac21293798b3dea2f3f)
  • 1166 Fix chunks sometimes being very slow to send to clients. (commit 872f3ab09b47a822994e3adfb86361c4b1f9e6bc)
  • 1167 Add code for more reliable chunk saving (shadow paging IO), not actually used yet. **CONFIG OPTION DOES NOTHING.** (commit 63bacc9164997913825ed9597abab11116d2d412)
  • 1168 Fix cubes not being sent to clients in certain corner cases with non-standard settings. (commit 74112ff7cd054e3b2605452be54fe794c93f6d8a)
  • 1169-1175,1181 **CC API**: Add async worldgen API. (commit 0cc396a1e791a3a66da7b78ed3be02e460756d4b - 6e18a97abe31e1c7892ebcf8ed0f17a4ac379e10, f71aafb9854466ac5ffa0ccd2796921684f1d8b1)
  • 1176-1178 Partial fixes for ExtraUtilities mod compatibility, may improve general mod compatibility (fix crash when a mod attempts to access blocks in chunk data load event). (commit 81d6a7d02c94bee9b7cfe8d94f8dd61052c35e0d, 4c5c9866bfb76c9bb63d0ae788ad1052ceb4a87a, 0e938bc4f09e8a7930a233e7037ff53811968444)
  • 1180 **CC API**: Add optimized way to create a cube filled with one type of block. (commit 636878f2abad305eecc8e081b29078bc471336ae, by sirati97)
  • 1182 Fix ice and fire mod worldgen hang/crash (add to fake world height list). (commit 281f005212b311628a6adfed0a12d6479392ec4b)
  • 1183 Compatibility with OptiFine G5. (commit dc5f8ab70bafb186cce57bcbbd5e94b90cca0879)
  • 1184 Automatically detect cases where optimized compatibility generation fails with mods, and disable it. Should fix crashes with certain mods in their dimensions. (commit 8886d0cc94a239453a6962b5de1df7a5883e7c35)

1.12.2-0.0.1161.0:
  • 1056 Make world height limits configurable. (commit aca66ff9721fa926e43246f54247b268d5e87f51)
  • 1057 Russian translation. (commit 069547c9a34656fc594b784a2d4724303d0be5ad, by Blueberry)
  • 1058 Fix possible crashes when world height or depth is above 2^30. (commit 6edadebb42aefe6b99c1c584959a7fb6cb2e4b01, by ThisTestUser)
  • 1059 Fix crashes if some less imporant fixes fail to apply. (commit 23a77a203ee2e3d729e3e64fee9157117049b63c)
  • 1060 Fix broken world generation optimization for vanilla compatibility, should fix end generation. (commit 5d280ba4dc3276085ba7017b780b85100b48cdf2)
  • 1061 Fix crashes when placing stained glass caused by attempts at updating beacon color. (commit bd6a22d1076d80a7a743e602516bce702d149381)
  • 1065 Fix compa
...
1.12.2-0.0.1161.0:
  • 1056 Make world height limits configurable. (commit aca66ff9721fa926e43246f54247b268d5e87f51)
  • 1057 Russian translation. (commit 069547c9a34656fc594b784a2d4724303d0be5ad, by Blueberry)
  • 1058 Fix possible crashes when world height or depth is above 2^30. (commit 6edadebb42aefe6b99c1c584959a7fb6cb2e4b01, by ThisTestUser)
  • 1059 Fix crashes if some less imporant fixes fail to apply. (commit 23a77a203ee2e3d729e3e64fee9157117049b63c)
  • 1060 Fix broken world generation optimization for vanilla compatibility, should fix end generation. (commit 5d280ba4dc3276085ba7017b780b85100b48cdf2)
  • 1061 Fix crashes when placing stained glass caused by attempts at updating beacon color. (commit bd6a22d1076d80a7a743e602516bce702d149381)
  • 1065 Fix compatibility with Realistic Torches mod. (commit d1628a2f6eab84ef376a132c4f045a726ba041d2)
  • 1066 Updates and fixes to chunk loading, should result in performance improvements. (commit 122f153180a64ec318abde5f5213f64b0732f445, by NotStirred)
  • 1067 Fix internal chunk tracking state being out of sync with the rest of the game, fixes heightmap update tracking. (commit 59f2bfb5f0250fa354d7888eb35e361336a4482d)
  • 1069 Fix skylight not updating properly on Y border of a cube. (commit e56b82d0a1cab9c82a8fa8075f314c080c5f7421)
  • 1070 Fix light update tracking, fixes skylight updates not being sent to client on world generation. (commit f87eb1c0f3bfb1c6eb828bbc9716d19325b53d24)
  • 1071 Fix skylight updates when removing a block. (commit 85c53feb1932a3b6c1809da8e26d16b093f1fd79)
  • 1072 Fix skylight propagation treating the edge of working area as light sources. (commit ce124676118eed246615a69021470425922d0177)
  • 1073 Fix some skylight updates not being saved with the world. (commit 74f8fe486f6ff1fbc6cb095a036d1dd170d9b67d)
  • 1074 Fix cube edge light updates not being processed. (commit 7b7ef8a9e91283a373e229a851b5fa7f01d087d5)
  • 1076 Fix cube generation skipping certain light updates. (commit 8b046ba5acbd6c68afd505d7afb07e6cae0768b0)
  • 1077 Fix internal handling of decreasing light value for skylight. (commit 382a9768ddf3e163d225202f4447daad9bc67af1)
  • 1078 Optimize light propagation: avoid spreading into blocks that will have light updates done later. (commit 58fb6dad1b9e355f920b2c2c70cba1621c2704c0)
  • 1079 Remove old skylight initialization code as it's no longer necessary. (commit 56f6ba775e36128b5ae5d25510e82f1c93bd7b65)
  • 1080-1081,1099 Add option to redirect vanilla light spreading into cubic chunks tracker. Disabled by default. (commit 85bbae4dce1f7693822cfe0b6aee674de56ffee4, 06c12bc689c504a93e148ea9b1718aec89d7410f, 2deadb264008715950e8777c5e8506ebc3d69d9e)
  • 1082 Fix cubic chunks light propagator not propagating into removed blocks. (commit 42ed57d7e87118739d3d2d4834f2a017ad02d069)
  • 1083-1094 Optimize light level calculations. (commit a1cb5487dc8cedf44a404d87d5a94753ecd51f87 - f95940f4ac190c443cb5ef5a29a53070c23d879a)
  • 1095 Add staging heightmap to fix some l
...
1.12.2-0.0.1055.0:
  • 1044 Update to mixin **0.8.1**. **THIS BREAKS COMPATIBILITY WITH OLD VERSIONS OF VANILLA FIX AND SOME OTHER MODS**. Add aa to the beginning of CubicChunks jar name if you experience issues with mods other than vanillafix. (commit c2e0d61407adeee2e56aa016b94cc778bd8708b9)
  • 1045 Optimize world generation (commit 1eb4bdc49bb32d59f85eb4fb8ccb81e0cf17f1fb)
  • 1048-1050 Option for optimized vanilla compatibility generator. **Causes crashes with some mods. If you experience crashes, disable this option** (commit 370c0755245f8463ac7e821e6924088bdef845e8, 78c074498189c9d1e8512a6c98bd8d84d414c65c, eb3249b92eb8ef115a1ad8c24d8c052f4248c0bd)
  • 1052 Fix falling gravel during world generation sometimes stopping on unloaded cubes and never falling further (commit 4ca306f013d2dbb0ba5484fc9762edce16e5dab5)
  • 1053 Fix entity ticking on the edge of loaded world. (commit 978e2d3085cbaa775d589651862e07c17d8faff0)
  • 1054 Fix nether generation beyond vanilla height range using wrong blocks, fix crash when the first chunk generated in vanilla compatibility generation is at x=0, z=0. (commit 54f4131c33742802294f74f1ec683918794e115d)
  • 1055 **Fix data loss bug: Fixes an issue where sometimes changes in the world wouldn't be saved.** (commit 528071e9764a03c40af241966d762da89a0e41bb)

1.12.2-0.0.1042.0:
  • 1034 Fix for vanilla issue with scheduled tick lists sometimes being out of sync causing a crash - https://bugs.mojang.com/browse/MC-28660. (commit bb3b9784a83ad5979024288dbef32803813c00ea)
  • 1035 Workaround for crash when entering video settings when using VanillaFix, RandomPatches and OptiFine together with cubic chunks. (commit 4e740673e7a691a34230d970ba993f6b646795a3)

1.12.2-0.0.1033.0:
  • 1031-1032 **CC API**: ability to query cube force load status. (commit e69c671d073700fa28bcb25cf190df7e43c79046, 2d786a6a59625e5416d57577b92749b5e7472e80)
  • 1033 Improve a chunk patch to account for other coremods modifying the code. (commit d0454debfc5a269fa10b3892f406fadeff04d05d)

1.12.2-0.0.1030.0:
  • 1030 **CC API**: Add cube capabilities. (commit 55dd71b42b6337da3e24e60fa515b50ff89147ab)

1.12.2-0.0.1028.0:
  • 1015 **CC API**: Add better 3d biomes support (3d biomes in CubePrimer). (commit 296db3984531f110f69948d029678df0e54f7c09)
  • 1016 Show 3d biomes correctly in F3 screen. (commit d6e1cf66148fbef28170ac1b61cf793770791b26)
  • 1019 **CC API**: Add cube load, cube unload, cube data load and cube data save events. (commit 5b129dc963849328ad08d8e3794fffcd1b019c4c)
  • 1021 Fix Advanced Rocketry compatibility (may fix compatibility with other mods too). (commit 8ac192539f9ee2300cf68c9e71e81031d0429234)
  • 1022 Avoid rendering cubes before they are ready (may improve client performance in some cases). (commit 2b19bc7ddb07f5d1654836383e744dcc3e3181f9)
  • 1023 Fix server sometimes sending cubes for columns that have been already unloaded, causing seemingly corrupted chu
...
1.12.2-0.0.1042.0:
  • 1034 Fix for vanilla issue with scheduled tick lists sometimes being out of sync causing a crash - https://bugs.mojang.com/browse/MC-28660. (commit bb3b9784a83ad5979024288dbef32803813c00ea)
  • 1035 Workaround for crash when entering video settings when using VanillaFix, RandomPatches and OptiFine together with cubic chunks. (commit 4e740673e7a691a34230d970ba993f6b646795a3)

1.12.2-0.0.1033.0:
  • 1031-1032 **CC API**: ability to query cube force load status. (commit e69c671d073700fa28bcb25cf190df7e43c79046, 2d786a6a59625e5416d57577b92749b5e7472e80)
  • 1033 Improve a chunk patch to account for other coremods modifying the code. (commit d0454debfc5a269fa10b3892f406fadeff04d05d)

1.12.2-0.0.1030.0:
  • 1030 **CC API**: Add cube capabilities. (commit 55dd71b42b6337da3e24e60fa515b50ff89147ab)

1.12.2-0.0.1028.0:
  • 1015 **CC API**: Add better 3d biomes support (3d biomes in CubePrimer). (commit 296db3984531f110f69948d029678df0e54f7c09)
  • 1016 Show 3d biomes correctly in F3 screen. (commit d6e1cf66148fbef28170ac1b61cf793770791b26)
  • 1019 **CC API**: Add cube load, cube unload, cube data load and cube data save events. (commit 5b129dc963849328ad08d8e3794fffcd1b019c4c)
  • 1021 Fix Advanced Rocketry compatibility (may fix compatibility with other mods too). (commit 8ac192539f9ee2300cf68c9e71e81031d0429234)
  • 1022 Avoid rendering cubes before they are ready (may improve client performance in some cases). (commit 2b19bc7ddb07f5d1654836383e744dcc3e3181f9)
  • 1023 Fix server sometimes sending cubes for columns that have been already unloaded, causing seemingly corrupted chunks to appear clientside. (commit d7adc8cc071fb5d073342ddd95aebc42e3c4c560)
  • 1024 Fix a bug in world generation causing certain world generation features to be unable to spawn at certain heights. (commit ae067253b4922e546d3e75a415bb1e7ef9e81567)
  • 1025 Update minimum forge version dependency to 2691. (commit 01378ad41ca46917f3cde0ff735713c7c71a5161)
  • 1026 Fix coremod ModContainer - Forge no longer shows cubic chunks coremod as "disabled". (commit 4115310c194eb186630b36fa9bd391b55d694b35)
  • 1028 Fix some issues with cubic end. (commit 2d9671b99852908c6f2449a434683dfef4126338)

1.12.2-0.0.1011.0:
  • 1009 Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • 1010 Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • 1011 Fix joshxmas worldgen compatibility (add to fake world height list). (commit 372de7734911d06e80bb0a4d350fee97d6faac88)

1.12.2-0.0.1007.0:
  • 971 Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • 973 Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2a
...
1.12.2-0.0.1033.0:
  • 1031-1032 **CC API**: ability to query cube force load status. (commit e69c671d073700fa28bcb25cf190df7e43c79046, 2d786a6a59625e5416d57577b92749b5e7472e80)
  • 1033 Improve a chunk patch to account for other coremods modifying the code. (commit d0454debfc5a269fa10b3892f406fadeff04d05d)

1.12.2-0.0.1030.0:
  • 1030 **CC API**: Add cube capabilities. (commit 55dd71b42b6337da3e24e60fa515b50ff89147ab)

1.12.2-0.0.1028.0:
  • 1015 **CC API**: Add better 3d biomes support (3d biomes in CubePrimer). (commit 296db3984531f110f69948d029678df0e54f7c09)
  • 1016 Show 3d biomes correctly in F3 screen. (commit d6e1cf66148fbef28170ac1b61cf793770791b26)
  • 1019 **CC API**: Add cube load, cube unload, cube data load and cube data save events. (commit 5b129dc963849328ad08d8e3794fffcd1b019c4c)
  • 1021 Fix Advanced Rocketry compatibility (may fix compatibility with other mods too). (commit 8ac192539f9ee2300cf68c9e71e81031d0429234)
  • 1022 Avoid rendering cubes before they are ready (may improve client performance in some cases). (commit 2b19bc7ddb07f5d1654836383e744dcc3e3181f9)
  • 1023 Fix server sometimes sending cubes for columns that have been already unloaded, causing seemingly corrupted chunks to appear clientside. (commit d7adc8cc071fb5d073342ddd95aebc42e3c4c560)
  • 1024 Fix a bug in world generation causing certain world generation features to be unable to spawn at certain heights. (commit ae067253b4922e546d3e75a415bb1e7ef9e81567)
  • 1025 Update minimum forge version dependency to 2691. (commit 01378ad41ca46917f3cde0ff735713c7c71a5161)
  • 1026 Fix coremod ModContainer - Forge no longer shows cubic chunks coremod as "disabled". (commit 4115310c194eb186630b36fa9bd391b55d694b35)
  • 1028 Fix some issues with cubic end. (commit 2d9671b99852908c6f2449a434683dfef4126338)

1.12.2-0.0.1011.0:
  • 1009 Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • 1010 Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • 1011 Fix joshxmas worldgen compatibility (add to fake world height list). (commit 372de7734911d06e80bb0a4d350fee97d6faac88)

1.12.2-0.0.1007.0:
  • 971 Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • 973 Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • 974 Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • 975 Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • 977 Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes so
...
1.12.2-0.0.1030.0:
  • 1030 **CC API**: Add cube capabilities. (commit 55dd71b42b6337da3e24e60fa515b50ff89147ab)

1.12.2-0.0.1028.0:
  • 1015 **CC API**: Add better 3d biomes support (3d biomes in CubePrimer). (commit 296db3984531f110f69948d029678df0e54f7c09)
  • 1016 Show 3d biomes correctly in F3 screen. (commit d6e1cf66148fbef28170ac1b61cf793770791b26)
  • 1019 **CC API**: Add cube load, cube unload, cube data load and cube data save events. (commit 5b129dc963849328ad08d8e3794fffcd1b019c4c)
  • 1021 Fix Advanced Rocketry compatibility (may fix compatibility with other mods too). (commit 8ac192539f9ee2300cf68c9e71e81031d0429234)
  • 1022 Avoid rendering cubes before they are ready (may improve client performance in some cases). (commit 2b19bc7ddb07f5d1654836383e744dcc3e3181f9)
  • 1023 Fix server sometimes sending cubes for columns that have been already unloaded, causing seemingly corrupted chunks to appear clientside. (commit d7adc8cc071fb5d073342ddd95aebc42e3c4c560)
  • 1024 Fix a bug in world generation causing certain world generation features to be unable to spawn at certain heights. (commit ae067253b4922e546d3e75a415bb1e7ef9e81567)
  • 1025 Update minimum forge version dependency to 2691. (commit 01378ad41ca46917f3cde0ff735713c7c71a5161)
  • 1026 Fix coremod ModContainer - Forge no longer shows cubic chunks coremod as "disabled". (commit 4115310c194eb186630b36fa9bd391b55d694b35)
  • 1028 Fix some issues with cubic end. (commit 2d9671b99852908c6f2449a434683dfef4126338)

1.12.2-0.0.1011.0:
  • 1009 Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • 1010 Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • 1011 Fix joshxmas worldgen compatibility (add to fake world height list). (commit 372de7734911d06e80bb0a4d350fee97d6faac88)

1.12.2-0.0.1007.0:
  • 971 Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • 973 Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • 974 Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • 975 Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • 977 Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes some issues in thaumcraft. Fix worldgen hang detection timer. (commit 30fc76e6331b6997411493095cef7e7fccae5557)
  • 978 Internal changes that might improve compatibility (removed access transformers). (commit b214b6f0dff4c428683f531dab5eb0ceb914e88a)
  • 980 Optimize accessing world block states. (commit c7cb4439cdf6dead3b0394c
...
1.12.2-0.0.1028.0:
  • 1015 **CC API**: Add better 3d biomes support (3d biomes in CubePrimer). (commit 296db3984531f110f69948d029678df0e54f7c09)
  • 1016 Show 3d biomes correctly in F3 screen. (commit d6e1cf66148fbef28170ac1b61cf793770791b26)
  • 1019 **CC API**: Add cube load, cube unload, cube data load and cube data save events. (commit 5b129dc963849328ad08d8e3794fffcd1b019c4c)
  • 1021 Fix Advanced Rocketry compatibility (may fix compatibility with other mods too). (commit 8ac192539f9ee2300cf68c9e71e81031d0429234)
  • 1022 Avoid rendering cubes before they are ready (may improve client performance in some cases). (commit 2b19bc7ddb07f5d1654836383e744dcc3e3181f9)
  • 1023 Fix server sometimes sending cubes for columns that have been already unloaded, causing seemingly corrupted chunks to appear clientside. (commit d7adc8cc071fb5d073342ddd95aebc42e3c4c560)
  • 1024 Fix a bug in world generation causing certain world generation features to be unable to spawn at certain heights. (commit ae067253b4922e546d3e75a415bb1e7ef9e81567)
  • 1025 Update minimum forge version dependency to 2691. (commit 01378ad41ca46917f3cde0ff735713c7c71a5161)
  • 1026 Fix coremod ModContainer - Forge no longer shows cubic chunks coremod as "disabled". (commit 4115310c194eb186630b36fa9bd391b55d694b35)
  • 1028 Fix some issues with cubic end. (commit 2d9671b99852908c6f2449a434683dfef4126338)

1.12.2-0.0.1011.0:
  • 1009 Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • 1010 Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • 1011 Fix joshxmas worldgen compatibility (add to fake world height list). (commit 372de7734911d06e80bb0a4d350fee97d6faac88)

1.12.2-0.0.1007.0:
  • 971 Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • 973 Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • 974 Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • 975 Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • 977 Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes some issues in thaumcraft. Fix worldgen hang detection timer. (commit 30fc76e6331b6997411493095cef7e7fccae5557)
  • 978 Internal changes that might improve compatibility (removed access transformers). (commit b214b6f0dff4c428683f531dab5eb0ceb914e88a)
  • 980 Optimize accessing world block states. (commit c7cb4439cdf6dead3b0394c486d651e4c3c7dee6)
  • 983 **CC API**: Add structure generation events. (commit 4c898f9a823b5b7eeac08ade68c7c423d7901449, by Foghry
...
1.11.2-0.0.1057.0:
  • Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes some issues in thaumcraft. Fix worldgen hang detection timer. (commit 30fc76e6331b6997411493095cef7e7fccae5557)
  • Internal changes that might improve compatibility (removed access transformers). (commit b214b6f0dff4c428683f531dab5eb0ceb914e88a)
  • Optimize accessing world block states. (commit c7cb4439cdf6dead3b0394c486d651e4c3c7dee6)
  • CC API**: Add structure generation events. (commit 4c898f9a823b5b7eeac08ade68c7c423d7901449, by Foghrye4)
  • Fix crashes with OptiFine. (commit 189aaf4bf182580a45411aa2f7e975d4d841ebb8)
  • Change spawn area radius to keep loaded to 8, same as vanilla. (initial generation is still radius 8). Should reduce memory usage. (commit 2276bb56e58ea924fb7073ad94ef6da3b92b268b)
  • Compatibility with Fossil mod (add to fake world height list). (commit 95505338dba80b8ca5fc7c908e09e65247511d19)
  • Fix memory leak in chunk management. (commit a724f2c6aacdc49b7d5d023869e81d17b3c1a895)
  • Fix a crash with Galacticraft. (commit 6a653f26ce4c95cbd5f6d24d62229e961593b9bd)
  • Fix random crash when quitting the world. (commit 8d2cc2118de1ee202e1049a1b27ce26c5e51187c)
  • Fix invisible entities bug. (commit 62219997d7c37778edcb4908d4f927c11bbe1770)
  • Add option to configure spawn area force-loaded chunks, set defaults to be the same as vanilla. (commit c7310cef3199c38597ac6e28e8fb3cecfaa187fe)
  • Optimize chunk loading on Windows, makes performance close to linux, improves server performance when loading chunks. (commit 904659bd682720e8c51199aad068273f7aa96f03)
  • Compatibility with Recurrent Complex mod (add to fake world height list). (commit 2ea63388f183ea51de5db9bbd8ca06b0ef669d66)
  • Compatibility with FarLands mod. (commit 6bf284d99f9ba3a9e6882210904f53de7d1a77e8)
  • Compatibility handling for ZeroCore, should fix BigReactors/ExtremeReactors. (commit a5e38aa8ba862fc3cb1fc9a3fc73325e74f548e3 - 93a5e8c0e179769a1eb7e6e1ee12b86c4b32d668)
  • CC API**: Add chunkloader API. (commit 93a5e8c0e179769a1eb7e6e1ee12b86c4b32d668)
  • Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • Fix joshxmas worldgen compatibility (add to fake world height list). (com
...
1.10.2-0.0.1094.0:
  • Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes some issues in thaumcraft. Fix worldgen hang detection timer. (commit 30fc76e6331b6997411493095cef7e7fccae5557)
  • Internal changes that might improve compatibility (removed access transformers). (commit b214b6f0dff4c428683f531dab5eb0ceb914e88a)
  • Optimize accessing world block states. (commit c7cb4439cdf6dead3b0394c486d651e4c3c7dee6)
  • CC API**: Add structure generation events. (commit 4c898f9a823b5b7eeac08ade68c7c423d7901449, by Foghrye4)
  • Fix crashes with OptiFine. (commit 189aaf4bf182580a45411aa2f7e975d4d841ebb8)
  • Change spawn area radius to keep loaded to 8, same as vanilla. (initial generation is still radius 8). Should reduce memory usage. (commit 2276bb56e58ea924fb7073ad94ef6da3b92b268b)
  • Compatibility with Fossil mod (add to fake world height list). (commit 95505338dba80b8ca5fc7c908e09e65247511d19)
  • Fix memory leak in chunk management. (commit a724f2c6aacdc49b7d5d023869e81d17b3c1a895)
  • Fix a crash with Galacticraft. (commit 6a653f26ce4c95cbd5f6d24d62229e961593b9bd)
  • Fix random crash when quitting the world. (commit 8d2cc2118de1ee202e1049a1b27ce26c5e51187c)
  • Fix invisible entities bug. (commit 62219997d7c37778edcb4908d4f927c11bbe1770)
  • Add option to configure spawn area force-loaded chunks, set defaults to be the same as vanilla. (commit c7310cef3199c38597ac6e28e8fb3cecfaa187fe)
  • Optimize chunk loading on Windows, makes performance close to linux, improves server performance when loading chunks. (commit 904659bd682720e8c51199aad068273f7aa96f03)
  • Compatibility with Recurrent Complex mod (add to fake world height list). (commit 2ea63388f183ea51de5db9bbd8ca06b0ef669d66)
  • Compatibility with FarLands mod. (commit 6bf284d99f9ba3a9e6882210904f53de7d1a77e8)
  • Compatibility handling for ZeroCore, should fix BigReactors/ExtremeReactors. (commit a5e38aa8ba862fc3cb1fc9a3fc73325e74f548e3 - 93a5e8c0e179769a1eb7e6e1ee12b86c4b32d668)
  • CC API**: Add chunkloader API. (commit 93a5e8c0e179769a1eb7e6e1ee12b86c4b32d668)
  • Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • Fix joshxmas worldgen compatibility (add to fake world height list). (com
...
1.12.2-0.0.1011.0:
  • 1009 Fix rare crash when a lot of gravel is being generated. (commit 6570bab6010a150b246a46ff3e2360a2f8650db6)
  • 1010 Fix very low FPS in the nether when Dynamic Surroundings mod is installed. (commit 19813ad2744154217eebc443e7e84d4e01ff2ea1)
  • 1011 Fix joshxmas worldgen compatibility (add to fake world height list). (commit 372de7734911d06e80bb0a4d350fee97d6faac88)

1.12.2-0.0.1007.0:
  • 971 Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • 973 Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • 974 Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • 975 Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • 977 Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes some issues in thaumcraft. Fix worldgen hang detection timer. (commit 30fc76e6331b6997411493095cef7e7fccae5557)
  • 978 Internal changes that might improve compatibility (removed access transformers). (commit b214b6f0dff4c428683f531dab5eb0ceb914e88a)
  • 980 Optimize accessing world block states. (commit c7cb4439cdf6dead3b0394c486d651e4c3c7dee6)
  • 983 **CC API**: Add structure generation events. (commit 4c898f9a823b5b7eeac08ade68c7c423d7901449, by Foghrye4)
  • 984 Fix crashes with OptiFine. (commit 189aaf4bf182580a45411aa2f7e975d4d841ebb8)
  • 985 Change spawn area radius to keep loaded to 8, same as vanilla. (initial generation is still radius 8). Should reduce memory usage. (commit 2276bb56e58ea924fb7073ad94ef6da3b92b268b)
  • 990 Compatibility with Fossil mod (add to fake world height list). (commit 95505338dba80b8ca5fc7c908e09e65247511d19)
  • 991 Fix memory leak in chunk management. (commit a724f2c6aacdc49b7d5d023869e81d17b3c1a895)
  • 992 Fix a crash with Galacticraft. (commit 6a653f26ce4c95cbd5f6d24d62229e961593b9bd)
  • 993 Fix random crash when quitting the world. (commit 8d2cc2118de1ee202e1049a1b27ce26c5e51187c)
  • 996 Fix invisible entities bug. (commit 62219997d7c37778edcb4908d4f927c11bbe1770)
  • 997 Add option to configure spawn area force-loaded chunks, set defaults to be the same as vanilla. (commit c7310cef3199c38597ac6e28e8fb3cecfaa187fe)
  • 998 Optimize chunk loading on Windows, makes performance close to linux, improves server performance when loading chunks. (commit 904659bd682720e8c51199aad068273f7aa96f03)
  • 1002 Compatibility with Recurrent Complex mod (add to fake world height list). (commit 2ea63388f183ea51de5db9bbd8ca06b0ef669d66)
  • 1003 Compatibility with FarLands mod. (commit 6bf284d99f9ba3a9e6882210904f53de7d1a77e8)
  • 1004-1007 Compatibility handling for ZeroCore, should fix BigReactors/ExtremeRea
...
1.12.2-0.0.1007.0:
  • 971 Add worldgen hang detection for compatibility generator. (commit d85f37b1c25f228c189fe8afd1a9795b48f459cc)
  • 973 Add vanilla compatibility generators registry - allows addons to create their of compatibility generators (for example HybridWorld). (commit 12a1bc760b9fde26953afd2aa0f83df4a136c5c5, by Foghrye4)
  • 974 Fix replacing wrong "0"s in ChunkCache (causing issues with some mods). (commit 6bd241404afe770dc20dbc260c43bcabf418d622)
  • 975 Add compatibility for special build of WorldEdit. (commit d7c0c4ed3bf30dbc7d06329bde97b9b280d1670a)
  • 977 Fake world height to 256 during compatibility world generation for certain mods. Fixes hanging and crashing issue in IndustrialCraft2 fixes some issues in thaumcraft. Fix worldgen hang detection timer. (commit 30fc76e6331b6997411493095cef7e7fccae5557)
  • 978 Internal changes that might improve compatibility (removed access transformers). (commit b214b6f0dff4c428683f531dab5eb0ceb914e88a)
  • 980 Optimize accessing world block states. (commit c7cb4439cdf6dead3b0394c486d651e4c3c7dee6)
  • 983 **CC API**: Add structure generation events. (commit 4c898f9a823b5b7eeac08ade68c7c423d7901449, by Foghrye4)
  • 984 Fix crashes with OptiFine. (commit 189aaf4bf182580a45411aa2f7e975d4d841ebb8)
  • 985 Change spawn area radius to keep loaded to 8, same as vanilla. (initial generation is still radius 8). Should reduce memory usage. (commit 2276bb56e58ea924fb7073ad94ef6da3b92b268b)
  • 990 Compatibility with Fossil mod (add to fake world height list). (commit 95505338dba80b8ca5fc7c908e09e65247511d19)
  • 991 Fix memory leak in chunk management. (commit a724f2c6aacdc49b7d5d023869e81d17b3c1a895)
  • 992 Fix a crash with Galacticraft. (commit 6a653f26ce4c95cbd5f6d24d62229e961593b9bd)
  • 993 Fix random crash when quitting the world. (commit 8d2cc2118de1ee202e1049a1b27ce26c5e51187c)
  • 996 Fix invisible entities bug. (commit 62219997d7c37778edcb4908d4f927c11bbe1770)
  • 997 Add option to configure spawn area force-loaded chunks, set defaults to be the same as vanilla. (commit c7310cef3199c38597ac6e28e8fb3cecfaa187fe)
  • 998 Optimize chunk loading on Windows, makes performance close to linux, improves server performance when loading chunks. (commit 904659bd682720e8c51199aad068273f7aa96f03)
  • 1002 Compatibility with Recurrent Complex mod (add to fake world height list). (commit 2ea63388f183ea51de5db9bbd8ca06b0ef669d66)
  • 1003 Compatibility with FarLands mod. (commit 6bf284d99f9ba3a9e6882210904f53de7d1a77e8)
  • 1004-1007 Compatibility handling for ZeroCore, should fix BigReactors/ExtremeReactors. (commit a5e38aa8ba862fc3cb1fc9a3fc73325e74f548e3 - 93a5e8c0e179769a1eb7e6e1ee12b86c4b32d668)
  • 1007 **CC API**: Add chunkloader API. (commit 93a5e8c0e179769a1eb7e6e1ee12b86c4b32d668)

1.12.2-0.0.970.0:
  • 929 Update to Mixin 0.7.10. (commit 8112977a24a6d9adf9fa24f16bb104417f8dda05)
  • 930 Fix some unloaded chunks being kept in memory. (commit 8a57f4e0a8732f99bdcd26ed34b56b4798e96920)
...
1.12.2-0.0.970.0:
  • 929 Update to Mixin 0.7.10. (commit 8112977a24a6d9adf9fa24f16bb104417f8dda05)
  • 930 Fix some unloaded chunks being kept in memory. (commit 8a57f4e0a8732f99bdcd26ed34b56b4798e96920)
  • 931 Fix cubes never being unloaded when a player moves out of an area before the cubes finish loading. (commit d399eaa3ef5c5ace4e1d39895b75357ed3f83dca)
  • 933 Improve performance when moving very fast. (commit cc3de4bc074bb2a9ecb916027410a439205b240c)
  • 934 Optimize async chunk loading. (commit 0ca718419c927aaf258d6cb88f5ff8edb5418b64)
  • 935,937 Fix sometimes unloading chunk that contains the player when moving very fast. (commit 166f77f3e822abda590ac5b85ee4796d0df6bb9c, 088c4ad55f06e4f2d4f8c9c3d24c93751b40075c)
  • 939 **CC API**: Add access to changing cube biomes. (commit e100f2a419d60613f4795a450c4ad21caa506029)
  • 940 Fix scheduled ticks not working as intended (fixes redstone behavior and liquids not flowing after reloading chunks). (commit 7dfbda8382b02345ce4c5a59bf5e28fad68b6501)
  • 941 **CC API**: Allow registering cubic chunks populators in CC vanilla compatibility generation. (commit c06825ba55398854f5956e94b53ebec830d49bdc, by Foghrye4)
  • 942 **CC API**: Allow querying whether cubes are generated. (commit 36fc4bd0fa9f0fceb486ed53e1945f272fdec54d)
  • 946 Add more options to force creating or loading cubic chunks worlds, should allow forcing CC on OpenTerrainGenerator mod (commit 85f6b37304b74f861a441ba16bf9fcf3f3be958b):
  • ​ NONE - only cubic chunks world types will create cubic chunks worlds (default)
  • ​ NEW_WORLD - when creating new world (equivalent to selecting "yes" for cubic chunks in world creation GUI)
  • ​ LOAD_NOT_EXCLUDED - any world that isn't in excluded dimension list will be loaded as cubic chunks world. This will try to load vanilla worlds as cubic chunks (won't convert existing chunks!)
  • ​ ALWAYS - load all worlds as cubic chunks worlds (except mod fake worlds)
  • 947 Remove debug items when debug option is enabled. (commit 1d6b0eebd7a0d406bbd0c58199c8d90df59ffefb)
  • 948 Save isCubicWorld flag with the world, to correctly handle excluded dimensions. (commit 10064a4f80ae603e12ba8d98dce01fc42ec84f34)
  • 951 Fix NullPointerException crash with some mods (crash when setting blocks in unloaded cube clientside). (commit abbcc49baaef2f99c87cbba7b7c7d132ac1b8517)
  • 953-954 Add config option to control how biome temperature changes with height. (commit fbe57dba03842b2881bee165929443d9f25b59d9, fe4d8f531e21e11b57655257c2c816f0418ea0e3)
  • 955 Fix potential crash when setting blocks in empty cube. (commit 68fc718b3b361298be1228fa9fa1e81154063243)
  • 956,959 **CC API**: Add ChunkGC to API. (commit 807a53b057053836bcf932811757ca6d17c7209f, 3bb633497b9aa45a58fb8901637686bf723b46c4)
  • 957 Fix falling blocks causing infinite loop when loading/generating world with no blocks below. (commit 5cabcf6be0b19f568fe8b464516dab50593518ea)
  • 958 Compatibility with OptiFine E4 pre4. (commit 118d7ddfd790f551b4d3
...
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