Custom Machinery Mekanism is an addon of the Custom Machinery mod that add integration for Mekanism.
This addon can be used to create a custom machine that can hold, consume or produce various Mekanism elements, like gas or infusions.
Obviously, this addon requires Custom Machinery and Mekanism to be installed.
Currently supported Mekanism features :
- Gas
- Infusion types
- Pigments
- Slurry
- Heat/Temperature
- Radiation
Planned :
- Laser
- item to infusion slots
This addon also brings full compatibility with KubeJS and Crafttweaker for creating machine recipes.
How to Install Custom Machinery Mekanism (Mod)
Custom Machinery Mekanism by Frinn is verified for Forge, Neoforge across Minecraft versions 1.18.2, 1.19.2, 1.21, 1.21.1 (latest release: 1.21.1-1.4.17, file size: 163 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.18.2, 1.19.2, 1.21, 1.21.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded Custom Machinery Mekanism file into your Minecraft
.minecraft/modsfolder and launch the game.
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- Update to CM 0.10.70
- Update to latest CM version.
- Updated PT_BR localization, thanks to [PrincessStellar](https://github.com/PrincessStellar).
- Fix a few bugs about heat component.
- Heat component "capacity" property now works differently (Mekanism change) see wiki or in-game editor.
- Add min/max properties for heat gui element.
- Update to latest Mekanism version
- Add 'minInput' and 'minOutput' properties for chemical component.
- Add "orientation" property for heat and chemical gui elements.
- Update to latest CM version.
- Add filter customization for chemical component in editor gui.
- Fix radiation requirement error when radius is specified.
- Update to latest CM version.
- Update to latest CM version
- Update to latest CM version
- Update to latest CM and Mekanism versions.
- Update dependencies.
- Added a new "radiations" property for chemical component.
- If set to true the machine will emit radiations when broken while a radioactive chemical is stored inside.
- The amount of radiations emitted is the same as if the chemical was stored inside a Mekanism tank/pipe/machine and is proportional to the amount stored.
- False by default
- Update to latest CM and Mekanism versions.
- Update dependencies.
- Update to latest CM version.
- Update dependencies.
- Fix heat not transferring to cables.
- Fix cables not connecting/disconnecting when config of the machine is changed.
- Update to latest CM version.
- Update dependencies.
- Prevent creation of chemical component without id or with duplicate id in editor gui.