
IMPORTANT: version 2.0.0s is in active development and the FIRST ALPHA has been released on Modrinth. If you think the dimension is currently lacking in content, or just want to give feedback on the next update, please join our Discord server: https://discord.com/invite/GDNRd5yvxa. The new update branch (Spruce), planned initially for Fabric 1.20.1 and 1.21.1, will add actual progression to the dimension and expand the amount of biomes and entities.
About
Deeper and Darker is a mod that aims to enhance the Deep Dark in Minecraft. It adds many new features related to the Deep Dark and a new dimension called the Otherside.
Content
Deeper and Darker adds an entire new dimension — the Otherside — with much content to explore. Here's a list with some of the features!
- Biomes: explore the deeplands, echoing forest, overcast columns, and blooming caverns.
- Structure: find an ancient temple, the home of the warden! Just be cautious when breaking the ancient vases to avoid awakening an ancient lurker.
- Blocks: over a hundred new blocks to build, including gloomslate, sculk stone, and a new wood type!
- Items: a brand-new warden set of armor and tools, an upgrade to elytra and the awesome sculk transmitter!
- Mobs: 8 new mobs, including a miniboss!
To enter the Otherside, kill the warden and use its heart. Play the mod to find more content and explore hidden mysteries!
Translations
We hope to make Deeper and Darker available for everyone, everywhere. This is done with the help of the community! You can help translate the mod into your language by visiting our Crowdin page!
Guide
Don't know how to begin with Deeper and Darker? Check out our wiki! (still a WIP)
Issues
If you ever experience any issues while playing with this mod, notify us on our GitHub issue tracker! Follow the bug report guidelines and be as clear as you can.
All Versions
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- Lead ore: a simple implementation of lead ore which allows you to make lead armor and tools.
- Sculk berry sprout, sculk berry, and echo farmland: sculk berry sprout can be planted on echo farmland to grow a sculk berry. A very simple crop implementation for the deep dark, more crops may come in the future.
- Acid floes biome: a biome with an acid ocean or acid seams where the terrain is formed by floes made out of sculk basalt. The enemy found in the biome is the acid sprite, which, upon falling in acid, turns into a bubblox, an innocuous bubble that floats up and pops. Acid sprites drop an item called "fizz," which is a green fire-like crystal-like material which has various uses.
- Sculk spruce forest: a snowy forest biome with sculk spruce trees. Looks very similar to a taiga, spawns endermen. It also has huge spikes of blocks of shadow crystal, which makes it look very hostile. Note: currently appears to have a bug where too many endermen spawn.
- Castle: a structure from the sculk spruce forest which looks old on purpose, very liminal and contains the royal scepter, the dainty key, and the guardian upgrade smithing template. May be changed in the future, but the core inspiration is the Legacy Console castle.
- Bloomaze: a maze structure locked with small keyholes, unlocked with a dainty key. Has a boss. Partially implemented.
- Gloomaze: a maze structure locked with large keyholes, unlocked with a keybrand. Has a boss. Partially implemented.
- Darklands: a biome opened to the void formed by tentacles made out of the "sculk tissue" block. This biome has various dark fountains which shine a dark beam into the sky, which deals damage and great knockback, and the dark fountain source block can be mined to get a shadow crystal, which is used to craft sunglasses, a decorative item, but will get more uses before the full release.
- Soul of corruption: The soul of corruption can be crafted with a fizzy potion to create a potion of corruption. This potion turns regular mobs into sculk mobs. For mobs which cannot be converted and the player, it'll inflict the Darkness status effect and damage them. But this potion serves a more interesting purpose.
- Potion of purity: you can throw on sculk mobs to revert them to normal variants.
- Dead Man’s Chest: reinvokes items which despawned. May be improved before the full version to reduce clutter.
- Sculk torches, campfires, lanterns: crafted with a sculk bone shard.
- Sculk bone shard: can be sheared from the warden to craft an Otherside fire striker, the new way to enter the dimension. Now the warden no longer has to be killed, only stealthily sheared.
- Mini structures: villager camps, watchtowers, just overall structures to enhance the environment.
- Lush deeplands: a deeplands variation with sculk grass and tall sculk grass.
- Overseer/Overcaster: two bosses currently not available and in development.
- The full changelog can be found here**: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.4.1
The Otherside dimension has gone through a full overhaul, with much more open spaces, uniform biome distribution, and improved natural features. Changes have been made to how a new Otherside portal is generated when traveling between dimensions, which should result in more exposed spawns rather than spawning in some cramped location. A transition screen has also been added to be shown when traveling between the Otherside and the Overworld, similar to the transition screen shown when traveling to and from the Nether.
- A full changelog can be found here**: [https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.4](https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.4)
- Fix incorrect datagen for 1.3.3-plus-b
- Add
fabric:load_conditionsto Create data files - UNSTABLE VERSION! Use at your own risk.
- Fixed Create compatibility crashing vanilla Deeper and Darker
- Fixed most of Deeper and Darker data and models missing. Sorry about that!
- Fixed crash with Tom's Simple Storage
- Updated item tag
c:foods/berry
- Improved sculk transmitter behavior
- Sculk transmitter now lazy-loads chunks, including in other dimensions
- Transmitters now have better compatibility with other mods
- Transmitters now have a confirmation when unlinking
- Added colored sculk transmitters
- Changed loot table modify events to be disabled with a setting rather than by a data pack
- Please report on our GitHub in case the warden is not dropping the heart of the deep or warden carapaces
- Improved sculk transmitter behavior
- Sculk transmitter now lazy-loads chunks, including in other dimensions
- Transmitters now have better compatibility with other mods
- Transmitters now have a confirmation when unlinking
- Added colored sculk transmitters
- Changed loot table modify events to be disabled with a setting rather than by a data pack
- Please report on our GitHub in case the warden is not dropping the heart of the deep or warden carapaces
- Fixed Create compatibility completely (textures + behavior + new version)
- Tweaked textures:
- Echo Door
- Sonorous Staff
- Echo Trapdoor
- Sculk Bone
- Moved compatibility recipes to
deeperdarkerdirectory - Fixed Farmer's Delight recipes
- Added Farmer's Delight bloom wood recipes
- Sonorous staff can now be enchanted with Mending and Unbreaking
- Improved column generation
- Made a separate resource location for Otherside dimension effects
- Added shattered head
- Dropped when a shattered is killed by a charged creeper
- Made gloomy geyser drop itself when mined with Silk Touch
- Made heart of the deep beat faster when looking in the direction of the closest ancient temple
- Added special sound event for the sonorous staff
- Fixed crash when trying to bucket angler fish
- Turned sludges into sculk mobs
- Made blooming stems grow and be fertilizable (bone meal-able)
- Made blooming stems strippable
- Made sculk jaw store XP
- Tweaked textures:
- Echo Door
- Sonorous Staff
- Echo Trapdoor
- Sculk Bone
- Moved compatibility recipes to
deeperdarkerdirectory - Fixed Farmer's Delight recipes
- Added Farmer's Delight bloom wood recipes
- Sonorous staff can now be enchanted with Mending and Unbreaking
- Improved column generation
- Made a separate resource location for Otherside dimension effects
- Added shattered head
- Dropped when a shattered is killed by a charged creeper
- Made gloomy geyser drop itself when mined with Silk Touch
- Made heart of the deep beat faster when looking in the direction of the closest ancient temple
- Added special sound event for the sonorous staff
- Fixed crash when trying to bucket angler fish
- Turned sludges into sculk mobs
- Made blooming stems grow and be fertilizable (bone meal-able)
- Made blooming stems strippable
- Made sculk jaw store XP
- Tweaked textures:
- Echo Door
- Sonorous Staff
- Echo Trapdoor
- Sculk Bone
- Fixed resonarium armor textures
- Moved compatibility recipes to
deeperdarkerdirectory - Fixed Farmer's Delight recipes
- Added Farmer's Delight bloom wood recipes
- Sonorous staff can now be enchanted with Mending and Unbreaking
- Improved column generation
- Made a separate resource location for Otherside dimension effects
- Added shattered head
- Dropped when a shattered is killed by a charged creeper
- Made gloomy geyser drop itself when mined with Silk Touch
- Made heart of the deep beat faster when looking in the direction of the closest ancient temple
- Added special sound event for the sonorous staff
- Fixed crash when trying to bucket angler fish
- Turned sludges into sculk mobs
- Made blooming stems grow and be fertilizable (bone meal-able)
- Made blooming stems strippable
- Made sculk jaw store XP
- Added Create compatibility (warden backtank and warden diving gear)
A full list of changes can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.4
A full list of changes can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.3
A full list of changes can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.3
A full list of changes can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.2
A full list of changes can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.2
- Added sign recipes
- Fixed echo saplings not being plantable and echo trees not spawning
- Fixed gloomy cactus smelting into itself
- Fixed sculk stone and gloomslate recipes
- Added sign recipes
- Fixed echo saplings not being plantable and echo trees not spawning
- Fixed gloomy cactus smelting into itself
- Fixed sculk stone and gloomslate recipes
- Added sign recipes
- Fixed echo saplings not being plantable and echo trees not spawning
- Fixed gloomy cactus smelting into itself
- Fixed sculk stone and gloomslate recipes
The full changelog can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3.1
- Fixed crash upon placing down boats
- Fixed data files being in wrong locations
- Added conventional tags
- Updated resonarium armor to match Forge
- Fixed sculk leech and sculk snapper subtitles
- Added angler fish sound events
- Added tag translation keys
- Updated stalker and shattered subtitles
- Reduced default minimum portal size
- Added conventional tags
- Updated resonarium armor to match Forge
- Fixed sculk leech and sculk snapper subtitles
- Added angler fish sound events
- Added tag translation keys
- Updated stalker and shattered subtitles
- Reduced default minimum portal size
- Added conventional tags
- Updated resonarium armor to match Forge
- Fixed sculk leech and sculk snapper subtitles
- Added angler fish sound events
- Added tag translation keys
- Updated stalker and shattered subtitles
- Reduced default minimum portal size
- Fixed crash upon generating crystallized amber (please [report](https://github.com/KyaniteMods/DeeperAndDarker/issues) if the issue still happens to you)
- Fixed
subtitles.ambient.otherside.additionsappearing instead of "Warden dreams" - Fixed sonorous staff not having a crafting recipe
- Fixed
ExceptionInInitializerErrorcaused by shattered head - Fixed sludge sounds appearing as slime sounds in subtitles
- Fixed
deeperdarker:incorrect_for_warden_toolanddeeperdarker:incorrect_for_resonarium_toolblock tags,deeperdarker:sculkanddeeperdarker:sensitive_to_sculk_smiteentity tags, anddeeperdarker:chest_vibrationsanddeeperdarker:feet_vibrationsgame event tags
- Fixed crash upon generating crystallized amber (please [report](https://github.com/KyaniteMods/DeeperAndDarker/issues) if the issue still happens to you)
- Fixed
subtitles.ambient.otherside.additionsappearing instead of "Warden dreams" - Fixed sonorous staff not having a crafting recipe
- Fixed
ExceptionInInitializerErrorcaused by shattered head - Fixed sludge sounds appearing as slime sounds in subtitles
- Fixed crash upon generating crystallized amber (please [report](https://github.com/KyaniteMods/DeeperAndDarker/issues) if the issue still happens to you)
- Fixed
subtitles.ambient.otherside.additionsappearing instead of "Warden dreams" - Fixed sonorous staff not having a crafting recipe
- Fixed
ExceptionInInitializerErrorcaused by shattered head - Fixed sludge sounds appearing as slime sounds in subtitles
This version requires owo-lib instead of YetAnotherConfigLib. We also added descriptions for our enchantments and the ability to translate biome names.
The full changelog can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3
This version requires owo-lib instead of YetAnotherConfigLib. We also added descriptions for our enchantments and the ability to translate biome names.
The full changelog can be found here: https://github.com/KyaniteMods/DeeperAndDarker/releases/tag/v1.3