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Dive in

Dive in

by NightEpiphany0401 • Downloads: 0 • Followers: 0
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About

Dive in

Custom diving animation is an immersive feature most commonly seen in open-world games like Legend of Zelda.

I love this animated detail. So I added it for minecraft. Dive in (Water) Dive in (Lava)

NOTE:

  1. This is a server&client side mod, as it adds multiplayer animation visibility support.
  2. If animation triggered exceptionally when you do cross-water jump, lower the trigger sensitivity in the config file (0-1). Then restart the game and it will work.
  • A light weight mod that adds custom animation when player drop into water or lava from a far distance.
  • Triggers when player free falling into the fluid source.
  • Currently still in dev, bugs may occur.
  • More version support coming soon.
  • Recommend using BetterThirdPerson Mod & Effective Mod for better immersion.
  • Custom animation via Playeranimator & PAL.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.8
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.10
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.10
Fabric
1d ago 1
1.21.8
Fabric
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.10
Fabric
1d ago 1
1.21.8
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.10
Fabric
1d ago 1
1.21.8
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.10
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
[0.1.18-26.3] Dive in 0.1.18-26.3 by NightEpiphany0401 on Oct 18, 2026
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  • 26.3 version.
[0.1.17-26.2] Dive in 0.1.17-26.2 by NightEpiphany0401 on Oct 18, 2026
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  • Updated to 26.2.
[0.1.16-26.1] Dive in 0.1.16-26.1 by NightEpiphany0401 on Oct 18, 2026
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  • Version for mc26.1 - 26.1.2
[0.1.15-1.21.11] Dive in 0.1.15-1.21.11 by NightEpiphany0401 on Oct 18, 2026
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[0.1.14-1.21.11] Dive in 0.1.14-1.21.11 by NightEpiphany0401 on Oct 18, 2026
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  • Updated to 1.21.11
[0.1.14-1.20.1] Dive in 0.1.14-1.20.1 by NightEpiphany0401 on Oct 18, 2026
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  • Baked an **event listener** array to stop the animation if needed. This includes player onLanding, swimming & flyFalling.

  • Fixed elytra clash again via the new animation stop event listener.

  • Fixed the animation delay ticks when player fall on solid surface without watersource.
[0.1.14-1.21.8] Dive in 0.1.14-1.21.8 by NightEpiphany0401 on Oct 18, 2026
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  • Baked an **event listener** array to stop the animation if needed. This includes player onLanding, swimming & flyFalling.

  • Fixed elytra clash again via the new animation stop event listener.

  • Fixed the animation delay ticks when player fall on solid surface without watersource.
  • Baked an **event listener** array to stop the animation if needed. This includes player onLanding, swimming & flyFalling.

  • Fixed elytra clash again via the new animation stop event listener.

  • Fixed the animation delay ticks when player fall on solid surface without watersource.

  • Neoforge port
[0.1.14-1.21.1] Dive in 0.1.14-1.21.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Baked an **event listener** array to stop the animation if needed. This includes player onLanding, swimming & flyFalling.

  • Fixed elytra clash again via the new animation stop event listener.

  • Fixed the animation delay ticks when player fall on solid surface without watersource.
[0.1.14-1.21.10] Dive in 0.1.14-1.21.10 by NightEpiphany0401 on Oct 18, 2026
Download
  • Baked an **event listener** array to stop the animation if needed. This includes player onLanding, swimming & flyFalling.

  • Fixed elytra clash again via the new animation stop event listener.

  • Fixed the animation delay ticks when player fall on solid surface without watersource.
  • Fixed animation clash related to elytra falling & boosting.

  • Neoforge port
[0.1.13-1.21.1] Dive in 0.1.13-1.21.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Fixed animation clash related to elytra falling & boosting.
[0.1.13-1.21.10] Dive in 0.1.13-1.21.10 by NightEpiphany0401 on Oct 18, 2026
Download
  • Separated the PAL lib from the default implementation. My bad!

  • Fixed animation clash related to elytra falling & boosting.
[0.1.13-1.21.8] Dive in 0.1.13-1.21.8 by NightEpiphany0401 on Oct 18, 2026
Download

  • Separated the PAL lib from the default implementation. My bad!

  • Fixed animation clash related to elytra falling & boosting.
  • Backport version 0.1.12 to 1.20.1

  • Forge port
[0.1.12-1.20.1] Dive in 0.1.12-1.20.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Backport version 0.1.12 to 1.20.1 fabric
[0.1.12-1.21.10] Dive in 0.1.12-1.21.10 by NightEpiphany0401 on Oct 18, 2026
Download
  • Fixed a bug that waterlogged block may cause misjudge upon falling.

  • Further refined detection logic.
[0.1.12-1.21.8] Dive in 0.1.12-1.21.8 by NightEpiphany0401 on Oct 18, 2026
Download
  • Fixed a bug that waterlogged block may cause misjudge upon falling.

  • Further refined detection logic.
  • Fixed a bug that waterlogged block may cause misjudge upon falling.

  • Further refined detection logic.

  • Neoforge port
[0.1.12-1.21.1] Dive in 0.1.12-1.21.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Fixed a bug that waterlogged block may cause misjudge upon falling.

  • Further refined detection logic.
[0.1.11-1.21.10] Dive in 0.1.11-1.21.10 by NightEpiphany0401 on Oct 18, 2026
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  • Fixed the bug that multiple animation trigger will cause which to slow down and replay abnormally.

  • Fixed the bug that client packet distribution is incorrect on serverside.


  • Added config support for **animation speed**.

  • Slightly made the animation smoother.

  • Added new config: **Animation Trigger Depth**.

  • The default set is 2 blocks deep, this means shallow watersource with one block depth won't trigger the diving animation.
[0.1.11-1.21.8] Dive in 0.1.11-1.21.8 by NightEpiphany0401 on Oct 18, 2026
Download
  • Updated to 1.21.8

  • Added config support for **animation speed**.

  • Slightly made the animation smoother.

  • Added new config: **Animation Trigger Depth**.

  • The default set is 2 blocks deep, this means shallow watersource with one block depth won't trigger the diving animation.

  • Changed the thread manipulation to fixed thread pool for better compatibility.
  • Added config support for **animation speed**.

  • Slightly made the animation smoother.

  • Added new config: **Animation Trigger Depth**.

  • The default set is 2 blocks deep, this means shallow watersource with one block depth won't trigger the diving animation.

  • Changed the thread manipulation to fixed thread pool for better compatibility.

  • Neoforge port
[0.1.11-1.21.1] Dive in 0.1.11-1.21.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Added config support for **animation speed**.

  • Slightly made the animation smoother.

  • Added new config: **Animation Trigger Depth**.

  • The default set is 2 blocks deep, this means shallow watersource with one block depth won't trigger the diving animation.

  • Changed the thread manipulation to fixed thread pool for better compatibility.
[0.1.10-1.21.10] Dive in 0.1.10-1.21.10 by NightEpiphany0401 on Oct 18, 2026
Download
  • Updated to 1.21.10.

  • Exchange the old thread async manipulation to fixed thread pool for better compatibility.


  • _**ISSUE: Multiple animation trigger may cause it to slow down and replay abnormally. This only occurs in 1.21.10, and will be fixed in the next release.**_
  • Backport to 1.20.1

  • Fixed config screen, refined detection logic
  • Fixed asyc tickling for sound manager.

  • Now normal dive animation will trigger if you drop into lava with fire res effect.(Thanks to oatko~)

  • Neoforge port
[0.1.10-1.21.1] Dive in 0.1.10-1.21.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Fixed asyc tickling for sound manager.

  • Now normal dive animation will trigger if you drop into lava with fire res effect.(Thanks to oatko~)

  • Added support for multiplayer animation visibility**

  • Redesigned network payload registry.

  • Optimized event trigger.

  • Neoforge port
[0.1.9-1.21.1] Dive in 0.1.9-1.21.1 by NightEpiphany0401 on Oct 18, 2026
Download
  • Added support for multiplayer animation visibility**

  • Redesigned network payload registry.

  • Optimized event trigger.
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