Weeping Angels Mod

Weeping Angels is a Minecraft mod that adds the iconic creatures from Doctor Who to the game. This mod was originally created by a_dizzle for Minecraft 1.5.2, and this version is a tribute to that original mod.
Features
- Weeping Angels will teleport you to a random location in a random dimension, including dimensions added by other mods and data packs.
- The Timey Wimey detector item will alert you when there are angels nearby.
- The mod is fully compatible with Vivecraft.
- Weeping Angels can only be damaged with a pickaxe or zapped out of existence with a Chronodyne generator.
- The mod is fully configurable, so you can customize its behaviour to your liking.
Installation
- Make sure you have Minecraft Forge or Fabric installed.
- Download the latest version of the mod from the releases page.
- Drag and drop the downloaded
.jarfile into themodsfolder located in your Minecraft directory.
Configuration
To configure the mod, open the config/weeping_angels-common.toml / config/weeping_angels-client.toml file located in your Minecraft directory. From here, you can customize the behaviour of Weeping Angels, including whether or not they can teleport players between dimensions.
Bug Reports
If you encounter any issues while using this mod, please report them here.
License
This mod is licensed under the AGPL License. See the LICENSE file for more details.
Server Sponsership
All Versions
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<b>Fixes:</b><br>
- Fixed angels not spawning naturally on dedicated servers, and spawn settings in weeping_angels_spawns.json not applying (#408, #419)</br>
- Fixed a crash on world load (Platform.getServer() was null in WAEntitySpawns), including with Vivecraft (#413, #428)</br>
- Fabric: fixed angel spawns being added to every biome many times over, which flooded worlds with angels and broke mod biomes such as Biomes O' Plenty (#414, #431, #415, #387)</br>
- Fixed a crash (ConcurrentModificationException) when the donator list refreshed while players were rendering (#432)</br>
- The donator lookup no longer duplicates itself on every refresh and has proper timeouts (#420, #417)</br>
- Fixed angels almost never managing to teleport players (#421)</br>
- Pickaxes from mods like Tinkers' Construct, Tetra and Silent Gear can now hurt angels, and dirt angels are no longer unkillable (#427, #429)</br>
- Fixed quartz, mossy, basalt and ore angels turning into stone angels after the first natural spawn</br>
- Music discs and angel sounds now get quieter with distance (#411)</br>
- Fabric: the mod now lists its dependencies, so missing mods show a clear message instead of a crash</br>
- max_nearby / nearby_radius: stops natural spawning once too many angels are close together (default 6 within 48 blocks)</br>
- spawn_dimension_blacklist: dimensions angels will never spawn in naturally</br>
- snow_angels: turn off Snow Angel generation (#424)</br>
- donator_lookup (client): turn off the online donator lookup</br>
<b>Fixes:</b><br>
- Fixed angels not spawning naturally on dedicated servers, and spawn settings in weeping_angels_spawns.json not applying (#408, #419)</br>
- Fixed a crash on world load (Platform.getServer() was null in WAEntitySpawns), including with Vivecraft (#413, #428)</br>
- Fabric: fixed angel spawns being added to every biome many times over, which flooded worlds with angels and broke mod biomes such as Biomes O' Plenty (#414, #431, #415, #387)</br>
- Fixed a crash (ConcurrentModificationException) when the donator list refreshed while players were rendering (#432)</br>
- The donator lookup no longer duplicates itself on every refresh and has proper timeouts (#420, #417)</br>
- Fixed angels almost never managing to teleport players (#421)</br>
- Pickaxes from mods like Tinkers' Construct, Tetra and Silent Gear can now hurt angels, and dirt angels are no longer unkillable (#427, #429)</br>
- Fixed quartz, mossy, basalt and ore angels turning into stone angels after the first natural spawn</br>
- Music discs and angel sounds now get quieter with distance (#411)</br>
- Fabric: the mod now lists its dependencies, so missing mods show a clear message instead of a crash</br>
- max_nearby / nearby_radius: stops natural spawning once too many angels are close together (default 6 within 48 blocks)</br>
- spawn_dimension_blacklist: dimensions angels will never spawn in naturally</br>
- snow_angels: turn off Snow Angel generation (#424)</br>
- donator_lookup (client): turn off the online donator lookup</br>
- Version 1.21-1.0.5**
- Fixes:**
- Fixed a server crash (
IllegalAccessErrorinBlockReactions) when angels break blocks on NeoForge - the access widener is now converted to an access transformer (#433) - Fixed a crash (
ConcurrentModificationException) when the donator list refreshed while players were rendering (#432) - Donator lookup no longer runs on the render thread, so a slow or offline server can't freeze the game (#417)
- Fixed the donator list duplicating itself on every refresh, which slowly dropped FPS the longer the game ran (#420)
- Fixed angels never teleporting players - they now find a safe spot, and attack instead of doing nothing if none is found (#421)
- Pickaxes from mods like Tinkers' Construct, Tetra and Silent Gear can now hurt angels (#427)
- Fixed dirt angels being impossible to kill with a pickaxe (#429)
- Fixed quartz, mossy, basalt and ore angels turning into stone angels after the first natural spawn
- Fixed angels never spawning naturally on NeoForge
- Music discs and angel sounds now get quieter with distance instead of playing at full volume everywhere (#411)
- Fabric: the mod now lists its dependencies, so a missing Forge Config API Port shows a clear message instead of crashing (#423)
- New config options:**
max_nearby/nearby_radius- stops natural spawning once too many angels are close together (default 6 within 48 blocks) (#431, #415, #387)spawn_dimension_blacklist- dimensions angels will never spawn in naturally (#431)snow_angels- turn off Snow Angel generation (#424)angel_theft- turn off angels stealing items (#422)donator_lookup(client) - turn off the online donator lookup (#417)
- Version 1.21-1.0.5**
- Fixes:**
- Fixed a server crash (
IllegalAccessErrorinBlockReactions) when angels break blocks on NeoForge - the access widener is now converted to an access transformer (#433) - Fixed a crash (
ConcurrentModificationException) when the donator list refreshed while players were rendering (#432) - Donator lookup no longer runs on the render thread, so a slow or offline server can't freeze the game (#417)
- Fixed the donator list duplicating itself on every refresh, which slowly dropped FPS the longer the game ran (#420)
- Fixed angels never teleporting players - they now find a safe spot, and attack instead of doing nothing if none is found (#421)
- Pickaxes from mods like Tinkers' Construct, Tetra and Silent Gear can now hurt angels (#427)
- Fixed dirt angels being impossible to kill with a pickaxe (#429)
- Fixed quartz, mossy, basalt and ore angels turning into stone angels after the first natural spawn
- Fixed angels never spawning naturally on NeoForge
- Music discs and angel sounds now get quieter with distance instead of playing at full volume everywhere (#411)
- Fabric: the mod now lists its dependencies, so a missing Forge Config API Port shows a clear message instead of crashing (#423)
- New config options:**
max_nearby/nearby_radius- stops natural spawning once too many angels are close together (default 6 within 48 blocks) (#431, #415, #387)spawn_dimension_blacklist- dimensions angels will never spawn in naturally (#431)snow_angels- turn off Snow Angel generation (#424)angel_theft- turn off angels stealing items (#422)donator_lookup(client) - turn off the online donator lookup (#417)
- Version 1.21-1.0.4**
- Changes:**
- Fixes incorrect donation URL causing log spam on 1.21.x versions
- Version 1.21-1.0.4**
- Changes:**
- Fixes incorrect donation URL causing log spam on 1.21.x versions
<b>Changes:</b><br>
- Fixed spawns sometimes registering twice, forge please</br>
<b>Changes:</b><br>
- Fixed spawns sometimes registering twice, forge please</br>
<b>Changes:</b><br>
- Fixed spawns sometimes registering twice, forge please</br>
<b>Changes:</b><br>
- Fixed spawns sometimes registering twice, forge please</br>
<b>Changes:</b><br>
- Fixed dedicated servers</br>
<b>Changes:</b><br>
- Fixed dedicated servers</br>
<b>Changes:</b><br>
- Fixed dedicated servers</br>
<b>Changes:</b><br>
- Fixed dedicated servers</br>
<b>Changes:</b><br>
- Fixed Chisel Screen Button not rendering (Mojang please stop changing what a method does)</br>
- Correctly Removed Kontron Blocks and Items </br>
- You can now configure Spawns per biome </br>
- Fixed Angels in F5 still animating</br>
- Fixed being teleported to the nether roof</br>
- Added Config for Angel Theft</br>
<b>Changes:</b><br>
- Fixed Chisel Screen Button not rendering (Mojang please stop changing what a method does)</br>
- Correctly Removed Kontron Blocks and Items </br>
- You can now configure Spawns per biome </br>
- Fixed Angels in F5 still animating</br>
- Fixed being teleported to the nether roof</br>
- Added Config for Angel Theft</br>
<b>Changes:</b><br>
- Fixed Chisel Screen Button not rendering (Mojang please stop changing what a method does)</br>
- Correctly Removed Kontron Blocks and Items </br>
- You can now configure Spawns per biome </br>
- Fixed Angels in F5 still animating</br>
- Fixed being teleported to the nether roof</br>
- Added Config for Angel Theft</br>
<b>Changes:</b><br>
- Fixed Chisel Screen Button not rendering (Mojang please stop changing what a method does)</br>
- Correctly Removed Kontron Blocks and Items </br>
- You can now configure Spawns per biome </br>
- Fixed Angels in F5 still animating</br>
- Fixed being teleported to the nether roof</br>
- Added Config for Angel Theft</br>
<b>Changes:</b><br>
<b>- Fixes various crash issues</b><br>
<b>Changes:</b><br>
<b>- Fixes various crash issues</b><br>
<b>Changes:</b><br>
<b>- Fixes various crash issues</b><br>
<b>Changes:</b><br>
<b>- Fixes various crash issues</b><br>
<b>Changes:</b><br>
<b>- Adds the ability to disable Weeping Angel item theft</b><br>
<b>- Removes all references to Kontron</b><br>
<b>- Fix weeping angels clearing the first slot on the hotbar when there's stealable items in the inventory</b><br>
<b>- Fixed Angels Teleporting non-player entities</b><br>
<b>- Fixed game crashing when a banned dimension is configurated incorrectly</b><br>
<b>- Reduced Angel Block Breaking Range</b><br>
<b>Changes:</b><br>
<b>- Adds the ability to disable Weeping Angel item theft</b><br>
<b>- Removes all references to Kontron</b><br>
<b>- Fix weeping angels clearing the first slot on the hotbar when there's stealable items in the inventory</b><br>
<b>- Fixed Angels Teleporting non-player entities</b><br>
<b>- Fixed game crashing when a banned dimension is configurated incorrectly</b><br>
<b>- Reduced Angel Block Breaking Range</b><br>
- Version 1.21-1.0.2**
- Changes:**
- Fixed Server crashes due to incorrect networking setup
- Fixed issue where Coffins did not maintain their variant
- Fixed issue where Timey Wimey Overlay text was offset
- Fixed issue where players could be teleported outside the world border
- "TARDIS" Coffings now act as intended
- Potentially fixed compatibility issue with "Snow! Real Magic! ⛄"
- Version 1.21-1.0.2**
- Changes:**
- Fixed Server crashes due to incorrect networking setup
- Fixed issue where Coffins did not maintain their variant
- Fixed issue where Timey Wimey Overlay text was offset
- Fixed issue where players could be teleported outside the world border
- "TARDIS" Coffings now act as intended
- Potentially fixed compatibility issue with "Snow! Real Magic! ⛄"
- Version 1.21-1.0.1**
- Changes:**
- Ported to Minecraft 1.21
- Removed Kontron Ore
- Removed Kontron Ore Deepslate
- Removed Kontron Ingot
- Generators can now only be found in Catacomb Structures
- Version 1.21-1.0.1**
- Changes:**
- Ported to Minecraft 1.21
- Removed Kontron Ore
- Removed Kontron Ore Deepslate
- Removed Kontron Ingot
- Generators can now only be found in Catacomb Structures
<b>Changes:</b><br>
- Fixed issue where too many angels spawned</br>
- Fixed VR Issues</br>
- Fixed issue where Plinth caused a Xray</br>
- Fixed issue where Angels sometimes had missing textures</br>
- Removed Kontron Ore</br>
<b>Changes:</b><br>
- Fixed issue where too many angels spawned</br>
- Fixed VR Issues</br>
- Fixed issue where Plinth caused a Xray</br>
- Fixed issue where Angels sometimes had missing textures</br>
- Removed Kontron Ore</br>